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Moves
you can only use moves every 3 turns! You can not use it as ur first turn and that is all!
20 exp.
sonic boom
does 200 damadge no matter what!
50 exp.
thunder shock
600 damadge
75 exp.
egg bomb
300 damadge added to the nest 2 turns
110 exp.
barrage
does 150 damadge for next five turns and victim cant move
150 exp.
vine whip
does 650 damadge
175 exp.
thunder
10,000 damdge! you can only use this once evey 6 turns!
250 exp.
self destruction
makes you fainted for next 3 turns
does the amount of damadge your hit points are plus 1/4
if this kills both players, the user wins! or if a group fighting pokemonster, then fainted for 3 turns
350 exp.
explosion
makes you fainted for 3 turns
does amount of damadge your hit points are plus 1/2
same rules as self destruction
400 exp.
fire spin
does 300 damadge for next 3 turns and victim cannot attack
450 exp.
mega drain
takes 1/4 hp and gives it to you!
500 exp.
fire blast
does 10000 damadge!
750 exp.
teleport
works inside and outside of battles
inside : 500 damadge plus the attack u will use while teleporting
outside: you can go to any poke ball! (takes two days to teleport from ball to ball)
spells-
can only use spells every 3 turns
cant be first attck
20 exp.
poison powder- does 5 hp damadge for each turn happened! do not multiply with strength!
100 exp.
sleep powder - victim a sleep for next 5 turns
50 exp.
stun spore- victim unable to attack for its next 2 turns
75 exp.
confusion mind bend - victim is on your side until victim attcks self! |
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