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Pokemon Abilities
Name TM Type Power Accuracy PP Description
Absorb Grass 20 100 20 Player absorbs HP equal to half the damage done.
Acid Poison 40 100 30 Attack with 10% chance of lowering the opponent's defense.
Acid Armor Poison 100 40 Doubles pokemon's defense.
Agility Psychic 100 30 Doubles pokemon's speed.
Amnesia Psychic 100 20 Doubles pokemon's special.
Aurora Beam Ice 65 100 20 Attack with 10% chance of lowering opponent's strength and freezing the opponent.
Barrage Normal 15 85 20 Pokemon attacks two to five times in a row.
Barrier Psychic 100 30 Doubles pokemon's defense.
Bide TM34 Normal 100 10 Your pokemon loses two or three turns and deals back twice the damage done to it during that time.
Bind Normal 15 75 20 Pokemon attacks two to five times in a row.
Bite Normal 60 100 25 Attack with 10% chance of scaring opponent.
Blizzard TM14 Ice 120 90 5 Attack with 30% chance of freezing opponent.
Body Slam TM08 Normal 85 100 15 Attack with 30% chance of paralyzing opponent.
Bone Club Ground 65 85 20 Attack with 10% chance of scaring opponent.
Bonemerang Ground 50 90 10 Pokemon attacks twice in a row.
Bubble Water 20 100 30 Attack with 10% chance of lowering opponent's speed.
Bubblebeam TM11 Water 65 100 20 Attack with 10% chance of lowering opponent's speed.
Clamp Water 35 75 10 Pokemon attacks two to five times in a row.
Comet Punch Normal 18 85 15 Pokemon attacks two to five times in a row.
Confuse Ray Ghost 100 10 Confuses opponent.
Confusion 50 100 25 Attack with 10% chance of confusing opponent.
Constrict Normal 10 100 35 Attack with 10% chance of lowering opponent's speed.
Conversion Normal 100 30 Your pokemon becomes the same type as the opponent pokemon.
Counter 18 Fighting 100 20 Pokemon deals double the damage received on next turn, but works only on Normal type attacks.
Crabhammer Water 90 85 10 Attack that causes a critical hit.
Cut HM01 Normal 50 95 30 Normal attack.
Defense Curl Normal 100 40 Pokemon's defense raises.
Dig 28 Ground 60 100 10 Pokemon digs into ground, and next
turn, attacks.
Disable Normal 55 20 Disables one of opponent's skills.
Dizzy Punch Normal 70 100 10 Normal attack.
Double-Edge 10 Normal 100 100 15 Pokemon takes a quarter the damage the opponent received.
Double Kick Fighting 30 100 30 Pokemon attacks twice in a row.
Double Slap Normal 15 85 10 Pokemon attacks two to five times in a row.
Double Team 32 Normal 100 15 Pokemon's chances of evading
attacks raises.
Dragon Rage 23 Dragon 100 10 Takes away 40 HP from opponent.
Dream Eater 42 Psychic 100 100 15 Takes away HP from opponent. Opponent must be asleep.
Drill Peck Flying 80 100 20 Normal attack.
Earthquake 26 Ground 100 100 10 Attack with no effect on flying pokemon.
Egg Bomb 37 Normal 100 75 10 Normal attack.
Ember Fire 40 100 25 Attack with 10% chance of burning opponent.
Explosion 47 Normal 250 100 5 Makes opponent pokemon pass out in one hit, but your pokemon passes out also.
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Pokemon Abilities
Name TM Type Power Accuracy PP Description
Fire Blast TM38 Fire 120 85 5 Attack with 20% of burning opponent.
Fire Punch Fire 75 100 15 Attack with 10% chnace of burning opponent.
Fire Spin Fire 15 70 15 Pokemon attacks tow to five times in a row.
Fissure TM27 Ground 30 5 Pokemon is automatically defeated. Will not work on flying pokemon.
Flamethrower Fire 95 100 15 Attack with 10% chnace of buring opponent.
Flash HM05 Normal 70 20 Lowers opponent's accuracy.
Fly HM02 Flying 70 95 15 Pokemon flies into the air and attacks the following turn.
Focus Energy Normal 100 30 Increases chance of an attack being a critical hit.
Fury Attack Normal 15 85 20 Pokemon attacks two to five times in a row.
Fury Swipes Normal 18 80 15 Pokemon attacks two to five times in a row.
Glare Normal 75 30 Paralyzes opponent.
Growl Normal 100 40 Decreases opponent's attack.
Growth Normal 100 40 Increases pokemon's special.
Guillotine Normal 30 5 Opponent is automatically defeated.
Gust Flying 40 100 35 Normal attack.
Harden Normal 100 30 Increases pokemon's defense.
Haze Ice 100 30 All effects are removed and pokemon can't differentiate you from friend or foe.
Headbutt Normal 70 100 15 Attack with 30% chance of scaring opponent.
High Jump Kick Fighting 85 90 20 If pokemon misses, it takes one-eighth of what was to be dealt.
Horn Attack Normal 65 100 25 Normal Attack
Horn Drill TM07 Normal 30 5 Opponent is automatically defeated.
Hydro Pump Water 120 80 5 Normal attack.
Hyper Beam TM15 Normal 150 90 5 After the attack, pokemon loses its next turn.
Hyper Fang Normal 80 90 15 Attack with 10% chnace of scaring the opponent.
Hypnosis Psychic 60 20 Puts opponent to sleep.
Ice Beam Ice 95 100 10 Attack with 10% chance of freezing opponent.
Ice Punch Ice 75 100 15 Attack with 10% chance of freezing opponent.
Jump Kick Fighting 70 95 25 If pokemon misses, it takes one-eighth of what was to be dealt.
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Pokemon Abilities
Name TM Type Power Accuracy PP Description
Karate Chop Normal 50 100 25 Attack that causes a critical hit.
Kinesis Psychic 80 15 Decreases opponent's accuracy.
Leech Life Bug 20 100 15 Absorbs opponent's HP.
Leech Seed Grass 90 10 Each round, the opponent's HP are absorbed.
Leer Normal 100 30 Lowers opponent's defense.
Lick Ghost 20 100 30 Attack with 30% chance of paralyzing opponent.
Light Screen Psychic 100 30 Cuts the damage you receive by special attacks in half.
Lovely Kiss Normal 75 10 Puts opponent to sleep.
Low Kick Fighting 50 90 20 Attack with 30% chance of scaring opponent.
Meditate Psychic 100 40 Increases pokemon's strength.
Mega Drain TM21 Grass 40 100 10 Pokmone absorbs HP equal to half the damage done.
Mega Kick TM05 Normal 120 75 5 Normal attack.
Mega Punch TM01 Normal 80 85 20 Normal attack.
Metronome TM35 Normal 100 10 Produces a random attack.
Mimic TM31 Normal 100 10 Your pokemon can now use the opponent's attacks. Stops at the end of the battle.
Minimize Normal 100 20 Shrinks your pokemon, raising its chances of evading an attack.
Mirror Move Flying 100 20 Pokemon does the same attack as the last one done by the opponent.
Mist Ice 100 30 Pokemon's abilities cannot be lowered.
Night Shade Ghost 100 15 Opponent takes damage equal to the pokemon's level.
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Pokemon Abilities
Name TM Type Power Accuracy PP Description
Pay Day TM16 Normal 40 100 20 Attack that after battle gets you money.
Peck Flying 35 100 35 Normal attack.
Petal Dance Grass 70 100 20 After second or third attack, pokemon becomes confused.
Pin Missle Bug 14 85 20 Pokemon attacks two to five times
in a row.
Poison Gas Poison 55 40 Pokemon is poisoned.
Poison Sting Poison 15 100 35 Attack with 20% chance of poisoning opponent.
Poisonpowder Poison 75 35 Opponent becomes poisoned.
Pound Normal 40 100 35 Normal attack.
Psybeam Psychic 65 100 20 Attack with 10% chance of confusing opponent.
Psychic TM29 Psychic 90 100 10 Attack with 10% chance of reducing opponent's special.
Psywave TM46 Psychic 80 15 Damage dealt is equal to 1.5 times the pokemon's experience level.
Quick Attack Normal 40 100 30 When used, pokemon always attacks first.
Rage TM20 Normal 20 100 20 As pokemon takes damage, damage done is increased and continues to end of battle.
Razor Leaf Grass 55 95 25 Causes a critical hit.
Razor Wind TM02 Normal 80 75 10 Pokemon waits first turn,
then attacks on the second.
Recover Normal 100 20 Pokemon recovers half of the maximum HP.
Reflect TM33 Psychic 100 20 Reduces damage done by
physical attacks by half.
Rest TM44 Psychic 100 10 Recovers all HP but pokemon loses
two turns afterwards.
Roar Normal 100 20 Ends battle automatically, but works only on wild pokemon.
Rock Slide TM48 Rock 75 90 10 Normal attack.
Rock Throw Rock 50 35 15 Normal attack.
Rolling Kick Fighting 60 85 15 Attack with 30% chance of scaring opponent.
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Pokemon Abilities
Name TM Type Power Accuracy PP Description
Sand Attack Normal 100 15 Lowers opponent's accuracy.
Scratch Normal 40 100 30 Normal attack.
Screech Normal 85 40 Greatly lowers opponent's defense.
Seismic Toss TM19 Fighting 100 20 Damage done is equal to
the pokemon's level.
Self Destruct TM36 Normal 200 100 5 Attack that after used, makes the pokemon faint.
Sharpen Normal 100 30 Increases pokemon's strength.
Sing Normal 55 15 Puts opponent to sleep.
Skull Bash TM40 Normal 100 100 15 Pokemon waits one turn and attacks the next.
Sky Attack TM43 Flying 140 90 5 Pokemon waits one turn and attacks the next.
Slam Normal 80 75 20 Normal attack.
Slash Normal 70 100 20 Causes a critical hit.
Sleep Powder Grass 75 15 Puts opponent to sleep.
Sludge Poison 65 100 20 Attack with 40% chance of poisoning opponent.
Smog Poison 20 70 20 Poisons enemy.
Smokescreen Normal 100 20 Lowers opponent's accuracy.
Softboiled TM41 Normal 50 100 10 Pokemon recovers one-half its total HP.
Solarbeam TM22 Grass 120 100 20 Pokemon waits one turn and attacks the next.
Sonic Boom Normal 90 20 Always does 20 points of damage.
Spike Cannon Normal 20 100 15 Pokemon attacks two to five times in a row.
Splash Normal 100 40 Does nothing.
Spore Grass 100 15 Puts enemy to sleep.
Stomp Normal 65 100 20 Attack with 30% chance of scaring opponent.
Strength HM04 Normal 80 100 15 Normal attack.
String Shot Bug 95 40 Lowers opponent's speed.
Struggle Normal 50 100 If all PP is gone, then this can be used. Pokemon using struggle receives one-quarter the dammage done though.
Stun Spore Grass 75 30 Opponent becomes paralyzed.
Submission TM17 Fighting 80 80 25 Pokemon takes damage equal to one-quarter the damage done.
Substitute TM50 Normal 100 10 Pokemon clones itself. With each clone, it takes one-quarter of the original pokemon's HP a applies it to the clone. The clone then fights automatically.
Super Fang Normal 90 10 Opponent's HP is reduced by half.
Supersonic Normal 55 20 Confuses opponent.
Surf HM03 Water 95 100 15 Normal Attack.
Swift TM39 Normal 60 100 20 Attack hits 100% of time.
Swords Dance TM03 Normal 100 30 Inceases pokemon's attack.
Tackle Normal 35 95 35 Normal Attack
Tail Whip Normal 100 30 Lowers opponent's defense.
Take Down TM09 Normal 90 85 20 Pokemon takes damage equal to one-quarter what opponent receives.
Teleport TM30 Psychic 20 Ends battle, but doesn't work in battles with trainers.
Thrash Normal 90 100 20 On second or third turn, pokemn is confused.
Thunder TM25 Electric 120 70 10 Attack with 10% of paralyzing opponent.
Thunder Wave TM45 Electric 100 20 Paralyzes opponent.
Thunderbolt TM24 Electric 95 100 15 Attack that paralyzes opponent.
Thunder Punch Electric 75 100 15 Attack with 10% chance of paralyzing opponent.
Thundershock Electric 40 100 30 Attack with 10% chance of paralyzing opponent.
Toxic TM06 Poison 85 10 Every turn, poison damages the opponent more.
Transform Normal 100 10 Pokemon becomes the same thing as
the opponent.
Tri Attack TM49 Normal 80 100 10 Normal attack.
Twineedle Bug 25 100 20 Pokemon attacks two to five times in a row and has a chance of poisoning opponent.
Vice Grip Normal 55 100 30 Normal attack.
Vine Whip Grass 35 100 10 Normal attack.
Water Gun TM12 Water 40 100 25 Normal attack.
Waterfall Water 80 100 15 Normal attack.
Whirlwind TM04 Normal 85 20 Ends battle but doesn't work in trainer battles.
Wing Attack Flying 60 100 35 Normal attack.
Withdraw Water 100 40 Increases pokemon's defense.
Wrap Normal 5 85 20 Pokemon attacks two to five times in a row.
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