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| "General Tips and Srategies" |
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*THE SPIRIT METER
The Spirit Meter shows the wrestlers' mental state during a match.When it flashes "Special,"wrestlers can perform their Special Attacks.As the meter goes from green to blue,wrestlers are more susceptible to their opponents' moves.The Spirit Meter will flash "Danger"
when the wrestler has taken a particularly bad beating.
While this is flashing,an opposing wrestler is more likely to tap out of a submission hold,or get pinned.But,don't worry too much
if your meter gets low,things can turn around,very quickly.
*SUBMISSION HOLDS
Certain wrestlers can perform moves that weaken a specific part of an opponant's body.You can use submission holds to drain the spirit of your opponant.For effective submission holds,weaken the part of the body where the submission hold will take place.For example,Chris Jericho performs a submission called the,"Lion Tamer".Spend your time working on the back of your opponant so when you put on the Lion Tamer,your opponant's back will be too hurt to take the painfull submission hold.(elbow drops work good for weaking the part of your opponant's body)
*COUNTERS/REVERSALS
Counters and Reversals occur whenone wrestler's move is turned into another move by his opponant.Time is the key,but certain variables affect when counters or reversals
occur.Spirit,physical status,and opponant's strengths will affect whether a move is reversed or countered.When your opponant tries to put you in a grapple,tap the L button right before the opponant applies the
grappleYour wrestler will slap your opponant's arms away and stun your opponant briefly.You can also use the R buton when your opponant punches,kicks,or tries to whack you with a weapon.Right before your opponant connects,tap the R button to block or reverse the attack(by doing this,you can take your opponant's weapon and use it agains him).
NOTE:The timing of Counters/Reversals is crucial.Too early and you'll simply block or evade the move.Too late,and you'll take a beating. |
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