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Super Smash Brothers
Special Bonuses


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These are all the special bonuses we know of.

No Miss: Point Value: 5,000x. Replace x with your winning streak and multiply it times 5,000. Requirements: Beat a stage without dying. If you die and after that stage you do not die, you will not get the No Miss award.

No Miss Clear: Point Value: 70,000. Requirements: Beat the game without dying.

No Item: Point Value: 1,000. Requirements: Beat a stage without using a item.

Judo Warrior: Point Value: 5,000. Requirements: Beat a stage by only attacking your oppenent with throws.

Speedster: Point Value: 10,000. Requirements: Beat a stage in under 30 seconds.

No Damage: Point Value: 15,000. Requirements: Beat a stage without being hurt. (applys to bonus stage three)

Full Power: Point Value: 5,000. Requirements: Beat a stage without being hurt. (you can use a healing item)

Throw Down: Point Value: 2,000. Requirements: Beat a stage by killing you enemy with a throw.

Smash-Less: Point Value: 5,000. Requirements: Beat a stage by only attacking with the B button.

Smash Mania: Point Value: 3,500. Requirements: Beat a Stage by only attacking with the A button.

Tornado Clear: Point Value: 3,000. Requirements: The tornado kills Link at his stage.

Yoshi Rainbow: Point Value: 50,000. Requirements: Beat all the Yoshis in their rainbow rainbow order.

Single Move: Point Value: 8,000. Requirements: Beat a stage by only using a single move to attack.

ARWING Clear: Point Value: 4,000. Requirements: The ARWING defeats Fox at his stage.

Bumper Clear: Point Value: 10,000. Requirements: Beat a stage by killing the enemy or the last enemy with a Bumper.

Perfect: Point Value: 30,000. Requirements: Beat Bonus Stages 1 or 2. (you can not get perfect in a regular stage)

Cheap Shot: Point Value: -99. Requirements: Hurt an enemy over 35% with the same move. (does not include if you get Single Move)

Bros. Calamity: Point Value: 25,000. Requirements: Beat Luigi without touching Mario in stage 4. (your ally can hurt Mario as long as Luigi dies first.

True Friend: Point Value: 25,000. Requirements: Beat stage 4 without your ally getting hit.

Good Friend: Point Value: 8,000. Requirements: Beat stage 4 without your ally dying.

Star Finish: Point Value: 10,000. Requirements: Beat a stage by killing your oppenent by making him fall into the backround.

Pacifist: Point Value: 60,000. Requirements: Beat a stage without attacking the enemy.

Pokémon Finish: Point Value 11,000. Requirements: Have a Pokémon kill an oppenent.

Kirby Ranks: Point Value: 25,000. Requirements: Defeat all the Kirby's in order.

Heavy Damage: Point Value: 28,000. Requirements: Beat a Stage with 300% or more damage.

Acid Clear: Point Value: 1,500. Requirements: Have the moving acid defeat Samus Aran at stage 8.

Hawk: Point Value: 18,000. Requirements: Beat a stage by only using air attacks.

Very Easy Clear: Point Value: 70,000. Requirements: Beat the game in Very Easy mode.

Easy Clear: Point Value: 140,000. Requirements: Beat the game in Easy mode.

Normal Clear: Point Value: 210,000. Requirements: Beat the game in Normal Mode.

Hard Clear: Point Value: 280,000. Requirements: Beat the game in Hard mode.

Very Hard Clear: Point Value: 350,000. Requirements: Beat the game in Very Hard Mode.

Star Clear: Point Value: 11,000. (I think. E-mail me if I am wrong.) Requirements: Finish a stage with star power.

No Damage Clear: Point Value: 300,000. Requirements: Beat the game without being hit once.

Speed King: Point Value: 40,000. Requirements: Beat the game in under 15 minutes..

Part 2:

Speed Demon: Point Value: 80,000. Requirements: Beat the game in under 8 minutes.

Vegetarian: Point Value: 9,000. Requirements: Beat a stage and eat 3 or more Maximum Tomatoes.

Heartthrob: Point Value: 17,000. Requirements: Beat a stage and pick up 3 or more Hearts.

Lucky Three: Point Value: 9,990. Requirements: Beat a stage with the time being exactly 3:33.

Jackpot: Point Value 3,330. Requirements: Beat a stage with your damage a multiple of 11, 11, 22, 33, 44,...

Mystic: Point Value: 7,000. Requirements: Beat a stage while being off the screen but still alive.

Comet Mystic: Point Value: 10,000. Requirements: Beat a stage while you are falling in the backround but you are still alive.

DK Defender: Point Value: 10,000. Requirements: Beat stage 7 with all of your allies still alive.

Special Move: Point Value: 5,000. Requirements: Use a Special Move a lot during a stage.

DK Perfect: Point Value: 50,000. Requirements: Beat stage 7 without your allies getting hit.

Sheild Breaker: Point Value: 8,000. Requirements: Break your oppenents sheild during a stage.

Last Second: Point Value: 8,000. Requirements: Beat a stage with only one second left on the clock.

Butterfly: Point Value: 10,000. Requirements: Finish your oppenent with a Star Finish while they are trying to get back on the platform.

Trickster: Point Value: 11,000. Requirements: Finish every person on the Kirby, Yoshi, or Polygon Team with a Star Finish.

Item Pitcher: Point Value: 10,000. Requirements: Beat a stage by throwing an item at your oppenent.

Shooter: Point Value: 12,000 Requirements: Defeat enemy with a projectile weapon, like the Ray Gun.

All Variation: Point Value: 15,000 Requirements: Finish the round using all your character's moves

Item Strike: Point Value: 20,000. Requirements: Beat your opponent by using only items.

Mew Catch: Point Value: 15,000 Requirements: Find Mew in a Pokeball during a match.

Booby Trap: Point Value: 12,000. Requirements: Defeat opponent with a Motion Sensor Mine

Fighter Stance: Point Value: 100. Requirements: Use the L button to taunt the opponent just as he dies.


pedzrule@hotmail.com


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