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Walkthroughs
Tomb raider 1
Caves
City of Valcabamba
Lost Valley and Tomb of Qualopec
St. Francis Folly
Colosseum
Palace Midas
The Cistern
Tomb of Tihocan
City of Khamoon
Obelisk of Khamoon
Sanctuary of the Scion
Latlas Mines
Atlantis
Atlantis part 2
The great pyramid






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LEVEL 3: LOST VALLEY

Kills: 13 Items: 16, including 3 machine cogs and Shotgun Save Crystals: 3 (PlayStation only) Secrets: 5

Objectives: Descend to the valley to find three machine cogs. Use these to repair a machine at the top of the stream, which will reveal the door into the tomb in the next level.

Walkthrough: Go straight ahead until you come to an open area with pillars and a stream. Head to the right to a series of stepped rocks above a small lake. From here you can see, and kill, 2 wolves below. Climb down the rocks to the bottom.

PASSAGE FROM CAVE WITH POOL TO VALLEY: Go through the cave opening opposite the waterfall, where you'll encounter another wolf. When it's dead, continue through the twisty passage until you come to a wall with stepped blocks and an opening high above. You'll climb up in a minute, but if you want all the kills, first go to the right into the cave beyond. Three more wolves lurk within. Once you've drawn them out you can kill them from the top of the slope at the cave mouth. Now return to the wall and climb it using the flat blocks as steps. At the top, keep going straight until you see a skeleton and a large medipak lying on the ground.

Continue forward and down and you'll soon reach the bottom of this cave. Proceed with pistols drawn, as a velociraptor will charge. If you go slowly, you'll hear, then see it coming. Run back to the rocks if necessary to shoot it from safety.

VALLEY FLOOR: Now continue with caution into the valley. You'll encounter another raptor as the valley widens. Kill it then take a careful look around. See the rather large, three-toed footprints? Notice the broken wooden bridge spanning the valley? Feel the ground begin to shake? Nope, it's not an earthquake. That's Mr. Tyrannosaurus Rex, and they don't call him "tyrant lizard king" for nothing. If you want to go head-to-head, give yourself plenty of room to maneuver, don't let him get Lara in a corner, keep moving and keep shooting. And watch out for the head; he can grab Lara in that big mouth, killing her with one bite.

(NOTE: You can also go upstream from the level entrance first, in order to pick up the shotgun. Skip down to that section of the walkthrough for details. However, you won't have many shotgun shells to start.)

If you want to play it safe, run into a cave along the right-hand (east) wall of the valley. Don't pick the first alcove; it's too shallow, and the T. Rex can easily reach Lara. Instead, choose the ground-level opening just below the right side of the broken bridge. Follow this passageway, which is U-shaped. About halfway in you'll encounter another raptor. Kill it and keep going to a second opening higher in the valley wall. Then just wait and blast the T. Rex as he stomps by.

ROCK ARCHWAY AND SMALL BUILDING: When the coast is clear, drop down and cross the valley. Pass a waterfall on the right and go underneath a stone archway. Two raptors approach. Kill them and advance forward toward building. About 20 walking paces from the rock archway, on the right wall of the valley, is a flat rock you can climb on. Once on top of this rock, turn to the left, walk to the left front corner and take a standing jump diagonally to the left, over one angled block, to grab the edge of the ledge beyond. Pull up. Walk to the left corner of this ledge, then take a standing jump to grab the next ledge—the greenish, slightly angled block, a bit higher and to the left. Pull up. Again, walk to the far left corner of the block and take a standing jump to grab the highest rock ledge. (This one has an angled block underneath supporting it.) From here, a running jump will get you on the roof of the building.

This is SECRET #1. In various spots on the roof you'll find magnum clips, a large medipak, Uzi clips and shotgun shells. When you've collected the shells, go to the far back corner of the roof and jump towards the back (west) wall of the valley. Lara will hit the wall then slide down the angled blocks to the ground unharmed.

Enter the building at the front. (PlayStation users will find a save crystal inside.) Jump into the water and swim down and to the right. Follow the underwater passage to find a machine cog—the first of three. Surface and exit the building.

CROSSING THE BROKEN BRIDGE: Examine the valley wall ahead and to the right, and you'll find a well-lit opening with a low block in front of it. Climb up into this opening and follow the passage to the bridge, picking up a save crystal on the way. Walk to the edge of the broken bridge, hop back and take a running jump to grab the other side of the bridge. On the platform where that side of the bridge is attached to the wall, you'll find the second machine cog. Drop down from the end of the bridge to the ground.

PASSAGEWAY WITH SMALL POOL: Go to the left (north) and you'll find an opening in the right (east) valley wall somewhat camouflaged by vegetation. (It's just about opposite the rock arch and the building where you found the first cog.) Climb into the opening and proceed to where the passage widens. Below is another raptor. You can kill it from above, then drop down into the room. Climb the stepped rocks to the right of the pool. At the top you'll find the third machine cog. Climb down, drop into the water and follow the underwater passage and climb out of the pool to emerge back in the valley.

(NOTE: You can also enter the cave with the third cog through the small pool at the base of the waterfall; however, this makes it more difficult to kill the raptor without taking damage.)

DOUBLE WATERFALLS (AND TWO SECRETS): Above, falling into the pool you just climbed out of, are double waterfalls. To the right of the waterfalls, in the corner, is an opening in the rocks. Climb up and go inside to find SECRET #2, some shotgun shells. Between the double waterfalls and the other waterfall to the left (west) are some climbable rocks. Climb up then take a standing jump forward and to the right to a flat ledge. Walk forward and jump up to grab and hang from the triangular crevice. Traverse to the right, in front of the falls, until you can pull up into the cave above. Head to the right and up over a mossy step to find SECRET #3, magnum clips and shotgun shells. Climb back down to the valley floor.

BACK TO THE WOLF CAVE WITH SMALL LAKE: Now, go back to the far (south) end of the valley where you entered. Climb back up the white rocks, past the skeleton (where you found the medipak earlier). Climb down the other side and continue back to the lake. Climb the rocks at the left until you're back at the landing near the stream where you began the level.

JUMPING UPSTREAM: Beyond the pillars, turn right and approach the stream. Now you're going to head upstream, hopping from bank to bank. Be careful not to fall in the water, as the current will wash you over the falls into the lake below. Lara won't take any damage, but you'll have to start all over again.

First take a running jump from the starting point to the far side. Then turn around and take another running jump back to the first bank but a bit to the right. Head upstream a little, then take a standing jump across to the ledge. Turn around, walk to the edge and take another standing jump across. Again, turn around and walk to the edge. This time take a standing jump to grab the opposite side. Pull up, turn around and take one more jump back across the stream. Now, follow the passageway to a wooden bridge. (PlayStation users can use the save crystal here.)

MACHINE MISSING COGS: Cross the bridge and replace the three cogs you found in their proper spots in this machine. Throw the switch to start the machine. A little ways downstream, a gate moves, diverting the stream off to one side, thus shutting off the waterfall.

Before heading down the streambed, let's go secret hunting. Walk to the edge of the floor near the bridge, turn around so the bridge is on Lara's right and drop back, grabbing the edge of the floor. Traverse left and drop down onto a flattish rock. Enter the cave ahead to find SECRET #4, a large medipak.

Jump into the water and swim downstream to the gold gate. Turn left and climb out of the water on a landing on the right bank. Here you'll find the remains of another explorer, along with his SHOTGUN, which may be of use to you.

Jump back into the water and swim to the right to the end of the passageway. Make sure you've got full lungs, then dive under and follow the underwater tunnel to surface in a small room. This is SECRET #5, which includes a small medipak and 2 boxes of shotgun shells. The doorway deposits you in the dry streambed, so drop down, go to the end and jump over the rocks to fall safely into the lake below.

LEVEL EXIT: Climb out of the lake on a ledge that was previously hidden behind the waterfall. Now you can follow this passageway to finish the level.



LEVEL 4: TOMB OF QUALOPEC

Kills: 8 Items: 8, including one piece of the Scion Save Crystals: 3 (PlayStation only) Secrets: 3

(NOTE: that one of the regular pick-ups here will be the SHOTGUN if you didn't get it in the previous level.)

Objectives: Find three switches to open the gates barring one of the doors. Enter through this door to find a piece of the Scion. Exit the level the way you came.

Walkthrough: Follow the passage to a large room with ornate wall decorations. Cross the room and start up the sloped passageway. When you reach a certain point, the gate at the end of the hallway closes and a boulder drops from the ceiling ahead and rolls down the ramp. Reverse roll and run down and to either side to avoid being flattened. The boulder will roll across the room and into the passageway through which you entered.

Return to the large room at the bottom of the ramp. Note the two side doors: The one to the right has a series of three gates blocking it. You'll need to find switches to raise each of them. The one to the left is closed. Cross the room and find the switch on the wall to the left of the passageway where the boulder went. Pull it to open the door, then immediately roll and draw weapons (I like the shotgun here) to dispatch the 2 velociraptors that charge out.

FOUR-WAY INTERSECTION: Follow the hallway the raptors came from to a 4-way intersection. (There's a save crystal here in the PlayStation version.) Note the pictures over the doors: To the right, a face; ahead, a sun; to the left a bird. Each door leads to one of the switches that raise the gates. You can do them in any order. Here I'll start with the right door (face).

DOOR WITH FACE PICTURE ABOVE: Follow the hallway until you see an area on the left wall that looks different from the rest. Push this movable block twice and you'll see another movable block. Push the second block once to open up the passage beyond. Run across the break-away tiles without pausing. When you reach the other side you'll see the deadly spikes below. Pull the switch to raise one of the three gates. Turn around and walk to the edge. Take a standing jump over the spikes and return to the 4-way intersection.

DOOR WITH BIRD PICTURE ABOVE: Now, go straight ahead through the door with the bird picture. Follow this hallway to a room with a switch. Don't pull it yet. Instead drop down into the next room, which contains a pair of tall, movable blocks with bird motifs on them and a spiked area.

Go through the doorway on the left and climb the stairs to emerge on top of one of the tall blocks. (For clarity, I'll call this block #1.) Once on top of block #1, turn right, walk to the edge, then jump and grab the ledge opposite. Pull up and follow the passage until you reach an opening where you can drop down. Continue down until you can drop onto block #2. (As you climb down, you can hear the sound of a door opening elsewhere.) Once on top of block #2, walk to the right side then jump and grab the opening of the passage opposite. Pull up and proceed until you come to a switch. Use it to move block #2 out into the room. Then return to the room with the blocks and drop down to the floor.

Climb up into the doorway where you first entered this room (above the low ramp). Now, throw that switch you didn't use earlier to move block #1. To the right of this switch is the door you heard opening when you were in the passageway above. Go through it and climb up as far as you can, then drop down next to block #2 (which moved when you pulled the first switch). Take a running jump over to the block. From there take another running jump to block #1. Now you can take a final running jump over the spikes to the doorway. Inside you'll find the switch to open the second gate. Use it. Then take a running jump from the doorway over the spikes to the clear floor beyond.

Climb back up into the room with the switch. Another velociraptor will attack from the hallway beyond. Kill it, dropping back into the block room for safety if necessary, and continue back to the 4-way intersection.

DOOR WITH SUN PICTURE ABOVE: Go through the remaining door—the one on the left with the sun picture over it. Proceed to an alcove with a break-away floor and a switch beyond. The switch is useless so don't even bother trying to pull it. Instead step into the alcove and quickly hop back. The floor will fall in. Now turn around and drop back into the room, grabbing the edge of the floor to hang. As you drop, draw your weapons and kill the 3 wolves waiting below.

In the wall at the middle of the ledge at the top of the ramps there's movable block. Pull it once, go around to the side and push it once to reveal a passageway behind. Go up the stairs where you'll find a hole with a small medipak in it. Continue climbing until you reach the third switch. Use it to raise the last gate. Pick up another small medipak in the corner. Then drop down through the opening across from the switch. Turn around and go on to come back to the 4-way intersection.

THROUGH THE THREE GATES: Return to the main room (with the ramp/boulder trap). Go straight ahead and follow the hallway, passing under the 3 gates you raised. (Get the save crystal.) Ahead is a dart trap. Take a series of running jumps (or dive and roll—Walk + Jump + Forward) to safely pass through the darts.

Stop on the second step. Face left and step down just to the right of the dart pipe. Pull up into the alcove above. Sidestep past the statue and you'll see a doorway beyond. This is SECRET #1. The floor is made of those break-away tiles and there are spikes below. But there's a solid platform in the far left corner. Run across to it and pick up some shotgun shells (If you didn't get the SHOTGUN in the previous level, you'll get it here instead.)

Drop back and hang from the platform. Traverse until Lara is right next to the wall, then drop and she should land safely. Pick up the magnum clips, which count as SECRET #2. Then WALK through the spikes to the area below the doorway. Sidestep into a clear spot then pull up into the alcove. Drop down on the other side, avoiding the darts.

QUALOPEC'S TOMB: Continue up the stairs to the tomb proper. In the center, on a pedestal, is a piece of the artifact you've been looking for. The mummy on the left will not harm Lara, but it does count as one of the kills if you shoot it until it falls. Take the PIECE OF THE SCION and the ceiling begins to collapse. Head toward the gate, which will open as you approach, and run down the ramp. Keep running across the big room and into the opposite hallway. Sidestep past the boulder and go up the passageway toward the lake. (PSX users will find a save crystal in the passageway.)

BACK AT THE LAKE: Larson (Jacqueline Natla's blond minion from the opening movie) is waiting on the other side of the lake, and he doesn't seem very happy to see Lara. If you aren't bent on getting all the pick-ups, you can snipe at him from the relative safety of the doorway. If you want everything, start by taking a swim.

Down and to the right is an underwater tunnel. (No, it wasn't there when you played the previous level.) Inside is a small room where you can surface to breathe and pick up SECRET #3, a large medipak and magnum clips.

The final pickup of the level is only for the truly obsessed. Swim back to the lake and surface on the left near where Larson is. Run past him (using a medipak on the way if necessary) and jump up and over the rocks as if you were going to return to the valley. Keep going to the steep wall, climb up and find a large medipak. You can't go any farther, so return to the cave opening, from which you can shoot at Larson until a cut scene ensues. (He apparently counts as a kill, even through it's really more of a K.O.)

Lara confronts Larson, who informs her that the piece of the Scion she holds is just one of several. Natla has hired one Pierre DuPont to find the rest of the artifact. Larson refuses to cooperate any further and, when he goes for his gun, Lara knocks him out and goes looking for answers on her own.


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