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Everything you need to know about Dummy/Female modifiers
Each of these designs has a shape and costume code for each body part (20 parts total) with an option of adding one set of extra polygons (used for long hair, skirts, suits, and hats). There are (currently) 8 editable sets of extra polygons. Each additional polygon set is composed of up to three Extra polygons (not all are used) and each of the three has has a shape, costume, and attatchment code. The attatchment code determines what body part the extra polygon will move with.
Encoded in each shape modifier is the location of where the shape will go and how the shape will move. (Meaning that if you alter an upper arm to be shaped like a lower leg, there will be no upper arm and two overlapping lower legs...but one of the lower legs will move as if it is an upper arm)
Shape modifiers(for normal code format, assume ???? follows each address)
Dummy
8104 68F8 Hips
8104 68FA Waist
8104 68FC Chest
8104 6838 Head 1
8104 683A Head 2
8104 68FE L. Lower Leg
8104 6900 L. Upper Leg
8104 6902 L. Foot
8104 6904 L. Hand
8104 6906 L. Fingers
8104 6908 L. Lower Arm
8104 690A L. Upper Arm
8104 690C R. Lower Leg
8104 690E R. Upper Leg
8104 6910 R. Foot
8104 6912 R. Lower Arm
8104 6914 R. Hand
8104 6916 R. Fingers
8104 6918 R. Upper Arm
8104 683C Face
Terri
8104 691C Hips
8104 691E Waist
8104 6920 Chest
8104 6844 Head 1
8104 6846 Head 2
8104 6922 L. Lower Leg
8104 6924 L. Upper Leg
8104 6926 L. Foot
8104 6928 L. Hand
8104 692A L. Fingers
8104 692C L. Lower Arm
8104 692E L. Upper Arm
8104 6930 R. Lower Leg
8104 6932 R. Upper Leg
8104 6934 R. Foot
8104 6936 R. Lower Arm
8104 6938 R. Hand
8104 693A R. Fingers
8104 693C R. Upper Arm
8104 6848 Face
8104 3974 Extra Polygon 1
8104 3976 Extra Polygon 2
8104 3978 Extra Polygon 3
Jackie
8104 6940 Hips
8104 6942 Waist
8104 6944 Chest
8104 6850 Head 1
8104 6852 Head 2
8104 6946 L. Lower Leg
8104 6948 L. Upper Leg
8104 694A L. Foot
8104 694C L. Hand
8104 694E L. Fingers
8104 6950 L. Lower Arm
8104 6952 L. Upper Arm
8104 6954 R. Lower Leg
8104 6956 R. Upper Leg
8104 6958 R. Foot
8104 695A R. Lower Arm
8104 695C R. Hand
8104 695E R. Fingers
8104 6960 R. Upper Arm
8104 6854 Face
Ivory
8104 6964 Hips
8104 6966 Waist
8104 6968 Chest
8104 685C Head 1
8104 685E Head 2
8104 696A L. Lower Leg
8104 696C L. Upper Leg
8104 696E L. Foot
8104 6970 L. Hand
8104 6972 L. Fingers
8104 6974 L. Lower Arm
8104 6976 L. Upper Arm
8104 6978 R. Lower Leg
8104 697A R. Upper Leg
8104 697C R. Foot
8104 697E R. Lower Arm
8104 6980 R. Hand
8104 6982 R. Fingers
8104 6984 R. Upper Arm
8104 6860 Face
8104 39AC Extra Polygon 1
8104 39AE Extra Polygon 2(not used)
8104 39B0 Extra Polygon 3(not used)
Debra (Pink)
8104 6988 Hips
8104 698A Waist
8104 698C Chest
8104 6868 Head 1
8104 686A Head 2
8104 698E L. Lower Leg
8104 6990 L. Upper Leg
8104 6992 L. Foot
8104 6994 L. Hand
8104 6996 L. Fingers
8104 6998 L. Lower Arm
8104 699A L. Upper Arm
8104 699C R. Lower Leg
8104 699E R. Upper Leg
8104 69A0 R. Foot
8104 69A2 R. Lower Arm
8104 69A4 R. Hand
8104 69A6 R. Fingers
8104 69A8 R. Upper Arm
8104 686C Face
8104 39E4 Extra Polygon 1
8104 39E6 Extra Polygon 2(not used)
8104 39E8 Extra Polygon 3(not used)
Debra (Suit)
8104 69AC Hips
8104 69AE Waist
8104 69B0 Chest
8104 6874 Head 1
8104 6876 Head 2
8104 69B2L. Lower Leg
8104 69B4 L. Upper Leg
8104 69B6 L. Foot
8104 69B8 L. Hand
8104 69BA L. Fingers
8104 69BC L. Lower Arm
8104 69BE L. Upper Arm
8104 69C0 R. Lower Leg
8104 69C2 R. Upper Leg
8104 69C4 R. Foot
8104 69C6 R. Lower Arm
8104 69C8 R. Hand
8104 69CA R. Fingers
8104 69CC R. Upper Arm
8104 6878 Face
8104 3A1C Extra Polygon 1
8104 3A1E Extra Polygon 2
8104 3A20 Extra Polygon 3
Tori
8104 69D0 Hips
8104 69D2 Waist
8104 69D4 Chest
8104 6880 Head 1
8104 6882 Head 2
8104 69D6 L. Lower Leg
8104 69D8 L. Upper Leg
8104 69DA L. Foot
8104 69DC L. Hand
8104 69DE L. Fingers
8104 69E0 L. Lower Arm
8104 69E2 L. Upper Arm
8104 69E4 R. Lower Leg
8104 69E6 R. Upper Leg
8104 69E8 R. Foot
8104 69EA R. Lower Arm
8104 69EC R. Hand
8104 69EE R. Fingers
8104 69F0 R. Upper Arm
8104 6884 Face
Chyna
8104 69F4 Hips
8104 69F6 Waist
8104 69F8 Chest
8104 688C Head 1
8104 688E Head 2
8104 69FA L. Lower Leg
8104 69FC L. Upper Leg
8104 69FE L. Foot
8104 6A00 L. Hand
8104 6A02 L. Fingers
8104 6A04 L. Lower Arm
8104 6A06 L. Upper Arm
8104 6A08 R. Lower Leg
8104 6A0A R. Upper Leg
8104 6A0C R. Foot
8104 6A0E R. Lower Arm
8104 6A10 R. Hand
8104 6A12 R. Fingers
8104 6A14 R. Upper Arm
8104 6890 Face
Steph
8104 6A18 Hips
8104 6A1A Waist
8104 6A1C Chest
8104 6898 Head 1
8104 689A Head 2
8104 6A1E L. Lower Leg
8104 6A20 L. Upper Leg
8104 6A22 L. Foot
8104 6A24 L. Hand
8104 6A26 L. Fingers
8104 6A28 L. Lower Arm
8104 6A2A L. Upper Arm
8104 6A2C R. Lower Leg
8104 6A2E R. Upper Leg
8104 6A30 R. Foot
8104 6A32 R. Lower Arm
8104 6A34 R. Hand
8104 6A36 R. Fingers
8104 6A38 R. Upper Arm
8104 689C Face
8104 3A54 Extra Polygon 1(not used)
8104 3A56 Extra Polygon 2
8104 3A58 Extra Polygon 3
Ho 1
8104 6A3C Hips
8104 6A3E Waist
8104 6A40 Chest
8104 68A4 Head 1
8104 68A6 Head 2
8104 6A42 L. Lower Leg
8104 6A44 L. Upper Leg
8104 6A46 L. Foot
8104 6A48 L. Hand
8104 6A4A L. Fingers
8104 6A4C L. Lower Arm
8104 6A4E L. Upper Arm
8104 6A50 R. Lower Leg
8104 6A52 R. Upper Leg
8104 6A54 R. Foot
8104 6A56 R. Lower Arm
8104 6A58 R. Hand
8104 6A5A R. Fingers
8104 6A5C R. Upper Arm
8104 68A8 Face
8104 3A8C Extra Polygon 1
8104 3A8E Extra Polygon 2
8104 3A90 Extra Polygon 3
Ho 2
8104 6A60 Hips
8104 6A62 Waist
8104 6A64 Chest
8104 68B0 Head 1
8104 68B2 Head 2
8104 6A66 L. Lower Leg
8104 6A68 L. Upper Leg
8104 6A6A L. Foot
8104 6A6C L. Hand
8104 6A6E L. Fingers
8104 6A70 L. Lower Arm
8104 6A72 L. Upper Arm
8104 6A74 R. Lower Leg
8104 6A76 R. Upper Leg
8104 6A78 R. Foot
8104 6A7A R. Lower Arm
8104 6A7C R. Hand
8104 6A7E R. Fingers
8104 6A80 R. Upper Arm
8104 68B4 Face
8104 3AC4 Extra Polygon 1(not used)
8104 3AC6 Extra Polygon 2
8104 3AC8 Extra Polygon 3
Ho 3
8104 6A84 Hips
8104 6A86 Waist
8104 6A88 Chest
8104 68BC Head 1
8104 68BE Head 2
8104 6A8A L. Lower Leg
8104 6A8C L. Upper Leg
8104 6A8E L. Foot
8104 6A90 L. Hand
8104 6A92 L. Fingers
8104 6A94 L. Lower Arm
8104 6A96 L. Upper Arm
8104 6A98 R. Lower Leg
8104 6A9A R. Upper Leg
8104 6A9C R. Foot
8104 6A9E R. Lower Arm
8104 6AA0 R. Hand
8104 6AA2 R. Fingers
8104 6AA4 R. Upper Arm
8104 68C0 Face
8104 3AFC Extra Polygon 1
8104 3AFE Extra Polygon 2 (not used)
8104 3B00 Extra Polygon 3 (not used)
Values for shape modifiers: Since there's so many values, rather than spending months typing them, I will instruct you on how to find them. Go to the Edit sceen and select the character whose shape you want to alter one of the designs TO with the appropriate extra polygons (Extra polygons can include hats, sections of robes, shoulderpads...most things that are odd-shaped in the Entrance Attire section)
Then go into the memory editor. At the following addresses you will find the 16-bit(4-digit) value for the body parts of the selected character:
8009 DF98 Hips
8009 DFA0 Waist
8009 DFA8 Chest
8009 DFB0 Head 1
8009 DFB8 Head 2
8009 DFC0 L. Lower Leg
8009 DFC8 L. Upper Leg
8009 DFD0 L. Foot
8009 DFD8 L. Hand
8009 DFE0 L. Fingers
8009 DFE8 L. Lower Arm
8009 DFF0 L. Upper Arm
8009 DFF8 R. Lower Leg
8009 E000 R. Upper Leg
8009 E008 R. Foot
8009 E010 R. Lower Arm
8009 E018 R. Hand
8009 E020 R. Fingers
8009 E028 R. Upper Arm
8009 E030 Face
8009 E040 Extra Polygon 1
8009 E048 Extra Polygon 2
8009 E050 Extra Polygon 3
Costume modifiers(for normal code format, assume ???? follows each address)
Dummy
8104 6AD8 Hips
8104 6ADA Waist
8104 6ADC Chest
8104 683E Head 1
8104 6840 Head 2
8104 6ADE L. Lower Leg
8104 6AE0 L. Upper Leg
8104 6AE2 L. Foot
8104 6AE4 L. Hand
8104 6AE6 L. Fingers
8104 6AE8 L. Lower Arm
8104 6AEA L. Upper Arm
8104 6AEC R. Lower Leg
8104 6AEE R. Upper Leg
8104 6AF0 R. Foot
8104 6AF2 R. Lower Arm
8104 6AF4 R. Hand
8104 6AF6 R. Fingers
8104 6AF8 R. Upper Arm
8104 6842 Face
Terri
8104 6AFC Hips
8104 6AFE Waist
8104 6B00 Chest
8104 684A Head 1
8104 684C Head 2
8104 6B02 L. Lower Leg
8104 6B04 L. Upper Leg
8104 6B06 L. Foot
8104 6B08 L. Hand
8104 6B0A L. Fingers
8104 6B0C L. Lower Arm
8104 6B0E L. Upper Arm
8104 6B10 R. Lower Leg
8104 6B12 R. Upper Leg
8104 6B14 R. Foot
8104 6B16 R. Lower Arm
8104 6B18 R. Hand
8104 6B1A R. Fingers
8104 6B1C R. Upper Arm
8104 684E Face
8104 396A Extra Polygon 1
8104 396E Extra Polygon 2
8104 3972 Extra Polygon 3
Jackie
8104 6B20 Hips
8104 6B22 Waist
8104 6B24 Chest
8104 6856 Head 1
8104 6858 Head 2
8104 6B26 L. Lower Leg
8104 6B28 L. Upper Leg
8104 6B2A L. Foot
8104 6B2C L. Hand
8104 6B2E L. Fingers
8104 6B30 L. Lower Arm
8104 6B32 L. Upper Arm
8104 6B34 R. Lower Leg
8104 6B36 R. Upper Leg
8104 6B38 R. Foot
8104 6B3A R. Lower Arm
8104 6B3C R. Hand
8104 6B3E R. Fingers
8104 6B40 R. Upper Arm
8104 685A Face
Ivory
8104 6B44 Hips
8104 6B46 Waist
8104 6B48 Chest
8104 6862 Head 1
8104 6864 Head 2
8104 6B4A L. Lower Leg
8104 6B4C L. Upper Leg
8104 6B4E L. Foot
8104 6B50 L. Hand
8104 6B52 L. Fingers
8104 6B54 L. Lower Arm
8104 6B56 L. Upper Arm
8104 6B58 R. Lower Leg
8104 6B5A R. Upper Leg
8104 6B5C R. Foot
8104 6B5E R. Lower Arm
8104 6B60 R. Hand
8104 6B62 R. Fingers
8104 6B64 R. Upper Arm
8104 6866 Face
8104 39A2 Extra Polygon 1
8104 39A6 Extra Polygon 2 (not used)
8104 39AA Extra Polygon 3 (not used)
Debra(pink)
8104 6B68 Hips
8104 6B6A Waist
8104 6B6C Chest
8104 686E Head 1
8104 6870 Head 2
8104 6B6E L. Lower Leg
8104 6B70 L. Upper Leg
8104 6B72 L. Foot
8104 6B74 L. Hand
8104 6B76 L. Fingers
8104 6B78 L. Lower Arm
8104 6B7A L. Upper Arm
8104 6B7C R. Lower Leg
8104 6B7E R. Upper Leg
8104 6B80 R. Foot
8104 6B82 R. Lower Arm
8104 6B84 R. Hand
8104 6B86 R. Fingers
8104 6B88 R. Upper Arm
8104 6872 Face
8104 39DA Extra Polygon 1
8104 39DE Extra Polygon 2 (not used)
8104 39E2 Extra Polygon 3 (not used)
Debra(suit)
8104 6B8C Hips
8104 6B8E Waist
8104 6B90 Chest
8104 687A Head 1
8104 687C Head 2
8104 6B92 L. Lower Leg
8104 6B94 L. Upper Leg
8104 6B96 L. Foot
8104 6B98 L. Hand
8104 6B9A L. Fingers
8104 6B9C L. Lower Arm
8104 6B9E L. Upper Arm
8104 6BA0 R. Lower Leg
8104 6BA2 R. Upper Leg
8104 6BA4 R. Foot
8104 6BA6 R. Lower Arm
8104 6BA8 R. Hand
8104 6BAA R. Fingers
8104 6BAC R. Upper Arm
8104 687E Face
8104 3A12 Extra Polygon 1
8104 3A16 Extra Polygon 2
8104 3A1A Extra Polygon 3
Tori
8104 6BB0 Hips
8104 6BB2 Waist
8104 6BB4 Chest
8104 6886 Head 1
8104 6888 Head 2
8104 6BB6 L. Lower Leg
8104 6BB8 L. Upper Leg
8104 6BBA L. Foot
8104 6BBC L. Hand
8104 6BBE L. Fingers
8104 6BC0 L. Lower Arm
8104 6BC2 L. Upper Arm
8104 6BC4 R. Lower Leg
8104 6BC6 R. Upper Leg
8104 6BC8 R. Foot
8104 6BCA R. Lower Arm
8104 6BCC R. Hand
8104 6BCE R. Fingers
8104 6BD0 R. Upper Arm
8104 688A Face
Chyna
8104 6BD4 Hips
8104 6BD6 Waist
8104 6BD8 Chest
8104 6892 Head 1
8104 6894 Head 2
8104 6BDA L. Lower Leg
8104 6BDC L. Upper Leg
8104 6BDE L. Foot
8104 6BE0 L. Hand
8104 6BE2 L. Fingers
8104 6BE4 L. Lower Arm
8104 6BE6 L. Upper Arm
8104 6BE8 R. Lower Leg
8104 6BEA R. Upper Leg
8104 6BEC R. Foot
8104 6BEE R. Lower Arm
8104 6BF0 R. Hand
8104 6BF2 R. Fingers
8104 6BF4 R. Upper Arm
8104 6896 Face
Steph
8104 6BF8 Hips
8104 6BFA Waist
8104 6BFC Chest
8104 689E Head 1
8104 68A0 Head 2
8104 6BFE L. Lower Leg
8104 6C00 L. Upper Leg
8104 6C02 L. Foot
8104 6C04 L. Hand
8104 6C06 L. Fingers
8104 6C08 L. Lower Arm
8104 6C0A L. Upper Arm
8104 6C0C R. Lower Leg
8104 6C0E R. Upper Leg
8104 6C10 R. Foot
8104 6C12 R. Lower Arm
8104 6C14 R. Hand
8104 6C16 R. Fingers
8104 6C18 R. Upper Arm
8104 68A2 Face
8104 3A4A Extra Polygon 1 (not used)
8104 3A4E Extra Polygon 2
8104 3A52 Extra Polygon 3
Ho 1
8104 6C1C Hips
8104 6C1E Waist
8104 6C20 Chest
8104 68AA Head 1
8104 68AC Head 2
8104 6C22 L. Lower Leg
8104 6C24 L. Upper Leg
8104 6C26 L. Foot
8104 6C28 L. Hand
8104 6C2A L. Fingers
8104 6C2C L. Lower Arm
8104 6C2E L. Upper Arm
8104 6C30 R. Lower Leg
8104 6C32 R. Upper Leg
8104 6C34 R. Foot
8104 6C36 R. Lower Arm
8104 6C38 R. Hand
8104 6C3A R. Fingers
8104 6C3C R. Upper Arm
8104 68AE Face
8104 3A82 Extra Polygon 1
8104 3A86 Extra Polygon 2
8104 3A8A Extra Polygon 3
Ho 2
8104 6C40 Hips
8104 6C42 Waist
8104 6C44 Chest
8104 68B6 Head 1
8104 68B8 Head 2
8104 6C46 L. Lower Leg
8104 6C48 L. Upper Leg
8104 6C4A L. Foot
8104 6C4C L. Hand
8104 6C4E L. Fingers
8104 6C50 L. Lower Arm
8104 6C52 L. Upper Arm
8104 6C54 R. Lower Leg
8104 6C56 R. Upper Leg
8104 6C58 R. Foot
8104 6C5A R. Lower Arm
8104 6C5C R. Hand
8104 6C5E R. Fingers
8104 6C60 R. Upper Arm
8104 68BA Face
8104 3ABA Extra Polygon 1 (not used)
8104 3ABE Extra Polygon 2
8104 3AC2 Extra Polygon 3
Ho 3
8104 6C64 Hips
8104 6C66 Waist
8104 6C68 Chest
8104 68C2 Head 1
8104 68C4 Head 2
8104 6C6A L. Lower Leg
8104 6C6C L. Upper Leg
8104 6C6E L. Foot
8104 6C70 L. Hand
8104 6C72 L. Fingers
8104 6C74 L. Lower Arm
8104 6C76 L. Upper Arm
8104 6C78 R. Lower Leg
8104 6C7A R. Upper Leg
8104 6C7C R. Foot
8104 6C7E R. Lower Arm
8104 6C80 R. Hand
8104 6C82 R. Fingers
8104 6C84 R. Upper Arm
8104 68C6 Face
8104 3AF2 Extra Polygon 1
8104 3AF6 Extra Polygon 2 (not used)
8104 3AFA Extra Polygon 3 (not used)
Values for costume modifiers: Since there's so many values, rather than spending months typing them, I will instruct you on how to find them. Go to the Edit sceen and select the character whose costume you want to alter one of the designs TO with the appropriate extra polygons (Extra polygons can include hats, sections of robes, shoulderpads...most things that are odd-shaped in the Entrance Attire section)
Then go into the memory editor. At the following addresses you will find the 16-bit(4-digit) value for the DEFAULT body parts of the selected character(with the exception of the Extra Polygons, Face and Head parts, you will probably NOT want to use these):
8009 DF9C Hips
8009 DFA4 Waist
8009 DFAC Chest
8009 DFB4 Head 1
8009 DFBC Head 2
8009 DFC4 L. Lower Leg
8009 DFCC L. Upper Leg
8009 DFD4 L. Foot
8009 DFDC L. Hand
8009 DFE4 L. Fingers
8009 DFEC L. Lower Arm
8009 DFF4 L. Upper Arm
8009 DFFC R. Lower Leg
8009 E004 R. Upper Leg
8009 E00C R. Foot
8009 E014 R. Lower Arm
8009 E01C R. Hand
8009 E024 R. Fingers
8009 E02C R. Upper Arm
8009 E034 Face
8009 E044 Extra Polygon 1
8009 E04C Extra Polygon 2
8009 E054 Extra Polygon 3
Then, for the costume parts:
8009 E058 Hips
8009 E05A Waist
8009 E060 Chest
8009 E064 L. Lower Leg
8009 E068 L. Upper Leg
8009 E06C L. Foot
8009 E070 L. Hand
8009 E074 L. Fingers
8009 E078 L. Lower Arm
8009 E07C L. Upper Arm
8009 E080 R. Lower Leg
8009 E084 R. Upper Leg
8009 E088 R. Foot
8009 E08C R. Lower Arm
8009 E090 R. Hand
8009 E094 R. Fingers
8009 E098 R. Upper Arm
Extra Polygon attatchment codes(determines what body part the extra polygons will move with)
Terri Extra polygon 1: 8104 3968 ????
Terri Extra polygon 2: 8104 396C ????
Terri Extra polygon 3: 8104 3970 ????
Ivory Extra polygon 1: 8104 39A0 ????
Ivory Extra polygon 2: 8104 39A4 ????
Ivory Extra polygon 3: 8104 39A8 ????
Debra(pink) Extra polygon 1: 8104 39D8 ????
Debra(pink) Extra polygon 2: 8104 39DC ????
Debra(pink) Extra polygon 3: 8104 39E0 ????
Debra(suit) Extra polygon 1: 8104 3A10 ????
Debra(suit) Extra polygon 2: 8104 3A14 ????
Debra(suit) Extra polygon 3: 8104 3A18 ????
Steph Extra polygon 1: 8104 3A48 ????
Steph Extra polygon 2: 8104 3A4C ????
Steph Extra polygon 3: 8104 3A50 ????
Ho 1 Extra polygon 1: 8104 3A80 ????
Ho 1 Extra polygon 2: 8104 3A84 ????
Ho 1 Extra polygon 3: 8104 3A88 ????
Ho 2 Extra polygon 1: 8104 3AB8 ????
Ho 2 Extra polygon 2: 8104 3ABC ????
Ho 2 Extra polygon 3: 8104 3AC0 ????
Ho 3 Extra polygon 1: 8104 3AF0 ????
Ho 3 Extra polygon 2: 8104 3AF4 ????
Ho 3 Extra polygon 3: 8104 3AF8 ????
Values: I only know a few right now
C313: attatched to head
E99E: attatched to left leg
EEE9: attatched to right leg
Body Shape Swap codes(Does not include Head or Extra Polygons; may cause lockups)
Dummy: 8104 6AAA ????
Chyna: 8104 6AAE ????
Jackie: 8104 6AB2 ????
Ivory: 8104 6AB6 ????
Debra(suit): 8104 6ABA ????
Debra(pink): 8104 6ABE ????
Tori: 8104 6AC2 ????
Steph: 8104 6AC6 ????
Terri: 8104 6ACA ????
Ho 1: 8104 6ACE ????
Ho 2: 8104 6AD2 ????
Ho 3: 8104 6AD6 ????
Values:
68F8: Dummy body shape
691C: Terri body shape
6940: Jackie body shape
6964: Ivory body shape
6988: Debra(pink) body shape
69AC: Debra(suit) body shape
69D0: Tori body shape
69F4: Chyna body shape
6A18: Steph body shape
6A3C: Ho 1 body shape
6A60: Ho 2 body shape
6A84: Ho 3 body shape
Costume swap codes(Includes Extra Polygons)
Dummy: 8104 6C8A ????
Chyna: 8104 6C8E ????
Jackie: 8104 6C92 ????
Ivory: 8104 6C96 ????
Debra(suit): 8104 6C9A ????
Debra(pink): 8104 6C9E ????
Tori: 8104 6CA2 ????
Steph: 8104 6CA6 ????
Terri: 8104 6CAA ????
Ho 1: 8104 6CAE ????
Ho 2: 8104 6CB2 ????
Ho 3: 8104 6CB6 ????
Values:
6AD8: Dummy costume
6AFC: Terri costume
6B20: Jackie costume
6B44: Ivory costume
6B68: Debra(pink) costume
6B8C: Debra(suit) costume
6BB0: Tori costume
6BD4: Chyna costume
6BF8: Steph costume
6C1C: Ho 1 costume
6C40: Ho 2 costume
6C64: Ho 3 costume
Head swap codes(does not include extra polygons)
Dummy: 8104 68CA ????
Chyna: 8104 68CE ????
Jackie: 8104 68D2 ????
Ivory: 8104 68D6 ????
Debra(suit): 8104 68DA ????
Debra(pink): 8104 68DE ????
Tori: 8104 68E2 ????
Steph: 8104 68E6 ????
Terri: 8104 68EA ????
Ho 1: 8104 68EE ????
Ho 2: 8104 68F2 ????
Ho 3: 8104 68F6 ????
Values:
6838: Dummy head
6844: Terri head
6850: Jackie head
685C: Ivory head
6868: Debra head-identical
6874: Debra head-identical
6880: Tori head
688C: Chyna head
6898: Steph head
68A4: Ho 1 head
68B0: Ho 2 head
68BC: Ho 3 head
Extra Polygon set codes (add or change extra polygon sets)
Dummy: 8104 6AFA ????
Chyna: 8104 6B1E ????
Jackie: 8104 6B42 ????
Ivory: 8104 6B66 ????
Debra(suit): 8104 6B8A ????
Debra(pink): 8104 6BAE ????
Tori: 8104 6BD2 ????
Steph: 8104 6BF6 ????
Terri: 8104 6C1A ????
Ho 1: 8104 6C3E ????
Ho 2: 8104 6C62 ????
Ho 3: 8104 6C86 ????
Values:
0001-000B: Shirt Extra polygons
000C-0012: Entrance attire Extra Polygons
0013: Terri Extra polygons
0014: Ivory Extra polygons
0015: Debra(pink) Extra polygons
0016: Debra(suit) Extra polygons
0017: Steph Extra polygons
0018: Ho 1 Extra polygons
0019: Ho 2 Extra polygons
001A: Ho 3 Extra polygons
001B: Stone cold hat
001C: Crown
001D: Big hat
001E: Godfather hat
001F: Cowboy hat
This is code puts Tori in a 1-piece leotard which has the Brunette Ho's Bikini Top and Bottom. She also has different boots and kneepads
81046BC1 0055
81046BC3 0055
81046BCB 0055
81046BD1 0055
81046BB9 0021
81046BC7 0021
81046BBB 00C8
81046BC9 00C8
81046BB7 00B4
81046BC5 00B4
81046BB3 006C
81046BB5 00A4
81046BB1 00A8
Ivory in "Printed\Pattered" 1-piece leotard
81046B57 00A4
81046B55 00A4
81046B5F 00A4
81046B65 00A4
81046B4D 00A4
81046B5B 00A4
81046B49 00DA
81046B47 00EC
81046B45 00EC
Debra's pink outfit has Godfather's hat and Vest w/studded belt
8104 3A14 C313
8104 3A16 123B
8104 3A18 C313
8104 3A1A 123B
8104 3A1E 1258
8104 3A20 125E
8104 6B8A 0CAC
8104 6B8E 0DD0
8104 6B90 0DCE
Ho 1 is Captainess America
8104 6C1C 0CB8
8104 6C1E 1314
8104 6C22 0CBE
8104 6C24 0CC0
8104 6C26 0CBC
8104 6C2C 0CC0
8104 6C30 0CBE
8104 6C32 0CC0
8104 6C34 0CBE
8104 6C36 0CC0
Ho 2 is Commando
8104 6C40 0CC2
8104 6C46 0CC6
8104 6C48 0CC4
8104 6C54 0CC6
8104 6C56 0CC4
Ho 3 is Cavegirl
8104 6C68 0DF2
8104 6C6A 13B2
8104 6C6E 13A8
8104 6C78 13B2
8104 6C7C 13A8
|
WRESTLER INTRO ADDYS (Credit: Spectrumz)
THESE CODES ARE BEST USED WITH THE MEMORY EDITOR.
8011A7B7-00?? Character Names & Tag-names (00-FF)
8011B0C1-000? This code controls the direction the character walks. (0-F)
8011B0D7-00?? Screen Fade
8011BC87-00?? Order of Entrance (digits below)
ENTRANCE DIGITS
03-Video Play
04-Walk In
05-Ring Walk
8011BF5B-00?? Ring Taunt Positions (digits below)
Ring Taunt Position Digits
1D-Stand in middle of the ring
1E-Go to each corner and taunt
20-Stand on apron taunt
8011BF62-00?? Control Arena Light Colors (2nd screen)
8011BF63-00?? Flame/Fireworks (digits below)
Flame/Fireworks Digits
00-Flame/Fireworks Off
01-Flame
02-Fireworks
8011BF65-00?? Control how fast wrestler walks to ring (Digits 00-FF)
8011BF66-00?? In Ring Flames/Fireworks (digits below)
In Ring Flame/Fireworks
03-Nothing
04-Flame
05-Fireworks
8011C15F-000? Change Arenas in the intro (freezes!!!!) (digits below)
Arena Digits
01-Raw is war
02-Royal Rumble
03-King of the Ring
04-Survivor Series
05-Wrestlemania
06-Summer Slam
07-Heat
0D-Boiler Room
Casket Match (Credit: KROCK_POINT & Thegreatone475)
Part 1
81166D90 1414
81166D92 FF00
81166D94 C27A
81166D96 1577
81166D98 4235
81166D9A 24A8
81166D9C 4426
81166D9E B304
81166DA0 0000
81166DA2 0C40
81166DA4 0000
81166DA6 0C84
81166DA8 0000
81166DAA 0FFC
81166DAC FFFF
81166DAE F3F3
Part 2
81166DCO 1414
81166DC2 FF00
81166DC4 C278
81166DC6 AAD6
81166DC8 4241
81166DCA CB42
81166DCC 4419
81166DCE 2FEC
81166DD0 0000
81166DD2 0C52
81166DD4 0000
81166DD6 0CB4
81166DD8 0000
81166DDA 0020
81166DDC FFFF
81166DDE F434
81047D1C 0BE0
81047D1E 0BE0
81047D20 0BE0
Part 3
D1095184 2020
801676C2 00FF
D1095184 2020
801567BE 0001
D1095184 2010
80167B56 00FF
D1095184 2010
801567BE 0001
D1095184 2030
8016722E 00FF
D1095184 2030
801567BE 0005
HOW TO WIN:
Lay your opponent in the casket that is in the entryway then press -
Z + L + R : P1 Wins
Z + L : P2 Wins
Z + R : P3 Wins
Legs on table
CREDIT: LAZYBOY
81166df0 0011
81166df2 ff00
81166df4 c15a
81166df6 cc56
81166df8 42ec
81166dfa 02d7
81166dfc 41f7
81166dfe 1e3f
81166e00 0000
81166e02 0bd0
81166e04 0000
81166e06 0fb2
81166e08 0000
81166dfa 07cc
81166dfc FFFF
81166e0a f 425
D1095184 2000
81166e02 0dd0
81166e20 0011
81166e22 ff00
81166e24 c310
81166e26 84e0
81166e28 41f7
81166e0a 5c26
81166dfc 41f7
81166dfe 1e00
81166e30 0000
81166e32 0bd0
81166e34 0000
81166e36 0fb2
81166e38 0000
81166e3a 07cc
81166e2c FFFF
81166dfe f425
D1095184 2000
81166e32 09d0
ADDRESS' for how the weapons are held.
Credit: Megahard Hacker
80167236 00??
the ?? can be replaced with either
01 which sez the weapon is held like a chair or
03 which sez the weapon is held like a bat.
previously on the constant weapon code if u always got out say a bat and he held it like a chair it looked pretty lame but if u add the line
D0167236 0001
80167236 0003
it makes it so that he always holds it this way.
D0166D92 0000 WHEN P1 HAS WEAPON
81166D90 ???? HE GETS THIS WEAPON
D0166DC2 0000
81166DC0 ????
D0166DF2 0000
81166DF0 ????
D0166E22 0000
81166E20 ????
REPLACE THE ???? WITH ANY WEAPON
IF U WANT IT FOR PLAYER 2,3 OR 4 THEN CHANGE THE 0000 TO 0001 FOR P2
0000 TO 0002 FOR P3
0000 TO 0003 FOR P4
0000 - Broom
0101 - Shovel
0202 - Red And White Hockey Stick
0303 - Guitar
0404 - Night Stick
0505 - Head
0606 - Black Hockey Stick
0707 - Bottle
0808 - 2x4
0909 - Big Purple Sheet
0A0A - White Jug
0B0B - Suit Case
0C0C - Stick
0D0D - Head
0E0E - Big Mallot
0F0F - Black Microphone
1010 - BaseBall Bat
1111 - Folding Chair
1212 - Board
1313 - Stairs
1414 - Trashcan
FFFF - Nothing
DX TORI
Credit: WM2K Hacker, Gr8one475
81046BB0 0B86
81046BB6 0B8A
81046BB8 0B88
81046BC4 0B8A
81046BC6 0B88
81046BC0 0000
81046BC2 0000
81046BCA 0000
81046BD0 0000
81046BB4 0D0A
81046BB2 0000
Table on Rampway
Credit: thegr8 one475, homie g eze, krockpoint
81166D90 0012
81166D92 FF00
81166D94 419C
81166D96 1B38
81166D98 42B6
81166D9A 6D29
81166D9C 448C
81166D9E FA6A
81166DA0 0000
81166DA2 0868
81166DA4 0000
81166DA6 0E4C
81166DA8 0000
81166DAA 082C
81166DAC FFFF
81166DAE FF5E
81166DC0 0012
81166DC2 FF00
81166DC4 41E8
81166DC6 8CB2
81166DC8 42B8
81166DCA 1A80
81166DCC 4485
81166DCE B913
81166DD0 0000
81166DD2 087C
81166DD4 0000
81166DD6 0EE4
81166DD8 0000
81166DDA 0830
81166DDC FFFF
81166DDE FF09
D1095184 2000
81166DA2 054C
-------------------------
D1095184 2000 -
81166DD2 05F8 -
D1095190 2000 - THIS PART CREDIT TO KROCKPOINT
81166DA2 054C -
D1095190 2000 -
81166DD2 05F8 -
81047D28 0748 -
-------------------------
D1095184 2100
81167704 42C0
D1095184 2010
81167704 0000
D1095184 2200
81167276 42C0
D1095184 2020
81167276 0000
Z+right P1 table height
Z+left P2 table height
Z+R P2 ground level
Z+L P1 ground level
Z on P1's controller breaks table
Z on P2's controller breaks table
BURNT AT THE STAKE MATCH!!!!!!
Credit:
Degenerationx69
Homie G Eze
Pelicanthegr8 one475
THIS ONLY WORKS ON SUMMER SLAM ARENA
I will tell you all the features:
- A special Medival like arena.
- A wooden ring, black ropes.
- A post in the middle of the ring.
- Both players can press Z to make the post flame.
- You can "tie" your opp. to the post by pressing. Z and down on the direction pad. And once you do that you can flame them and press Z and up on the directional pad to win.
But with out further ado. Here is Burned at the stake Match:
(VERY long but worth it)
Part One:
D1095184 2400
8116767C 1C58
D10955F8 2400
811671E8 1C58
D1095184 2800
8016722E 00FE
D10955F8 2800
80167B46 00FE
Part One credited to: Degenerationx69, thepelican, Homie G EzE, and thegr8 one475
Part Two:
81047878 0685
8104787E 0685
81047880 0685
81047882 0685
81047884 0685
810478E2 0685
810478BA 0685
810478EC 06A1
810478C4 06A3
81047C34 0000
81047C36 0000
81047C38 0000
81047C3A 0000
81047C3C 0000
81047C3E 0000
8104796E 06B9
81047970 06B9
81047972 06B9
81047974 06B9
81047976 06B9
81047978 06B9
81047746 0689
81047746 0689
Part Two credited to: Homie G EzE
Part Three:
810761E8 40C0
81076634 40C0
81076B5C 03FE
81076ECC 40C0
81076A80 40C0
Part Three credited to: Homie G EzE
Part Four:
81166D90 0008
81166D92 FF00
81166D94 413A
81166D96 89AF
81166D98 434E
81166D9A 4C2B
81166D9C C1A6
81166D9E 207E
81166DA0 0000
81166DA2 0C84
81166DA4 0000
81166DA6 0018
81166DA8 0000
81166DAA 0294
81166DAC FFFF
81166DAE F7BB
Part Four credited to: thegr8 one475
Part Five:
D1095184 2000
81166DC0 0015
D1095184 2000
81166DC2 FF00
81166DC4 BD26
81166DC6 5000
81166DC8 4362
81166DCA 58AE
81166DCC C11A
81166DCE D6A6
81166DD0 0000
81166DD2 0EA8
81166DD4 0000
81166DD6 0E24
81166DD8 0000
81166DDA 0986
81166DDC FFFF
81166DDE F46D
---------------You may want to make a new code starting here
D10955F8 2000
81166DC0 0015
D10955F8 2000
81166DC2 FF00
81166DC4 BD26
81166DC6 5000
81166DC8 4362
81166DCA 58AE
81166DCC C11A
81166DCE D6A6
81166DD0 0000
81166DD2 0EA8
81166DD4 0000
81166DD6 0E24
81166DD8 0000
81166DDA 0986
81166DDC FFFF
81166DDE F46D
Part Five credited to: thepelican and thegr8 one475
Part Six:
D1095184 2000
81166DF0 0015
D1095184 2000
81166DF2 FF00
81166DF4 4264
81166DF6 6DF9
81166DF8 4390
81166DFA 26E1
81166DFC C201
81166DFE 08A6
81166E00 0000
81166E02 087A
81166E04 0000
81166E06 0E22
81166E08 0000
81166E0A 0152
81166E0C FFFF
81166E0E F41A
---------------You may want to make a new code starting here
D10955F8 2000
81166DF0 0015
D10955F8 2000
81166DF2 FF00
81166DF4 4264
81166DF6 6DF9
81166DF8 4390
81166DFA 26E1
81166DFC C201
81166DFE 08A6
81166E00 0000
81166E02 087A
81166E04 0000
81166E06 0E22
81166E08 0000
81166E0A 0152
81166E0C FFFF
81166E0E F41A
Part Seven:
D1095184 2000
81166E20 0015
D1094184 2000
81166E22 FF00
81166E24 40C2
81166E26 1118
81166E28 432C
81166E2A 5DB9
81166E2C C15C
81166E2E 28F1
81166E30 0000
81166E32 0772
81166E34 0000
81166E36 0162
81166E38 0000
81166E3A 053A
81166E3C FFFF
81166E3E F41B
---------------You may want to make a new code starting here
D10955F8 2000
81166E20 0015
D10955F8 2000
81166E22 FF00
81166E24 40C2
81166E26 1118
81166E28 432C
81166E2A 5DB9
81166E2C C15C
81166E2E 28F1
81166E30 0000
81166E32 0772
81166E34 0000
81166E36 0162
81166E38 0000
81166E3A 053A
81166E3C FFFF
81166E3E F41B
Ok. There yall go! Man do my fingers hurt. But... I'll go ahead and answer some questions I know are going to be asked and some instructions.
Instructions:
Z on P1's controller: Post flames
Z on P2's controller: Post flames
Z + down on P1's controller: P2 gets tied to post(Might want to hold if you haven't beaten P2 enough.)
Z + down on P2's controller: P1 gets tied to post(Might want to hold if you haven't beaten P1 enough.)
Z + up on P1's controller: Causes P1 to win the match(Only do so if you have tied and burned P2 on post)
Z + up on P2's controller: Causes P2 to win the match(Only do so if you have tied and burned P1 on post)
And lastly answers to questions I know will be asked:
Q: Is each part a new code?
A: Yes.
Q: Do I have to enter it all?
A: Yes.
Q: Is it real fire and not just an image?
A: Yes it is real burning fire.
Q: Is it worth putting it all in?
A: YES!
And I suggest you put each part in a new code slot.
Credit:Kryogenics
-------- Six Foot Knightstick (Replaces Bat)
81047CD8 07C5
81047CDA 07BA
81047CDC 07AC
81047CDE 07AA
Credit:Kryogenics
-------- Riot Helmet (Replaces Hockey stick)
81047D7C 07B9
81047D80 07AC
Credit:Kryogenics
-------- Bent Riot Sheild (Replaces Suitcase)
81047D24 07C7
81047D28 07AC
FAN WITH STAND, cool, replaces broom! looks ok, but could use work, if someone wants to spice it up they can.
Credit:udfanicktooslick and tokidoim
8104 7D64 07BE
8104 7D66 07C2
8104 7D68 0737
8104 7D6A 0655
BANJO, replaces BROOM! LOOKS GREAT!
Credit:udfanicktooslick and Tokidoim
8104 7D64 073C
8104 7D66 07C2
8104 7D68 0748
8104 7D6A 0748
Wooden board(looks really cool)(REPLACES CHAIR)
Credit:udfanicktooslick and Tokidoim
8104 7CEC 079E
8104 7CEE 079E
8104 7CF0 079E
WOODEN TAPED UP DOOR!, looks hott!(replaces chair)Credit:udfanicktooslick and Tokidoim
8104 7CEC 079C
8104 7CEE 079C
8104 7CF0 079C |
|