He is back in Marvel Vs Capcom 2! He is a hidden character this time. He was very popular in the origanal Marvel vs Capcom, they decided to put make him as a hidden character in MvC2. But he has a few new tricks.


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Moves
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Mega Buster
Fierce Punch (can be done in air)
Megaman fires a projectile at his opponent. If you hold down the Fierce Punch button, you can charge his mega buster just like in the platform game! You can then release a charged projectile which hits multiple times and is the size of Ryu's fireball! This is a very important move for Megaman, so get used to holding down that Fierce button!

Shoryuken
F, D, DF + P (can be done in air)
Megaman does a regular uppercut. He is surrounded by a blue aura when doing it. It does have some recovery time, so be careful about how you use it. It's just like Ken's and Ryu's Shoryuken.

Item/Weapon Change
On Marvel vs Capcom 2 for Dreamcast, its a little different. Just look down below this message to see how to get his weapons. This mobe calls down Fliptop, one of Megaman's friends. He will then pop out an item which Megaman can run up to get. He can then use the item.

Item/Weapon Use
D, DF, F + P
This motion will make Megaman use whatever weapon he has selected (if you didn't use the Item/Weapon Chnage during the match, the default is the Tornado Hold).

Megaball
D, DB, B + Low Kick
Megaman will drop a ball which can then be kicked. It will fly around the screen and rebound off of the walls 3 or 4 times. Not too useful.

Tornado Hold
F, FD, F + K
This move is great. Megaman will shot out a little cell towards the ground which will make a column of wind appear. The punch button used determins the distance the cell travles before releasing the wind. This move can OTG and is great at the end of a long combo.

Leaf Shield
D, DB, B + High Kick
Megaman will get a shield of leaves surrounding him. It will absorb one unblocked hit, and then will disappear. It also disappears after 7 seconds. The best part is, Megaman can throw the shield at an opponent if you press a punch button. It will hit 7 times! This is a great move to put at the end of a long combo.
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Super Moves
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Hyper Megaman
D, DF, F + PP (can be done in air)
MegaMan transforms into Hyper Megaman and shoots out a huge beam and also sends out all sorts of mechanical animals to attack the enemy. This a a good super whichi does good damage. Also, when Megaman is becoming larger due to his transformation, he will hit the opponent if they are close enough.

Rush Drill
D, DF, F + KK
Rush tranforms into a huge drill and Megaman jumps inside of him. He moves around and drills at the opponent's legs, and if you press UP, the drill will jump up too! Rush can't be hit out of this super and it does OTG, but it has terrible recovery time. Still, it is an excellent chipping super.

Beat Plane
D, DB, B + KK (can be done in air)
Megman's bird, Beat, transforms into a small plave and Megaman jumps into him. You can control Megaman's flight with the joystick. Pressing punch buttons makes Beat shoot out fireballs horizaontally and pressing the kick buttons make Beat shoot out bombs to the ground. This is an excellent super which does reasonable chipping damage. Really ram on those buttons for more damage!
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Misc. Info
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- Mega man can jump off walls! When you are against a wall, press Forward.

- Mega man has a slide kick! Press Down + Roundhouse kick.

- Mega Man's Taunt! LK and Start during a match.
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Combos
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5 Hit Tornado Hold Combo
LP, LK, D + HK, D, DF, F + LP
8 Hit Air Combo
LK, LK, HK, U + LP, LK, LP, LK, HP
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