Rigging the World
By: Star0Wars0
In multiplayer you can rig all the devices including guns and ammo. This can only be used with mines but is best used with proximaty mines. Pick up a gun or ammo or mines. Remember where it was. Throw a mine on the ammo box or gun. If using proximaty mines when the ammo or gun reappears your enemy will see it but hopefully not the mine and get blown to smitherines. This also works on Body Armour. And it blows up the body armour so the enemy or you can't pick it up for a couple of minutes.
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Multiplayer Goodies
By: NRA4EVERII@Aol.com
Although not really a glitch, I find that this feature in the Multiplayer Mode is sometimes overlooked. I've found a cool little feature in GoldenEye's multiplayer mode. After everything is all done and it shows who was first, second, ect., press left on your analog control stick three times. You can get an award, whether it be The Lemmings Award (This is what suicides will get you!), Longest Innings Award (Your prize for being alive the longest!) and Most Frantic (Just run around alot, and this award is yours!). Hope you have fun getting prizes. Everybody will get some. Along with prizes, you can also see your percentage of shots made and that stuff.
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Floating Lock Trick
By: Joe Atkins
To do this glitch you must first put the Enemy Rockets Cheat on then go to the Arkangelesk Dam (Level 1) kill some enemys and grab their rockets, then head for the gate with a lock on it towards the end of the level get your rockets out and shoot one at the gate's lock and when the smoke clears there will be a broken lock floating in mid-air!
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Zoom-In Further
By: Dylan Brodie
This isn't really a trick, but it's helpful and I don't think many people know about this. When you have the sniper rifle, zoom in as far as it can go, and the press and hold the top C button, and you should zoom in a little farther, enough to get a nasty headshot on a far away enemy. You can also zoom back with the bottom C button.
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Kill Guys Through Doors
By: Ben Egan
You might already know that you can see guys through door. But did you know you can shot them! If a piece of body is showing you can aim and shot it. It will injure the enemy! This is good for when there are a lot of guys waiting for you to open the door.
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Juggling Knives
By: Nick Fisher
Go to an open stage in goldeneye with throwing knives code on. Press down C and hold until you are looking straight up. Then tap top c twice so you will be lined up correctly and will throw the knives and they will land on you and you'll catch them. Then, arm the knives and start pressing fire over and over again, and you'll catch and throw knives forever.
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Warping Item Box
By: Josh Anderson
This trick is very useful if you are playing against someone who really knows their way around. It can be used only in multiplayer mode. First of all, start a new game in any level.(I think it works in all, but I've only tried the water caverns) Then get to an item box with anything in it. Then all you have to do is shoot the item box around until it is where you want it(behind doors and crates is the best. If you get the item box, have no fear. It will appear right where you got it from, and will never go back to its original spot (unless you put it there).
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Weird Stuck-in-the-Wall Glitch
By: Steve Shannon
I came across this little glitch on accident. Once you get the Cougar Magnum code, use it to play the first level, the Dam. When you get to the two guards inside a barrier shooting at you through a small hole, sneak up around them and shoot the one on the left with the Magnum. The guard will fall backwards and then jump right up the wall and slip through the hole they were shooting you through! When I did it, I didn't get a fatal hit the first time, so he got up and came back down through the hole again. I shot him and he got stuck again but this time he stayed there!
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Waxed Battle Floors
By: Mills Perry
I've found a cool glitch in Battle Mode (Any type). Just simply have one person kneel and go in front of another person. The kneeling person will be sliding on their foot and knee. It's pretty cool.
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Texture Bugs
By: Nintendojo
On Surface 2 and sometimes Surface 1, trees in the back can be rendered after trees in the front, therefore putting the trees far away in front of the trees close to you. This is best shown when walking by the left wall when coming from the small place past the fenced houses and facing towards the fenced houses. This also seems to happen with semi-transparent textures, ie hand rails and rail supports. Examples are on the cradle, further fences are rendered closest, and on the facility level with toilets when looking at the stairs rails.
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Truck Glitch
By: Nintendojo
In the first level, when you open the security gates for the truck, if you walk too close to the car in front of it, it's possible to get stuck. The truck will then stop and trap you. You can still shoot and turn, but you can't move.
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Different 2X Weapons
By: Nintendo Power
This trick allows the Bond in you to rampage around with two DIFFERENT guns a-blazin'. Fun like this simply can't be equalled! Here's how you do it:
In some GoldenEye levels, you can find some weapons that can be "paired," so Bond can hold one in each hand. In most places, the game limits you to two of the same weapon. To a limited extent, you can use the following trick to mix the types of weapons you have paired.
To do this trick, you must have two sets of paired weapons that appear next to each other in your weapon list, and some ammo for each gun. One example of this is the Military Archives, where you can have two Dostoveis and two Klobbs. If you can open the All Weapons cheat, nearly all of your weapons will be paired. You'll also need to use a trick that lets you cycle backwards through your weapons--if you press and hold A, then tap the Z button, you can cycle through your weapons in reverse order.
Once you're ready to try the trick, cycle through your weapons until you have two of the second set of weapons ready (For example, in the Archive, have your two Klobbs selected). You'll need to do the following steps fairly quickly:
Press and hold the A button.
Before you cycle forward, press Z twice.
Release the A button.
Press A once.
Press Z to fire two or three times to fire while you are changing weapons.
If done correctly, firing the weapon will lock one of the weapons on screen in the middle of changing weapons, leaving you with a mixed pair.
There you have it! Shootin' in style. One of our more favorite combos is the golden PP7 and the Moonraker laser. Have fun!
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All Weapons
By: Nintendojo
Complete GoldenEye on 00 Agent mode and you get the ALL WEAPONS cheat. You will now be able to switch it on in the cheat menu and can select from the whole arsenal in the game.
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Get the Golden Gun in Level 20
By: DJ Cassady via N64.com
This is possibly the hardest task in Goldeneye 007. And it's a spolier, so if you don't want to read on and find out for yourself, then stop here!
Go straight to the tomb the Golden Gun is hidden in. Open the door. Step in onto the first square and step three squares to the left. Go three up, then go three right. Then go two squares up, one left, one up, one left, then go two up and one right, and the sliding glass will move down. YES!
Circle around to get the gun and the ammo, and then exit out of the side door.
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Warping Natalya Glitch
By: Dan Bourque ( bork@petronet.net )
This may not be "useful", but it's still fun! In the Statue Park (level 10) rescue Natalya from the plane, and quickly run to where the flight recorder would be after the plane explodes. When you get it, run to the gates where Natalya would be being held prisoner. As you run to the gate, you should see another Natalya running to the gate as you instructed her to do so.
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Make 2nd and 3rd 4th Player the Same Character
By: Ximeter@usa.net, cmike@aol.com, & Derek Kisman via N64HQ
You already have a trick posted for goldeneye stating how to be Xenia with 2 people in multiplayer using players 3 and 4, well the same trick works with player 2 and 3, making for 4. (For having all Travelan)...Just select two player mode, have player two select Trevlyan as his player, then switch it to three player mode. I figure that the trick works because of the autoselect feature for the characters (E.G. player 1 is bond, player 2 is natalya, 3 is trevlyan, and 4 is Xenia) well, because it automatically selects trevlyan for player three two people have him selected, and the only reason it works is because they didn't write a routine in the code to check for character duping except in the character selection screen.
You wan't a clearer version of this?....
Method:
Set "# of players" to 4, enter Character Selection, and pick whichever character you want for the 4th player (players 1-3 don't matter).
Set "# of players" to 3, enter Character Selection, and pick whichever character you want for the 3rd player (players 1-2 don't matter).
Set "# of players" to 2, enter Character Selection, and pick whichever character you want for the 1st and 2nd players.
Now set "# of players" to 4 and start the game! (You can also do this in the 3-player mode.)
The only limitation is that players one and two can never be the same character. Aside from that, anything works.
Example: You want player 1 to be Bond, and players 2, 3, and 4 to be Trevelyan in a 4-player game.
You set "# of players" to 4, and set player 4 to be Trevelyan.
You set "# of players" to 3, and set player 3 to be Trevelyan.
You set "# of players" to 2, and set player 1 to be Bond, and player 2 to be Trevelyan.
You set "# of players" to 4 and start the game.
Example: You want players 1 and 3 to be Jaws in a 3-player game, and player 2 to be Bond.
You set "# of players" to 3, and set player 3 to be Jaws.
You set "# of players" to 2, and set player 1 to be Jaws, and player 2 to be Bond.
You set "# of players" to 3 and start the game.
Example: You want players 1 and 4 to be Xenia, and players 2 and 3 to be Mayday in a 4-player game. (This makes for a really cool team game!)
You set "# of players" to 4, and set player 4 to Xenia.
You set "# of players" to 3, and set player 3 to Mayday.
You set "# of players" to 2, and set player 1 to Xenia and player 2 to Mayday.
You set "# of players" to 4, and start the game.
(Actually, you can combine steps 1 and 2 here, but it's easier to remember this way.)
Example: You want players 1, 2, 3, and 4 to be Bond in a 4-player game. Tough. Players 1 and 2 must be different. :)
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Floating Mine
By: Steven Tyber
When playing, throw a mine onto a glass surface then shoot the glass until it breaks. Strangely the mine is in midair and does not fall on the ground.
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Magnum Mode
By: VGS via N64HQ
Now you can be both James Bond and Dirty Harry. Choose this mode after you've beaten the game as an agent, and you'll have a Magnum with you for every open stage.
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Players Three and Four can be Xenia
By: Marty Chinn of N64HQ
Go into the multi-player mode. Set it to three players and enter the character selection. Have player three select Xenia. After you exit this, change the number of players to four and start the game. Now players three and four will be Xenia. This glitch appears to only work with Xenia.
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Extra Multiplayer Stages
By: VGS via N64HQ
After beating the second Severnaya bunker, the military archive, and the water cavern stages in agent mode, the areas open up for multi-player play for two to three people.
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More Multiplayer Characters
By: Slinkyjr@aol.com
After you pass the game on Agent level, 33 characters in total will open up for the multiplayer modes to choose from! You can be 33 different people!
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Aztect Stage
By: VGS via N64HQ
If you beat the game on the secret agent difficulty setting, this extra stage opens up.
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Laser Mode
By: VGS via N64HQ
Once you've beaten the Aztec stage on the 00 agent difficulty setting, the laser mode opens up as a cheat option. Remember Moonraker? Yep. This gun is just about the best weapon in the game.
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Egyptian Stage
By: VGS via N64HQ
If you beat the game on the 00 agent difficulty setting, this extra stage opens up.
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Golden Gun Mode
By: VGS via N64HQ
Once you've beaten the Egyptian stage on the 00 agent difficulty setting, the golden gun mode opens up as a cheat option. This gun is a one-shot one-kill weapon.
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All Goldeneye Time Cheats
By: Nintendo Power
Level Cheat Difficulty Time
Level 1 - Dam Paintball Mode Secret Agent 2:40
Level 2 - Facility Invincibility 00 Agent 2:05
Level 3 - Runway (Big Head) DK Mode Agent 5:00
Level 4 - Surface 2x Grenade Launcher Secret Agent 3:30
Level 5 - Bunker 2x Rocket Launcher 00 Agent 4:00
Level 6 - Silo Turbo Mode Agent 3:00
Level 7 - Frigate No Radar (Multi) Secret Agent 4:30
Level 8 - Surface2 Tiny Bond 00 Agent 4:15
Level 9 - Bunker2 2x Throwing Knives Agent 1:30
Level 10 - Statue Fast Animation Secret Agent 3:15
Level 11 - Archives Invisibility 00 Agent 1:20
Level 12 - Streets Enemy Rockets Agent 1:45
Level 13 - Depot Slow Animation Secret Agent 1:30
Level 14 - Train Silver PP7 00 Agent 5:25
Level 15 - Jungle 2x Hunting Knives Agent 3:45
Level 16 - Control Infinite Ammo Secret Agent 10:00
Level 17 - Caverns 2x RC-P90s 00 Agent 9:30
Level 18 - Cradle Gold PP7 Agent 2:15
Level 19 - Aztec 2x Lasers Secret Agent 9:00
Level 20 - Egyptian All Guns 00 Agent 6:00
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007 Mode
By: Andrew Turi via N64HQ
After you beat every single level, including the hidden Aztec and Egyptian stages, on the "00 Agent" difficulty setting, a special "007 mode" opens up. The 007 mode is a level editor where you can configure options such as enemy health, reaction time, accuracy, and more..
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Level Weapons
By: Ken Lobb via N64.com
There are four difficulty levels in Goldeneye 007 (Agent, Secret Agent, 00 Agent, and 007 Mode). By defeating each difficulty level's final mission (with the exception of 007 mode), a new weapon becomes usable.
On Agent, beat the Antenna Cradle and get the Cougar Magnum.
On Secret Agent, beat the Aztec Complex and get the Moonraker Laser.
On 00 Agent, beat the Egyptian Temple and get the Golden Gun. |