About this Site
Create your own website today!
Update your website
Vote for this Site
Visit My Chat Room
Popular Popups
Jukebox
Message Board
Classified Ads
Statistics
Refer This Site
To A Friend
Home

Cards
Cards
Base Set
Jungle
Fossil
Team Rocket
Decks
Zap
Overgrowth
Brushfire
Blackout
Water Blast
Power Reserve
Club
Battles
Battles
Codes
Games
Codes
Gameshark
Gameshark
Games
Blinky 3
Blinky 3
Story
Game Boy
Gold and Silver Versions
Red and Blue Versions
Nintendo 64
Pokemon Snap
PC
Blizzard Games
Indiana Jones Fate of Atlantis
Playstation
Playstation 2
Super Nintendo
Earthbound
Donky Kong
Super Mario World
Super Mario RPG
Links
Clubs
Web Ring
Links
Links
Our Sites
Very Sad
Music
Hip-Hop
Will Smith
Sugar Ray
LFO
Pop
Backstreet Boys
Britney Spears
N sync
Christine Agulra
98 degress
Rock
Smash Mouth
Venga Boys
Citizen King
TLC
Offspring
top songs
Top Songs Of the Week
Pokemon
Clubs
The Club
Games
Game Items
Pokemon
Walk Through
Pokemon Of The Week
Turtle Talk
Songs
Star Wars
Star Wars
Episode One
comics
Comics
The Electric Tale Of Pikachu
pics
Pokemon
Adopted Pokemon
Adopt Poke
Adopted Pokemon 2




SUPER MARIO RPG



  NEW! Poetry and Doll Maker with Galleries!     [Learn About Our Ecommerce]
Graphics Gallery!








==================================================================
Super Mario RPG: Legend of the Seven Stars FAQ Version 1.4
By: MetroidMoo (MetroidMoo@aol.com)
Last Updated: 8/8/99 (FINAL UPDATE)
The latest version of this FAQ can always be found at GameFAQs
(www.gamefaqs.com)
==================================================================

Contents:
1)Updates
2)Characters
3)Walkthrough
4)Enemy/Psychopath List
5)Items
6)Shops
7)Weapons/Armor/Accessories
8)Secrets/Weird Sights
9)Mini-Games
10)Credits
11)Contact

===========
1) UPDATES
===========

1.4:
- Revamped the layout
- Ran the FAQ through a spell-checker
- Added "Author's Note"
- Added "Shops" section

1.2:
- Added "Enemy/Psychopath List" Section
- Fixed Layout

1.0:
- FAQ Release

*AUTHOR'S NOTE*
I updated this FAQ because I forgot some things add, and it needed to
be fixed up so it'll look better.

==============
2) CHARACTERS
==============
This section contains info on the characters and their abilities.

-----
Mario
-----
The main character and hero of the game. You must always have him in
your party throughout the entire game. Mario is a fairly good fighter,
armed with his Lazy Shell, he can cause some major damage! Also his
Jump specials are very effective if you can time it right. So, he's
basically balanced in attack and specials.

Weapons w/ Timed Hits:
Punch - Press A before you hit the enemy for another punch.
Hammer - Before he swings the hammer, hit A for another hit.
Shell - Just before the shell hits his foot, press A.

Specials:
Jump (3 FP) - Jumps on an enemy. Hit Y before hitting for more damage.

Fire Orb (5 FP) - Throws fireballs at an enemy. Press Y rapidly to
throw more.

Super Jump (7 FP) - Jumps multiple times on an baddy. Press Y before
landing to execute another jump. If you can keep timing this
correctly, you can practically jump forever!

Super Flame (9 FP) - Throws larger fireballs at an enemy. Press Y
rapidly to throw more of them.

Ultra Jump (11 FP) - Just like Super Jump, but it jumps on a random
enemy.

Ultra Flame (14 FP) - Just like Super Flame, but it has larger
fireballs and randomly hits an enemy.

------
Mallow
------
Supposedly a "frog", Mallow was raised by Frogfucius. Later on, he
learns a terrifying secret about his past. His weather-related
Specials are very useful throughout most of the game. And he can read
an enemy's current HP which can help you decide which attack you
should use. Mallow isn't really much of a fighter, but he really
shines with his special attacks!

Weapons w/ Timed Hits:- Like Mario, hit A before hitting for another
punch.
Stick - Press A before swinging the stick for another hit.
Cymbal - Just before come together for some more 'music'!

Specials:
Thunderbolt (2 FP) - Hits all enemies with thunder. Hit Y before
ending to cause more damage.

HP Rain (2 FP) - Restores HP of an ally. Press Y before ending to
recover more HP.

Psychopath (1 FP) - Read an enemy's current HP and what they are
thinking. Press Y when the cloud appears to read their thoughts.

Shocker (8 FP) - Big bolt of lightning hits an enemy. Press Y when
hits to cause more damage.

Snowy (12 FP) - A big snowman appears on all enemies. Rotate the
Control Pad to create more damage.

Star Rain (14 FP) - A giant star hits all enemies. Press Y before it
hits so the star bounces on the enemy again.

----
Geno
----
Coming from "above", Geno takes control of Gaz's doll. He is helping
Mario collect the Star Pieces so he can repair the Star Road. His base
strength is pretty high, and a few of his specials are quite useful.

Weapons w/ Timed Hits:
Punch - Like the others, hit A before punching.
Gun - Press A before firing for more damage.

Specials:
Geno Beam (3 FP) - Fires a beam of energy at an enemy. Hold Y until 3
stars appear for more damage.

Geno Boost (4 FP) - Very useful! Boosts attack power of an ally, hit Y
after the arrows disappear to boost defense.

Geno Whirl (8 FP) - Time it right and normal enemies take 9,999 HP
damage! Of course, it doesn't work against bosses. :(

Geno Blast (12 FP) - This attack works well against undead baddies.
Hold Y until 3 stars appear to cause more damage.

Geno Flash (16 FP) - Another cool attack with a light show! Do the 3
stars thing again for more damage.

------
Bowser
------
Can it be!? Bowser is fighting with Mario! Bowser lets the team "join"
his Koopa Troop so he can get his keep back from Smithy. Bowser is a
strong fighter, but he has the lowest magic power, so you don't use
his Specials very much. Equipping him with the Jinx Belt makes him an
even better because it boosts attack power.

Weapons w/ Timed Hits:
Claw - Hit A before swiping at an enemy for another hit.
Chomp - Just before throwing it, hit A.
Hurly Glove - Press A before picking up the doll.

Specials:
Terrorize (6 FP) - Big Boo comes and can cause Fear to some enemies.
Rotate the pad for higher chance of success.

Poison Gas (10 FP) - Toxic gas appears on the enemies and can cause
Poison. Rotate the Control Pad for a higher chance.

Crusher (12 FP) - A sharp piece of rock appears under an enemy. Press
Y before it appears for more damage.

Bowser Crush (16 FP) - A giant Mecha Koopa stomps on all enemies. Hit
Y rapidly for more damage.

---------
Toadstool
---------
The princess from Mushroom Kingdom decides to join Mario on his quest.
She is very good to have in battle because of her healing specials.
Her attack power is pretty low, so give the Lazy Shell armor to boost
her defense.

Weapons w/ Timed Hits:
Glove - Press A before slapping for another hit.
War Fan/Parasol - Press A before swinging for another hit.
Pan - Before swinging, press A for ANOTHER hit! (Bet you didn't know
that! :)

Specials:
Therapy (2 FP) - Restores HP/Status of an ally. Press Y before it ends
for more HP.

Group Hug (4 FP) - Same as Therapy but on all allies! The healing
amount is slightly lower than Therapy though.

Sleepy Time (4 FP) - Puts some enemies to sleep. Rotate the pad for a
higher chance.

Come Back (2 FP) - Revives and restores 1/2 HP of fallen ally. Press Y
when the star hits the character for full HP.

Mute (3 FP) - Can Mute enemies. Rotate the Control Pad for a longer
effect.

Pysch Bomb (15 FP) - Press Y rapidly to drops tons of bombs on all
enemies!

===============
3) WALKTHROUGH
===============

-------------
Bowser's Keep
-------------
Make your way through the keep until you reach the room filled with
Terrapins. Jump and dodge you way through them, and at the door you
fight four of them. One punch is enough to take one out, so you
shouldn't have much problems. In the room with the chandeliers, you
can find Bowser and the Princess tied up. When you fight him, aim for
the chain called Kinklink. Hit it a few times and it will lose grip of
the chandelier. Just when Mario is about to get the Princess, a giant
sword appears and lands in the keep! This sends Bowser and Toadstool
in different directions. Mario ends up back at his house...

-----------
Mario's Pad
-----------
Talk to Toad and save your game before revisiting Bowser's Keep. The
giant sword that landed in the keep destroys the bridge! Now what will
Mario do? Go back to his house and talk to Toad. He mentions that you
should visit the Chancellor at Mushroom Kingdom. Go to the exit and
Mario bumps into Toad. He teaches you about Items and Timed Hits and
he gives you 4 Mushrooms. Exit the area and head to Mushroom Way.

------------
Mushroom Way
------------
This is a good area to practice your skills in battle. Along the way,
you can find Toad trapped by an enemy. Free him by fighting the enemy
and doing so gets you a reward. If you need to rest, visit Mario's
house. At the end of the area, Toad is trapped by the Hammer Bros.
Before fighting them, build your levels to 2 or 3 and then take them
on!

*********************************************************************
BOSS: Hammer Bros. HP: 50

You face two of them. Two Jump specials can take one out, so use them
one of 'em. The remaining Brother will use "Valor Up" which increases
his defense. Use any FP leftover on the Jump attack, then bash him
with normal ones. If your HP gets low, use a Mushroom.

EXP: 6 Coins: 20 Items: Flower Jar
*********************************************************************

Once you defeat them, a Hammer is left on the ground. Equip it to
boost Mario's attack by 10, then head into the kingdom.

----------------
Mushroom Kingdom
----------------
When you enter here, go to the Item Shop for some things and talk to
the people. Then go to the castle where Toad is waiting for you and
follow him to the Chancellor. The Chancellor gives you a Map and tells
you to go to the vault. Talk to the guard and he teaches about Coins,
Flower Points, and Mushrooms found in treasure boxes. Exit the castle,
and a crocodile steals a coin from someone. Talk to the person he
stole it from to find out that it's Mallow from Tadpole Pond. Mario
joins him to get the coin back from Croco. Go to the shop, and get the
armor for Mallow. Then talk to the guard who keeps jumping. He says he
saw the person who stole the coin and then Croco runs out of the
kingdom. Go and follow him to Bandit's Way.

------------
Bandit's Way
------------
You chase Croco throughout this area. This is the first area where you
use this level up trick! Go where there is a star in a treasure box,
but don't use it. Save before using it, then you can open the box and
get the star. Once you are done using the star, die in battle. Then
you appear back where you saved, but with all your levels and EXP!
Also the star will still be in the box. So you can do this as much as
you like. Use the trick here until your levels are at least 4. In the
last area, Croco goes into hiding. Sneak up behind him three times and
you fight him.

*********************************************************************
BOSS: Croco HP: 320

He has a weakness to fire, so use Mario's Fire Orb to cause some
damage. When you hit him with fire, he doesn't attack for a turn or
two. Have Mallow stay in Defend and have him heal, and use items when
needed. His bomb attacks cause 10+ damage, so watch out! When his HP
is low, he uses "Weird Mushroom" which recovers 60 HP. Eventually,
Mallow punches Croco and gets the coin back.

EXP: 8 Coins: 10 Items: Flower Tab
*********************************************************************

Mallow now has his Frog Coins back! You also find a Wallet left behind
by Croco. Hop on the Warp Trampoline and go to Mushroom Kingdom.

----------------
Mushroom Kingdom
----------------
When you get back, a dark cloud has appeared the area and Shysters are
scaring everybody! Defeat the Shyster chasing the man near where you
came in and give him his Wallet. He gives a Flower Tab in return. For
another Tab, enter the house to the far left from where you came in
and beat the Shysters inside. The family gives you the item. After
eliminating the Shysters, go into the castle. Save Toad and he goes
into the next room. Beat the enemies there and next room after that.
Then you get another Flower Tab and he tells you that the Chancellor
is still in the throne room! Go back to the Vault and take the items
there. Go into the nearby room and talk to the person there. He gives
you a Wake Up Pin. Now, build your levels to about 5 or 6 and then
head to the throne room. There you meet Mack which is the person
causing the havoc around here. Since he doesn't want you to stop him,
you have to deal with him!

*********************************************************************
BOSS: Mack / Bodyguard HP: 480 / 30

This guy isn't that hard. Use Mallow's Thunderbolt to get rid of his
minions for a little while, then have Mario use Super Jump on him once
if you have it. Have Mario do regular attacks while Mallow heals/uses
items. His Bodyguards come back eventually, but now as soon you get
rid of them, they come back so just ignore them.

EXP: 12 Coins: 20 Items: None
*********************************************************************

Once you beat him, you get a Star Piece which you learn more about
later. Mallow suggests going to his Grandpa in Tadpole Pond, but first
head back to the Item Shop to get the item Mallow wanted earlier with
his Frog Coin. Then leave and head to Kero Sewers.

-----------
Kero Sewers
-----------
This area introduces swimming and using pipes. Enter the pipe and save
your game. This area is confusing, so listen carefully. From the Save
Block, go into the nearby pipe in that room. From that one, go down
and enter the pipe there. From there, go right and jump over the Rat
Funk that's on the ledge and enter that pipe. In that room, hit the
"!" Switch to drain the water. Go back through the pipe you came and
enter the pipe that was underwater. Now you should be in the area that
was above the "!" Switch. Enter that pipe and you land right in front
of Belome. Before fighting him, build your levels to about 7. If you
search the pipe near the underwater one, you can find a treasure box
with enemy in it called Pandorite. Beating him will get you a Trueform
Pin which will help against Belome. Equip the pin with Mario, and go
fight Belome.

*********************************************************************
BOSS: Belome HP: 500

Beat him like the other bosses. He's weak to Thunder, so use as much
as you can. At one point in battle, he uses the "S'crow Funk" attack
which turns Mario into a scarecrow if you don't have the Trueform Pin
equipped! Then he swallows Mallow, turning the battle into a one-on-
one fight. Use Mario's normal and special attacks and use a Mushroom
if his HP is low. Eventually, he spits Mallow back out, ending the
battle.

EXP: 15 Coins: 40 Items: None
*********************************************************************

When you beat him, water comes gushing out...sending the team into the
Midas River mini-game. Two caves on the waterfall contain a Flower in
them. After completing the waterfall, you go the barrel jumping event.
You don't need to collect a lot of coins for now, but you can if you
want. For more info on this mini-game, check out the "Mini-Games"
section. After beating that, the guy there gives you a Noknok Shell,
so equip it now and head to Tadpole Pond.

------------
Tadpole Pond
------------
Go straight ahead and step on the stone block to talk to the tadpole.
Then Frogfucius comes. Go across the pond to his sanctuary and talk to
him. He explains about what happened at the keep earlier and about
someone named Smithy who causing the trouble around the world. Then he
says that Mallow isn't a tadpole and now he must search for his real
parents. Afterwards, talk to him again and hand over the Cricket Pie
from the Mushroom Kingdom. He gives you Mallow's first weapon, the
Froggie Stick. Before you go, head over to right to visit Melody Bay.
Toadofsky needs your help with his music, so play this tune :

--------------------------------------
O
----------------O-------O-------O-----

-------O------------O-------O---------

---O----------------------------------

--------------------------------------

Playing this melody will get an Alto Card, which can get you more
items in the Juice Bar in this area. Now leave and go to Rose Way!

--------
Rose Way
--------
In the first area you use the yellow tiles to move around. Going to
the upper-left area, you can get a Frog Coin in a Treasure Box. Use
the tiles to go to the upper-right area. After passing through there,
use these tiles to get to the lower-right section. Here you can find
Shyguys on top of Treasure Boxes. Four of them contain 5 coins while
the other one has a mushroom in it. If you exit and come back to this
section, the chests are refilled! In the next area, you find Bowser
and his Koopa Troop. Bowser can't get back into his castle, but he's
trying to find a way. Continue on and enter Rose Town.

---------
Rose Town
---------
Looks like someone is busy shooting arrows at the townspeople. But
these arrows freeze the person they hit! Enter the Inn to find a kid
playing with his toy Mario, Bowser and Toadstool dolls. Mario decides
to play with him. Gaz ends up shooting Mario with the gun from the
Geno doll, causing Mario to collapse and waking up in bed. Meanwhile,
a spirit takes control of the Geno doll and leaves the town. Gaz says
he saw Geno go into Forest Maze! Before you go, visit the shops and
buy some supplies. In the corner of the town, a man is left out of his
house. Jump on his head and go in the house and hit the "!" Switch. If
you want, you can take the 2 Flowers in the boxes. The man tells to go
Left, Left, Straight, Right in the "maze" area of the forest. Now exit
and go to Forest Maze.

-----------
Forest Maze
-----------
Throughout this area are Mushrooms, you can pick up some to use in
upcoming battles. But some come to life and attack you! Here's another
neat trick. When you enter here, go to the first Wiggler. If you can
jump on him 10 times (Not in battle), you get one Frog Coin along with
10 coins! Keep going through the forest until you reach an area with a
bunch of tree trunks. Enter the one at the far end and jump on the
sleeping Wiggler. Now you have access to another area. Keep going
until you reach a Save Block. Now save your game and enter the maze
area. If you follow the directions you were told at Rose Town, you can
find a hidden entrance to a treasure room. BUT follow the directions
from Mario's perspective! For more info on it, check the "Secrets"
section.

PLEASE VOTE ON THE TOP LEFT CORNER
http://www.maxpages.com/pokeness
HI http://www.maxpages.com/jeff2000 HI
http://www.maxpages.com/mew101
http://www.maxpages.com/togapy2000
Fax NOT TELLING

ERan12@aol.com

Domain Lookup
         www..
Get www.yourdomainofchoice.com for your site with services!




.

Page Updated Mon Aug 30, 1999 9:11am EDT