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- He'll pick Cloud if you're wearing the Silk Dress, Blonde Wig, and
have the 'best' extra items (the Diamond Tiara, Sexy Cologne, and
Lingerie or Bikini Pants).
- He'll pick Aerith if you're wearing the Silk Dress, the Blonde Wig,
the Lingerie and the Sexy Cologne (in addition to anything else you
may have).
- He'll pick Tifa if you're wearing the Silk Dress, Blonde Wig, and one
or two of the extra items not mentioned above (or anything worse than
that).If Corneo picked Tifa or Aerith, then read below:
In the next room, examine the item bag by the bed to get a Phoenix Tail,
and talk to the man by the television set after talking to the other
henchmen. After revealing your true nature to the love-struck goons,
they'll fight you. This is followed by another fight with the other
three punks. Afterward, get Aerith from the torture chamber and then
go into the middle door again (if Aerith was picked, then you'll meet
Tifa when you go outside). When you're through intimidating Corneo,
look behind his bead for a Stimulant, then stand by your allies. He'll
make you choose one of three options. No matter which one you choose,
you'll fall through a trapdoor.
If Corneo picked Cloud, then you'll end up in his room. Search behind
his bed for a Stimulant, then talk to him and answer anyway you like.
Your friends will burst in and Corneo will ask you a question; pick any
one you like and you'll still plummet to the sewers below.
=========================================================================
g. THE SEWERS / TRAIN YARD REVISITED
=========================================================================
ITEMS IN THIS AREA: Potion x4, Phoenix Down, Steal materia,
Hi Potion x3, Yamabikoenmaku, Ether x2.
Once the cut scene with the Shinra flunkies ends, you'll find yourself
in a sewer. Before talking to Tifa or Aerith, climb up the stairs to
the south and go along the walkway to nab a Potion. Before you can
escape, a blue monster attacks your party.
-------------------------------------------------------------------------
BOSS TIPS: APUSU LV: 18 HP: 1800 MP: 0
His dark wave attack hurts all members, so use Potions and Recovery
Materia to heal your wounds. Luckily, the dark wave will damage the big
blue guy, too (he uses this attack as a counterattack before dying if he
can manage it). When he does the reverse dark wave, it causes less
damage to him. Flame spells work the best on him. Use Cloud's Limit
Break to harm the boss and use Aerith's Limit Break to heal yourselves.
You'll receive a Phoenix Down for winning the battle.
-------------------------------------------------------------------------
Climb up the ladder and head right. Go down into the sewage, then up the
stairs. Grab the Yellow Materia (Steal) and go down the hatch. In the
next room, go down the stairs, then climb up the side of the curved
structure. Climb up the ladder and you'll go outside. There's a Save
Point here and an item on top of the nearby train car. Check out
the oil drum by entering the train car (near the Save Point) to get a
Hi Potion. Get another Hi Potion on the roof of adjacent car, then hop
off onto the iron beam and check the oil drum to the north for a
Yamabikoenmaku. Walk right, then south and enter the nearby train car
to get a Potion. Climb up the ladder, head north, and climb down again.
Go north once more through the train car then exit to your left to find
a second Potion. Then go north to arrive at the next screen.
Here, circle left around the car to get a Potion. Keep going left to
find an oil can with an Ether inside of it. Hop on the train to move
the other car out of the way. Climb atop the formerly blocked car to
net a Hi Potion. Now, ride the other train back backwards, climb onto
the eastern train car, jump onto the train you just moved, and climb
across it and the last car before going down the ladder to get back to
the front part of the Avalanche train yard.
Head left. The Avalanche members will be fighting atop the power
generator you first saw when you arrived at the base. After Wedge
plummets to the ground, save your game at the Save Point and talk to the
man on the left if you need to buy items. Climb up the stairs and you'll
meet Barett, who is firing at the Shinra helicopter you saw back at the
plant. The same man who attacked Aerith in the cathedral will jump out,
and you'll have to fight him. Good thing Barett joins you. When you
inflict enough damage, the boss runs away!
-------------------------------------------------------------------------
BOSS TIPS: RENO LV: 17 HP: 1000 MP: 0
This guy packs a wallop. He can imprison your friends using his golden
Piramiddo (Pyramid) attack, and if he does this to all your members, you
lose. To break the pyramids, attack your allies (they won't be damaged).
Watch for his spark bolt attack (which can paralyze you) and use your
Limit Breaks whenever possible. Reiki works well on him. For some
players, this may be the first battle they lose! You'll get an Ether
for scaring him off should you win.
-------------------------------------------------------------------------
=========================================================================
h. INTO THE SKY
=========================================================================
ITEMS IN THIS AREA: See Through materia, Zinc Battery x3, Ether.
After fending off the boss, Shon will kidnap Aerith (and p**p slap her)!
As he escapes, the entire city explodes and falls down a level, destroying
it. Cloud, Tifa, and Barett all come to in the playground at the Makoro
Slums. After Barett yells for Marin, Wedge, and his other friends, he
and Tifa join you in the next area. Go back up to get a sparkling yellow
Materia (See Through), before returning to Wall Market. The man in the
pottery store will now sell you Materia, and if you go back to the parlor,
you have the option of freeing one of Don Corneo's men from the torture
chamber. Even if you got the Card the first time around, you can no
longer enter the brothel, BTW.
When you're done, leave and go south from the playground. Return to the
Area 5 Town and go to Aerith's house. Talk to Erumina, her mother. You
can spend the night in the upstairs bedroom once the intermission ends.
Return to the Wall Market and go to the dead-end area near the parlor.
(you'll see a bunch of kids run in there). Climb up the pipe, and you'll
find yourself high above the town. If you haven't gotten them already,
go to the 'Machine & Gun' store and talk to the man at the left end of
the store; he'll sell you 3 Zinc Batteries for 300 gil. You'll need them
to activate the boxes in this part of the game. With that in mind,
examine the box-shaped object in the lower right to try and start a
nearby propeller. Head up, and you'll jump onto the propeller. From
there, make your way to the other box and activate the painted barrier.
Climb up it, and use the O button to jump onto the swinging metal pipe.
After that, climb up to the next screen.
Once here, climb up, then drop down to activate the next box and you'll
find an Ether. Climb down the lefthand pipe and make your way back up
again. Instead of dropping down, continue up, and you'll find yourself
at Shin-Ra's headquarters.
=========================================================================
i. SHIN-RA HEADQUARTERS
=========================================================================
ITEMS IN THIS AREA: Elixir, Attribute materia, Star Pendant, Four Slot,
Affect All materia, Phoenix Tail, Ether, Poison
materia, Shurudan x2, Talisman, Technqiues of the
Enemy materia, Potion x4, Mithril Bracelet, Boudan
Chokki, Guard Up.
(KM's note - I think the actual translation is 'Shin-Ra Building',
but I don't know for sure, so I'll stick with Shin-Ra HQ for now).
There's a Save Point here. You have the option of either heading to the
left and climbing up a stairwell or barging in through the front door.
Going up the stairs takes forever, but it's free of enemies and you can
get an Elixir that's lying on one of the landings. On the other hand,
going through the front door and taking the elevators in the back is
faster, but you have to fight several battles along the way. Not only
that, but you can chase around the Shinra staff before taking the
elevator :) You can't use the circular lifts by the doors yet, but you
can use them once you reach the 60th floor. If you go up the stairs,
you'll see a door marked 'Accessories'. Inside the room, you can look
at a monitor to see a short FMV sequence of the silver car that Rufus
rides around in during the Junon Town celebration (which happens later
on in the game). There are two chests here, but the woman in this room
won't let you open them. Remember, if you go through the front, check
the control panel in the elevator (the one that goes haywire) after each
enemy encounter in order to continue upwards. If you go up the stairs
then change your mind and go back down, you won't have to fight anybody
on the elevators, and the main area of the ground floor will be empty.
No matter what method you use, you'll eventually reach the 59th floor.
Head southeast and kill the armored guards to get the Kaado Kii 60
(60th floor Card Key), then take the lift to the 60th floor. Here,
you'll have to head to the room in the upper-left and make it to the
other side without being seen by the patrolling guards. In order to
stay hidden from them, pause behind the gold statues, then lead Tifa
and Barett across using the O button. If you mess up, not only to you
get attacked (ambush-style combat), but you'll have to start all over
again. Keep in mind that the set of guards on the right half of the
screen move faster than the ones on the left.
Take the stairway up to the 61st floor. Talk to everyone here. A man
who asks you about Aerith will give you the Kaado Kii 62 (62nd floor
Card Key) if you answer ".........". On floor 62, talk to the man in
the room, Domino, and the man in white, (Hatto) then check out the two
library rooms. Answer Domino's question and he'll give you the Kaado
Kii 65 (65th floor Card Key). The problem with this is that the
answer changes with each game you play. It seems like it would be
easy enough to simply try each answer until you get it right, but you
get an Attribute Materia if you answer correctly the first time. So,
it's in your best interest to just reset and keep trying in order to get
the materia. You can buy hints from Hatto if you don't know the answer,
for varying prices (NSS).
The 63rd floor is tricky. You have to collect 3 Kuupons (Coupons) from
all three rooms, but you're only able to remove 3 gates at a time. You
can reset the gates by investigating the computer in the right-hand room,
but that also resets the location of the items. You can move around
using walkways, but to enter them you have to climb into the black, box-
shaped structures (there's one in the computer room). You can't do that
unless you have at least one of the three items.
To get the items, follow this procedure: activate the computer, then
head to the top of the screen and open the gate farthest to the right.
Head right and open the left-hand gate, then walk right and go south
to enter the room where Coupon A is. Choose the top option to climb
into the black box and use the walkway to get to the room where Coupon
B is at. Finally, go through the door in this room and open the gate
to the left, then go north to enter the room containing Coupon C. Then
use the walkway to return to the computer room.
Now if you want, you can just trade one of the Coupons for an item,
but if you have all three then you'll get all three items. The trade
setup works like this: - Trade Coupon A for the Star Pendant
- Trade Coupon B for the Four Slot Bracelet
- Trade Coupon C for the Affect All Materia
To get your items (depending on how many coupons you have) go to the
computer and choose the bottom option, then the top. Keep in mind
that you can only do this once.
On the 64th floor, you'll find a Save Point and bedroom to your left.
If you examine the lockers in the back room, you can find a Phoenix
Tail, an Ether, and a megaphone (the Marvelous Cheer), but you can
only take the first two items for now. Head to the 65th floor.
Here, you have to open a treasure chest, then examine a broken section
of the model in the circular room and choose the top option to repair
it. This unlocks one of the other chests, allowing you to open it and
use the part inside to repair another section of the model. When you
have finished, you'll get the Kaado Kii 66 (66th floor Card Key). You
must fix the model in a counter-clockwise fashion starting from the
bottom. The order of the chests you open goes like this:
- Upper-left room: bottom chest - Upper-left room: top chest
- Lower-left room: left chest - Lower-left room: top chest
- Upper-right room: chest
- Middle-right room: you can now get the Kaado Kii 66 from here.
On the 66th floor, you can either run into the meeting hall as quickly
as you can, or you can enter the stall in the bathroom located in the
northwest corner of the floor. Choose the middle option, and you'll
climb on top of the toilet and enter an air duct. Move forward to
see what the Shinra members (Riibu, Parumaa, President of Shinra,
Haidekkaa, Houjou, and Sukaaretto) are discussing. Climb back out,
then climb up the stairwell after Houjou (the pony-tailed scientist)
in the room to the right of the meeting hall. Note that you'll end
up in the air duct even if you ran into the hall...strange. On the
next floor (67), talk to the people and keep following the scientist.
After looking in the purple chamber (and after Cloud gets another
headache), move beyond the crates and to the right to find a Save
Point and a treasure chest with a Poison Materia inside.
Enter the elevator to the north, and then watch as the scientist toys
with Aerith. Now, choose who you want to protect Aerith, (either
Barett or Tifa), and then you can name the lion-like creature (Red 13)
that was attacking Houjou. He'll fight alongside you when the mutant
boss shows up. Don't forget that Red 13 comes equipped with his ownMateria!
-------------------------------------------------------------------------
BOSS TIPS: SANPURU:HO512 (Sample: HO512) LV: 19 HP: 1000 MP: 120
SANPURU:HO512-OPT LV: 7 HP: 300 MP: 48
Don't try to kill this guy's little guardians; he'll only create more.
Instead, use Thunder or Flame on him and try Recovery to keep up your own
life power. Avoid using physical attacks, Cold, or Poison. This means
that Red 13 is better off using Fire against the boss than attacking.
This battle is easier if you have Barett, who can inflict more damage.
Don't worry about getting poisoned since you can get infected again when
the boss uses the pink gas attack on your characters (there's no point in
trying to de-poison yourselves). You'll get two Shurudans and a Talisman
should you kill the boss.
-------------------------------------------------------------------------
Tifa and Barett return after the battle. When you're in control of Cloud
again, be sure to grab the yellow materia (Techniques of the Enemy)
that's left behind in the sample chamber. Then go up the ladder and head
south. Talk to the man in the gray coat to get the Kaado Kii 68 (68th
floor Card Key). Go back down to floor 66 and try entering one of the
lifts; you'll get caught by Ruudo (he's a Turk who you'll be running into
constantly throughout the game). He and Shon will 'escort' you to a
meeting with the president of Shinra. Afterwards, you'll end up in
the jail cells on floor 67. Here, listen to everyone, then go to sleep.
The next morning, you'll find that your door is unlocked. Investigate
the guard, then talk to Tifa. Check the guard again to unlock the doors,
then look in on Barett and Red 13. After freeing your companions, return
to the lab and talk to Red 13. Talk to him again after taking the
elevator up to the 68th floor, then use the incline to reach the walkway
again. Go all the way along it until you find two purple Potions, then
climb back down and enter the door from the ground floor. The green bars
of light won't hurt you; run through them and pick up two more Potions
before climbing up the stairs to the 69th floor.
Go out the center door to reach a Save Point. Then, run up either of
the purple stairs. Check out the dead Shinra president, capture Parumaa,
then enter the door to the north to exit the room. Outside, talk to the
man in white. He's Rufus, son of the Shinra president.
The other characters will return to the floor below, and you must lead
them outside (I don't know what the difference is when Tifa makes you
choose an option when you're waiting by the door). Your team now
consists of Red 13, Barett, and Aerith; don't forget to re-equip your
Materia, then head to the lift (by taking the lower door). When you
activate it, you are attacked by a huge gun-wielding machine while
going down the side of the Shinra HQ.
-------------------------------------------------------------------------
BOSS TIPS: HANDOREDDOGANNAA (Hundred Gunner) LV: 18 HP: 1600 MP:0
(weak vs. Ikazuchi)
You can only use long-range attacks, so use Barett's attacks and his
Limit Break as well as magic to harm this foe. Poison-based magic
inflicts no damage, while Thunder does the most damage. Red 13 is a
sitting duck if he doesn't have any spell Materia equipped, so be sure
to deck him out with some magic spells (he can still use his Limit Break).
When you inflict enough damage, the boss starts to break down. After the
second break, he starts firing heat blasts that damage all members, so be
careful.
-------------------------------------------------------------------------
After killing the boss, you must fight a flying machine.
-------------------------------------------------------------------------
BOSS TIPS: HERIGANNA (Heli Gunner) LV: 19 HP: 1000 MP: 0
(weak vs. Ikazuchi)
As with the other boss, don't use Poison but do use Thunder. You may be
weak after the last battle, so make use of Potions, the Recovery Materia,
and Aerith's B1/1 Break to restore lost life. You'll win a Mithril
Bracelet when the boss dies.
-------------------------------------------------------------------------
The scene switches back to Cloud. Heal yourself if necessary, equip
Materia, then press Start. Rufus will then attack you. Remember,
Cloud doesn't have any Materia equipped, and he can only use Materia
that members in the other team aren't using, so be sure you have the
spare Materia orbs you need (I think the number of orbs you have is
changed depending on what option you choose just before Tifa leaves
Aerith and you fight the two previous bosses -NSS-).
-------------------------------------------------------------------------
BOSS TIPS: RUUFAUSU (Rufus) LV: 21 HP: 500 MP: 0
DAAKUNEISHON (Dark Nation?) LV: 18 HP: 140 MP: 80
Kill the panther guardian first, then go after the boss. Although you
can't do anything about the panther casting Barrier on Rufus, you can
use magic instead to inflict damage. He can only hurt you with his
shotgun, so don't worry about healing yourself after each round (just
heal yourself when your life gets lower). Sock him with your Limit
Breaks and he'll escape onto the circling helicopter after you've
damaged him enough. Cloud will get a Boudan Chokki and a Guard Up when
the battle ends.
-------------------------------------------------------------------------


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