=========================================================================
j. UNDERWATER ADVENTURE
=========================================================================
ITEMS IN THIS AREA: Red Huge Materia (listed here because you don't
have to get it), Ten no Ganshou, Escort Guard,
Irreconcilable, Continuous Slice, Last Elixir x2,
Elixir, Ronginusu, Outsider, Highwind Manual,
'Summon Hades' materia, Old x x no Key (listed
here because you don't have to get it just yet),
Kari x, Steal in Addition materia.
This section outlines a series of side-quests and optional events. While
some have to be done at a certain point, the others are listed here only
because you now have a submarine and can explore the ocean. You can skip
this section and go on to 3k for the final Huge Materia Quest if you'd
rather do the things in here at a later point.
The controls for either submarine (gray or red) are as follows:
X Submerge/AscendO Propel forward
- (doesn't work in overhead view)Pad Move in any direction
- (raise or lower while underwater)L1/R1 Turn to the left or right
L2/R2 Switch from side/overhead view - (doesn't work while underwater)
Start Show/enlarge/hide map - (cannot enlarge map while underwater)
Select Same as Start
The submarine can cross deep water, but not shallows. If you can't
get by an area while skimming the sea, try submerging and looking for
a passage. If you can't get over a rock wall while submerged, try
ascending and looking for another way around. Also, the sub can only
land at docks such as the one near Junon Town. BTW, the mini-game at
the Gold Saucer also becomes available once you have a submarine.
If you sunk the red submarine, then get in your submarine and look at
the map. Head to the chain of small islands southeast from the
weaponsmith's house (the guy who lived near the Gold Saucer). Submerge
and you'll find the red submarine. Should you touch it, Cloud will
retrieve the Red Huge Materia from the wrecked submarine. If you
failed to sink it earlier, then it won't be here. Note that you can
wait and pick up the Red Huge Materia in Disc 3 if you'd rather not get
it right now.Next, return to the Junon Town dock and go west until you reach a
jutting peninsula (or go north from where the red submarine was,
assuming you sunk it). Go around the penninsula and head south until
you reach land (you'll be in a little bay, near a dock, and you should
be able to see the Golden Saucer from where you are). Descend and
you'll find a wrecked plane lying on the sea floor. Touch it to board
the sunken plane.
Inside the plane, go down the ladder. Run to the left to find a Save
Point and a treasure chest (iniside is the Ten no Ganshou sword).
Enter the northern door (the one with the Shin-Ra emblem on it) and
head east along the walkway. There's a green chest here with an
Escort Guard in it. Go down the incline to the lowest level of this
room and head to the upper-left corner. Hidden by a pipe is another
green chest; inside it is Yuffie's Ultimate Weapon, the Fugutaiten
(in English, it means 'irreconcilable'). Now to all the way to the
upper-right corner and search the wall for a hard to see yellow materia
(Continuous Slice). Finally, return to the entrance and go north and
then east across the beams. This leads to the final chest which has a
Last Elixir inside of it.
Return to the main room and go through the door on the left wall. In
the adjoining chamber are Reno and Ruudo of the Turks, who will talk
to you briefly before attacking your party.
-------------------------------------------------------------------------
BOSS TIPS: RENO LV: 42 HP: 15000 MP: 230
RUUDO LV: 49 HP: 20000 MP: 280
Ruudo (the bald guy) can cast Blizara and Faira, while Reno will attack
you with his Neo Turks' Light Ray attack. They also have the nasty
ability to confuse you, which can be a serious problem if the confused
member has a Continuous Slice or Slice Everybody materia equipped. Once
you inflict enough damage on one of them, that person will leave. If
you kill Reno, then Ruudo will simply stand around until you lower his
HP to zero. Since this battle is tougher than it might seem, Haste
your characters and use your best attacking and summon spells. If he's
learned it, Cloud's B3/1 should be used whenever possible. You'll get
an Elixir when the battle is concluded.
-------------------------------------------------------------------------
With the Turks out of the way, go through the northern door. A chest
sitting near the entrance contains a Last Elixir, and if you continue
along the walkway and go all the way to the right, you'll find another
chest with a Ronginusu inside. Go down the stairs to the lower area;
near the bottom of the screen are two chests; one to the left and one
to the right. The left one has an Outsider gun in it, and the right
one contains Cid's Level 4 Limit Break Manual (Highwind). Before
leaving, look by the wrecked helicopter for a shimmering red sphere
(it's lying between the body of the helicopter and one of the broken,
detached parts next to it). It's the 'Summon Hades' materia, so pick
it up and then head back to your submarine. You don't need to return
to the wrecked plane again, although you can fight the monsters here
and transform them into various '-Up' items (you can also do this to
several of the monsters in the Mideel Area). Considering this game's
difficulty (the lack of, that is), you shouldn't have to do this,though.
Once you're in the submarine, look at your map. Just south and east of
the southeastern tip of the Northern Continent are three islands in a
sort of a curving pattern. If you can't quite tell where you are, just
go along the coast of the Northern Continent until you reach an area
surounded by shallows where there are three islands (you should be
near snowy ground with patches of grass, in addition to a large
mountain). Submerge the submarine and look for an underwater tunnel
around here (guide the submarine into the dead-end and turn around; you
should see it as you're moving). The short tunnel leads to a twisted,
spikey object which you will take (it's called the Old x x no Key;
Buugen Haagen asks you to find it later on when you return to the
Ancient City in section 3l).
Finally, get back in your airship and fly to Uutai on the Westernmost
Continent. Go up into the Dachao Statue area, and head along the path
until you reach the path that heads north. Follow it past the statue's
head until you reach another crossroads with a cave entrance nearby.
Enter the cave. Try to walk into the first fire-pit twice and Cloud
will use the Suishin x no Uroko on the flames each time, exposing a
green chest which contains a Kari x (a shuriken for Yuffie). Explore
the rest of the cave until you find a second fire-pit. Press against
it to douse it with the Suishin x no Uroko. This allows you to take
the blue materia lying on the floor (Steal in Addition).
=========================================================================
k. CID'S ROCKET
=========================================================================
ITEMS IN THIS AREA: Nothing!
Return to Rocket Town (it's beyond the mountains near the Gold Saucer).
Go to the launch pad. It's swarming with Shin-Ra soldiers! Make your
way to the stairs leading up to the rocket and you'll be attacked by
two soldiers. Deal with them and you'll be attacked by another pair
of soldiers. At the top of the stairs, you'll fight two more soldiers
and their captain. After killing them, Cid will show up and insist on
joining if he's not already with you. After you've made a party, press
X to continue playing, T to go to the Main Menu, or O to change your
party's configuration (but Cloud and Cid cannot be removed from the
current party). After you choose to continue playing, climb up the
ladder and you'll face off with two Shin-Ra soldiers and Ruudo of theTurks.
-------------------------------------------------------------------------
BOSS TIPS: RUUDO LV: 42 HP: 9000 MP: 240
xxxx LV: 34 HP: 1300 MP: 100
xxxx LV: 34 HP: 1300 MP: 100
Use physical attacks to kill the soldiers and injure Ruudo, especially
if you've got the Continuous Slice and Slice Everybody materia equipped.
Ruudo can use a jumping wave attack, but it only causes about 500 points
of damage. He can also create a Mabarrier which he usually casts when
one or both of the soldiers are killed, and he can cast Sandara and heal
himself for about 1100 hit points. Despite all his powers, he's still
easily beaten. If you kill Ruudo before finishing off the guards, you'll
automatically win the battle. You may win an S Mine once you win thebattle.
-------------------------------------------------------------------------
Go inside the rocket ship--you'll have to fight another battle, but it's
easily won. Press O to open the northern door, then go into the main
room, where Cid will talk to the workers. After the rocket lifts off,
go to the right into the next room and climb up the ladder. Examine the
Huge Materia in the next room and choose the top option. Cid will chat
with Cloud and several numbered boxes will appear. When they do, punch
in the following code, one press per message box:First Message (1): O
Second Message (2): SThird Message (3): XFourth Message (4): X
If you did it correctly, the glass tube will open and you can take the
Huge Materia. If you mess up, you'll have 3 minutes to get the code
right, and Cid will try to clue you in to the correct code. Should the
timer reach zero, the Huge Materia is lowered into the ground.
Whether you got the Huge Materia or not, return to the entry room and
climb down the ladder; when you get near the sparking tanks, they will
explode. With a little help from Shiera, you'll free Cid from under a
piece of metal. Follow Shiera into the next room (which turns out to
be an escape capsule). After a lengthy FMV sequence, you'll find
yourself back in Highwind, and the Meteor hanging in the sky will now
be much closer than it was before. Alternately, you can do this part
(see the tanks explode) and then go back and get/not get the Huge
Materia, or you can even do this part and then take the escape pod
without even attempting to free the Huge Materia (which means you
obviously won't get it). |