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- Rolling Invincibility -
While playing a game, hold L1 or R1 and jump to roll to either side. During
this time, Megaman will be momentarily invincible.

- Unlimited money -
Locate the garbage can and pop can on the ground near the Jetlad Bakery on the
Shopping Street. Then, kick the can into the bakery and speak to the woman
inside to receive $1,000. This may be repeated to collect an unlimited amount
of money.



- Game Shark Codes -

1 Infinite Zenny 800C1B2C 423F
800C1B2E 000F

2 Infinite Life 800B521E 00C4
Equipped Buster Parts Slot Position Modifier Codes

23 Have All Normal Items 800BE420 FFFF
800BE422 FFFF
800BE424 FFFF
800BE426 FFFF

24 Have All Special Items 800BE41C FFFF
800BE41E FFFF

25 Have All Special Weapons [Note 3] 800BE410 FFFF

26 Equipped Special Weapon Modifier [Note 1] 300B5322 000?

27 Equipped Special Weapon Always Active Modifier [Note 1] 300B5320 000?

28 None Event Based Special Items [Note 2] 800BE41C 03F7
800BE41E FFFF

29 Mega Buster Always Enabled 300BE321 0001

30 Infinite Special Weapon Power 800357FC D623
800D895E 2400
800D8B5E 2400
800D8BBE 2400

31 Invincible MegaMan 300B52C0 0001

32 Invisible MegaMan 300B52C1 001F

33 Cameleon Net Always Active 800BBD96 06BB

34 Defense Shield Always Active 800BBD94 031E

35 Infinite Health Boat & Airship 80100E02 2400

36 Air Walker D00C0C26 4000
800B51B8 0001

37 Mega Jump D00B52CC 4000
800B51D2 FA00

38 Walk Through Walls [Note 4] D004B464 0052
8004B466 10E0
D00B51B8 0201
8004B466 1000
D004B464 0052
8003C706 0441
D00B51B8 0201
8003C706 1000

39 Stop The Clock (Racing Mini-Games Only) 800BF520 007F

40 Enable Difficulty Selection 800C1B28 423F
800C1B2A 423F
800C1B2C 423F

41 Infinite Ammo-Splash Mines, Machine Buster & Spread Buster 800B56BA 0063

42 Infinite Ammo-Powered Buster 800B56C2 0063

43 Infinite Ammo-Blade Arm 800B56F2 0063

44 Infinite Ammo-Shield Arm 800B570A 0063

45 Infinite Ammo-Grand Grenade 800B56FA 0063

46 Infinite Ammo-Grenade Arm 800B56D2 0063
Quantity Digits to Accompany Character & Stage Modifier Codes
00 - Nothing
01 - Blaster Unit Omega
02 - Sniper Unit Omega
03 - Laser
04 - Sniper Range
05 - Turbo Battery
06 - Power Raiser Omega
07 - Range Booster Omega
08 - Turbo Charger Omega
09 - Blast Unit
0A - Sniper Unit
0B - Power Raiser Alpha
0C - Range Booster Alpha
0D - Turbo Charger Alpha
0E - Power Raiser
0F - Range Booster
10 - Turbo Charger
11 - Buster Max
12 - Power Stream
13 - Blaster Unit R
14 - Buster Unit Omega
15 - Omni-Unit Omega
16 - Auto Battery
17 - Sniper Scope
18 - Rapid Striker
19 - Gatlin Gun
1A - Omni-Unit
1B - Power Blaster R
1C - Power Blaster L
1D - Machine Gun
1E - Triple Access
1F - Buster Unit
20 - Rapid Fire
21 - Helmet
Quantity Digits to Accompany Equipped Special Weapons Modifier Codes
0 - Kick
1 - Mega Buster
2 - Machine Buster
3 - Powered Buster
4 - Drill Arm
5 - Grenade Arm
6 - Spread Buster
7 - Vacuum Arm
8 - Active Buster
9 - Blade Arm
A - Grand Grenade
B - Splash Mine
C - Shield Arm
D - Shining Laser


Note 1: These codes are to be used with have all Special Weapons code!

Note 2: I myself tested the code to give you all Special Items and it seems to mess up when you give the red crystal to Roll early in the game....also the citizen cards still don't work nor does the other crystal...so i made a code to give you the only special items that work early in the game! Just active code save it and turn the code off!

Note 3: Since Roll is the one that has to equip the weapons before you can even use them...i made the Equipped Special Weapon Modifier code to remedy that problem!

Note 4: With this code, if you go too far on the other side of a wall you may not be able to get back to a position to where you can go on.




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AJ Soto
Florida
United States

GokuHadoken@HotMail.Com

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