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Walkthru's
Walkthru for red and Blue
Walkthru Continued
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Poke Ball-This ball will capture Pokemon weakened in battle.
Great Ball-This ball has a better chance of capturing Pokemon weakened in battle.
Ultra Ball-This ball will capture even stronger Pokemon than the Great Ball.
Safari Ball-You need this to capture Safari Zone Pokemon.
Master Ball-This ball will capture any Wild Pokemon.
Antidote-Cures poison
Burn Heal-Soothes Burns
Ice Heal-Heals frostbite
Awakening-Wakes up a dozing Pokemon.
Paralyze Heal-Heals paralyzed Pokemon.
Full Heal-Cures all conditions
Potion-Restores some of your Pokemon's HP (Health Points).
Super Potion-Restores more of your Pokemon's HP.
Hyper Potion-Restores more HP than Super Potion.
Max Potion-Completely restores HP.
Full Restore-Completely restores HP, and heals all conditions.
Revive-Revives a fallen Pokemon.
Max Revive-Revives a fallen Pokemon, and completely restores HP.
Rare Candy-Increases a Pokemon's level by one.
HP Up-Increases Pokemon's HP level.
PP Up-Increases Pokemons PP (Power Points) level.
Protein-Increases Attack Power.
Iron-Increases Defense.
Carbos-Increases Speed.
Calcium-Increases Special Ability.
X Attack-Increases Attack during a battle.
X Defend-Increases Defense during a battle.
X Special-Increases Special only during battle.
X Speed-Increases Speed during battle.
X Accuracy-Increases Accuracy in a battle.
Guard Special-Disables enemy Pokemon's Special Attack.
Dire Hit-Increases your Pokemon's attack in battle.
Bicycle-Use this to travel quickly.
Escape Rope-Use this to escape a cave.
Repel, Super Repel, Max Repel-Keep weak Pokemon from attacking.
Poke Doll-A popular doll, can distract other Pokemon
Town Map-Map of the entire land
Silph Scope-Allows you to see Ghost Pokemon.
Poke Flute-Wakes up a sleeping Pokemon.
Old Rod, Good Rod, Super Rod-Use these to catch Water Pokemon.
Old Rod-Point it out to sea, and use. Can only catch one monster. Can only catch monsters that are at L. 5.
Good Rod-Used to catch only two types of Pokemon. Can only catch monsters that are at L. 10.
Super Rod-Used to catch various water pokemon. Depends on where you fish. Will catch all monsters in that pond or lake, and can catch monsters that are at L. 15.
Item Finder-Helps you find hidden items.
Exp.-All Shares Experience with Pokemon that didn't fight.
Coin-Use these at the Game Corner.
Coin Case-Holds up to 9,999 Game Corner Coins.
Gold Teeth-Give it to the Warden in Fuchisa City and receive something
Nugget-Sell this for 5000
Soda Pop-Restores some HP in battle.
Lemonade-Restores a lot of HP in battle.
Cruise Ticket-Allows you to board the St. Anne
Lift Key-Works the Elevator in Celdaon City
Card Key-Opens sealed doors in the Silph Co. Building
Secret Key-Opens Blaine's GYM in Cinnabar Island
Fire Stone-Causes Fire Pokémons to transform.
Thunder Stone-Causes Electric Pokémons to transform.
Water Stone-Causes Water Pokémons to transform.
Leaf Stone-Causes Grass Pokémons to transform.
Moon Stone-Causes Mysterious Pokémon to transform.
Helix Fossil-Makes Omanyte
Dome Fossil-Makes Kabuto
Old Amber-Makes Aerodactyl
Badges
Boulder Badge (Win From Brock) Flash Ability/Increases Power a little.
Cascade Badge (Win From Misty) Cut Ability/Level 30 Pokemon obey you.
Thunder Badge (Win From Lt. Surge) Fly Ability/Increases Speed a bit.
Rainbow Badge (Win From Erika) Strength Ability/Level 50 Pokemon obey you.
Marsh Badge (Win From Sabrina) Level 70 Pokemon obey you.
Soul Badge (Win From Koga) Surf Ability/Increases Defense a little.
Volcano Badge (Win From Blaine) Increases Special a little.
Earth Badge (Win From Giovanni) All Pokémon obey you! |
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