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Red or Blue Walkthrough 2
The last part


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Saffron City

This is the location of Gym #5, which is headed by Sabrina. She prefers Psychic Pokémon and will give you a Marsh Badge if you defeat her. It will make it so level 70 Pokémon will obey you. You can't access this gym at first. If you've been to Saffron before you finished up business in Pokémon Tower, you'd have noticed that there was a tall building (Silph Co.) with the entrance guarded. If you rescued Mr. Fuji, you can now go in. Here, you will take on Team Rocket trainers and rescue Silph Co. Doing so earns you a Master Ball. The Master Ball will catch ANY Pokémon, 100% of the time. Beware, you only get one, so save it (for Mewtwo). To get the Master Ball, defeat Giovanni to save the president of Silph Co.

If you don't wanna go there right away, you can find the Psychic's house. The person there will give you a free TM. Another place you can visit is a Dojo (Gym). It was the former Pokémon Gym, but lost thier title, and now operate outside of the Pokémon League. In there, you will fight a few fighting-type Pokémon trainers. Defeat the boss of the gym and you get a free Pokémon. He will let you pick between Hitmonchan or Hitmonlee. There's only one of each in the game, so this is the only time you can get
it. When you finish off Geovanni and defeat Sabrina, you should move on to Fuschia City. It is home of the Safari Zone.

Fuchsia City

This is the location of Gym #6. The leader is Koga, who uses Pokémon with hypnosis-related abilities. You can access this gym right away, but there's a catch. There are invisible walls in the gym, so you'll have to navigate blindly through the maze. If you look close enough, you'll notice that the floor has lines going from left to right. You can tell what is a wall and what isn't by the lines on the floor. If they go up-down, then thats a piece of wall. It's pretty simple to figure out. And you can get there
eventually if you run into the wall enough times. Anyways, defeat Koga and get a Soul Badge. It lets you use SURF and the defense of your Pokémon will be raised a little.

Safari Zone/Helping the Warden

If you do some exploring in Fuschia, you'll find out something's up with the warden of the Safari Zone. He's missing his gold teeth. You can find it in the Safari Zone next to the Secret House. In the Secret House, you can get a free SURF HM. When you bring the Gold Teeth back to the Warden, give it to him and he will give you the STRENGTH HM. It is used to move boulders, and can be a pretty strong attack. You can use the skill and move the Boulder in the Warden's house and get the TM. Next Door to the Warden's house is the fisherman's older brother. Talk to him and he'll give you a Great Rod to fish with. You can catch Goldeen and a few other water-Pokémon. If you came to Fuschia through Routes 12-15 (from Lavender to Fuschia), you might have met the fisherman's oldest brother. Talk to him and get the Super Rod, which will catch you some better water-Pokémon.

Seafoam Islands

Not much to explain here. Navigate through the cave to get out the other end so you can head off to Cinnebar. If you try to swim inside the cave, there might be strong currents that will push you in the wrong directions. To stop that, look for boulders in the cave and use STRENGTH to push them in the nearest holes you can see. This will act as a dam and regulate the force of the current, so you can SURF easier and maybe get out quicker. Theres a secret Pokémon in here. It's one of the rare birds...Articuno!

Cinnebar Islands

Location of Gym #7. The leader here is Blaine, who will give you a Volcano Badge if you win. It makes it so your Pokémon's special abilities increase a little. Blaine specializes if fire-type Pokémon. You won't be able to get into the gym until you find the Secret Key. The Secret Key is located in the building right above the lab. It has many fire Pokémon. Make plenty of room for items too.

Also on this island is a lab, where you can finally unload those Helix and Dome Fossils, as well as the Old Amber . The scientist there will restore the Pokémon using the fossil you found. It will take a little bit of time though. When you are done with Blaine, swim North and return home to Pewter. Go through Pewter and get to Viridian City.

Viridian City (Part II)

Location of Gym #8. If you explored here in the beginning, you'd know that the Gym was not accessible before. Now, you will be allowed to enter. In the Gym is a bunch of those spin-tiles that you encountered in Game Corner's basement. If you navigate your way correctly, you will meet the 8th Gym Leader. The Gym Leader is someone you have fought twice before. No, not Gary. You've faced him too many times. If you guessed Geovanni, you are correct. You already know what kinda Pokémon he uses. Win against him and you are rewarded with the Earth Badge. It makes it so Pokémon at any level will obey you. He will also give you a TM. It contains Fissure, which is a 1-hit kill attack. It is somewhat innaccurate, but could work out pretty well with the correct Pokémon. Now, journey West to the Pokémon League. You must have all 8 badges, plus a Pokémon with SURF and a Pokémon with STRENGTH to head to Indigo Plateau. You need SURF to cross water so you can head to the cave that leads to the Pokémon League. In the cave, you'll need STRENGTH to move boulders to activate switches which operate certain doors. If you travel down the right path, you will actually see a Pokémon. Save before you decide to talk to it. That Pokémon is a Moltres, a rare bird Pokémon. You can capture it with almost any Pokeball, but don't use the Master Ball. When you get through the cave, you will see a cottage-like building. That's a Pokemart/Pokestore. If you are there, you have reached Indigo Plateau.

Indigo Plateau

Inside is a Pokemart and Pokecenter. Here, you can still deposit/withdraw items or Pokémon, and you can still trade/match with other players with the game link cable. In order to defeat the Elite Four (the Pokémon League), you will have to rely on items. You will have to face 4 Trainers with level 50+ Pokémon, consecutively. Lose once, you'll have to start all over.

Note: The surroundings of the Pokémon trainer will give you a hint of what kind of Pokémon they use. The first one uses Ice Pokémon. The second is rock-type. The third is psychic-ghost-type. The fourth is dragon-type.

Upon defeating the Elite Four, they crown you league champion. That is, they would if you didn't have 1 more trainer to face. He defeated the Elite 4 right before you came along. Yup, you've guesses it. Gary. He is pretty tough, but if you have recovery items, you should be fine. Win against him, and your Pokémon's name/level as well as time will be entered into the Hall of Fame. After that, you can continue on an rechallenge the Elite Four and Gary, or continue on with your quest to become a Pokémon
Master.

*Secret Dungeon

The Secret Dungeon is located right next to Cerulean. Go up the bridge and use SURF, and head on downward til you see the cave entrance. This is just a cave with lots of great level 50 Pokémon to capture. Here, you will find Mewtwo. If you can see him, capture him with the Master Ball you've saved up. He's a level 70 psychic Pokémon! In this cave, you will need SURF to get to Mewtwo. You will also find some high-level Raichus as well. You cannot get here until you have become a Pokémon League Champion.

*Power Plant

Another secret area you can only get to with SURF. Here, you will find lots of electric Pokémon (including level 20-24 Pikachus). If you manage to find your way to the exit, you will see a Pokémon. This one is a Zapdos, and electric-flying Pokémon (lethal combo). You can capture him with any ball except the standard Pokeball I think. he's rare and 1-of-a-kind, so you might wanna save before engaging him. To get to the Power Plant, go to the area North-East of the Rock Tunnel. It's right above the Pokecenter. Use SURF and follow the river.


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