| Boss.5 Hundred gunner/Heli-gunner.Unfortunately, short range weapons will not be able to cause this monster any damage, so only Barret will be able to hit this enemy with normal attacks. Use your limet breaks and most powerful spells against this enemy. The bolt spell will prove to be very effective. Keep your HP levels above 100, and continue to pummel this boss with as much magic as you can muster. It does have one particulary nasty attack which is called Sensor cannon, but it takes two turns to charge this weapon, by which time you should have managed to finish this monster off. Enter boss two. The most difficult problem with this boss is the fact that the team may have been weakened by the previous battle with Hundred Gunner. Again, short range weapons will not be effective against Heli-Gunner, but spells and in particular, the BOLT will cause extensive damage. Remember to cure the party if hit points start to fall dramatically low. When Heli-Gunner is no more the team will receive a mythril armlet. |