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Walkthrough
Characters
Sion Barzahd
Volt Krueger
Kou Leifoh
Dominique Cross
Mugetsu
Echidna
Kaldea Orchid
Dauragon C Mikado
Mikado
Mikado Materials






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STAGE 1 Bar - "FATE"
Enemies: MSF x 5
Stage Clear: Defeat All Enemies or Lose
Active Character Select: Yes
Save Point: Yes
Although you could finish this stage by just getting knocked out, you
most likely want to try defeating all the enemies to get their BP. It's
a good stage to get a hang of how the characters move. Try out the
different combo moves to see which one is effective.
The enemies don't attack that often so just pound on them. Be careful
not to be surrounded by them though. When you start, you'll be on the
second floor of the bar. Just take out the three enemies here first.
Once you're done with them, go done the stairs in the right hand corner
of the screen and take out the last two enemies. One of the enemies
from the first floor might come up the stairs but don't panic. Just
face one enemy at a time. Remember that you have to deal the last blow
on the enemy to obtain their BP. Watch the right hand corner of the
screen and if you see a sphere turning red, try to find that opponent
and deal the finishing blow.
If you picked Kou as your character, you'll get to hear the telephone
conversation.

STAGE 2 Central Square
Enemies: MSF x 5
Stage Clear: Defeat All Enemies
Active Character Select: Yes
Save Point: Yes
Also a good place to learn how your characters handle. This time
though, you can't lose. Just face one enemy at a time. You might get
surrounded but, if you keep your cool, it shouldn't pose much of a
threat. You might notice that these enemies are little easier to beat
than the previous ones. Try to get as many kills here to get a lot of
BP.

STAGE 3, Part 1 Central Station
Enemies: Security Guard x 3
Stage Clear: Defeat All Enemies
Active Character Select: Yes
Save Point: Yes
Very easy stage. These guys actually attack more often but they don't
have as much health as the previous enemies. In fact it shouldn't take
you much time to kill them all. Just make sure you get the killing blow
and wipe them out.

STAGE 3, Part 2 Central Station
Enemies: Security Guard x 5
Stage Clear: Defeat All Enemies or Times Up
Active Character Select: Yes
Save Point: Yes
Although it may say to defeat all the enemies within the time, you
could still finish the stage by just waiting it out. The enemies are
the same as before but there's more of them. Try not to get surrounded
and finish them off.
If you finish this part by defeating all the enemies, the bouncers
will all be on the train. On the other hand if you finish the stage by
waiting it out, you'll get a more dramatic scene in which Sion will
have to jump on to the train.

STAGE 4, Part 1 MSD Cargo Train
Enemies: Security Guard x 6
Stage Clear: Defeat All Enemies
Active Character Select: Yes
Save Point: Yes
When you start the stage, you'll only fight 3 Security Guards. As soon
as you defeat these guys, you'll get a cut scene in which the bouncers
jump on to the next cargo. You'll then fight the remaining 3 Security
Guards.
There isn't much of a strategy here. Just beat the enemies senseless
and finish the stage. If you have the chance, try doing a chain combo
here.

STAGE 4, Part 2 MSD Cargo Train
Enemies: Security Guard x 2, Echidna
Stage Clear: Defeat Echidna
Active Character Select: Yes
Save Point: Yes
This will be your first boss fight. If you want to finish this stage
quickly, go after Echidna. If you want to get some extra BP, take care
of the goons first.
In my opinion, it might be safer to take out the guards first. This
way you won't be surrounded. To defeat the goons, lure each one away
from Echidna and beat them senseless. As for Echidna, her Capeora could
be very annoying. Try to use your friends as bait and attack her from
behind. Because of her stance use either middle or low attacks. High
attacks are most likely going to miss. Countering her attacks after
blocking will also help, but her fighting style could make it hard to
see when she's finished attacking.
After the fight, if you chose Volt, Echidna will react to what he
says. If you chose Kou, you'll get a few cut scenes of Kou thinking to
himself.

STAGE 4 MSD Cargo Train - Part 3
Enemies: None
Stage Clear: Find Card Key or Times Up
Active Character Select: Yes
Save Point: No
Not really a stage, but rather an event. There are three boxes you
could search. They're all in the same screen you start with. One on
each side of the room on the seats and a white brief case on floor by
the door. The card key will ALWAYS be in the last box you search. It
doesn't matter what order you open them in or how ever many times you
play this sequence. You won't find it in the first or second box you
search. It will ALWAYS be in the last box you search. You should have
enough time to search all three boxes if you didn't stall anywhere.
If you didn't find the card key in time or just didn't bother with it,
go to Stage 5A. The bouncers will jump off the train just before it
crashes into the train station. Unfortunantly, because the fuel tank is
still connected the explosion is enough to cause the station roof to be
destroyed and cause the sea water above to fill up the station.
If you did find it in time, go to STAGE 5B. The bouncers will jump off
the train before it crashes into the station. The train causes a
explosion, but because the fuel tanks were disconnected, it isn't
enough to destroy the roof.

STAGE 5A Emergency Exit
Enemies: Security Guard x 5, Security Chief x 2, Commander x 3
Stage Clear: Head for the Emergency Exit -> Defeat All Enemies
Active Character Select: Yes
Save Point: Yes
Okay, this could be a really hard stage if you don't know what to
expect. First of all, just like Sion said, if you get trapped behind a
shutter, your dead. Second of all, you don't need to fight the enemies.
If you want, just ignore them and head for the end of the corridor.
This stage is very long so you may want to avoid fighting sometimes.
When you start, 2 guards and a chief will come running towards you.
The chief isn't hard to defeat so if you want defeat them all. When you
get to the end of the corridor and turn the corner you'll have to run
towards the screen before the shutters trap you inside. Just press the
anolog stick down.
In the next area, you'll fight a guard and a Commander. Commanders are
a little more harder to beat and their attacks are powerful. They're
motions are big so you should be able to dodge or block their attacks.
Defeat or ignore the enemies and proceed to the next corner at the end
of the corridor. Again you'll have to run towards the screen. This time
though, you'll need to follow the corridor and go up the stair case.
You'll find yourself fighting 2 guards and a chief again. Do whatever
you wish and proceed to the end of the corridor. Again, you'll have to
run towards the screen but this time there's a few obstacles. There
will be some crates in the middle and by the walls. Try not to get
caught behind them and run towards the screen. Once there, continue
running to the left of the screen. Avoid the obstacles and follow the
corridor. Don't worry about the shutters now and just follow the white
arrows on the wall to get to another flight of stairs.
This is the last section. You'll have to fight a guard and a
commander. Ignore or take them out and continue down the corridor. Once
again you'll need to run towards the screen. Watch out for the crates
and continue down the path. Once the screen changes, hold the analog
stick downward. You'll need to run towards the screen again. There's no
obstacles in your way but the shutters will close at a lot faster rate.
Just run straight towards the screen and you should be fine. There will
be a guard and commander waiting ahead so take care of them. You'll
need to beat them both to finish this stage.

STAGE 5B Emergency Exit
Enemies: Security Guard x 8, Security Chief x 6
Stage Clear: Head for the Emergency Exit
Active Character Select: Yes
Save Point: Yes
You'll face 3 Security Guards and 2 Security Chiefs at the first two
areas. In the last area you'll fight 2 Security Guards and 2 Security
Chiefs. There's a lot of enemies to fight, but it isn't all that hard.
If you notice the stage objective, you don't need to fight all the
enemies. You could just head for the exit. I suggest trying to defeat
as much of the enemies as possible. In fact, you shouldn't have much
trouble defeating all of the enemies. The only thing you should be
careful of is the security chief. He has a bit more health and is a
little more powerful that the security guard. He attacks a bit more
often than the guards but they aren't all that hard to defeat.
If you find yourself low on health, then just concentrate on going to
the emergency exit. To get there, just follow the long corridor you
start on to the end and you'll reach the stairs. Climb the stairs and
you'll be in another long corridor. Follow this to the end as well and
you'll find more stairs. After going up these stairs you'll find
yourself in another corridor. Just follow this to the emergency exit.
If you still have trouble with my directions. Look at the walls and
follow the arrows. It should take you to the exit.

STAGE 6 Air-Carrier
Enemies: Carrier Soldier x 3
Stage Clear: Defeat All Enemies
Active Character Select: Yes
Save Point: Yes
An easy stage depending on how you play it. You'll be fighting in a
very small area so you may need to block a lot. The soldiers like to
block your attacks most of the time so try to get behind them and
attack. If you can't, block their attacks and then go for the counter.
Becareful not to bunch up with your bouncer friends because if they get
knocked over, they may take you down with them. On the other hand, if
you could bunch the enemies together, knock one down and the others
will follow. You might be able to get a chain combo easily.

STAGE 7, Part 1 Mikado Bldg. - Hanging Garden
Enemies: MSF x 3, Watchdog x 2
Stage Clear: Defeat All Enemies
Active Character Select: Yes
Save Point: Yes
Not a difficult stage if you know what to expect. This will be your
first fight against Watchdogs. They don't pack a punch, but they could
be annoying at times. Remember that you could only hit them with
attacks that hit low. There's only two of them and if you just keep
using low attacks, they shouldn't pose much of a threat. As for MSF's,
you shouldn't have any trouble taking them down.

STAGE 7, Part 2 Mikado Bldg. - Hanging Garden
Enemies: MSF x 4, Mugetsu
Stage Clear: Defeat Mugetsu
Active Character Select: Yes
Save Point: Yes
The second boss fight in the game. This boss fight could be quite hard
if you don't be careful. One thing you should keep in mind is that,
unlike Echidna, Mugetsu will try and come after you. If you think your
good enough, take out the MSFs first for the extra BP. Otherwise, I
suggest you focus your attacks on Mugetsu. To defeat him, you may want
to use the counter attack tactics (block and then attack). His attacks
could be quite devastating and you may find yourself low on health.
Just play it defensively and you should be fine.
Although this is a very minor difference, if you used Sion, he'll hear
the music and react to it.

STAGE 8 Crystal Dome
Enemies: ???, Dauragon
Stage Clear: Defeat Dauragon
Active Character Select: Yes
Save Point: Yes
The third boss fight. Depending on how you've developed your
characters, Dauragon could be a pain in the ass or as easy as Echidna.
His attacks are quite devastating and you do not want to be in the line
of fire. You may want to try and defeat the ??? First since it's
spinning charge attack could be nasty. If your having a hard time
defeating him, fight defensively. Use your buddies as bait and attack
him from behind while he's busy.
After you finish the stage and watch the event, you'll be treated with
another Active Character Select. Choose carefully because this is a
VERY important fork in the story mode. It determinds what ending you
get, and which stages you'll get later on (not a big difference,
though). Also, once you choose a character, you'll have to finish the
next stage with that character ALONE. Like I said before, choose
carefully.

STAGE 9A (SION), Part 1 Mikado Bldg. - 65F: Storeroom Area
Enemies: Security Guards x 2
Stage Clear: Defeat All Enemies
Active Character Select: No
Save Point: Yes
Easy fight, just concentrate on one of them and keep an eye out for
the other security guard. Make sure you don't get hit from behind.

STAGE 9A (SION), Part 2 Mikado Bldg. - Executive Office Hallway
Stage Clear: Find Dominique
Active Character Select: No
A very long stage. I've divided this part into 2 sections. The AREA
section will tell you how to navigate through the building. The FIGHT
section will be devoted on the fights.
From here on, you'll be navigating through the Mikado building with
Sion in this stage. Some fights can be avoided while others cannot.
This stage could be really complicated if you don't know where you're
going. You won't be able to go through some twice.
-AREA A-
When you start, there will be two doors that you could go through in
this room. Go through either one since they both take you to the same
hall. There you have the option of going through the door on the left
side wall or follow the corridor down. If you want to avoid fighting
the four MSFs, go through the door (look at AREA B). If not, go down
the corridor to the elevator hall (look at FIGHT A).
-FIGHT A- Mikado Bldg. - 65F: Hall
Enemies: MSF x 4
Stage Clear: Defeat All Enemies
Save Point: Yes
Their divided into two groups of two and they basically start on each
side of Sion. Just attack the closest one and try to find a opening so
you could escape from being completely surrounded. If your successful,
you'll have all four MSFs bunched up in one group which makes for a
very good chance for a chain kill. You shouldn't have any troubles
defeating them. After you save and take control of Sion again, go up
the left corridor to continue on to AREA B.
-AREA B-
Once, you've gone through the door, run to the other side of this room
to reach another door. You'll find youself in another corridor. This
time there will be two doors on the left side wall that can be opened.
If you didn't go to FIGHT A, you still can by following the corridor to
the elevator hall. If you want to go to FIGHT B, go through the door at
the end of the hall. If you want to go to AREA C, go through the other
door.
-FIGHT B- Mikado Bldg. - 65F: Meeting Room
Enemies: P-101, Commander
Stage Clear: Defeat All Enemies
Save Point: Yes
Go towards the commander and try to dispatch him as quickly as
possible. He doesn't attack very often but his attacks are quite
powerful. Nothing too serious though. You'd want to try and kill him
before the P-101 starts attacking you. When the commander is finished,
take care of the P-101.
After you've saved, you'll be back in the same corridor you came from.
-AREA C-
You'll find yourself in a small room. Go to the door on the opposite
side of the glass wall. In the hall, you should see another door which
leads to the emergency stairs. Go through it and Sion will climb the
stairs automatically. In the next floor, you'll find yourself in the
exact similar hall in which you came from. Go through the double doors
to the next room. The next room looks like a control center of some
sort. There will be two doors which you could go through. The one right
by the door you came through leads to the elevator hall which is a dead
end. The other door leads to FIGHT C.
-FIGHT C- Mikado Bldg. - 66F: Hall
Enemies: Security Guards x 4, P-101 x 2
Stage Clear: Defeat All Enemies
Save Point: Yes
This is an unavoidable fight. All four security guards will run
towards you when you start. You might want to do a rush attack to knock
them all down since their bunched up. Concentrate on killing the
security guards first and fight close to where you started so the P-101
won't notice you right away. After defeating all the guards, go and
take out the P-101's one at a time.
When your done saving go to AREA D.
-AREA D-
After the little event, just follow the panther through the door.
You'll be in a room with a computer terminal. Since you won't be able
to go through the double door, just check out the terminal. You could
just read all of it in order or just read the last two on the list to
proceed into FIGHT D.
-FIGHT D- Mikado Bldg. - Laboratory Prep Room
Enemies: MSF, MSF Elite
Stage Clear: Defeat All Enemies
Save Point: Yes
Another unavoidable fight. Although it's in a small area, the fight
shouldn't be hard. Just go at them normally. The MSF Elite might jump
over you and try to attack from behind so be cautious. When you've
finished saving, go to AREA E.
-AREA E-
Once you've regain control of Sion, follow the corridor and through
the door. The game will take over and now you'll be fighting the
panther.
-FIGHT E- Mikado Bldg. - Executive Office Hallway
Enemies: ???
Stage Clear: Defeat All Enemies
Save Point: Yes
The last fight for this stage. Take care of the panther like you did
previously in the first fight against Dauragon. She'll try and do the
charge attack a lot so be ready to block. Use low attacks only since
you'll likely miss unless it jumps into your attacks.

STAGE 9B (VOLT)
Stage Clear: Navigate through Mikado Bldg.
Active Character Select: No
I've done the same thing as Stage 9A (Sion). It's divided into two
sections. FIGHT and AREA.
-FIGHT A- Mikado Bldg. - Enhancement Surgery Area
Enemies: MSF x 2
Stage Clear: Defeat All Enemies
Save Point: Yes
Easy fight. Use the narrow corridor to your advantage and fight one at
a time.
-AREA A-
When you start just go straight ahead and you'll come to a dead end.
Just before that to the left are stairs. Take them down to the double
doors. You'll find yourself in a room full of enemies.
-FIGHT B- Mikado Bldg. - Bio-plant
Enemies: MSF x 2, P-101 x 2, MSF Elite
Stage Clear: Defeat All Enemies
Save Point: Yes
Enemies aren't hard but there's a lot of them. Make sure you've got
your back to a wall so you don't get from behind. You'll probably get
surrounded but if you just be cautious and don't panic, you should be
able to get out easily. Try to take out the annoying robots first and
then go for the MSF Elite. The last two MSF's shouldn't be hard to take
out.
After you save, the game will take over and you'll find yourself in
another fight.
-FIGHT C-
Enemies: MSF x 4, MSF Elite x 3, P
Stage Clear: Defeat All Enemies
Save Point: Yes
When you start, most of the MSF's and MSF Elite's will come running at
you. Just stay in the narrow platform and take them out. You'll be able
to deal a lot of damage just from knocking them into each other. After
you take care all of them, go towards the big elevator platform ahead
and take the route to the left side of the eleveator. Follow the path
and go up the stairs. Up ahead, you'll see an MSF and an MSF Elite by
the door. Take each one out and you'll finish the area.
-AREA B-
Once you regain control of the character, you'll find yourself in a
small hall with two doors. Take the double doors. You'll find youself
in a small room. Go towards the mess and the game will take over.
-AREA C-
You'll find yourself in a gold corridor. Follow it to the end and the
game will take over again for the last time.

STAGE 9C (KOU), Part 1 Mikado Bldg. - MFB Room
Enemies: MSF
Stage Clear: Defeat All Enemies
Active Character Select: No
Save Point: No
Kou's stage is by far the easiest out of the two, depending on how you
play the stage.
This first part is easy, just defeat the MSF here. No strategy needed.

STAGE 9C (KOU), Part 2 Mikado Bldg. - 9F: Hall
Enemies: MSF x 7, P-101, MSF Elite x 3
Stage Clear: Complete The Mini-Game or Defeat All Enemies
Active Character Select: No
Save Point: Yes
This is where the mini-game starts. Basically, the game is do


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