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Cheater!! Cheater!!
Whenever Dr. Mason e-mails you a booster pack, save your game before opening
the e-mail. Once opened, if you do not want the cards in the booster pack,
shut the game off immediately and start over. This time, the cards in the
booster will be different. Repeat until you find the cards you want.
Patience is for Panzies!
If you want to give all of your cards to the man in order to get your MP
Pikachu a faster way to do this instead of waiting for him to ask for one is
to do this: When he asks you for a card give it to him, write in the diary,
and shut off the gameboy. Turn it back on and talk to the same man. He will
ask for it immediatley. Repeat in order to get the MP Pikachu way faster!
The game auto-saves in a battle... abuse it!
Tip 1
First you must understand how the game saves. The game automatically saves
after each input command that you do. It does not save after your opponent
attacks, only after you input. Use this to your advantage. If you get a
result you don't like, just turn off the game, then turn it back on. Now you
can try something else.
Tip 2
See all of your prizes
After you beat an opponent, select a prize. Once you see what it is do Tip 1.
When you turn it back on you will be back to just before the attack. Attack
again and select a different prize. Repeat this with all prizes and you can
select the one you want/need.
Beat the coin flip
Coin flips in the game are NOT random. They are on some type of predetermined
routine that you can take advantage of. If you have a Pokemon that has a
damage attack and a coin flip attack (like Lapras) then always try the status
attack first. For example, if you have 2 Water energies on Lapras. You can do
a 20 pt Water Gun or a 10 Confuse Ray attack. Try the Confuse Ray attack. If
it's heads then you get the 10 pts damage and your opponent is confused. If
you get tails, simply turn off the game as soon as the coin shows tails and
start it again. Now do Water Gun. Don't bother with Confuse Ray because once
it's tails it will ALWAYS be tails. This can also be used with trainer cards.
Once you know what the coin flip will be you can decide if you want to use
cards like Gambler or Recycle.
Psychic Killer
The Meowth lv14 card is the ultimate in Psychic killers. Simply put him out
when your opponent has alot of Psy Pokemon and he'll take out the benched
characters. His Resistance keeps him safe and having some Potions and
Defenders assures you an easy win. Four of this cards should be in your deck
when you expect to face Psy decks.
Challenge Hall
Save the game before each battle. Now enter the battle and see what type of
deck your opponent is using, Use the almighty Tip 1 to go back to before the
battle and when you're asked if you want to prepare your deck, just say yes
and choose a deck that is the stronger one. I suggest carrying a Fire Deck,
Water Deck, Electric Deck, and Grass or Colorless deck. No one is resistant
to Fire (and Ponyta and Magmar give you 30pts for 2 energy attacks); A decent
raindance deck can beat any Fire deck in the game; The sheer amount of
Pikachu cards (and you can use 4 Pikachus AND 4 Pikachu variants like
Surfing) gives good access to the killer Raichu card and most can Paralyze;
and smart use of the "Team Rocket" cards Koffing/Weezing & Ekans/Arbok can
destroy anything short of a straight Fire deck.
Best Pokemon
Scyther is clearly the best non-promo giving a 60 pt attack by turn two
(killing any Pokemon with Grass Weakness). Using a Scyther/Rattata/Spearow
combination gives three zero retreat cost pokemon that cover loads of
different opponents. Simply swap them whenever it's best for you (especially
when poisoned).
Multiple Legends?
To get more Legendary Cards, beat the Grand Masters again, and 1 randomly
selected legendary card will be added to your collection. When I beat the four
Grand Masters and I had 2 of every card, they said that there wasnt any more
to give so dont expect to get a lot of those.
Promo Plethora!
Here is a very cool cheat. After you have beat the Elite Four and
Ronald it will make the game randomly open the Challenge Cup more
often. Also you can win any of the promo cards for prizes. Well here
is the cheat. Always save before each of the 3 matches. If the card
you get is not the one you want restart your GameBoy and start from the
save game before the last match the cards will be different. I tried
this and it does work it got me my Lvl. 9 Slowpoke to give me all 226
cards!!!
Imakuni?
This is relatively easy to do. First go to each club lounge until you find
Imakuni? Then battle him which isnt hard to do and youll get 4 Booster Packs each
time. However he may give you his Imakuni? card. Repeat the process until you have
most of the cards you need to build a healthy deck.
Don't let the Fat Lady sing too soon!
One tip is when you beat the grand masters go to the deck machine on the top
of the screen before you get the cards to build an awesome deck. If you don't it
will go to the credits and you will have to beat it again
Fire Club Trade?
I know a way to get the Lv.9 promo Slowpoke easier. You can put all of your
energies except one in temporary decks. Then talk to the boy. He will
reveal the location for only 1 energy!
How To Beat The 8 Club Masters!
Gene of the Rock Club- use a grass and water deck
Amy of the Water Club- use a lightning and fighting deck
Isaac of the Lightning Club- use a fighting and colorless deck
Nikki of the Grass Club- use an all fire deck
Rick of the Science Club- use psychic and lightning deck
Murray of the Psychic Club- use a psychic and colorless deck
Ken of the Fire Club- use a water and fighting deck
Mitch of the Fighting Club- use a psychic and colorless deck
Unlimited Energy!
In Dr. Masons Lab, both Sam and Aaron give you a pack full of energy when you defeat them! Sam only plays with 2 prizes making him faster to beat. This is helpful to know early in the game when you are low on energy!
Challenge Cup Solved!
You can compete in the Challenge Cup located in the Challenge Hall after you obtain your 3rd and 5th medal! The first prize is a lvl. 60 Mewtwo and the second prize is a lvl. 8 Mew!
Card Pop Promo!
The 2 Promo cards you receive from playing Card Pop are lvl. 64 Venusaur (came with TCG strategy guide) and a lvl. 15 Mew, which has an attack that does a random amount of damage and may cause a random status effect!
In a Hurry?
To walk faster, press and hold the "B" button!
Promo Listings =)
1 Arcanine L34 - Water Club, a girl will trade Lapras for it.
2 Moltres L37 - Pokemon Dome, beat the Grand Masters.
3 Articuno L37 - Same as above.
4 Pikachu L16 - Grass Club, a girl will first trade you
oddish for Vileplume, then Clefairy for Pikachu and last Charizard for
Blastoise.
5 Pikachu L16 - Fighting Club, a man will ask for Golem,
Weezing, Parasect, Rapidash and Omastar, heb then will give you Pikachu.
6 Flying Pikachu L12 - Mr. Ishihara's House, He will first trade
you Clefable for Surfing Pikachu, then Ditto for Flying Pikachu and last
Chansey for Surfing Pikachu.
7 Surfing Pikachu L13 - Same as above.
8 Surfing Pikachu L13 - Same as above.
9 Electabuzz L20 - Lightning Club, a boy will trade Electabuzz
L35 for it.
10 Zapdos L68 - See No. 2
11 Slowpoke L9 - Fire Club, give a boy all your unused energy
and he will reveal the location.
12 Mewtwo L60 - Challenge Hall, various prizes.
13 Mewtwo L60 - Psychic Club, show a man your psychic medal
and he will reward you.
14 Mew L8 - See No. 12
15 Jigglypuff L12 - After you win your 2nd Medal save and exit,
Ronald will duel you and if you win you get Jigglypuff.
16 Dragonite L41 - See No. 2
17 Imakuni? Tr. - Imakuni?, he randomly appears in club
lounges, on you 3rd and 6th encouter if you win you will recieve Imakuni?.
18 Super Energy Retrieval Tr. - Anter you win your 5th Medal save and exit,
Ronald will duel you and if you win you get Super Energy Retreival.
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