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Advanced Jujitsu Concepts
Jujitsu Glossary A-B

Glossary Of Jujitsu Terminology A-B Version 1.0 Advanced Jujitsu Concepts Copyright 2001-2004 All rights reserved. PUBLISHED BY: BELLMAN COMMUNICATIONS 8240 Louise Avenue Northridge, California 91325 CAUTION: The instructional material and terminology contained in this website is EXTREMELY DANGEROUS, and can cause serious, significant, and PERMANENT INJURY, INCLUDING DEATH. Exercise caution IF physically training, and only in the presence of a TRAINED RESUSCITATOR. The authors and publishers and staff and/or instructors assume no liability for any damage or injuries of any type from the execution, mis-execution or misuse of information contained herein. FOR EDUCATIONAL and INFORMATION PURPOSES ONLY. Glossary of Jujitsu Terminology Version 1.0 A ACCELERATED MOVES - (1) Moves that are advanced in context. These moves are taught to the more adept who soon learn to apply them with precision and sophistication. (2) Rapid moves that gain momentum with each additional move. ADD - The inclusion of a move prior to or after a base move has been executed; or the inclusion of one or more moves inserted intermittently or sporadically throughout a technique sequence. See PRE-FIX, SUFFIX, HIDDEN MOVES, INSERT, COMPOUNDING A TECHNIQUE and other related terms. ADVANCED JUJITSU CONCEPTS™ - Known as “Mushin Ryu.” An updated system of street jujitsu created by David Bellman. The system's roots are in the Danzan Ryu Jujitsu System with concepts, principles, and techniques borrowed from ADVANCED AMERICAN KENPO CONCEPTS. ADVANCED AMERICAN KENPO CONCEPTS™ - The upper echelon of American Kenpo. The more complete system that includes concepts and principles not found in Phase One or commercial “Motion Kenpo.” “Motion Kenpo” Techniques are devoid of method and manner of execution, and are only “theme” oriented. The method and manner of execution are left to the interpretation of the individual, within “Motion” guidelines. AGGRESSIVE OFFENSE - (1) The activation of the first attacking move without your opponent being aware of it. (2) An example of one of the three definitions that can be applied when executing an upward block. AIMING - (1) The pointing of a weapon (natural or man-made) so that it will follow a direct course of action when propelled toward the selected target. Depending on the intended target and the weapon to be used, other parts of the body may be selected as guides in giving proper aim when executing a chosen weapon. As an example, the knee may be directed to an opponent's chin just prior to your executing a front thrust ball kick. The knee, in this case, when properly aligned, can insure the accuracy of the front thrust ball kick. (2) Use of CONTOURING to help improve your accuracy. See CONTOUR GUIDANCE. ALPHABET OF MOTION - Each move learned, whether used defensively, offensively, or for both purposes constitutes a letter in the ALPHABET OF MOTION. ALTER - To vary a weapon and/or target within a technique sequence. ANATOMY - The study of the human body structure which aids in determining the vital striking areas on an opponent, as well as determining those body parts which could be readily used as natural weapons or defenses. ANCHOR - To weigh down the elbow or buttocks for better leverage, coverage, or control. For example, the elbow is firmly fixed at a much lower level than the fist when executing an inward block. This principle, when applied, gives better bracing angel, more force, and allows a greater margin for error, in that it gives one greater protection. AND - A word in the jujitsu vocabulary that causes one to employ one or more wasted beats (counts). This practice is eliminated by the more adept, as it involves wasted time, and therefore, is contradictory to ECONOMY OF MOTION. In advanced jujitsu one does not allow the word "and" between strikes, but the word "with." As one strike is delivered, it is coupled "with" another. The term "with" does not imply an extra beat, as does the term "and." ANGLE OF CANCELLATION - A controlled angle which places an opponent in a precarious position, thus minimizing or even nullifying the use of his weapons. Prior to control, the angle could be created by directly meeting the force, employing total collision, or triggered by a partial angle of deflection by either meeting or riding the force. ANGLE OF CONTACT - Any angle which when delivering an offense or defense, produces the most desired effect. In some cases, a delivery may produce a dual effect. Exact or true right angle contact is not necessari-ly involved in the execution of these type of moves. ANGLE OF DEFLECTION - (1) That increased angle caused by a block, parry or otherwise, which widely gaps the weapon from the target. (2) The concept that the sooner you meet point "X" (the point of contact) the greater point "Y" (the distance of your opponent's weapon from you) will be. The concept is "to beat action, meet it." It is always best to meet your opponent's attacking weapon at a distance from you. The further the point of contact (point "X") is from you, the greater the miss (point "Y") will be from your face or body. ANGLE OF DELIVERY - The position from which one's natural weapons may be executed with accuracy, efficiency, and effectiveness. ANGLE OF DEPARTURE - The most desired angle of escape when fading back or covering out and away from an opponent. ANGLE OF DESIRED POSITIONING - Another phrase to best describe ANGLE OF EFFICIENCY*. ANGLE OF DEVIATION - Securing the most desired angle when getting out of the line of attack, but allowing that same angle to enhance your own angle of attack or execution. ANGLE OF DISTURBANCE - That angle which, when a move is executed, does not necessarily injure, but rather upsets an opponent's balance. ANGLE OF EFFICIENCY - Refers to (1) the positioning of your feet and/or body whereby the alternatives in terms of weapon availability are increased proportionately; (2) the positioning of one's body to make a particular attack more operative or effective. ANGLE OF ENTRY - Any degree, or path (angle) of approach, whether linear or circular in execution, that allows you or your opponent access to specific targets. The path of approach can be executed horizontally, diagonally, or vertically from any direction. ANGLE OF EXECUTION - Any angle which, when an attack is executed, produces maximum results. Refer to ANGLE OF CONTACT. ANGLE OF INCIDENCE - The path by which a weapon, when delivered, strikes perpendicular or at a right angle to the target or surface intended, to bring about maximum results. ANGLE OF NO RETURN - Refers to the position and angle of the upper body (and hips) while delivering a front step through kick, punch, or other striking methods (utilizing forward motion), that makes it awkward, difficult, and illogical to return to your starting position. Because of the awkwardness and the time needed to return to your original position, exposure of your vital areas would work in your opponent's favor and cause you to be unable, under certain conditions, to render an immediate counter. ANGLE OF OPPORTUNITY - An angle which, when taking advantage of any and all of the "angle" classifications, results in the success of the effects desired and/or intended. ANGLE(S) OF ATTACK - The eight major directions from which you or an opponent can attack or defend. ANGLING THE GAP - Abstaining from approaching on a straight line when bridging the distance between you and your opponent. Angles other than a straight, head-on approach are used instead. ANKLE FLEX - Tension placed on the ankle that hyper-extends the muscle, tendons, and ligaments for certain applications. However most ankle flexes are COMPOUND. ANKLE FLEX, LATERAL - Side to side pressure placed on the. Most flexes are COMPOUND in nature. ANKLE FLEX, THROW - The use of an application to “throw” or manipulate your opponent. Usually used to turn a person from front to back, or back to front. ANKLE-FLEX, BRACED - Applies to all ANKLE FLEX positions that may be braced utilizing the opponents body, your body, or an environmental object to assist in holding it in place. All flexes may be BRACED. ARM BAR EXTENSION - When the arm is placed into an extended forced FUSION position that opposes the natural direction of travel for the purposes of CONTROL MANIPULATION. ASSOCIATED MOVES - Moves that are identical in principle, but multiple in definition. The term, to some degree, is related to FAMILY GROUPINGS and FAMILY RELATED MOVES. AURA - An energy field that surrounds all objects, that emanates from the sub-atomic level. Living things have a much stronger and more diverse energy field that has been proven to change and fluctuate according to the subjects sense of well-being. Documented through a process called “Kirlian Photography.” B BACK TO FRONT POSITIONING - Similar to an in-place stance change. Usually utilized to create the proper position for a successful manipulation with DIRECTIONAL HARMONY and ANGLE OF EXECUTION. BACK-UP WEAPON - A secondary weapon that is available and ready to use. BACK-UP-MASS - The use of body weight that is directly behind the action that is taking place. As example, (1) a punch delivered when the elbow is directly behind of the fist, or (2) the bracing of one finger directly behind the other when delivering a two finger chop to the throat, etc. BACK-UP-MASS is greatly enhanced when proper BODY ALIGNMENT is achieved. BODY ALIGNMENT gets MASS into proper perspective and allows the body to take full advantage of channeling weight and energy while traveling in the same direction (DIRECTIONAL HARMONY). BASE LINE(S) - Imaginary line or lines used to visualize the angle on which you are to concentrate your attention. See LINE OF SIGHT. BASE TECHNIQUE - All jujitsu techniques have a particular sequential flow and a method and manner of execution, as well as a self-defense theme. BASICS - Simplified moves that comprise the fundamentals of jujitsu. They are divided into stances, maneuvers, blocks, strikes, specialized moves and methods. BLACK DOT FOCUS - Our jujitsu concept of focus. We visualize a black dot on a white background, representing total awareness. Our concern is not only with maximizing power, but protection as well. See WHITE DOT FOCUS. BLOCK(S) - A defensive maneuver used to hinder or check an attack; all defensive moves employing physical contact to check, cushion, deflect, redirect, or stop an offensive move. BODY ALIGNMENT - This is the coordination of body parts in order to harmonize their angles of travel so that they all move together, in line, and in one direction. This principle, when followed, automatically triggers the principle of BACK-UP-MASS, where body weight enhances your action. Not to be confused with Anatomical Alignment, in advanced jujitsu concepts. BODY COMMUNICATION - The giving and receiving of information by body movements, mannerisms, expressions, gestures, habits, etc. Also called Body Language. BODY GEOMETRY - Refers to individual anatomical proportions as they relate to themselves collectively. i.e. multiple persons with identical height and weight but very different body proportions due to length of arms, legs, percentage of body fat vs. muscle mass etc. BODY MECHANICS - The technical utilization of the body in the science of motion and action, that allows the forces therein to be fully maximized. In short, highly technical knowledge of the proper use of the body in reaching or obtaining maximum results. BODY SPECIFIC - Any CONTROL MANIPULATION technique that targets a specific joint or set of joints or body part(s). i.e., FINGERS, WRIST, KNEE. BORROWED FORCE - An opponent's force which is used against him. This can be accomplished by going with the opponent's force, or on occasion, going against his force. The concept allows your opponent's force to enhance the effectiveness of your action. BOUNCE - To allow a natural weapon to strike your opponent, yourself, or an environmental object and transfer the created energy through the process of a REBOUND action. BOWED CONFIGURATION, (HORIZONTAL) - Causing a person in a prone or horizontal position to arch the back unnaturally to assist in CONTROL MANIPULATION, or to enhance a strike, maneuver, or both and to limit mobility. BOWED CONFIGURATION, (LATERAL) - Causing a person who is in a horizontal position, but not prone, to unnaturally arch the back to assist in CONTROL MANIPULATION or to enhance a strike, maneuver, or both and to limit mobility. Usually utilized in a HANGING LOCK. BOWED CONFIGURATION, (VERTICAL) - Related to BREAKING the VERTICAL PLANE of an upright subject to the rear, front or side, compressing and therefore “bowing” the spine to limit mobility and stability. BRACED ARM BAR EXTENSION - CONTROL MANIPULATION technique accomplished through hyper-extension of the arm utilizing an assist from an environmental object, your opponents body, or a part of your own body. BRACING ANGLE - That specific body position which strengthens and supports the execution of a defensive or offensive move in anticipation of contact or impact. See IMPACT ADJUSTMENT. BRANCH - A synonym for leg in self-defense technique names. BREAKING THE VERTICAL PLANE - Forcing your opponent to bend at the torso forward, backward or to the side denying him an upright position. See BOWED CONFIGURATION. BRIDGE - To close and link the gaps that occur between you and your opponent. See CLOSING THE GAP. BROKEN RHYTHM - Erratically timed movements that follow no set beat or pattern, but which can be deliberately used to deceive or interrupt the action of an opponent. A simple analogy -- the pre-meditated use of stuttering motion. This term is related to DECEPTIVE TIMING. (See DELAYED MOVEMENT, RETARDED MOVEMENT and STUTTERING MOTION.) BUCKLE - Methods used to force an opponent's leg to bend in or out, forward or back. Properly used, it can unbalance, twist, sprain or even break an opponent's leg. BUMP - The thrusting and striking with any part of your body to assist in unbalancing a subject for the purpose of assisting a CONTROL MANIPULATION. BUOYANCY - Usually applies to a combination of air in the lungs coupled with an inability to physically SETTLE ones weight making the body susceptible to injury. BUOYANT ARM POSITION - An arm position utilized in jujitsu that creates BUOYANCY beyond an opponents control, allowing him to be moved, struck with greater effect, or CONTROL MANIPULATED. BUOYANT FOOT POSITION - Anytime the feet are not parallel and the weight is evenly distributed on both feet flat on the ground. Functions like the BUOYANT HAND POSITION with regard to settling. ----------------------------------------------------------------------- The Valley Jujitsu School: The VALLEY JUJITSU SCHOOL is located in Northridge, CA, in the heart of the San Fernando Valley. The VALLEY JUJITSU SCHOOL was established in 1993 and offers the MUSHIN RYU JUJITSU system. The program is self-defense oriented. LOCATION: VALLEY JUJITSU SCHOOL 8240 Louise Avenue (at Roscoe) Northridge, CA 91325 Telephone: (818) 882-7022 Email: valleyjujitsu@aol.com

VALLEY JUJITSU SCHOOL
20555 Devonshire Street, Suite 325
Chatsworth California 91316
Mailing Address
Telephone: (818) 882-7022
See Our Other Website At: www.valleyjujitsu.com

valleyjujitsu@aol.com


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