About this Site
Create your own website today!
Update your website
Vote for this Site
Visit My Chat Room
Popular Popups
Jukebox
Message Board
Classified Ads
Statistics
Refer This Site
To A Friend
Home

Character Creation
Character Profiles
Move List
Pendulum Room
Store
Dragon Balls
URGENT
New Powerful Moves




Power Moves
These are moves that are very powerful but they depend on how powerful you are.


  NEW! Poetry and Doll Maker with Galleries!     [Learn About Our Ecommerce]
Graphics Gallery!

These are physical attack moves that depend on your power level and speed.All of these moves cannot be dodged and you can only use each one twice in one fight.You can only use them against Majin Buu or his henchman.You will get to choose one of these but only one to help you in your fight to save Earth.You may earn the others by entering the Spirit and Time Room you gain one extra one.

God Swift Punch-(L5-15)This is a powerful one hit punch attack. You charge up energy into your hand and then you phase out and you phase right in back of your opponent. While you were phasing behind your opponent you punched him in the head with a powerful burst of force and speed. This is a L5 move.If your speed is between 100-1,000 it adds one level.If it is between 1,001-10,001 adds two levels.If it is between 10,000-100,000 adds 3 levels.If it is between 100,001-1,000,000 adds four levels.If it is higher than 1,000,001 it adds five levels.If your power level is between 1,000-10,000 adds one level.If your power level is between-10,001-100,000 adds two levels.If your power level is between 100,001-1,000,000 it adds three levels.If your power level is 1,000,001-10,000,000 it adds four levels.If your power level is higher than 10,000,001 it adds five levels.

Super Dive Kick-(L5-15)This is a powerful kick attack.You send your energy into your leg and you dissapear and then re-appear right above your opponents head. Then you dive at your opponent with a powerful combination of speed and power.The level upgrades are the same as the God Swift Punch.

Ultimate Combination Attack-(L10-20)(can only use once in a fight)This is a very useful and powerful attack.The levels are the same as the other moves but you start out with it at Level 10.You phase right in front of your opponent and hit him with a variation of powerful kicks and punches.This is so fast and powerful that it stuns the opponent for five rounds after the attack.
__________________________________________________________________________________________

Beam Attacks:
These are some of the most powerful attacks in my RPG. All of these moves depend on how much HP you put behind it. They all cannot be dodged. You may only use these moves once in a fight.

Ultra Beam Attack-(L15-25) This is a powerful beam. If you do not put any HP behind this attack it is a L15 and you can use it three times a fight. If you put 10% of your HP it is a L20.If you put 20% of your HP behind this attack it becomes a L25.

Double Beam Destroyer-(L10-15 ea.)This is a two beam attack. If you do not put HP behind the attack it is a L10 and you can only use it twice. If you put 15% of your HP both beams are L15.

Mega Buu Beam Buster-(L20-35)This is a beam that can only be used against Majin Buu. It is a L20 attack without putting any HP behind it and it can only be used once. If you put 25% of your HP into this attack it becomes a L35 attack and it will also stun Majin Buu for five rounds.
__________________________________________________________________________________________

Curative and Barrier Moves:
These are good moves if you are low on HP or you need a little extra defense from attacks. You can only use these attacks once in a fight.

Ultra Cure-Very helpful curing move. This move allows you to heal 50% of your max HP. You can also attack after you use this or you can attack before you use this in one round.

Super Ultimate Barrier-The strongest barrier. This move makes you totally immune to two energy beams or five physical attacks. You also may use this before or after you attack in the same round.

Super Ultra Cure Barrier-This is the most helpful move in my RPG. It is a combination of both the Ultra Cure and the Super Ultimate Barrier. It also makes you invisible for five rounds. This makes you a lot harder to hit.



Sign Guestbook

View Guestbook


Dooby9@hotmail.com

Domain Lookup
         www..
Get www.yourdomainofchoice.com for your site with services!




.

 
Any WordAll WordsExact Phrase
This SiteAll Sites
Visitors: 00658
Page Updated Fri Jun 9, 2000 11:12pm EDT