Codes for Diddy Kong Racing
Provided by the Unofficial World of Nintendo
Extra Boosts
In any level, put in the codes FREEFORALL and ROCKETFUEL. Then go to a level and whenever you get a balloon it will become a purple boost. So when you get it you will get the purple boost. now my tip, when you go over zippers let go of accelerate, it will turn it green, when you have that booster balloon you can also let go of accelerate and turn it green, that also works on all the booster balloons.
Easy Victory
Input the "FREEFORALL" code, giving you level 3 for each item. Select your character (this works better with 2 or 3 players, so you have a greater chance of success), then enter tracks mode. Go down to the Smokey Castle level, and then proceed to collect a rainbow balloon (for the level three magnet). Wait outside a door, by the moat, and when the computer player shows up, use your magnet to drag him into the moat (this works better with two people, so if one misses, the othercan get it. It also helps to wait until the computer player drives across the bridge, on the opposite side of the moat that you are on.) When he falls in, look in the moat, and you will see him constantly smash into the wall in front of him, push on it for a few seconds, reverse and repeat. If the slide in on a diagonal angle compared to the wall, they will eventually get out by slowly by sliding along the wall but for the most part, they will be stuck in the moat, and you can collect bananas and win!
Drumstick
Once you get all of the trophies and amulets, go to the Central Area. The Central Area is the place from which all other zones are accessed. In this area, you should notice a bunch of little frogs hopping around near the edge of the water. Take your vehicle and drive over to them. Look at them carefully. One of them will have rooster head feathers. If you carefully touch that frog, Drumstick will pop out! Apparently he had been turned into a frog by Wizpig.
Turbo Boost
After the announcer says "Get Ready" and the words start to disappear at the start of a race, press the A button. You will get a turbo boost. This helps dramatically in your racing success!
Location of the Keys
Dino Domain Key:
This key is located in the track called "Ancient Lake." When you start, go straight. Look straight ahead, you can see the key is located on a ramp right in front of you, in between 2 Stonehenge-like monuments.
Snowflake Mountain Key:
This key is located in the track called "Snowball Valley." When you start, don't go. Just make an immediate left and go through the path in the mountains. Then take another right and you should see the key in an alcove in the side of the mountain.
Sherbet Island Key:
This key is located in the track called "Crescent Island." When you start, take tee left path. After the second zipper , head left even more into the water. Go and look at the side of the mountain straight ahead. There should be an alcove with the key in it.
Dragon Forest Key:
This key is located in the track called "Boulder Canyon." Get to the part of the track where you see a bell hanging from the ceiling. Get three blue balloons. Then turn around and face the bell from the "wrong way" then hit the bell. The drawbridge in front of you should see a bell hanging from the ceiling. Get three blue balloons. Turn around and face the bell from the wrong way then hit the bell. The drawbridge in front of you should raise.
Future Fun Land
(NOTE: You have to get all of the trophies and amulets to do this tip!) After you see the real credits, go down to the sign on the beach and honk at it. The lighthouse becomes a rocket and takes you into Future Fun Land, the 5th world. That is where you continue the battle with Wizpig.
Magic Codes
At the "Options" Screen there's a "Magic Codes" option.
Go to it to enter the codes below.
These codes work in both the Adventure and Tracks mode.
ARNOLD Big Characters
BLABBERMOUTH Horn will play a voice character instead of the regular horn
DOUBLEVISION 2 players can select the same character
JOINTVENTURE Two players can play the Adventure Mode
JUKEBOX Go to "Audio Options" menu to access the Music Test.
TEENYWEENIES Racers are about half their normal size
WHODIDTHIS See credits
These codes only work in the Tracks mode.
BODYARMOR Balloons are yellow
BOGUSBANANAS Bananas reduced speed instead of increase
BOMBSAWAY Balloons will be red
BYEBYEBALLOONS Weapons disabled for the computer
FREEFORALL Any time you pick up a balloon in any game mode, it will give you the level three (most powerful) item.
FREEFRUIT Start each race with 10 bananas.
NOYELLOWSTUFF Bananas a worthless
OFFROAD 4 wheel drive
OPPOSITESATTRACT Balloons are rainbow
ROCKETFUEL All balloons will be blue
TIMETOLOSE Greatly increases the intelligence of the computer
TOXICOFFENDER All balloons are green
VITAMINB No limit to bananas
ZAPTHEZIPPERS Zippers will disappear
T.T. Times to Beat
You must go to tracks, and turn time trials on. Then you must beat a certain time (not the DKR time) in the vehicle used in the regular game mode. (Example: Hot Top volcano : Use the plane, not the Hovercraft) Beat the time, and youshould race T.T.'s ghost. Beat his ghost in every level and you will get him as a playable character. Here are the times.
Board To Meet TT To Beat TT
Ancient Lakes 1:07.00 1:01.28
Fossil Canyon 1:37.00 1:30.18
Jungle Falls 1:08.00 1:02.50
Hot Top Volcano 1:35.00 1:30.71
Everfrost Peak 1:53.00 1:48.00
Walrus Cove 2:10.00 2:06.28
Snowball Valley 1:13.00 1:06.41
Frosty Village 1:44.00 1:39.40
Whale Bay 1:19.00 1:13.11
Crescent Island 1:39.00 1:33.16
Pirate Lagoon 1:34.00 1:28.56
Treasure Caves 1:10.00 1:05.63
Windmill Plains 2:22.00 2:13.13
Greenwood Village 1:46.00 1:40.61
Boulder Canyon 2:11.00 2:02.35
Haunted Woods 1:22.00 1:09.51
Spacedust Alley 2:12.00 2:06.16
Darkmoon Carverns 2:20.00 2:12.05
Spaceport Alpha 2:16.00 2:09.03
Star City 2:07.00 2:01.45 |