All-Madden Teams
Gold: If you have these cards, the All-Madden team shown will be unlocked at Team Select.
Number
Team
274
84 All Madden
275
85 All Madden
276
86 All Madden
277
87 All Madden
278
88 All Madden
279
89 All Madden
280
90 All Madden
281
91 All Madden
282
92 All Madden
283
93 All Madden
284
94 All Madden
285
95 All Madden
286
96 All Madden
287
97 All Madden
288
98 All Madden
289
Madden Super Bowl
Card Book
The Card Book contains all of the cards you've earned (not including the ones you've traded, played or lost by risking). There are 297 total, and they all fit into seven categories: Current Players, Historic Players, Cheats, Stadiums, Classic Teams, All-Madden Teams and Extra Teams. The cards (and what they do) are listed below.
Note: Due to the enormous nature of the Madden Card challenge, some of the Stadium and Team cards have not yet been unlocked. Keep checking this section for updates, as we will be adding cards as we unlock them.
Submitted by IGN Guides
Cheat Cards
Cheat cards can be used during gameplay to temporarily boost your players' stats. After you have earned them, they will be available in the pause menu during regular Madden play, under Play Madden Cards. Cheat cards can only be used once. How long they last depends on what kind of medal. (Bronze=B, Silver=S, Gold=G).
Number
Cheat
Description
201
1st and 5
When this card is played, your first down yards to go will be set to 5 for one play (B), one quarter (S) or one half (G).
202
1st and 15
When this card is played, your opponent's first down yards to go will be set to 15 for one play (B), one quarter (S) or one half (G).
203
5th Down
When this card is played, you will get 5 downs to make a first for one play (B), one quarter (S) or one half (G).
204
3rd Down
When this card is played, your opponent will have to make the first down or the ball will be turned over to you.
205
Human Plow
When this card is played, your broken tackles will increase by 25% (B), 50% (S) or 75% (G) for the entire game.
206
Super Dive
When this card is played, your defensive diving distance and accuracy will increase by 25% (B), 50% (S) or 75% (G) for the entire game.
207
Da Boot
When this card is played, you will receive unlimited field goal range for one play (B), one quarter (S) or one half (G).
208
Tight Fit
When this card is played, your opponents uprights will be made very narrow for one play (B), one quarter (S) or one half (G).
209
Da Bomb
When this card is played, you will receive unlimited pass range for one play (B), until the end of the current quarter (S) or until the end of the current half (G).
210
Lame Duck
When this card is played, your opponent will throw lob passes for one play (B), until the end of the current quarter (S) or for the entire half (G).
211
Mistake Free
When this card is played, your opponent can't cause a fumble or interception for one play (B), until the end of the current quarter (S) or for the entire half (G).
212
Fumblitis
When this card is played, your opponent 's fumbles will increase by 25% (B), 50% (S) or 75%(G) for the entire game.
213
BINGO!
When this card is played, your defensive interceptions will increase by 25% (B), 50% (S) or 75%(G) for the entire game.
214
Unforced Errors
When this card is played, your opponent will fumble every time he tries to juke for one play (B), until the end of the current quarter (S) or for the entire half (G).
215
Mr. Mobility
When this card is played, your quarterback can't be sacked for one play (B), until the end of the current quarter (S) or for the entire half (G).
216
Extra Credit
When this card is played, you will get 2 points for every interception and 1 point for every sack (B), ....
217
Touchy
When this card is played, your opponent 's penalties will increase by 50% for one play (B), until the end of the current quarter (S) or for the entire half (G).
218
Bad Spot
When this card is played, the ref will spot your opponent's ball 1-2 yards short for one play (B), until the end of the current quarter (S) or for the entire half (G).
219
Toast
When this card is played, your ability to burn a DB will increase by 25% (B), 50% (S) or 75%(G) for the entire game.
220
Jam
When this card is played, your ability to jam a WR will increase by 25% (B), 50% (S) or 75%(G) for the entire game.
221
Pocket Protectors
When this card is played, your pass blocking effectiveness will increase by 25% (B), 50% (S) or 75%(G) for the entire game.
222
Penetration
When this card is played, your line penetration will increase by 25% (B), 50% (S) or 75%(G) for the entire game.
223
QB on Target
When this card is played, your QB Accuracy will be 100% for one play (B), until the end of the current quarter (S) or for the entire half (G).
224
Coffin Corner
When this card is played, your punt will go out of bounds at the max distance for one play (B), until the end of the current quarter (S) or for the entire half (G).
225
Wind Gust
When this card is played, field goal kicks will receive a big wind gust in your favor for one play (B), until the end of the current quarter (S) or for the entire half (G).
226
Hands of Glue
When this card is played, your catching ability will increase by 25% (B), 50% (S) or 75%(G) for the entire game.
227
Hands of Stone
When this card is played, your opponent's catching ability will decrease by 25% (B), 50% (S) or 75%(G) for the entire game.
228
Couch Potato
When this card is played, your opponent's fatigue will increase by 25% (B), 50% (S) or 75%(G) for the entire game.
229
Time Out
When this card is played, you will get unlimited timeouts for the current quarter (B), half (S) or entire game (G).
230
Ouch!
When this card is played, your opponent's injuries will increase by 25% (B), 50% (S) or 75%(G) for the entire game.
231
Worker's Comp
When this card is played, you will be awarded points (based on severity) whenever one of your players gets seriously injured during the current quarter (B), half (S) or entire game (G).
232
Passerby
When this card is played, your QB can throw past the line of scrimmage for one play (B), until the end of the current quarter (S) or for the entire half (G).
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