Pokémon TCG: Team Rocket Edition
These are cards from the Team Rocket Edition of the Pokémon TCG. The set is about 66 cards big in Japan (22 Commons, 22 Uncommons, 22 Rares).
In America, Team Rocket is slated to be released Q2 2000 (around April, May, or June), right after a revision of the Basic Set.
The cards on this page are color coded. Green = , Red = , Blue = , and so on. The cards may be out of order, but that's because of last minute changes to the page.
Note: On the cards, I've changed the word "Bad [Pokémon]" to "Evil [Pokémon]". This is because the original Japanese cards and other spoiler lists call the Pokémon "Bad" and that doesn't sound very threatening as does "Evil". Besides, I want to try to be different that all these other TCG sites.
Also, there aren't many pictures since I don't have access to a very many cards.
Ekans Basic Pokémon
HP 50
Type
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Attacks:
10 Damage
20 damage
Flip a coin. If heads, the Defending Pokémon is Poisoned.
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Weakness:
Resistance:
Retreat:
Lv. 15
-Common
Evil Arbok Stage 1 Pokémon (Evolves from Ekans)
HP 60
Type
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Attacks:
0 Damage
Do 10 damage to one of your opponent's Benched Pokémon (do not apply any weaknesses or resistances). That Pokémon cannot use their Pokémon Power next turn.
10 damage
Do 10 damage to every benched Pokémon (do not apply any weaknesses or resistances). Defending Pokémon is now Poisoned.
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Weakness:
Resistance:
Retreat:
Lv. 25
-Rare
Zubat Basic Pokémon
HP 40
Type
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Attacks:
10 Damage
20 damage
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Weakness:
Resistance:
Retreat:
Lv. 9
-Common Evil Golbat Stage 1 Pokémon (Evolves from Zubat)
HP 50
Type
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Attacks:
Pokémon Power:
The only time you can play this Pokémon Power is right after you play Evil Golbat. Do 10 damage to one of your opponent's Pokémon.
0 damage
Do 20 damage to one of your opponent's Benched Pokémon (do not apply any weaknesses or resistances).
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Weakness:
Resistance:
Retreat:
Lv. 25
-Rare
Oddish Basic Pokémon
HP 50
Type
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Attacks:
0 Damage
Defending Pokémon is Asleep.
0 damage
Defending Pokémon is Poisoned.
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Weakness:
Resistance:
Retreat:
Lv. 21
-Common Evil Gloom Stage 1 Pokémon (Evolves from Oddish)
HP 50
Type
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Attacks:
Pokémon Power:
Once during your turn, you may flip a coin. If heads, the your opponent's Active Pokémon is Confused. If tails, your Active Pokémon is Confused.
10 damage
Poisonpowder - Defending Pokémon is now Poisoned.
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Weakness:
Resistance:
Retreat:
Lv. 21
-Uncommon
Evil Vileplume Stage 2 Pokémon (Evolves from Gloom)
HP 60
Type
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Attacks:
Pokémon Power:
As long as Evil Vileplume is in play, no one may play any Trainer cards.
30x damage
Flip three coins. Does 30 damage times the number of heads. If you flip more than 2 heads, then Evil Vileplume becomes Confused.
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Weakness:
Resistance:
Retreat:
Lv. 29
-Rare Grimer Basic Pokémon
HP 40
Type
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Attacks:
0 Damage
Defending Pokémon is now Poisoned.
10+ damage
Flip a coin. If heads, this attack does 10 damage plus 20 damage and the Defending Pokémon is Paralyzed.
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Weakness:
Resistance:
Retreat:
Lv. 10
-Common
Evil Muk Stage 1 Pokémon (Evolves from Grimer)
HP 60
Type
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Attacks:
Pokémon Power:
As long as Evil Muk is in play, Pokémon must discard 2 extra Energy in order to retreat.
20 damage
Defending Pokémon is now Poisoned.
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Weakness:
Resistance:
Retreat:
Lv. 25
-Uncommon Koffing Basic Pokémon
HP 40
Type
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Attacks:
10 Damage
20 damage
Flip a coin. If heads, the Defending Pokémon is Poisoned.
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Weakness:
Resistance:
Retreat:
Lv. 12
-Common
Evil Weezing Stage 1 Pokémon (Evolves from Koffing)
HP 60
Type
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Attacks:
20x damage
Count the number of Koffings, Weezings, and Evil Weezings in play. This attack does 20 damage times the number of Koffings, Weezings, and Evil Weezings in play. After dealing damage, each Koffing, Weezings, and Evil Weezings take 20 damage.
20 damage
Flip a coin. If heads, the Defending Pokémon is Paralyzed. If tails, this Pokémon is Paralyzed.
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Weakness:
Resistance:
Retreat:
Lv. 24
-Rare Charmander Basic Pokémon
HP 40
Type
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Attacks:
Pokémon Power:
Once per turn, you may remove 1 Energy card from one of your Pokémon and attach it to this Charmander.
20 damage
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Weakness:
Resistance:
Retreat:
Lv. 9
-Common
Evil Charmeleon Stage 1 Pokémon (Evolves from Koffing)
HP 50
Type
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Attacks:
10 damage
70 damage
Flip a coin. If tails, this attack does 0 damage. If heads, discard 1 Energy card attached to Evil Charmeleon. If you have no Energy cards, this attack does 0 damage.
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Weakness:
Resistance:
Retreat:
Lv. 23
-Uncommon Evil Charizard Stage 2 Pokémon (Evolves from Charizard)
HP 80
Type
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Attacks:
10 damage
50x damage
Flip 1 coin for each attached to Evil Charizard. This attack does 50 damage times the number of heads. After the damage is delt, discard Energy cards from Evil Charizard equal to the number of heads.
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Weakness:
Resistance:
Retreat:
Lv. 38
-Rare
Ponyta Basic Pokémon
HP 50
Type
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Attacks:
30 damage
Discard 1 Energy card attached to Charmander in order to use this attack.
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Weakness:
Resistance:
Retreat:
Lv. 15
-Common Evil Rapidash Stage 1 Pokémon (Evolves from Ponyta)
HP 60
Type
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Attacks:
20 damage
30 damage
You may discard 1 Energy card to do 10 extra damage to the Defending Pokémon (do not apply any weaknesses or resitances for this).
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Weakness:
Resistance:
Retreat:
Lv. 24
-Common
Evil Flareon Stage 1 Pokémon (Evolves from Eevee)
HP 50
Type
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Attacks:
10+ damage
Rage - This attack does 10 damage plus 10 for every damage counter on Evil Flareon.
30+ damage
Discard 1 Energy card or this attack does 0 damage. If you discarded the energy, flip a coin. If heads, this attack does 30 damage plus an additional 20 damage.
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Weakness:
Resistance:
Retreat:
Lv. 23
-Uncommon Squritle Basic Pokémon
HP 50
Type
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Attacks:
20 damage
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Weakness:
Resistance:
Retreat:
Lv. 16
-Common
Evil Wartortle Stage 1 Pokémon (Evolves from Squirtle)
HP 50
Type
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Attacks:
10x damage
Flip 2 coins. This attack does 10 damage times the number of heads.
0 damage
If Evil Wartortle takes any damage from attacks during your opponent's next turn, your opponent's Active Pokémon takes an equal ammount of damage (but no other effects).
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Weakness:
Resistance:
Retreat:
Lv. 21
-Uncommon Evil Blastoise Stage 2 Pokémon (Evolves from Wartortle)
HP 70
Type
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Attacks:
30+ Damage
Water Gun - Does 30 damage plus 10 more damage for each Energy attached to Evil Blastoise but not used to pay for this attack's Energy cost. Extra Energy after the 2nd doesn't count.
40 damage
Evil Blastoise does 10 damage to itself. After damage is delt, flip a coin. If heads, Blastoise takes no damage from attacks during your opponent's next turn (but other effects occur).
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Weakness:
Resistance:
Retreat:
Lv. 28
-Rare
Psyduck Basic Pokémon
HP 50
Type
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Attacks:
0 damage
Draw a card.
20+ Damage
Water Gun - Does 20 damage plus 10 more damage for each Energy attached to Psyduck but not used to pay for this attack's Energy cost. Extra Energy after the 2nd doesn't count.
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Weakness:
Resistance:
Retreat:
Lv. 16
-Common Evil Golduck Stage 1 Pokémon (Evolves from Psyduck)
HP 60
Type
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Attacks:
0 damage
Discard any 1 Energy attached to Evil Golduck to use this attack. Draw 3 cards.
50 damage
Super Psy
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Weakness:
Resistance:
Retreat:
Lv. 23
-Uncommon
Magikarp Basic Pokémon
HP 30
Type
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Attacks:
10 damage
0 Damage
Search your deck for a Stage 1 Pokémon (Evolves from Magikarp) card and attach it to Magikarp. Shuffle your deck afterwards.
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Weakness:
Resistance:
Retreat:
Lv. 6
-Common Evil Gyarados Stage 1 Pokémon (Evolves from Magikarp)
HP 70
Type
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Attacks:
Pokémon Power:
You can only use this Pokémon Power only if Evil Gyarados is knocked out by your opponent's Pokémon. Flip a coin. If heads, do 20 damage to that Pokémon times the number of Energy attached to Evil Gyarados.
30 damage
Flip a coin. If heads, the Defending Pokémon is Paralyzed.
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Weakness:
Resistance:
Retreat:
Lv. 31
-Rare
Evil Vaporeon Stage 1 Pokémon (Evolves from Eevee)
HP 60
Type
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Attacks:
30 damage
20 damage
Hyper Beam - If the Defending Pokémon has any Energy cards attached to it, choose 1 of them and discard it.
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Weakness:
Resistance:
Retreat:
Lv. 28
-Uncommon Magnemite Basic Pokémon
HP 40
Type
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Attacks:
20 damage
10+ Damage
This attack does 10 damage plus 10 for each Magnemite, Magneton, and Evil Magneton on your bench.
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Weakness:
Resistance:
Retreat:
Lv. 12
-Common
Evil Magneton Stage 1 Pokémon (Evolves from Magnemite)
HP 60
Type
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Attacks:
20 damage
This attack does 20 damage (do not apply any weaknesses or resistances).
30 damage
If the Defending Pokémon has and Energy cards attached to it, choose 1 of them and move that energy to one of your opponent's Benched Pokémon.
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Weakness:
Resistance:
Retreat:
Lv. 26
-Rare Voltorb Basic Pokémon
HP 40
Type
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Attacks:
20 damage
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Weakness:
Resistance:
Retreat:
Lv. 13
-Common
Evil Electrode Stage 1 Pokémon (Evolves from Voltorb)
HP 60
Type
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Attacks:
10 damage
30 damage
Take all the energy attached to Evil Electrode and attach them to any one of your Benched Pokémon (in any combination). If you have no Benched Pokémon, discard the Energy.
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Weakness:
Resistance:
Retreat:
Lv. 24
-Uncommon Evil Jolteon Stage 1 Pokémon (Evolves from Eevee)
HP 50
Type
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Attacks:
20 damage
If your opponents attacks, he or she flips a coin. If tails, that attack does nothing.
30 damage
Flip a coin. If heads, the Defending Pokémon is Paralyzed. If tails, Evil Jolteon does 10 damage to itself.
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Weakness:
Resistance:
Retreat:
Lv. 23
-Uncommon
Diglet Basic Pokémon
HP 40
Type
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Attacks:
0 damage
This attack does 20 damage to any one Pokémon on your opponent's bench (do not apply any weaknesses or resistances).
20 damage
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Weakness:
Resistance:
Retreat:
Lv. 15
-Common Evil Dugtrio Stage 1 Pokémon (Evolves from Diglet)
HP 50
Type
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Attacks:
Pokémon Power:
Whenever your opponent atempts to retreat his or her Active Pokémon, that player flips a coin. If taisl, that Pokémon takes 20 damage (do not apply weaknesses or resistances).
20 damage
Your opponent flips a coin. If tails, this attack does an additional 20 damage.
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Weakness:
Resistance:
Retreat:
Lv. 18
-Rare
Mankey Basic Pokémon
HP 40
Type
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Attacks:
0 damage
Shuffle your opponent's deck.
20+ damage
Flip a coin. If heads, this attack does an additonal 20 damage.
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Weakness:
Resistance:
Retreat:
Lv. 14
-Common Evil Primeape Stage 1 Pokémon (Evolves from Mankey)
HP 60
Type
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Attacks:
Pokémon Power:
If Evil Primeape becomes Confused, it does an additional 30 damage when attacking.
40 damage
After dealing damage, Evil Primeape becomes confused.
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Weakness:
Resistance:
Retreat:
Lv. 18
-Uncommon
Machop Basic Pokémon
HP 50
Type
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Attacks:
20 damage
30 damage
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Weakness:
Resistance:
Retreat:
Lv. 24
-Common Evil Machoke Stage 1 Pokémon (Evolves from Machop)
HP 60
Type
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Attacks:
20 damage
Before this attack does any damage, choose one of your opponent's Benched Pokémon and switch it with the Defending Pokémon.
30 damage
After this attack does damage, your opponents chooses one of his or her Benched Pokémon and switches it with Defending Pokémon.
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Weakness:
Resistance:
Retreat:
Lv. 28
-Uncommon
Evil Machamp Stage 2 Pokémon (Evolves from Machoke)
HP 70
Type
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Attacks:
30 damage
Mega Punch
0 damage
If the Defending Pokémon has any cards attached to it, remove those cards from it and shuffle them into your opponent's deck.
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Weakness:
Resistance:
Retreat:
Lv. 30
-Rare Abra Basic Pokémon
HP 40
Type
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Attacks:
0 damage
Discard all cards attached to Abra, and shuffle Abra back into your deck.
10 damage
Flip a coin. If heads, the Defending Pokémon is Paralyzed.
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Weakness:
Resistance:
Retreat:
Lv. 14
-Common
Evil Kadabra Stage 1 Pokémon (Evolves from Abra)
HP 50
Type
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Attacks:
Pokémon Power:
Once a turn, you may discard one card from your hand to draw a card.
30 damage
This attack does 30 damage (do not apply any weaknesses or resistances).
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Weakness:
Resistance:
Retreat:
Lv. 24
-Uncommon
Evil Alakazam Stage 2 Pokémon (Evolves from Kadabra)
HP 60
Type
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Attacks:
30 damage
If you wish, you may switch Evil Alakazam with one of your Benched Pokémon after this attack does damage.
40 damage
This attack does 40 damage (do not apply any weaknesses or resistances).
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Weakness:
Resistance:
Retreat:
Lv. 30
-Rare
Slowpoke Basic Pokémon
HP 50
Type
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Attacks:
0 damage
Take a non-Basic Energy card from your deck and attach it to Slowpoke. Shuffle your deck afterwards.
10 damage
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Weakness:
Resistance:
Retreat:
Lv. 16
-Common Evil Slowbro Stage 1 Pokémon (Evolves from Slowpoke)
HP 60
Type
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Attacks:
Pokémon Power:
You can only use this Pokémon Power right after you play Evil Slowbro. Choose up to 3 Pokémon or Evolution cards in your discard pile, show them to your opponents, and then put it into your hand.
40 damage
Flip a coin. If tails, this attack doe
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