This is the second part of Werewolf Wound, by Sabrewolf.
After I joined up with Trevntook castle, I decided on another thing, that I would, no matter what, find a cure to my Lycanthropy. (The werewolf disease.) I searched the map far and wide for a place that might have a cure. I noted a few places. The closest one was a demonic castle in the East. It was called Inferno Castle, and it was rightly named because it was right in the middle of the hottest spot in the desert. Rumor had it that the creatures over there were experimenting with raising demons. Evidence of this is that a creature named Flodo was found wandering around a couple of weeks ago. Demons or not, I had to get to that castle. Flodo was pretty nice, probably a failed experiment, although he could shred people in five seconds. When I approached Flodo and asked him about Inferno Castle, he started shivering and ran to hide in the armory. That didn't make me feel any better. I went back into the map room to plot a course when Flodo came back in. Poor idiot, he was flying around carrying two broadswords and a war helmet. I turned back to the map and finished plotting a course. I gathered up my sword and fresh mushroom, and headed out, leaving behind a forlorn looking Flodo. |