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Castlevania
Castlevania
Castlevania 2
Final Fantasy 7
Disk 1
Disk 1 Walkthrew 2
Disk 1 Walkthrew 3
Disk 1 Walkthrew 4
Disk 1 Walkthrew 5
Disk 1 Walkthrew 6
Super Mario
Super Mario
Super Mario 2
Super Mario 3
Super Mario 4
Zelda Walk Threw
1st Spiritual Stone
2nd Spiritual Stone
3rd Spiritual Stone
2nd Madallion
3rd Madallion
4th Madallion
5th Madallion
6th Madallion
Ganons Castle
Bosses
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3.13 B A C K T O G A L B A D I A
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Head back to Galbadia. Now you will know the importance of having a
vehicle. You will be back at the "Rent A Car" Shop. Head northeast and
you will be at a lane. Head right and you will be back at the Galbadia
fountain section. Board the same bus and proceed to the street where
you find the attendant. Now you will be able to submit the password,
but you may wish to draw magic from the street on the left of the Park
Lane. [Refer to 3.11 for more information]. Talk to the guy and enter
the pin backwards. [let's says if the pin is 016, press 6, 1, 0 in this
order]. If you have entered the pin correctly, you will be able to head
for the mansion. There is a Save Point here. Save your game.
Enter the mansion. Once in the mansion talk to Rinoa, and she will talk
to Squall for a while. After a while, Colonel Carlway will enter the
hall and greet you and brief you about your mission. If Rinoa is in
your party, she will leave your party and you will have to re-organize.
The Colonel is actually Rinoa's father and he will take you out and
browse the outings of Galbadia. Talk to him while the tower. Next
follow him and back to the mansion. A short sequence will occur and
your party is going to divide into two. Squall and Irvine will form a
party while Quistis, Selphie and Zell will form the second party. Now
you will take control of Quistis and company. Now head for the door
and you will meet Rinoa. A short event occurs and everyone leaves,
leaving Rinoa in the mansion alone... [she is actually on her thoughts.]
The screen will changes back to Squall, noticed that the streets has
becoming crowded of sudden. They are going to welcome Edea, the person
whom you are looking for. Simply follow Carlway and you will end up
at the President's mansion. Now the screen will now switches back to
Quistis and her party. Now head back to the mansion through the right
path. Next you will have a sequence between Rinoa and her father.
Rinoa will leave the mansion and head on her own... Quistis and her
party comes back and found that the door was locked !
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3.14 R I N O A M E E T S E D E A O N H E R O W N . . .
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You will now gain control of Rinoa. There is a Save Point on the left.
Now you will have to do some climbing. Head to the crate and press
Circle. Climb up until you reach the ledge. Head left.
In this area, head for the ladder located on the left extreme side
of the building. Now head up to the ceiling and Rinoa will reach the
building. There is a chair in front of you. Proceed and examine it ...
KA-Boom ! Rinoa was injured by Edea and Rinoa is then risen into
mid-air... followed by this FMV.
** FMV **
Edea's hair shortens and uncovered her "beak" mask. Rinoa gets on her
feet and wings appeared from the round at her back. She then passes
through the door ! And she will deliver her speech to her people.
Rinoa is coming forward too, looks under the control of Edea.
Edea talks for a while. Delievers a magic blow on the President,
causing the President lying dead on the ground . Squall and Irvine
spotted Rinoa. Squall thinks why Rinoa's up there!? Edea proceed to the
hall and raises her hand, summoning monsters!
** FMV **
A statue of Lizard-Lion structure suddenly turns alive, forcing its
way out of the city, causing chaos and thus attack Rinoa whom was
awakened!
Squall will talk to Irvine and the screen switches back to Quistis
and her company. Now you have to find a way to get so that you can
help Squall and Irvine...
Look closely on the painting on the right. It's a statue of girl
holding a glass. On the extreme top-left hand corner is also a statue
of a girl. So to make it the same, get a glass from the cabinet next
to the statue and press Circle to place it on the statue. It will then
reveal a trap door! Enter the trap door and head down to the basement.
There is a Save Point. To climb onto structures such as ladders, press
Circle to examine it, press up and down to move.
Now go down through the ladder and onto the wooden platform next to
the gear and press Circle, Quistis and her company will be able to
reach the other side of the basement. Head up and you will have
another FMV sequence...
** FMV **
Squall and Irvine will view the opening of the gate.. there you will
see dancers performing and crowd watching. Next there will enter a
huge vehicle with Edea on a chair and Seifer is there too ! Seifer
has also a scar, same as Squall!
Now you will be able to move during intervals. Just follow Irvine. and
seek into the building. Equip Irvine with G.Fs as everything will be
reset. Now, climb up the crates, following Rinoa's suit. Use the Save
Point if needed. Now after you have climb onto the celling, try to move
Squall towards the edge of the main building. Head for the door! You
will find the President lying on the ground. In the next area, you will
find a hatch located on the right of the red carpet. Ignore and proceed
to the room. There you will see the unarmed Rinoa being attacked by
those two lizard-lion type monsters and you will have to fight them !
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BOSS NO. 7 S H U M E R U K E [2]
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Name: Shumeruke [2] Level 12 HP: 944
Attacks: Bite, Whip, Acid Breath [may cause Petrify], Double Vibration
Facts: Weak against Earth/Holy. Fire/Poison does not worked on
the BOSS.
Draw: Heal, Cure, Petrify, Carbunkle
AP gained: 20 AP
Bundoru: G.F Returner
Win: G.F Returner
|||||||||||| < HP > ||||||||||||
||||| STR DEF ||||||||||
|||| INT SPI ||
| DEX EVA
==================
-----Strategy-----
==================
At this time, you can only have Squall and Irvine in your party. Use
all G.Fs except for Ifrit. If low on HP, draw some healing spells and
this should not be tough. Beware of the BOSS' Acid Breath as it could
turn one of your members into stone. To counter with that status
disorder, use Cure which can be drawn from the BOSS. Remember to draw
Carbunkle from them ! Note that you can only draw once. For the case
of Irvine, his special techniques are only usable if you have bullets
in your stock [they can be brought shops in Galbadia and Timber].
Summoning Brothers with the "Aid" support will be a good idea.
Hopefully that Squall has stocked up enough Double magic to provide
effective healing.
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After defeating the BOSS, Squall will try to help Rinoa. Rinoa will
keep on hanging onto Squall's sleeve. Is there something wrong with
Rinoa? Exit from this area and head for the hatch, examine it and you
will eventually reached the destination, where the Colonel has told
you to head to. Now examine the rifle that's on the left of entrance
and you will have a short event. Now switches back to Quistis and her
company....
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3.15 F I N D I N G T H E W A Y
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This section is tough. I have lost my way quite a few times. Writting
a precise guide will make you more confused. So I will try to give out
the hints to this section:
1. Monsters in this section are rather tough and mean. When you
encounter a huge spider-like creature, run away from it as it will
take ages to defeat it.
2. Note that you can walk across gears, by examining them, pressing
the Circle button.
3. There are only three Magic Stones found here. [Cure] [Zombie]
4. You can open some of the doors in this section.
5. If you cannot proceed further, then you are on the wrong track.
6. The gears are turning in a certain direction either clockwise
nor anti-clockwise. If you want to cross the gear from left to
right, find a gear that is moving clockwise.
7. There is a Weapon Upgrading Guide found here. [Month 5]
8. It would be better if you have Diablo's Encounter 50% less or
Encounter Nothing.
______________________________________________________
| Water-based monsters are weak against Fire. Fire |
| magic works best in this area. Stock up Life from | BATTLE TIP
| Kurripusu [also try to get Corel Fragment from them] | #5
| Occasionally you can win Charm Claws or Dynamo Rock |
| These provide help such as improving affection with |
| Queztalcoatl and allows Quistis to learn "Level ? |
| Death. |
|______________________________________________________|
At the beginning of the path, you find that you can only walk along the
path on the left. Actually the destination is on the RIGHT side. If you
are trapped, there is no harm in examining any of those gears which
might lead you to the other area. At the end of the sewers, you will
find a Save Point. Climb up that ladder. Now you will reach an area
with a door. Press Circle at the ladder, pick the first option and you
will reach the area where you will find a small window. Zell will look
through the hole and followed by a FMV.
** FMV **
Zell will receive a bird's eye view from this section. The numbers has
hit 20:00:00. Squall and his party whom were be at the elevated
building. Edea will be looking at it and the vehicle is passing through
the parade...
Now push the switch [looks like a telephone] and you will have another
great FMV.
** FMV **
The circus, which the Colonel has shown to you have been activated.
Squall and his company is up there. Suddenly the huge gate closed,
locking up both Seifer and Edea within that huge clock tower...
Squall will be talking to Irvine whom is aiming at Edea. Bang! Irvine's
shot is very accurate, but it was deflected by Edea's powerful magic.
Squall will say a few words and you will be shown the menu. Equip all
G.Fs on Squall, Rinoa and Irvine and it will be followed by an FMV....
** FMV **
Squall releases his gunblade and jump off from the top of the building.
Attacking the Galbadian soldiers with some fancy swordplay, heading
for the vehicle. The city will be in chaos of course. Squall will drive
the vehicle at full speed, rushing the gate where Edea and Seifer
were...
A short talk with Edea, Seifer and Squall. Squall battles on Seifer one
on one... IT'S REVENGE TIME!
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BOSS NO. 8A S E I F E R
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Name: Seifer Level 12 HP: 1,250
Attacks: Gunblade, Fire2, Fire swipe
Facts: Nil
Draw: Fire, Heal, Life
AP gained: 0
Win: n/a
Bundoru: n/a
==================
-----Strategy-----
==================
This battle, you can only controll Squall, but this would not be
tough. If you are lack of HP, just draw Heal from Seifer and use it
for yourself. You can even dealt a finishing blow with a G.F...
Seifer is pretty weak... Take this oppurtunity to stock up Life Magic.
########################################################################
After the battle, Seifer will be wounded and knelt down. Next you will
have to fight Edea, the final BOSS of Disc 1 ! During the battle, both
Rinoa and Irvine will come forward to aid you..
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BOSS NO. 8B E D E A
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Name: Edea Level 12 HP: 4,600
Attacks: Fire 3, Ice 3, Bolt 3, Despell
Facts: n/a
Draw: Heal 2, Despell, Life, Double
AP gained: 20
Win: n/a
|||||||||||| < HP > ||||||||||||
|| STR DEF |||||||
|||||| INT SPI ||||||||
||| DEX EVA |
==================
-----Strategy-----
==================
This BOSS is very tough. She has very damaging magic such as Fire 3
and Ice 3. Her magic does damage about 300+. Draw some magic from her
and use it for your own use. Use attack, special moves, G.F. Monsters
to dish out damage. Equip one of the party members with the ITEM as
their fourth command. There is an easy way of defeating her. Make sure
that your party is being healed to full health and then cast Carbunkle
on your entire party. Now all the magic spell will be reflect onto her.
Or she will waste her turns in casting Despell to break off the Reflect
status for each party member. If you have the Reflect status, and want
to heal your HP, use Potions. Cast Double on two members to provide
effective healing.
########################################################################
** FMV **
Edea is seriously wounded. About to disappear, but she summons three
icicles and throw it at your party. Rinoa turns around as she saw
Squall being hit by one of those. Squall lost his grip and fall from
the top of the building and Rinoa reaches for Squall. Squall closes
his eyes...
SPECIAL BOSS:
Do you know that you can fight a SPECIAL BOSS as soon as you left for
Balamb Train Station? Just simply select your item menu and select
the cigarette icon and it will automatically leads you to fight the
Diabolo!
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SPECIAL BOSS G . F . D I A B L O
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Name: Diablo Level 9 HP: 8,000
Attacks: Charge, Demi, Demi-All
Facts: Weak against Wind
Draw: Heal, Demi
AP gained: 20
Win: 8x G.F Returner, Diablo's Card
|||||||||||| < HP > ||||||||||||
|||||| STR DEF |||||||
|||| INT SPI |||||||||
|| DEX EVA |
==================
-----Strategy-----
==================
1st METHOD
This BOSS is rather tough if you have low levels. Gain in until you
have reached double-dights level so that you will be able to fight
him. The BOSS has a high tendency of using Demi magic before he start
to attack. His attacks are strong which does about 100+. Draw Heal
to use it to heal lost HP. Use G.F. to mince the BOSS ! For a quick
victory, use Demi which can be drawn from the BOSS and use it on it.
2ND METHOD: EASY DEFEATING G.F Diablo from John Paulo Marquez
Firstly you must have obtained the double magic spell (the one that
lets you to do magic in a turn) and Blind. As you begin the fight, cast
double magic to your characters and blind magic to the G.Fs. It may
requires some luck, which will result the BOSS from missing attacking
you. Refer to Part II for more details on Blind magic. The BOSS' Demi
All will never KILL your party even if your HP is at 10. Use your
Special moves and G.Fs you will be able to fry that guy in no time!
SPECIAL! DIABLO HEALING YOUR HP! contributed by Stephanus Rudiyanto
This works if you managed to stock up Demi directly from the BOSS.
If the BOSS has unleashes Demi or attack your character, ignore it.
Next use your stocked Demi and the Diablo will heal your character's
HP with Heal 3!
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End Of disk 1!
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