*NEW BARK TOWN
^Trainers: None
^Wild Pokemon: None
^New Bark Town Walkthrough: The first thing that happens in Pokemon Gold or
Silver is a window popping up. This window will ask you what time of the day it
is. It will also say if it is (during Pokemon Gold and Silver) in the morning,
during the day, or at night. The game will then proceed to ask you if it is
Daylight Savings Time, and what day of the week it is.
Professor Oak will now explain to you many of the aspects of the Pokemon
universe. I advise you play close attention. You will then be asked what your
name is. Enter your name, and then you will appear on the second floor of your
house, just as you did in the original Pokemon game. Go down the staircase, and
talk to your mom before leaving. She will give you your PokeGear now that it is
back from the repair shop.. Then, leave your house, and proceed to Professor
Elm's laboratory. Professor Elm will supply you with your first Pokemon, and he
will send you on to Cherrygrove City.
The three Pokemon you can choose your first Pokemon from are Chikorita,
Cyndaquil, and Totodile. Chikorita is a grass type, and it is the best for
beginners. Cyndaquil is a fire type. It can be hard to use at first, but it will
help you a lot at the gym in Olivine City. Lastly, there is Totodile, the water
type. I chose Totodile. He can help you out a lot in the beginning, and his
final evolution, Feraligatr, is the best of the three. Plus, your rival will
have the least advantage on you throughout the game, going by your starting
Pokemon, if you select Totodile.
You will be going to Cherrygrove City to get a mysterious item from Mr. Pokemon.
Mr. Pokemon lives in a house just north of the city. Hurry there at once.
*ROUTE TWENTY-NINE
^Trainers: Four
^Morning Wild Pokemon: Sentret, Pidgey, Rattata
^Wild Pokemon found during the day: Sentret, Pidgey, Rattata
^Wild Pokemon found at Night: Hoothoot, Rattata
^Route Twenty-Nine Walkthrough: This path is pretty straight forward. Later on
in Pokemon Gold or Silver, you will be able to cut down some bushes to make your
path easier. But, since you cannot this early in the game, You will basically
have to turn north about a third of the way through the path. You will have to
double back on your path a little bit, heading east. But, soon enough, you will
have gone as far north as you possibly can. Then, head west, until you see some
paths south. Take them, and you will end up on a road. The short road will lead
you directly to Cherrygrove City. Do not run away from battles. Your Pokemon
needs the experience. Battle all of the time, until your Pokemon is at very low
health.
*CHERRYGROVE CITY
^Trainers: None
^Wild Pokemon found Surfing or Fishing: Tentacool, Krabby
herrygrove City Walkthrough: As soon as you enter the city, head straight for
the Pokemon Center. Your starting Pokemon, whatever you chose, will need
healing, especially if you battled on your way there like you were supposed to.
Go west through Cherrygrove City about two thirds of the way. You will see a
path heading north. Take it. You will soon come to a house. The guy inside
explains Fruit-Bearing Trees. If you want to know some more, talk to him.
Otherwise, just grab the berry from next to his house, and head through the tall
grass along the water north.
*ROUTE THIRTY AND MR. POKEMON'S HOUSE
^Trainers: Zero
^Wild Pokemon found in the Morning: Ledyba, Kakuna, Caterpie, Metapod, Pidgey,
Weedle
^Wild Pokemon found during the Day: Pidgey, Weedle, Kakuna, Metapod, Caterpie,
^Wild Pokemon found at night: Hoothoot, Rattata
^Route Thirty Walkthrough: Just head straight north from the tall grass along
the lake. You should pretty much run into a sign. That sign says "Mr. Pokemon's
House-Straight Ahead!" If you do not find this sign, you are not going the right
way. At the sign, the road divides in two. Do not take the path heading west,
take the path heading north. This path divides in two as well, but it does not
matter which path you choose. The path that seems to be heading west has a
little bit less tall grass, and it seems to be a little bit shorter, though.
Before entering Mr. Pokemon's House, grab the Psncureberry. Then go inside.
Professor Oak will be there as well. Talk to Mr. Pokemon, and you will receive a
Pokemon Egg. Talk to Professor Oak, and you will receive your Pokedex. Do not
worry! All of the Pokemon you have seen already, are already in the Pokedex.
With this, you can return back to New Bark Town to give Professor Elm the egg.
*THE RETURN TO NEW BARK TOWN
^Trainers: Whichever ones you missed the first time through
^Wild Pokemon found in the Morning: See earlier lists
^Wild Pokemon found during the Day: See earlier lists
^Wild Pokemon found at Night: See earlier lists
^The Return to New Bark Town Walkthrough: I really do not think you need a
walkthrough for this section, but it is part of the game so I am including it.
Go back to Cherrygrove City the way you came. Heal your Pokemon there. You will
notice that in the store you still cannot purchase Poke Balls. That is the
reason that I have yet to include the shop information for Cherrygrove City.
There actually is one important thing that happens on your return trip. After
you heal your Pokemon, and when you try to exit the town, you will encounter the
person who you viewed staring into Professor Elm's Laboratory when you left New
Bark Town the first time. He will challenge you to a battle. The Pokemon that he
has depends completely on which Pokemon you chose as your starting Pokemon. If
you chose Totodile, his Pokemon will be Chikorita. If you chose Chikorita, his
Pokemon will be Cyndaquil. And if you chose Cyndaquil, his Pokemon will be
Totodile. At this point in the game, the fact that his Pokemon should have an
advantage over yours means nothing. Because, he will not have an attack that
uses his element. Since his Pokemon is at Level Five, you have nothing to worry
about. Just equip a Berry on your Pokemon before the battle, and make sure it is
at least at Level Seven before trying to enter Route Twenty-Nine from the
Cherrygrove City side.
Then, after the battle, proceed back through Route Twenty-Nine to New Bark Town.
Deliver the Pokemon Egg to Professor Elm, and you will receive your first five
Poke Balls. You also have the opportunity to name your rival while you are in
New Bark Town.
*THE RETURN TO CHERRYGROVE CITY
^Trainers: Whichever ones you missed the first and second times through
^Wild Pokemon found in the Morning: See earlier lists
^Wild Pokemon found during the Day: See earlier lists
^Wild Pokemon found at Night: See earlier lists
^The Return to Cherrygrove City Walkthrough: As this is a return trip, like the
section before it, and the Routes you will be traveling are already covered
above, this will be a fairly brief section. Travel through Route Twenty-Nine to
Cherrygrove City. Now that you have five Poke Balls, take advantage of them. Be
sure to catch a Sentret, a Rattata, and a Pidgey if you are playing in the
Morning or during the Day. If you are playing at night, pick up a Hoothoot and a
Rattata. Either way, when you play again in the opposite time periods, you will
have to be sure to pick up which ever of these four Pokemon you cannot catch
now.
I will now inform you of what the Poke Mart in Cherrygrove City can provide you
with.
You can buy a(n)...
Potion for 300
Antidote for 100
Parlyz Heal for 200
Awakening for 250
Poke Ball for 200
*ROUTE THIRTY-ONE
Trainers: Four
Wild Pokemon found in the Morning: Ledyba, Bellsprout, Kakuna, Caterpie,
Metapod, Pidgey, Weedle
Wild Pokemon found during the Day: Pidgey, Weedle, Kakuna, Metapod, Caterpie,
Bellsprout
Wild Pokemon found at night: Hoothoot, Bellsprout, Spinarak, Rattata
Route Thirty-One Walkthrough: To get to Route Thirty-One, begin by taking the
same path as you did to Mr. Pokemon's House. Find the small lake, and
walkthrough the tall grass along side of it. Now, instead of taking the northern
fork in the road, take the western fork. If you took this fork before you
completed Professor Elm's errand, you would be unable to pass through because
four trainers would be blocking your path. Now, however, the road is free for
you to walk through.
The four trainers on the route should be a cakewalk. Wade is the hardest, but
only because he has four Pokemon. You could easily have six, especially if you
are playing Pokemon Silver. The trainer's Pokemon on this route range in level
from two to four, so you have no reason to be quaking in your boots.
The route itself could, perhaps, be the easiest and most straight forward in the
game. Basically, you just walk due north. There are some walls that force you
off the road to walk through some tall grass, but you really do not have to
worry about getting lost like you will later in the game.
You will eventually have gone as far north as you can. Once you reach that point
(You will know you have reached it, because there will be a lake.) turn south,
and hop over a wall, then turn westward, dodge a few more walls, and head into
Violet City.
*VIOLET CITY
^Trainers: None
^Wild Pokemon found Surfing or Fishing: Magikarp, Poliwag, and Poliwhirl
^Wild Pokemon found in Sprout Tower in the Morning: Rattata
^Wild Pokemon found in Sprout Tower during the Day: Rattata
^Wild Pokemon found in Sprout Tower at Night: Rattata and Gastly
^Violet City Walkthrough: There is not a whole lot to do in Violet City, except
head straight for the gym. But, for sure, you should visit Earl's Pokemon
Academy. Earl is standing near the entrance to the Violet City gym. Go and talk
to him, and you will receive a tour of his Pokemon Academy. You can learn some
great stuff about Pokemon there. Also, you must pay a visit to Sprout Tower.
Although it does not really matter if you do that before or after you battle
Falkner at the gym, you should do that before leaving Violet City.
Once you enter sprout tower, you will have to defeat the Seven Sages of Sprout
Tower. All of the sages use at least one Bellsprout in their party. Many of then
use three. Once you battle your way to the third floor, walk down the path. You
will see the Elder Sage scolding your rival. Then, you must defeat the Elder
Sage in battle to earn the HM 05...Flash. Flash is used for illuminating dark
caves.
Also, when you return to Violet City after earning the Surf HM, make sure to
surf across the lakes in town. Across one you will find a PP Up, and across
another, a Rare Candy. Those are two very valuable items, that you should save
in your PC until you really need them. Make sure to trade a Bellsprout for an
Onix before leaving Violet City. That Onix will be an important team member at
the next gym.
I will now inform you of what the Poke Mart in Violet City can provide you with.
You can buy a(n)...
^Potion for 300
-Antidote for 100
^Parlyz Heal for 200
-Awakening for 250
^Poke Ball for 200
^Escape Rope for 550
^X Defend for 550
^X Attack for 500
^X Speed for 350
^Flower Mail for 50
*THE VIOLET CITY GYM
^Trainers: Two
^Wild Pokemon: None
^The Violet City Gym Walkthrough: This is a gym I never thought I would see. A
Flying Type Pokemon gym. Inside this gym's walls, you will find the easiest of
all of the gyms. If your starting Pokemon is past Level Twelve (which it really
should be) you will be able to easily defeat his Level Seven Pidgey and Level
Nine Pidgeotto. And if, for some reason, your starting Pokemon fails, you should
use your Sentret, which should be at least at Level Seven, to combat these
Flying Pokemon.
After the battle you will receive the Zephyr Badge. The Zephyr Badge raises all
of your Pokemon's attacking strength, and it allows you to use HM 05, better
known as Flash, outside of battle. You will also receive TM 31. TM 31 is Mud-
Slap, an attack that lowers your opponent's accuracy while causing damage. And,
lastly, you will receive a phone call from Professor Elm. His assistant is in
the Pokemon Center. You need to go meet him.
Once you get to the Pokemon Center, deposit your weakest Pokemon, whichever that
may be, in the PC. Then, go talk to Professor Elm's assistant. He will give you
the Pokemon Egg. He explains to you that the Pokemon Egg can only hatch if it is
with active Pokemon, and that you are the only one they trusts. So, until it
hatches, which should be about in Goldenrod City, you are only able to use five
Pokemon. So, after this, head off south along Route Thirty-Two, which, I
believe, is the longest route in Pokemon Gold and Silver!
FALKNER'S POKEMON
Level Seven Pidgey
Level Nine Pidgeotto
VIOLET CITY GYM REWARDS
Ability to use HM 05-Flash outside of battle.
Zephyr Badge: Raises all of your Pokemon's attack statistic.
TM 31-Mud-Slap: Causes damage and reduces your opponent's accuracy.
*ROUTE THIRTY-TWO
^Trainers: Eight
^Wild Pokemon found in the Morning: Bellsprout, Ekans, Hoppip, Mareep, Rattata,
Zubat
^Wild Pokemon found during the Day: Bellsprout, Ekans, Hoppip, Mareep, Rattata
^Wild Pokemon found at Night: Bellsprout, Ekans, Hoppip, Mareep, Wooper, Zubat
^Wild Pokemon found by Surfing or Fishing: Magikarp, Quagsire, Tentacool,
Tentacruel
^Route Thirty-Two Walkthrough: The way you want to be heading at this point in
the game is due south. Make sure to pick up a Mareep while you are here. If you
are playing Silver, you should pick up an Ekans as well. Wooper is a good
addition if you happen to be walking through Route Thirty-Two at night, but
Wooper is not worth going out of your way to find.
Despite the large number of trainers on the route, you should not have any
problem with them. Most of them are very easy. The trainer most apt to give you
problems is Peter. Also, if you started with Cyndaquil, Henry will be fairly
difficult with his two Poliwag line-up.
Near the end of the route there is a Pokemon Center. This Pokemon Center will
make your life much easier. Enter it, and heal your Pokemon. Then, talk to the
fisherman inside. He will give you an Old Rod. Now would be a very good time to
save. Union Cave can be a big pain. Chances are you will be returning to Route
Thirty-Two more than once later in the game. You can get TM 05, which teaches a
Pokemon the attack 'Roar' later, as well as getting the Poison Barb every
Friday, and having some worthwhile Pokemon to surf around for.
*UNION CAVE
^Trainers: None
^Wild Pokemon found during the Morning, Day, and Night: Geodude, Onix, Rattata,
Sandshrew, Zubat
^Wild Pokemon found by Surfing and Fishing: Goldeen, Magikarp, Quagsire,
Seaking, Wooper.
^Union Cave Walkthrough: Very soon this will turn into one of your least
favorite places in Pokemon Gold and Silver. Currently, though, it is easy enough
for you. Basically, you walk down a winding path that's final destination is due
south of where you began. You will see a ladder about three fourths of the way
through Union Cave. Do not take it. That will just lead you to a room that
requires the Surf HM to get around with, and you do not have that HM, so do not
even bother. Just continue to the exit, where you are greeted into the sunlight
by Route Thirty-Three.
*ROUTE THIRTY-THREE
^Trainers: One
^Wild Pokemon found in the Morning: Ekans, Hoppip, Rattata, Spearow, Zubat
^Wild Pokemon found during the Day: Ekans, Hoppip, Rattata, Spearow
^Wild Pokemon found at Night: Ekans, Rattata, Zubat
^Route Thirty-Three Walkthrough: Welcome to the most pointless route in Pokemon
Gold and Silver. There is nothing here that cannot be found anywhere else. This
is just the link between Union Cave and Azalea Town. As long as you are here,
pick up the Psncureberry, and defeat Anthony, and receive his phone number. But,
other than that, there will not be a whole lot more for Route Thirty-Three to
offer you.
*SLOWPOKE WELL
^Trainers: Four
^Wild Pokemon found during the Morning, Day and Night: Golbat (Floor Two only),
Slowpoke, and Zubat.
^Wild Pokemon found by Surfing and Fishing: Goldeen, Magikarp, Seaking, Slowpoke
^Slowpoke Well Walkthrough: When you first enter Azalea Town, the Slowpoke Well
is blocked off. Not to worry. Go talk to Kurt. Kurt lives in the house just west
of the Pokemon Center, up the path to the north. Once you speak to Kurt, he will
go take out the guard. You should hurry after Kurt, and enter the well.
Once you enter the well, you learn that Kurt hurt his back, and that you will
need to take care of the four Team Rocket Grunts. You should have no problem
defeating these simple trainers, and they provide valuable experience before the
Azalea Town Gym. After defeating all four of the trainers, the well will be
cleared, and the Slowpokes will roam Azalea Town once more. Be sure to return to
the Slowpoke Well once you have learned the Strength and Surf HMs, as you can
then gain the very rare King's Rock. Also, Kurt will present you with the Lure
Ball. I recommend saving the Lure Ball for a certain Pokemon that you will
encounter soon after the National Park.
*AZALEA TOWN
^Trainers: None
^Wild Pokemon: None
-Azalea Town Walkthrough: There really is not a lot to do in Azalea Town, just
the case as in all of the cities up to this point. There is one real reason to
come to Azalea Town is that Kurt makes Poke Balls! He can make seven different
types, one from each of the seven types of Apricorns. It takes him one day to
make a ball. So, if you give him a WHT Apricorn on Friday, whether it be at 12:
24 AM or 11:59 PM, if will be ready whenever you stop in the next day.
Collecting Apricorns presents a very cost-effective way to gain Poke Balls.
Also, make sure to go to the Charcoal Man's house after rescuing his Farfetch'd
to get a Charcoal.
I will now inform you of what the Poke Mart in Azalea Town can provide you with.
You can buy a(n)...
^Potion for 300
-Antidote for 100
^Parlyz Heal for 200
^Poke Ball for 200
^Repel for 350
^Escape Rope for 550
^Super Potion for 700
-Charcoal for 9800
^Flower Mail for 50
*THE AZALEA TOWN GYM
^Trainers: Four
^Wild Pokemon: None
^The Azalea Town Gym Walkthrough: This is another fairly simple Gym Leader
battle, unless you picked Chikorita as your starting Pokemon. Then, you will
need to heavily rely on the rest of your team. Your best bet is to use your
Pidgey, and your Onix. If you chose Totodile or Cyndaquil, you should have no
problems battling Bugsy. If you chose Cyndaquil, you will roast his Pokemon with
just one Ember attack. Also, make sure your starting Pokemon is at least at
Level Sixteen before this battle. Pidgey should be at Level Twelve, and Onix
should be at Level Ten. With those three at least at the levels I suggested, you
will have no problem defeating Bugsy.
After you defeat Bugsy, you will receive the Hive Badge and TM 49, which teaches
a Pokemon Fury Cutter. The Hive Badge allows you to use Cut outside of battle,
and it causes all Pokemon under Level Thirty to obey you without fail. TM 49,
Fury Cutter, increases the damage it deals every time it strikes your opponent.
The damage dealt raises no more, as soon as Fury Cutter misses.
BUGSY'S POKEMON
Level Fourteen Metapod
Level Fourteen Kakuna
Level Sixteen Scyther
AZALEA TOWN GYM REWARDS
Ability to use HM 01-Cut outside of battle.
Hive Badge: All Pokemon up to Level Thirty obey you.
TM 49-Fury Cutter: Attack gains strength each turn it is used, until it misses.
After the battle with Bugsy make sure to heal your Pokemon, and save your game.
Another battle with your Rival will happen as soon as you enter Ilex Forest.
Continue to Ilex Forest |