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Walk Through 2


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Walk Through 2
Saffron City
After giving a bottle of water to the guards, you will finally be able to enter Saffron City. You will quickly find that Team Rocket has most of the town under their control, and you can't do much until you kick them out. Before you enter Silph Co., where Team Rocket has set up shop, you should visit both the Pokemon Center and Pokemon Mart.
Items at Saffron Pokemon Mart
* Great Ball--------600
* Hyper Potion----1500
* Max Repel-------700
* Escape Rope----550
* Full Heal---------600
* Revive----------1500

You'll notice a guard standing watch by the entrance to Silph Co. If you've kicked Team Rocket out of the Game Corner and Pokemon Tower, you'll be able to sneak past him and enter the skyscraper.

Silph Co.
Silph Co. is famous for its advancements in Pokemon capturing technology. You will find special Warp Tiles, which can send you instantly to another part of the building. You will also find locked security doors, that can only be unlocked with a master Card Key. You can find one on the south edge of the fifth floor.







Along with the standard Team Rocket trainers, you will also encounter disgruntled Silph Scientists, who wield Electric and Poison Pokemon. Team Rocket will mostly field Zubats and Cubones here. There are around 25 Scientists and Rocket members between you and the captive president of Silph Co. If you want to end this quickly, use the elevator to go to the fifth floor, grab the key and then go down to the third floor, stepping on Tile Y. Follow the next tile to reach the president's office. If you want the most experience for your Pokemon, take your time and seek out every trainer and duke it out.

Once you've taken out every trainer you can find, return to the third floor and step on Warp Tile Y. You're almost to the presidential office where the Silph president is being held by Team Rocket! But before you get there, an annoying voice challenges you once again.

Vs. Gary Gary shows up, as usual, at the worst possible time. His Pokemon are more powerful that ever, and they're all in the Level 35-40 range. Along with his first Pokemon, he has a Pidgeot, Exeggcute, Gyrados, and an Alakazam. Venusaur or Raichu are the perfect team to take on Gary.

Prize Pokemon Once you defeat Gary, speak to the Silph employee standing nearby. He will give you a Lapras, which is very rare indeed!

Step on Warp Tile Z to zip over to the presidential office. Once again, all the chaos is being caused by Giovanni. Giovanni will threaten to take care of you for good, but you know you can beat this windbag, right?

Vs. Giovanni This time, Giovanni will send out a Nidorino, Rhyhorn, Kangaskhan and a Nidoqueen. A Level 40 or above Venusaur or Farfetch'd should make this a short fight.

Once you defeat Giovanni, he will scamper off. Talk to the Silph Co. President to receive his eternal thanks and the Master Ball. It's a prototype,so there's only one like it in the world. Save it for something very special...

Now that you've run Team Rocket out of town, you and the rest of the Saffron citizens can walk freely in the streets. Be sure to check all the places that were blocked before.

Mr. Psychic's House Mr. Psychic has an amazing ability. He can guess which TM you're thinking about...as long as you're thinking about TM 29. Perhaps he's not so amazing after all.

Copycat's House A small girl nicknamed 'Copycat' that lives here loves to mimic people. This strange habit has caused her to become isolated from the other children. Her only friends are her stuffed Pokemon. If you give her a Poke-Doll, she will give you a TM 31 in return. Maybe now she can releate normally to people!
Routes 14 & 15
Pokemon Found: Oddish (R), Pidgey, Ditto, Gloom (R), Pidgeotto, Bellsprout (B), Weepingbell(B)
Much like Route 13, you will find Bird Trainers and Beauties lurking about, as well as Bikers, who use Poison Pokemon.

Fuchsia City
Fuchsia City is home of the fabulous Safari Zone, a wildlife amusement park. The town is like a jungle as well, so be sure to bring a Pokemon with the CUT ability to hack past the many bushes.

Fuchsia Pokemon Mart
* Ultra Ball-------1200
* Great Ball-------600
* Super Potion----700
* Revive---------1500
* Full Heal--------600
* Super Repel----500

Fishing Guru's Oldest Brother The old man in this shack is the brother of the old man you go the Old Rod from. He will give you a Good Rod, which you can test out in the pond in his backyard.

Safari Zone Warden The old warden has misplaced his teeth in the Safari Zone, and no body in town can understand him! You'll find his lost choppers in Area 3 of the Safari Zone. Return them and he will reward you with the HM 04, which teaches Strength. Teach it to a Pokemon so you can lift, say, that large rock in the warden's house.


Fuchsia Gym
This gym is run by Koga, a Ninja trainer, and he has protected himself with invisible wall and a squad of trainers. Jugglers send out Psychic Pokemon and Tamers will field Ground Pokemon. Feel your way past the invisible maze to reach Koga.

Vs. Koga
Koga calls himself the great ninja trainer, but he doesn't control Fighting Pokemon as expected. Instead, he controls Poison Pokemon, two Koffings, a Muk and a Weezing, all at the Level 37-43 range. Send out the best Ground or Psychic Pokemon you have. Once you defeat Koga, you will receive the Soul Badge, which increases the Defense of all your Pokemon. It also allows you to SURF out of battle.

Safari Zone
Pokemon Found: Nidoran Male (R), Nidorino, Nidoran Female (B), Nidorina, Rhyhorn, Venonat, Exeggcute, Parasect, Scyther (R), Pinsir (B), Chansey, Doduo, Paras, Parasect, Kangaskhan, Tauros, Psyduck, Slowpoke, Krabby, Dratini


The Safari Zone is a special Pokemon wildlife park that allows you to catch rare Pokemon! Fork over 500$ for entry and 30 Safari Balls. You will be called back to the entrance when you tn out of time or Safari Balls. Keep in mind that the timer runs only as long as you're moving. If you want to catch Pokemon, lure them to you with Bait and then toss Rocks at them. If they get angry, toss some Safari Balls to capture them. Keep in mind that some Pokemon are more common than others in different areas of the zone.

Rest Houses You will find fellow trainers here, and they will give you advice about capturing Safari Zone Pokemon. Keep in mind that the timer is still ticking inside these houses.

Secret House There is a secret house in Area 3 that has a special prize for the trainer that reaches it first. The prize is the HM 03, which teaches the SURF move to Pokemon.

Pokemon Found Fearow, Rattata, Raticate, Doduo, Spearow, Tentacool, Krabby, Magikarp, Goldeen
Now that you've defeated Koga and caught bunches of Pokemon in the Safari Zone, you should work out on the Cycling Road, an extreme mountain bike trail. You have to constantly press Up as you pedal up the slope if you ever want to make it to the top.

Fuchsia City Observing Tower Before you take on the trail, go up into the observing tower to talk to Prof. Oak's Aide. If you've collected 50 kinds of Pokemon, he will give you the Exp. All, which divides battle experience among all the Pokemon in your party, even those who didn't fight.

Cycling Road You'll find lots of tough Bikers and Cueballs along this route, who wield Poison and Fighting Pokemon. The slope on this hill is so steep, if you release the Control Pad, you'll go rolling back down. Press A or B to put on the brakes and stay in one spot.

Recluse Trainer's House After you exit the Celadon City Observing Tower, cut the bush above the path and follow the road to a secret house. The girl inside will give you the FLY HM if you promise to keep her hiding spot secret. Now you can revisit any city you've visited before in seconds!

Power Plant
Pokemon Found Voltorb, Magnemite, Magneton, Pikachu, Raichu (B), Electabuzz (R).
The Power Plant usually supplies power to the entire land, but today its grounds are empty. That's because the rare Pokemon Zapdos has made roost here and scared off the workers! Without power, no one can operate such important things as blenders and SNESs! To make matters worse, all sorts of wild Electric Pokemon have moved in and will attack anyone who dares enter! Your only hope to survive is to enter with a team of Rock or Ground based Pokemon. The entire plant is like a maze, but there is only one main path. You will find lots of items on the floor, but many are actually Voltorbs!

Zapdos Zapdos is one of the three rare Pokemon Birds and you only have one chance to catch it! Zapdos is at Level 50, and it is very powerful. Some of its attacks can take down a Pokemon instantly. Level 60 and above Rock or Ground Pokemon are your best bet. Wear the bird down and toss Ultra Balls to capture it! Putting it to sleep will definatly improve your chances.

Routes 19 & 20
Pokemon Found Tentacool
With Zapdos captured, you can return to Fuchsia City and head south to the beach. Put an Electric Pokemon at the head of your group and dive into the ocean using the SURF move. The many swimmers will challenge you with Water Pokemon, so Raichu's Thunderbolt or Farfetch'd's Fly will take care of the enemy quickly. Once you reach dry land, you explore the caverns of Seafoam Island before you can continue onto Cinnabar Island.

Power Plant
Pokemon Found Voltorb, Magnemite, Magneton, Pikachu, Raichu (B), Electabuzz (R).
The Power Plant usually supplies power to the entire land, but today its grounds are empty. That's because the rare Pokemon Zapdos has made roost here and scared off the workers! Without power, no one can operate such important things as blenders and SNESs! To make matters worse, all sorts of wild Electric Pokemon have moved in and will attack anyone who dares enter! Your only hope to survive is to enter with a team of Rock or Ground based Pokemon. The entire plant is like a maze, but there is only one main path. You will find lots of items on the floor, but many are actually Voltorbs!

Zapdos Zapdos is one of the three rare Pokemon Birds and you only have one chance to catch it! Zapdos is at Level 50, and it is very powerful. Some of its attacks can take down a Pokemon instantly. Level 60 and above Rock or Ground Pokemon are your best bet. Wear the bird down and toss Ultra Balls to capture it! Putting it to sleep will definatly improve your chances.

Routes 19 & 20
Pokemon Found Tentacool
With Zapdos captured, you can return to Fuchsia City and head south to the beach. Put an Electric Pokemon at the head of your group and dive into the ocean using the SURF move. The many swimmers will challenge you with Water Pokemon, so Raichu's Thunderbolt or Farfetch'd's Fly will take care of the enemy quickly. Once you reach dry land, you explore the caverns of Seafoam Island before you can continue onto Cinnabar Island.

Seafoam Island
Pokemon Found: Seel, Slowpoke, Psyduck, Golduck, Horsea (R), Krabby (B), Zubat, Golbat, Shellder, Staryu, Slowbro, Kinger (B), Sedra (R), Dewgong
There are tons of Water Pokemon living in the deep sea caverns of Seafoam Island. You will also find boulders and dark holes. Use the Strength move to push the rocks into the holes, then jump in after them. The idea is to get the rocks to block the underground river. If you don't the current will be too strong and you won't be able to escape.







Articuno Articuno can be found in B4 and just like Zapdos will only appear once. He is very powerful at level 50. Use Sleep and Ultra Balls to capture it.

To escape the caverns, block the river with the rocks and then go up to B3. Climb ladder J and follow the series of ladder that lead to the exit.

Cinnabar Island is the leading force in Pokemon genetics. Unfortunatly, an experiemental Pokemon named Mewtwo has escaped and damaged most of the main lab mansion in the process. To make things worst, all sorts of Pokemon have escaped from their cages and are causing all sorts of mischief.
Pokemon Mart *Ultra Ball---------1200
*Great Ball---------600
*Hyper Potion-----1500
*Max Repel--------700
*Escape Rope------550
*Full Heal----------600
*Revive------------1500

Pokemon Labs Inside the lab, there are three doors. Door one holds three trainers who are willing to trade Pokemon. They will give you a Tangela, Electrode and a Seel for certain Pokemon, but don't you think you can capture these Pokemon elsewhere? Behind Door Two are Pokemon scientists who spout out Pokemon advice. Behind Door Three is a genetics engineer who is very excited about his Cloning Machine. He can clone two of three different kinds of Pokemon for you. The first Pokemon you can get depend on which Fossil you chose in Mt. Moon. If you got the Dome Fossil, the scientist can make a Kabuto. If you took the Helix Fossil, you will get and Omanyte. For the second Pokemon, bring along the Old Amber from the Pewter Museum and hand it over to get an Aerodactyl. In each case, you must leave the building then return for the cloning process to be complete.

Pokemon Lab Mansion
Pokemon Found Koffing, Weezing, Growlith (R), Grimer, Vulpix (B), Magmar(B), Ponyta





Much like the Power Plant, the Pokemon Lab Mansion has been abandoned, except for a few straggling scientists and daring Burglars. Fire and Poison Pokemon have moved in and will protect their new found home. To open the electric doors, flip the switches on nearby statues. To reach the basement, you must go up to the third floor and leap off the south edge. Follow the stairs down and explore the basement. You will find a Secret Key amid the rubble on the west side. Perhaps it unlocks something...

Cinnabar Gym
The leader of the gym is Blaine, a weird old man who specializes in Fire Pokemon. His gym is locked up tight, but with the Secret Key from the Mansion, you can enter. Beyond the entrance are more locked doors that can only be opened by defeating nearby trainers. Super Nerds and Burglars weild Fire Pokemon, so bring along plenty of Water Pokemon and Articuno if you have it. Its Ice Beam can deal a lot of damage to Fire Pokemon. Once you get past all the trainers, you will face Blaine.

Vs. Blaine Blaine is a real hothead and will brag about his Fire Pokemon. He sends out Growlithe, Ponyta, Rapidash and Arcanine, all in the range of Lv. 40-47. Charge in with high level Ice and Water based Pokemon. After you ice Blaine, he will hand over the TM 38 and the Volcano Badge, which boosts all of your Pokemon's Special Attacks.

Route 21
Pokemon Found Ratata, Raticate, Pidgey, Pidgeotto, Tagella, Tentacool
Ah, finally it's time to return home to Pallet Town. Surf up Route 21. You will run into some Swimmers and Fishermen, but it's nothing you can't handle. Be sure to check the grass field next to the ocean for a Tangela or two. However, when you reach home, you will hear that the Viridian Gym has reopened, and the Gym Leader has issued a challenge for all trainers! You journey is far from over!

Viridian Gym
Prepare for a challenge. Nothing is known about this Gym Leader, except he and his co-horts share a love of Rock and Fighting Pokemon. Navigate past the Conveyer Belts and fight the trainers until you reach the man behind all this, who is, to no real surprise...

Vs. Giovanni Giovanni was the Gym Leader of the Viridian Gym long ago, before he turned to crime and formed Team Rocket. Now he's back and he's betting that his Pokemon can crush yours. All his Rock Pokemon are at level 45-50 and his team consists of Rhyhorn, Dugtrio, Nidoqueen, Nidoking and Rhydon. If you caught Articuno and raised it up a few levels, its Ice Beam can make quick work of these troublemakers. After you defeat Giovanni, he will see how dedicated you are to Pokemon training and decide to disban Team Rocket so he can study the world of Pokemon. He will give you the Earth Badge, which ensures all your Pokemon will obey you.

Route 22
Pokemon Found Nidoran (Male), Nidoran (Female), Rattata, Spearow
You will find many low level Pokemon on this route as well as a few Poliwags in the pond. But before you can do much catching, Gary will show up yet again.

Vs. Gary Gary is back and talking smack. His Pokemon are in the range of Levels 47-53. He's packing a Pidgeot, Rhyhorn, Exeggcute, Gyarados, Alakazam, and his start Pokemon. Raichu and Articuno should stop this team cold.

Route 23
Pokemon Found Ekans, Ditto, Spearow, Fearow, Arbok, Sandshrew, Sandslash
If you've come down this way before, you may have been stopped because you don't have the right badge. Now that you have all eight, you can go all the way to Victory Road.

Victory Road
Pokemon Found Machop, Machoke, Geodude, Graveller, Zubat, Golbat, Onix, Marowak, Venomoth
Victory Road should have been named Rocky Road, cause you'll face some rocky challenges here. You must deal with wild Pokemon, Boulders and Secret Switches, not to mention some tough Cool Trainers. The Cool Trainers mostly pack Ground and Rock type Pokemon. Follow the maps below to find your way out of the mazelike caverns. Be sure to bring lots of Potion and a Pokemon with the Dig ability in case you get into trouble.





The Great Escape
First Floor: Push the boulder onto the switch to open the road block. Go down Ladder A.
Second Floor: Push boulder onto south switch. Follow the path and go down Ladder B.
Third Floor: Push the boulder above you west to the switch. Once you've activated the switch. Go back east and climb up the ledge. Follow the path south and then back east. Push the boulder near Ladder D down the hole. Jump down after it.
Second Floor: Push boulder you pushed down the hole west onto the switch. Climb up Ladder D.
Third Floor: Climb up ladder E
Second Floor: Exit!

Moltres Moltres is the last (?) of the legendary Flying Pokemon and it's a doozy. The Level 50 firebird is vulnerable to Water or Ice attacks, and keep in mind that even if you wear down its life bar, put it to sleep and use Ultra Balls, it can still break free.

Now that you have Moltres, it's time to face the Elite Four!

Indigo Plateau
Okay, champ in the making, this is it. The moment that decides if you are to be the Pokemon Champion of the World or just another lowly Pokemon Trainer. It's your last chance to rest your Pokemon and stock up on items before you face the Elite Four. Don't even think about taking on the Elite Four if your monster party is below Level 55. It may be wise to hold off for a while and raise their levels to the 60+ range. One last tip... when you face the Elite Four, you can't turn back until you've defeated them all, so this is the one case where saving after each battle is not such a good idea. If you come up against one of the masters and don't have the right Pokemon, you'll be able to reset and start again in the Pokecenter.

Pokemon Center/Mart
Ultra Ball------------------1200
Great Ball-------------------600
Full Restore---------------3000
Max Potion---------------2500
Full Heal-------------------600
Revive--------------------1500

The Elite Four You'll face the Elite Four one at a time, and remember, you can't leave until you've beaten them all, so be sure to have the right Pokemon!

Vs. Lorelei Lorelei is the Master of Ice Pokemon and has a Dewgong, Cloyster, Slowbro, Jynx and a Lapras, all in the Level 53-56 range. A high Level Raichu should shrug off these watery opponents with a single Thunderbolt each.

Vs. Bruno Bruno likes both Fighting and Rock Pokemon, and commands two Onixs, a Hitmonchan, Hitmonlee, and Machamp. A full grown Venusaur, using Razor Leaf attacks, will send Bruno's Pokemon back to the dojo.

Vs. Agatha Now it's starting to get rough. Agatha commands Ghost Pokemon, and no other Pokemon has an advantage over Ghost attacks. The best chance against her Level 56-60 Gengars, Golbat, Haunter and Arbok are fire and water attacks.



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