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Red & Blue Stradgy Guide


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Your adventure starts in the small Pallet Town. After choosing the name for your
hero, withdraw the potion from the pc. Explore the town and talk to everyone. Then head north. Before you get a chance
to leave the town limits, Professor Oak, the town expert on pokemon, will stop you and
take you to his lab. He will give you a little information on pokemon and their habits, then
he will let you pick a pokemon of your own to begin training. You can get Bulbasaur, a
grass type pokemon, Charmander, a fire type pokemon, or Squirtle, a water type. They
are all good, but I like Squirtle the best. After picking your pokemon Professor Oak's
grandson will challenge you to a duel. Beat up his pokemon to win some cash, then
head north to Viridian City. While you travel you will have to fight some wild pokemon.
You can't catch them yet, but you can fight them to build up experience. You can find
Pidgey, a flying type, and Rattata, a normal type pokemon. If your pokemon gets hurt or
faints, just take him back to your house and your mom will heal him. When you reach
Viridian City head to the Pokemon Mart. The shopkeeper will give you a package to
deliver to Professor Oak. Take it to Oak and he will give you the Pokedex. The Pokedex is a high-tech machine that
will tell you all the pokemon you have seen or captured. Now go back to the Pokemon
Mart in Viridian City and stock up on items. You should get a few Poke Balls so you can
catch pokemon, and maybe an antidote or two so you can cure poison. Then check out
the rest of the city. You also might want to head south again to catch the Rattata and
Pidgey. Once you have completed your business, head north out of Viridian City to
Viridian Forest. In the forest you can find a bunch of different pokemon including
Caterpie and Metapod, both bug type, Weedle and Kakuna, both poison type, and
Pikachu, an Electric type pokemon. You should try to capture and build up as many
different kinds as you can. There are also many rival pokemon trainers in the forest. You
can't catch their pokemon, but you can beat them to gain experience. Some of the
trainers pokemon are pretty tough, so it would be a good idea to build up one of your
pokemon up to a high level so you can beat them. As you travel the forest you can find a
Potion, an Antidote, and a Poke Ball. If you keep heading north, you should eventually find
the way out to Pewter City.

There is a bunch of stuff to see in Pewter City. There is a Museum, a Pokemon Center,
a Pokemon Mart, and a Gym. Check out the city, then head over to the Gym. There are
two rival trainers to fight, including one named Brock. Brock is the leader of the Gym,
and if you want to challenge him, you have to go through one his friends. Before you take
on Brock, make sure you have a couple of water, electricty, or grass type pokemon at
level 17 or above. This will ensure your victory. Brock has two rock type pokemon, one
at level 12, and one at level 14. When you beat him you will receive the boulderbadge. It
raises all of your pokemons attack power a little. You will also get something called
"TM34". These Technical Machines will teach any one of your pokemon a special skill.
TM34 will give one pokemon the Bide skill, which reflects an enemys attack back at
them. After you are ready to move on, heal your pokemon and head east out of town. On
the way to Mt. Moon there are a whole bunch of rival trainers. They aren't nearly as
strong as Brock, but they still can be tough. You can also find two new pokemon on the
way to Mt. Moon. There is the Jigglypuff, a normal type pokemon, and a Spearow, a
flying type. Keep on going to reach Mt. Moon. In Mt. Moon there is many things to get.
There are many rival trainers in the mountain, and some of them belong to Team
Rocket, a group of evil pokemon trainers. The items you can find are two Potions, a
Rare Candy, an Escape Rope, a Moon Stone, a TM12, a TM01, and a HP UP item. You
can also find a couple more pokemon. There is the Zubat, a poison type, a Paras, a
grass type pokemon, the Clefairy, a normal type, and the Geodude, a very strong rock
type pokemon. Explore the entire area of Mt. Moon until you get all the items you want,
then go find the exit. Its pretty easy to find. Once you are out, just follow the path to
Cerulean City. On the way you can get one more new pokemon. If you have the blue
version of the game you can get a Sandshrew, a ground type pokemon, and if you have
the red version you can get an Ekans, a poison type. Now go to Cerulean City. There are
a bunch of places to go to in the city, including a bike shop. You can buy a bike, but it will
cost you a lot. Now go to the Gym. Here you will challenge the leader, Misty, once you
get through two other trainers. Misty has two water type pokemon at level 18 and 21. I
suggest building up a Geodude and Pikachu to level 23 or 24, plus another ground,
rock, or fire type to at least level 22. After you beat her you will get a TM11 and the
Cascadebadge. Heal your pokemon and head north. Right when you start on the path
you will be confronted by Gary. He is a hard opponent, cause he has 4 different
pokemon, all of which are in different classes. You will probably need a few different
pokemon too if you want to beat him. After beating Gary, you can continue north,
but be warned: there tons of rival trainers this way, and you have to fight them! After
beating Gary, head back to the Pokecenter and heal up. Then take on all the trainers.
This is actually one of the best places, at this point in the game, to build levels at,
because of the amount of trainers. When you fight them, rotate different pokemon in
every battle, so they all get a few levels up. When you beat them, the path will be
cleared, so you can make your way to the Sea Cottage.

Head north after the bridge. There are a few trainers, and you can catch an Abra (both),
a Oddish (red), and a Bellsprout (blue). Then go to the house. There you meet Bill. Talk
to him and help him out. He'll give you the S.S. Anne ticket. Go back to Cerulean City,
and find the house with the police officer standing next to it. Go through the house and defeat the Rocket standing there. Now go
down the path. Here you will find the Pokemon Daycare. You can leave your pokemon
here and they will gain levels. But beware. Your pokemon cannot evolve while in here,
and you can't choose what skills they learn. After that, keep going down and take the
underground path. When you get out of the path, you will be in a big grassy area with
some more trainers. In the grass you can find Meowth (blue), and Mankey (red). Keep
going south to reach Vermilion City. Take care of business, then go to the docks and
enter the ship. The ship is a great place to build levels cause there are tons of trainers.
The only really hard battle in here is Gary, but if you have a few strong pokemon you
should be able to waste him. After defeating Gary talk to the captain of the ship and
make him feel better. For this he will give you your first HM, called Cut. Once you are
done with the boat, go back to Vermillion and get any grass or plant type pokemon in
your party. Now once in Vermillion, head east until you see a cave with a sign that says Digglet’s Cave. Go inside and try to catch a Dugtrio. (very rare. Found in both versions.) If you can’t find one, then catch a Digglet that is at least over level 20. Now Teach cut to the grass or plant pokemon, then go to the Gym. To get into the
Gym, you must use the Cut technique on the funny looking bush. Then go in and beat the
trainers. To get to the Gym Leader, Lt. Surge, you must unlock a locked door. To unlock
the door, you must hit the garbage cans in the right order. First, hit all the cans until you
get the message saying you have unlocked the first switch. Then hit another can. If you
pick the correct can you can go in and fight Surge. If it wasn't you need to start over.
Surge has 3 electric pokemon at levels 18, 21, and 24. If you have the blue version, use
a strong Sandshrew, Sandslash, Digglett, or Dugtrio. They work great. If you got red, just use any pokemon
that isn't water or fire class. Beat Surge, get the Thunderbadge and a TM, and head
east out of the city. Pass the cave for now and keep on going. You will be in a huge
grass area with lots of trainers and a one new pokemon to catch. You can get the
Drowzee (both versions). Then keep going east until you get to a building. Go in and go to the top
floor. Talk to the guy with glasses. If you have caught more than 30 pokemon he will give
you the Itemfinder.

Go through Digglet’s Cave to
an area of Viridian Forest you've never been to. Go south to find the HP UP and Moon
Stone items. In the house, talk to the Prof.'s Aid to get the Flash HM. Then go back up to
Pewter City. Go to the eastern city exit and Cut down the bush. Follow the trail. You will
meet a bunch of trainers. In the little area of grass, you can catch a Voltorb (both). Then
head down to the Pokecenter to heal your pokemon. Make sure to teach the Flash skill
you got to one pokemon and bring him with you. When you are ready, enter the tunnel.
Immediately use the Flash skill, and the cave will be lighted up. You can catch 2 new
pokemon here, the Machop (both), and the Onix (both). The Onix is very hard to catch,
so you might want to wait until you get a better kind of pokeball. You will also find a few
trainers in the cave. Beat them, find the exit, and head to Lavender Town.
The Silph Scope Lavander Town has a few mysteries in it. First, the leader of the
Volunteer Pokemon Center, Mr. Fuji, is missing. Second, you cannot identify the ghost
pokemon in Pokemon Tower. You will need a Silph Scope to do this, so you must go to
Celadon City. Exit left out of the city, and just follow the path to the underground tunnel.
There is also a grassy spot in the middle where you can catch a Vulpix (blue), and a
Growlithe (red). Take the underground path and follow it to Celedon City. Celadon is the
biggest city on the map, and you can get tons of stuff here. First, check out the
Pokemart. You can get all kinds of items here. Now you need the Silph Scope. Go to the
game corner casino and talk to the guy by the poster. Beat him, and hit the poster. It will
open the secret door leading to the secret Team Rocket base. This is a pretty easy
maze. You need the lift key to access the elevator, so get that, then hop on. Take the
elevator to the top floor, and battle with the boss, Giovanni. He has a few worthy
Pokemon, but he doesn’t really present that much of a problem. Beat him to collect the
Silph Scope. Now go the Celadon City Gym. The leader is Erika, and she specializes in
grass type Pokemon. She has a Victreebel, level 29, a Tangela, level 24, and a
Vileplume, level 29. Beat her to collect the Rainbow Badge, which assures all pokemon
under level 50 will obey you. Next, head back to the Pokemon Tower. You can catch a
Gastly (both), a Haunter (both), and a Cubone (both). When you get to the top, you will
fight a Marowak. You can’t catch it, but when you beat it you will have access to the top
level. Beat the Team Rocket trainer and save Mr. Fuji. Back in his house, if you talk to
him he will give you the Poke Flute, which allows you to awaken the sleeping Snorlax
that has been blocking your way. Chapter 5: To The Safari Zone! Your next goal is to get
into Saffron City. To do this, you need to get past the security guards. Go to the Celadon
City Pokemart and go to the top floor. Push A on the top wall to access the vending
machine. Buy any drink and head to the guard (east out of Celadon City and west out of
Lavender Town). When you give the drink to the guard all the guards will let you through.
In Saffron City, you will see that Team Rocket has occupied most of the city. There are
only a few places you can explore. First, go to the fighting dojo and beat all the trainers.
You can pick Hitmonlee or Hitmonchan, both cool fighting pokemon. Now head over to
the Silph Co. building at the center of town. When you get into the building, head directly
to the elevator and to the 5th floor. You need to do this because you need the Card Key
to open all the electronic doors in the building. The Card Key is a little tricky to get. Go
to the bottom of the screen. There is a trainer and a teleporter blocking the path to the
ball that holds the Card Key. The solution: enter the teleporter, then reenter it. That
means you need to step on the teleporter, then step on the teleporter you just came
through. You will be standing on the one you first went in, and the path to the ball will no
longer be blocked. Now, go back to the 2nd floor and start exploring the entire building.
If you don't take any teleporters, you will end up at the 11th floor, with a room you've
never been in behind a wall you can't get past. Then solution is to go back down to the
3rd floor. Go towards the middle of the room and head left into the first of two rooms.
Take the teleporter in the room, and you will be warped into a small room with Gary in it.
Challenge and beat Gary, then talk to the guy in the room. He will give you a Lapras, a
ice type pokemon. Take the next teleporter, and you will be in the room you saw from the
11th floor. Beat the trainer, open the door, and challenge... Giovanni again! He’s not that
much tougher than the last time you fought him, so beat him and talk to the Silph Co.
president. He will give you the best ball in the game, the Master Ball. You only get 1
Master Ball, so use it wisely. After that, go out and head to the gym. The man blocking
the door has left, so enter the gym. The trainers here use psychic type pokemon, so be
ready. The gym is somewhat of a maze, consisting of 15 rooms, each connected by
teleporters. To go directly to Sabrina, the gym's leader, just keep on going in the
teleporter to the top or bottom of the one you just came out of. You will eventually get to
her. She has four psychic pokemon, a Kadabra, level 38, a Mr. Mime, level 37, a
Venomoth, level 38, and a Alakazam, level 43. Beat her to get the Marsh Badge, which
ensures any Pokemon up to level 70 will obey you. You will also get the TM 46, which
teaches a psychic pokemon psywave. Next, head to Lavender Town and exit the town
through the south. There are lots of trainers to fight on the docks, all of which have water
type pokemon. Keep going until you get to the sleeping pokemon. Play the Poke Flute
to awaken the sleeping Snorlax. You probably won't be able to catch him right now,
because you don't have a powerful enough type pokeball, but don't worry cause there
are two Snorlax in the game. Keep heading south through the docks, and enter the
house. The man will give you the Super Rod, the best rod in the game. Pretty
soon you will get to a grassy area that you will have to cut to get into. Here, and in all the
grassy areas on this route, you can get a Venomoth (both), a Ditto (both), a Gloom (red),
and a Weepinbell (blue). Eventually you will get to the point where you can't go south
anymore, so turn and head west now. There is a small maze here, with 11 trainers
throughout it. When you get to the end, head south again. You will fight more trainers on
this path. Just keep going until you get to the building. Finally a rest! You will now be in
the city that holds the mystical Safari Zone: Fuchsia City. If you have gotten 50 or more
types of pokemon by now, go to the building between the city and the outside, the one
you enter to get into the city. Climb the stairs and talk to the guy with glasses. He is
another one of Prof. Oaks aids, and he will give you the Exp. All if you have over 50
types of pokemon. Now go to the city, heal up and buy supplies, and get ready for the
Safari Zone.


The Safari Zone is a strange place. There are many pokemon that can only be found in
the Safari Zone. It consists of three zones, all of which contain a slightly different batch of
pokemon. The new pokemon you can catch are Nidorino (both), Nidorina (both),
Rhyhorn (both), Exeggcute (both), Parascect (both), Scyther (red), Pinsir (blue),
Kangaskhan (both), Doduo (both), Venomoth (both), And Tauros (both). The 4 pokemon
that are very very very hard to catch are the Chansey, Scyther, Tauros, and Kangaskhan,
mainly because of there rarity. It is hard enough to find these pokemon, and really hard
to catch them. For Scyther/Pinsir, I suggest just buying them at the game corner. This will
save you a lot of trouble. A good strategy when catching Kangaskhan is to throw a safari
ball at it right away. Almost 100 percent of the time they will bust out and run, but a very
small percentage of the time they will stay in the ball. The Chansey is also kinda hard to
get. The trick is to keep throwing safari balls at him. Throwing rocks at these pokemon
usually just makes them run, and throwing bait doesn’t help much either because when
you throw a ball at them after bait, the ball will miss. Throw ball after ball at Chansey, and
sometimes he will stay in the ball. You can usually throw 3 or 4 balls at him before he
runs, and sometimes you can throw 5. He will usually stay in the ball the 5th time. The
last, and I think hardest pokemon to catch, is Tauros. Once again, just throw a safari ball
at him on the first turn. 99 out of 100 times he will break out, but that 1 time is the one
that you will catch him. The Safari Zone can be a maddening place. I can not stress
enough that catching these pokemon is pure luck. You're just going to have to throw the
ball and take your chances. Another part of the Safari Zone is the secret house and the
gold teeth. The secret house is located in the third zone. To get there, take the east exit
out of the entrance area. Go up through the first zone, and into the second. In the second
zone, head into the first grassy patch you see, and head north. Go up and over the big
rock. Do not take the south exit just yet. Go north again, and up and around until you are
at a second exit to the south. Take this exit. Go south a little bit in the third zone and pick
up the Gold Teeth. Then Enter the building in the top-left corner of the zone. Talk to the
guy there to receive your Surf HM. Next, get out of the zone and go to the bottom right
hand corner of the city. Talk to the warden to receive the Strength HM. Now, go to the
city Gym. The trainers in this Gym use status-problem causing pokemon. The Gym is
made up of a few invisible walls. Just go through, beating the trainers as you move
along, until you get to the leader, Koga. He has Koffing, level 37, Muk, level 39, Koffing,
level 37, and Wheezing, level 43. Not to tough. You will get the Soul Badge and TM 06.
Heal up your pokemon and make sure to teach one of them Surf.





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