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More Nintendo64 Codes


MORE GOLDEN EYE 007 CODES

Get Back in the Vent
To get back in the vent in the Facility, stand on the toilet that is under the vent. Then hold Left C until your player ducks, then press and hold R, and left on the control stick. When your player returns to the vent, release C and R and press forward on the control stick.

This can be used in Mission Mode and in multiplayer. If you are using proximity mines in multiplayer, plant some in the vent. If someone starts up there, they won't be able to escape without being killed!

NOTE: This trick must be performed with tall players.


Golden Gun Room
When you enter the Golden Gun room on the Egyptian level, do this. Step on the first lit block, then go Left 2, Up 2, Right 3, Up 2, Left 1, Up 1, Left 1, Up 2, and Right 1. After you get to the case in the middle of the room the bullet proof glass lowers and you can pick up the Golden Gun and some ammo. If you look down it makes the whole process easier.


Hidden Weapons on the Train
Kill everybody in the first car. Walk towards the brake levers and you'll find two crates. Shoot them to reveal an RC-P90 or DD4 which will make your job MUCH easier.


Invisible Mines
In multiplayer mode select remote mines. Throw some on an ammo box then pick up the box. The mines appear to be gone but press your watch and ... BOOM!

For a sneakier kill, choose Proximity mines. Find any ammo box and look down at it when you pick it up. Then lay a mine right where the box used to be. In a short time the box will come back covering the mine until someone picks up the box then BOOM!

Mad Scientists
To get a scientist angry in Secret Agent or 007 Mode, shoot him twice but try not to kill him. If you can do this he will pull out a DD4 and some of them even have hand grenades!

Note: This trick is a lot easier if you do this on 007 mode and set the enemy health to 1000.

More Ammo in Multiplayer Mode
Start any level in Multiplayer mode. When you get a weapon go find an ammo box and shoot it until it splits in two. This will not work on all the boxes and with explosives.

Movie Cover
To see the movie cover of goldeneye, go to the bunker 2. When you get the CCVV tape, hit START and go down your list of stuff until you come to the tape. Push START twice. This time on your watch should be a picture of GoldenEye the movie!


Rapid Fire
Did you know that if you have a slow-firing weapon, like a PP7 or a Magnum, you can get the shots to go faster. All you need to do is fully load your gun, you don't have to, but it gives you more rapid shots, hold Z then after the first fire, hold A (while still holding Z) and your fireing faster!


Run Faster
Want to run faster in GoldenEye? No problem: when you run diagonally (e.g hold 2-C-buttons at once and look 40 degrees to the right/left) you run faster. It's just the thing to shave off those extra seconds for those time-activated cheats.


Shoot Tank Shells From Your Head
This glitch will only work in the tank levels (Streets or Runway). You also need to switch the infinite ammo code on. Go to the tank and climb on top. Switch your weapon to the one immediately before the tank shells. Then, while switching to the tank shells, jump off the tank. If you did it right, Bond's weapon will still be switched to tank shells.

Tank Cruise Control
On the tank levels (Runway and Streets), you can put your tank on cruise control. Simply push the stick forward a bit to move the tank forward ever so slowly. Any tank speed will work, but if it's moving slow you can aim easier. With the stick forward,hold down the aiming button and Voila! You can now let go of the gas. the tank will continue to movve forward and you can now swing the turret around and blast away!!!


Throwing Knives
The throwing knives mentioned in the manual are hidden in Bunker 2. When you start the level, use the magnetic watch to get the cell key. After you've escaped your cell and killed the guard, look for a framed hole to the right of your jail cell. Use the magnetic watch on the hole to retrieve the knives.


Use a Weapon in Flag Tag
Start a game of Flag Tag with Sniper Rifles as the weapon. Just before you pick up the flag, switch to the butt of the sniper rifle, then hold the ATTACK button as you run over the flag. As long as you don't release it you'll be able to attack people while carrying the flag.




Mario Party Codes


Bumper Ball Maze 1
To access the mini-game "Bumper Ball Maze 1," you must reach the goal of Mini-Game Island and defeat Toad in a game of "Slot Car Derby 2."


Bumper Ball Maze 2
To unlock Bumper Ball Maze 2, you must clear all 50 Mini-Games on Mini-Game Island and then go talk to Toad at the Goal.

Bumper Ball Maze 3
Once you have set new records on Bumper Ball Mazes 1 & 2, Bumper Ball Maze 3 will become selectable.


Easy Coins in Pot'O'Skills
Go to the Pot 'o' Skills at the Mini-Game House and make everyone's handicap 50, 30 turns and hard setting. When play starts change your person to a computer. Now sit back and watch the fun. On the last turn change everyone to humans and take the coins.


Easy Money
Go to Minigame Stadium in the option house. Set the computers on hard, use handicaps and set 50 coins for each player, and set it for 30 turns. When you are near the end of the game turn the computer players to human players so that you can get all the coins they have raked in. Every time I do this I usually get 800-1000 coins.


Eternal Star Board
To unlock the Eternal Star stage, complete all boards, then earn 100 stars and visit the Bank.


Fights Galore
at the title screen push R and L at the same time . Next go to the mini game house and wind up the flyguy . get 60 or better for his flight time and every where you go people will fighting.

NOTE: this code will not work if you have not got the flyguy yet


Fill Mushroom Bank Easily
Every time players complete a game, the stars and coins from each human player are put into the Mushroom Bank. However, if computer players are filling in, those coins and stars are lost. An easy trick to accumulate lots of stars and coins is to switch all players to human in the last round of the game. (You can do so by pausing and accessing the options menu.) Complete the board and you will be able to keep ALL the stars and coins.


Get Gumball Machine
To get the gumball machine you have to buy 30 miny games in the game shop and you will get a gumball machine every time you get a gumball a miny game will be on it and you will get to play it.


Magma Mountain Board
To access Magma Mountain, you must first play all the standard boards in Light Play (20 turns.) After that's done the key to Magma Mountain will become available for purchase. It costs 980 coins, and is an additional game board with a Bowser theme.


No Boo
After you complete Mario Party by earning 100 stars and by finishing the "Eternal Star" board, "No Boo" will become available in the Mushroom Shop.


No Koopa
After you complete Mario Party by earning 100 stars and by finishing the "Eternal Star" board, "No Koopa" will also become available in the Mushroom Shop.


View the Ending Sequence
It may seem silly to most people, but you can even purchase the ending sequence of the game from the Item Shop, once you've earned 100 stars and have completed the "Eternal Star" board. Once purchased, you can watch the ending at any time from the Option House.




Quake Codes



Debug Mode
Go to the password screen and put in "QQQQ QQQQ QQQQ QQQQ". The game will say it's incorrect, but if you go to the OPTIONS menu you'll find a new DEBUG entry. In it you'll find God Mode, Level Select, All Weapons and more!


New uniform color
After you put the code QQQQ QQQQ QQQQ QQQQ, then clear the password. Place the new password S3TC OOLC OLOR S??? and you will see the new color uniform in the 2-player mode.


Secret Exit and Level
In the Necropolis Zone after the huge spike comes by you go into the water area. Go straight and turn right at the split, then when you reach land kill the zombie, open the door, then look up and kill the Ogre on the platform, then walk forward turn around look up and kill the other Ogre. Turn around again and walk toward the yellow armor. Shoot the door ahead of you and you will see a warp. Walk into the warp then you will be on a platform. Jump to the platform in front of you, turn right, then shoot the wall to find a long hall and a warp at the end of it. Stay to the side (either side) of the hall because the floor opens through the middle of the hall and there's lava is under it then jump into the warp to go to the secret level.






Quake II Codes




Cheat Codes
To enter a code, you must first access the password screen. (Choose “Load Game” at the main menu then press B.) Thereafter, activating a cheat requires entry of its corresponding password.


Cheat Password
Additional colors S3TC 00LC 0L0R S???
Unlimited Ammo* S3T1 NF1N 1T3S H0TS
Higher Jumps* S3T1 NF1N 1T3S H0TS
Reduce Gravity* S3TL 0WGR V1TY ????

* Multi-player mode only.
Level 0: Twists
To play Twists, deathmatch where players do battle with rocket launchers, you must first access the password screen. (Choose “Load Game” at the main menu then press B.) Thereafter, activating a cheat requires entry of its corresponding password.


Level Password
Twists (Easy)* FBBC VBBB FBBC VBB7
Twists (Medium)* FLBC ZBBB FLBC ZBB9
Twists (Hard)* FVBS LBBB 7VBC 3BB5

* The last two digits are adjustable. The second-to-last digit to changes health. (B=2, C=34, D=66, E= not used, F=99, G=3, H=37, I= not used, J=68, and K=100 health points) The last digit adjusts time. (3=1:42, 4=1:43, 5=1:14, 6=1:43, 7=1:46, 8=not used, 9=1:42.)

Passwords (Easy)
To enter a code, you must first access the password screen. (Choose “Load Game” at the main menu then press B.) Thereafter, activating a cheat requires entry of its corresponding password.


Level Password
0: Twists* FBBC VBBB FBBC VBF7
1: Central Complex ---- ---- ---- ----
2: Intelligence Center 6JBN SHFB 07BR X3J1
3: Communications Center 1KLG VL2H LNBF F4LQ
4: Orbital Defense 2KQD 2MSD Z9VM 4XYL
5: Docking Station VK7N Z?LY ?4V5 LJ4W
6: Strogg Frieghter VK3J HSW5 9GZN LQW9
7: Cargo Bay TK3T RN5N Q06W JV05
8: Zaxite Mines S?WM H1G9 B46C WBOD
9: Storage Facility R8WB 8X7J VGQ0 SJWR
10: Organic Storage Q?WB BLW8 RP6Y XLSN
11: Processing Center P6P5 KYWX HB8R DJZH
12: Geothermal Station N520 KJFW Y681 VLMD
13: Detention Center M525 TZ35 HXW0 BXZ8
14: Research Lab L56X 41DX ZKR8 VJV8
15: Bio-Waste Treatment K58V 01HJ V5K9 C3VK
16: Access Conduits J584 W6NR D05B VDQ?
17: Descent to Core H522 98MJ SM1C B82C
18: Command Core G52W 300Z 561C W4HK
19: Final F569 G2D6 HT6X SG5Y
End F60? VQCH ?BHF DQQL

* Deathmatch

Passwords (Hard)
To enter a code, you must first access the password screen. (Choose “Load Game” at the main menu then press B.) Thereafter, activating a cheat requires entry of its corresponding password .


Level Password
0: Twists* FVBS LBBB 7VBC 3BF5
1: Central Complex ---- ---- ---- ----
2: Intelligence Center ---- ---- ---- ----
3: Communications Center ---- ---- ---- ----
4: Orbital Defense ---- ---- ---- ----
5: Docking Station ---- ---- ---- ----
6: Strogg Frieghter ---- ---- ---- ----
7: Cargo Bay ---- ---- ---- ----
8: Zaxite Mines ---- ---- ---- ----
9: Storage Facility ---- ---- ---- ----
10: Organic Storage ---- ---- ---- ----
11: Processing Center ---- ---- ---- ----
12: Geothermal Station ---- ---- ---- ----
13: Detention Center ---- ---- ---- ----
14: Research Lab ---- ---- ---- ----
15: Bio-Waste Treatment ---- ---- ---- ----
16: Access Conduits ---- ---- ---- ----
17: Descent to Core ---- ---- ---- ----
18: Command Core ---- ---- ---- ----
19: Final ---- ---- ---- ----
End F60? VQCH ?BHF DQQL

* Deathmatch

Passwords (Normal)
To enter a code, you must first access the password screen. (Choose “Load Game” at the main menu then press B.) Thereafter, activating a cheat requires entry of its corresponding password.


Level Password
0: Twists* FLBC ZBBB FLBC ZBF9
1: Central Complex ---- ---- ---- ----
2: Intelligence Center PGBR VK?B 65BH Y3HD
3: Communications Center 1KLS DN5H 7NBF DWRQ
4: Orbital Defense 2KLR SDRY ?VV4 YQ8X
5: Docking Station VK3T 7LFC 94B7 D3R3
6: Strogg Frieghter WK3H QNBW NLV5 XGL3
7: Cargo Bay TK7P 6LLP KWGY XD4V
8: Zaxite Mines ST0N QPX4 2WGY JXTS
9: Storage Facility R??P 7NY4 2WGX 99TX
10: Organic Storage Q??K BBBV NBQ1 7GCV
11: Processing Center P64? ZM5B ?BM0 5YH6
12: Geothermal Station N664 SQ63 XB?K B7LF
13: Detention Center M682 M7QT 1215 8098
14: Research Lab L669 H8MD G8XB JNYV
15: Bio-Waste Treatment K681 X8CL H01K 1PF5
16: Access Conduits J6?0 BT5M NRZ2 QXLL
17: Descent to Core H6?0 XXFW PHV1 77P4
18: Command Core G6?9 GYMK RWNK SMSL
19: Final F6Y3 WXQK CHD0 8K4D
End F60? VQCH ?BHF DQQL

* Deathmatch

Toasted Marines
On the detention center level, you'll notice captured marines all throughout the level. In one room, there are a three marines in a cage above a lava pit. Once you are on the top level of this room, press the green button in the corner. The cage full of marines will slowly fall into the lava pit. Press the button again, and the cage will come back up - now containing armor!




Banjo Kazooie Codes


Bottles' Bonus
After Beating Treasure Trove Cove, go back to Banjo's House, outside Gruntilda's Lair. Once inside, look at the Bottles the mole picture and you will go into a secret game of put the moving puzzle pieces together. Once all the pieces are fitted, congratulations! You've just accessed the first code.

To redeem it, go to Treasure Trove Cove, drain the water around the castle, and enter. Every time you complete one of his puzzles he will give you a new code, they are as follows:


First puzzle: BOTTLESBONUSONE this gives Banjo a big head.
Second puzzle: BOTTLESBONUSTWO this gives Banjo big feet and hands.
Third puzzle: BOTTLESBONUSTHREE this gives Kazooie a big head.
Fourth puzzle: BOTTLESBONUSFOUR this gives Banjo a tall skinny body and a little head
Fifth puzzle: BOTTLESBONUSFIVE this gives Banjo a tall skinny body little head, big hands, and big feet.
Sixth puzzle: BIGBOTTLESBONUS this gives Banjo a tall skinny body, big head, big hands, big feet. (this code may also give Kazooie a big head too, I can't remember, you'll see when you try it)
Seventh puzzle: WISHYWASHYBANJO this turns Banjo into a washing machine. He still has all his abilities, he just looks different.
To cancel these codes, enter the word NOBONUS.

Bubblegloop Surprises
In Bubblegloop swamp, there is a shock jump pad that'll take you to the top of a hut. Butt-stomp this hut to reveal another jump pad. Somewhere there is a "Gruntilda Switch" that gives you a puzzle piece and blows the cone off of the little statue of Gruntilda by the note door that requires 260 notes. There is also a Jinjo in a hut and a well-hidden Mumbo Token in mid-air.


Bug Repellant
First put in the code for unlimited gold feathers (you don't NEED to but, it helps). Then, while using the Wonderwing, break a honey case. Keep Wonderwing on and wait for the bees to begin to attack you. They will die instantly (and rather humorously, i think) and will never pose as a threat to you.

Cheato's First Spell Book
To enter Cheato's first lair, go into Bubblegloop Swamp and find Mumbo's Hut. (To find Mumbo's hut, go above the gator's head into the maze and you'll have to find his hut.) He will transform you into a gator. Now exit Bubble Gloop Swamp and go into Gruntilda's lair. Try to go BEHIND the entrance to Bubble Gloop Swamp. If you successfully go behind puzzle to Bubble Gloop Swamp, you'll find Cheato the Spell Book.


Cheato's Second Spell Book
Go to the level MAD MONSTER MANSION. Change to the pumpkin and go to the platform that BRENTILDA is on, go through the little hole and get the red spell book. Then go to the BANJOKAZOOIE puzzle in TREASURE TROVE COVE then enter REDFEATHERS to get 100 feathers and a maximum of 100.


Cheato's Third Spell Book
To find Cheato's 3rd spellbook, you have to have the water risen to the 2nd level before you can race to the lair.

Find the switch to raise the water to the third level (behind a grated pathway behind the 460 note door when the water has risen the first time.) Go through the door then immediately dive down in the water and go to the Rusty Bucket Bay area and swim to the top after coming out and look for a staircase and that will lead you to the lair.

Note: After hitting the switch to raise the water to the third level, you'll only have 30 seconds to get your furry hide to the lair.


Double Health
If you have enough notes, open the 882-Note Door, then stand on the puzzle piece platform. By completing the picture with four of your Jiggys, your Honeycomb Energy Meter will turn red. From then on, your Honeycomb Energy will be twice as strong. In essence, one red Honeycomb Energy Piece will represent two pieces on your meter, so one hit will turn a red piece yellow, and a subsequent hit will completely deplete the piece of energy.


Extra Life on Banjo's House
Get to the top of Banjo's house by doing a sommersault and then jump on top of the chimney. Jump as high as you can and touch the the golden statue of Banjo, resulting in an extra life. There's another extra life behind the waterfall.


Extra Starting Animations
When picking a game to load, press START+R+A simultaneously. If your timing was right you'll be rewarded with a humourous animation.


Funnier Game Select Animations
Want to have some fun with Banjo when you load the game? Well, here's how. Go to the Game Select area and choose your game. Now, do one of the following:

On Game 1: Watch the fish swimming around in the fish-bowl. After a while he will butt his head into the side of the bowl, causing a TOCK sound. Immediately after you hear the third TOCK sound, press A and Banjo will be thrown out the window.

On Game 2: Again, watch the fish swimming around in the fish-bowl. After a while he will butt his head into the side of the bowl, causing a TOCK sound. Immediately after you hear the third TOCK sound, press A and the wall will spin around causing Kazooie to be chucked outside.

On Game 3: You must listen for the BOING sound coming from the Gameboy. The third time you hear it, press A and a giant spring will come out from the the bottom of the chair, launching Banjo out of the house.


Getting the Ice Key
We recently found a way to get the Ice Key in Wozza's Cave. If you use the following GameShark code it will definitely work.

L button for moon jump
DO281251 0020
8137C4BC 43EO
Enter wozza's cave and stand below the jinjo. Press and hold the L button and move foward while floating. When you think you are over the room let go of the L button. If done correctly you will Land in the room and be able the get the key.
When you get it push START and go to VIEW STARTS and push RIGHT until you get to a screen that says "Stop 'n Swop" and there you can see the key!

While you can get the Ice Key, it would actually be more trouble than it is worth. I go the Ice Key, but later in the game, when I would pick my saved game, Banjo would start off at his house, having forgotten how to climb trees, and Kazooie having forgotten her rat-a-tat rap. Although you can relearn the moves, Banjo and Kazooie will promptly forget them as soon as you go into a stage.
Submitted by Jimmy Schaffer, Donna Szabo and Nick Bach

Hidden Terrain Boots
When you enter the door to cavern that has the walkway to Bubblegloop swamp, there are 2 log entrances. One leads to Brentilda, the other to a pair of well hidden terrain boots. Use these to get to a small entrance behind Bubblegloop swamp that leads to frezeezy peak.


Infinite Air
After entering CHEAT on the sandcastle floor in Treasure Trove cove, spell GIVETHEBEARLOTSOFAIR.

NOTE: You won't hear a sound confirming the code until you've entered the entire sentence.


MORE 1080 SNOWBOARDING CODES:


Flip Tricks without Panda Boarder
Endo-Roll: Go off a big jump, then press forward (without pressing B) then once you get upside down, press right or left.

HardFlip: When going off a big jump, press diagonal right-up, or diagonal left-up, and you'll do a HardFlip.

Freefall
There is a glitch in the game when you go down Crystal Lake. Select any boarder and any board (make sure your boarder has good jump though.) After passing the first two jumps there should be a fence with a hot air ballon behind it. Hit the drift and jump. You should clear the fence and fall down. You will se a distant ground shifting and turning all wierd. You will freefall for about one minute before it returns you back up to the top. It's pretty cool but it kills you.

Get The Penguin Board
First you have to preform all the tricks in the Training Mode. These do not include the Panda Man tricks. After you have completed this start a game as normal. When you select a board pick the Tahoe 151 hold bottom C and press the A button twice very fast. Now when you start a race you should have the Pengiun Board! Caution: If you are playing 2 player mode only 1 player can use the Pengiun Board! Have fun!


Kiosk Mode
Turn on your N64 with 1080 in it WITHOUT a controller plugged in. While the demos are going on and the "No Controller" is blinking at the bottom of the page, plug in a controller. NOTHING on the controller will work EXCEPT the view buttons (ex: C-Down, C-Up, D-Pad up, D-Pad Down) You can play with the views, but you can't start the game.


Panda Board
To get the Panda Board you must complete all the tricks in training then when you do when you pick a person at the board select screen hold C-down you can use a penguin!

Here's an easy way to do the tricks. Go into the Training Mode with any character and do a couple of the simple tricks (so that they turn red in the trick list).

When you get to a trick you can't do, go to your trick list and pick a real easy trick (like a board grab). Do the easy trick and immediately press C-Right to go back into the trick list while you are still in the air. Now select the trick you can't do and go back into the game. Land your board and the game will think you actually did that trick.


Quick Boost
If you fail on the quick start then quickly press up on the control stick a couple of times. This also works if you hit a wall or fall off a jump.

Quick Start
Normally when starting a race in 1080°, you will start out slow. During the countdown right before you start (3-2-1), wait until the 1 disappears and press Up on the Control Stick. This will cause you to lunge forward and give you a much faster start. It may take a bit of practice though to get your timing perfect.

Rappin Replay
During the View Replay option for the Half Pipe mode, you can add record scratching. To do this, move the control stick in any direction during the Half Pipe Replay.

NOTE: This cheat only works in the Half Pipe mode replay.
Submitted by Blake Lucas (dlucas@rica.net)

Ring of Fire
First get to the dragon cave level. Next follow the coarse normally until you pass the first bridge. There should be a fork in the trail, turn right. After that there should be another fork in the trail, turn left this time {make sure not to fall off the edge!!} Go straight ahead and there should be a ring of fire and an awsome jump for some great tricks.

Secret Cave in the Dragon Cave
If you are a skilled boarder but cannot beat this race, I'd suggest this trick for you. You cannot use the jump off the cliff trick here to do this one. Just follow the course down the mountain and go across the bridge. If you are very careful and you stay on the edge of the cliff, go to the left when you get off of the bridge. Whenever you have a chance to turn left, do it.

Sooner or later, if you did it right, you will see a ledge that ends. Across from the ledge there is a hole. Jump into it and cruise. This will make a big gap between your opponent and you even if you are in expert mode.


Shortcuts
CRYSTAL LAKE - Right after the big jump, you will see a house with a ramp beside it straight ahead. Go off the course and hit the ramp, and you will find a shorter route than the normal one.

CRYSTAL PEAK - Right after coming out of the tunnel, you will turn right. You will then see two different pathes. Hit the right one. Be sure that after coming out of the tunnel you make the right turn pretty sharp, or you may not be able to turn in time to hit the right path. The right path is much shorter and you will bypass some tough obstacles.

DEADLY FALLS - At the start go straight you'll notice little mounds to the left and a fork the computer goes right when the mountain pertrudes on go left you'll see a mound ramping up hit it, it will thin out to a peak ride to the point and you'll fly up on to the mountain then theres another little mound on that go left around it and cut back sharply then aim forward you should go on to an ice bridge(a bit tricky to find)then follow it until your back on the main hill when you get back down you should see a mound in front of you with a hole in it but don't take it just turn straight down and go your usual way through the outcrops of trees.

DRAGON CAVE - If you're a little behind near the end and are willing to take a risk, drive straight through the little shack and ride the thin cable to a small lead, but be careful; if you land poorly it will most likely cost you the race.

GOLDEN FOREST - When you reach the fork with trees and powder in the middle, go in the powder. After a while you will see a large log going in the air. Ride up it to get to a further part of the track.

MOUNTAIN VILLAGE - Inside the cave may seem like a maze, but stick to the right side and you will find your way through much easier.
Submitted by Ethan Hunnt, Mitchell Duncan and Alex Krochik

Substitute Tricks
This code will allow you to do one trick and make it count as another trick (like doing an Indy and making it count for a 1080.) This trick only works in training mode. What you have to do is pick an easy trick while you're in the half pipe and do it, then you have to hit the right C button to go into the trick menu before you hit the ground. While you are in the trick menu pick a hard trick you can't do like the 1080 and push the A button.

If you did everything right you will hear a ding sound when you land and when you go back into the trick menu the hard trick will be red. You can use this trick to get the penguine board.


Very High Ramp in Halfpipe
When you start the halfpipe make an extremely sharp left (as fully turned as you can) and jump. The game should carry you into the air and you will have enough time to make huge combos.

Warp up to the Bridge
On Dragon caves, select time trials, then, go down the normal short cut way(aka down the mountain, or big air). Then the first big rock you see, you need to jump on top of it. You will fall into nothingness for about 5 seconds and mysteriously end up on the bridge!


Watch Your Ghost
To watch your ghost without racing it, make a ghost in trick attack and then return to the start screen. When Kensuke Kimachi is done going down Crystal Lake, your ghost will appear on the track.

Infinite Eggs
After entering CHEAT on the sandcastle floor in Treasure Trove cove, spell BANJOBEGSFORPLENTYOFEGGS. (Banjo begs for plenty of eggs.)

NOTE: You won't hear a sound confirming the code until you've entered the entire sentence.


Infinite Gold Feathers
After entering CHEAT on the sandcastle floor in Treasure Trove cove, spell AGOLDENGLOWTOPROTECTBANJO.

NOTE: You won't hear a sound confirming the code until you've entered the entire sentence.


Infinite Lives
After entering CHEAT on the sandcastle floor in Treasure Trove cove, spell LOTSOFGOESWITHMANYBANJOS.

NOTE: You won't hear a sound confirming the code until you've entered the entire sentence.


Infinite Mumbo Tokens
After entering CHEAT on the sandcastle floor in Treasure Trove cove, spell DONTBEADUMBOGOSEEMUMBO. (Don't be a dumbo, go see Mumbo.)

NOTE: You won't hear a sound confirming the code.

Infinite Red Feathers
After entering CHEAT on the sandcastle floor in Treasure Trove cove, spell NOWYOUCANFLYHIGHINTHESKY.

NOTE: You won't hear a sound confirming the code until you've entered the entire sentence.


Jumping Tip
As you know, there are three types of jumps in Banjo-Kazooie. In all three, if you press the ATTACK button during your jump you'll travel a little farther than you normally would.

Less Damage From A Fall
To take less damage from a fall, press B just before you land.


Maximum Health
After entering CHEAT on the sandcastle floor in Treasure Trove cove, spell ANENERGYBARTOGETYOUFAR.

NOTE: You won't hear a sound confirming the code until you've entered the entire sentence.


Playing Tips


Question: Ok, I found the entrance to Monster Mansion where the lava is… so where is the puzzle board to open up this stage, how do I get to it?

Answer: It's near Freezeezy Peak, in that section with the witch where you enter to get to that lava place, there is a ramp that leads a good distance up above the witch statue. The first tunnel to the left up there leads you into water. Go to the left through the hole and then through the next hole to the left in that area. This brings you to a third area, where a couple platforms sit. Double jump from one to the next until you find the puzzle picture.






Question: I've been in the room where the entrance is to the Click Clock Wood stage, where is the thing you stand on to put the puzzle piece in the board? I can't find it anywhere... I read several posts that said look for a leaf but I can't find it.

Answer: You can't get into the Click Clock Wood stage until you pass the Monster Mansion and Rusty Bucket Bay levels. After that you won't have any problem finding the switch.






Question: I went into the water tunnel that's located at the room where the spider webs are, swam past the mine and pirahnas, and came to the last room. How do I get up to the top where the puzzle is located?

Answer: First of all, you have to have located the Mad Monster Mansion stage. A ways to the left of the entrance to the mansion there is a gate. Beak bust the lock, then enter the mansion to find Mumbo, who turns you into a pumpkin. Exit the stage as a pumpkin and go to the area where you beak busted the lock. Follow the path to where you come to a house. Mumbo should be in there so make him change you back. There will be a tomb in there, which inside, has a thing to butt stomp on. That will make the water rise to level one.

Next, head for the place where you activated the Mad Monster Mansion door, and go to the place where you see a ship above you. That should be the second area where you entered to get to the MMM jiggy inserter. The water should be raised enough to get on the ship. Go all the way to the left of the area where a box with the Rare sign sits. Butt stomp it, and the water should be raised to a second level.


Refill Eggs, Red Feathers, and Gold Feathers At Once
Once you have all 3 Cheato book codes, you can go to the floor of the Sandcastle and enter these letters to refill everything all at once: BLUEREDGOLDFEATHERS


Rusty Bucket Bay Whistle Combination
The combination for the whistle game in Rusty Bucket Bay is 312-111.


Secret Room in Monster Mansion
In Mad Monster Mansion there is a secret room outside the Church. Look at all the stain glass windows outside the castle and the one with a picture of Banjo and Kazooie jump into it.


Warp Cauldron Locations
The warp cauldrons transport Banjo-Kazooie to other locations in Gruntilda's Lair. The time it takes to get to certain levels can be noticeably reduced.

There are four sets of cauldrons.


PURPLE: The first purple cauldron can be found through a passageway in the area where the Treasure Trove Cove jigsaw puzzle is located.
The second cauldron is located in the area prior to Freezeezy Peak, where there is a large witch's head. It can be found tucked in a cave that is hidden behind a spiderweb. Use eggs to destroy the web.


BLUE: The first blue cauldron can be found near the second purple cauldron is located. Go to the top of the spiral walkway, where there is another spiderweb on the ground. Shoot eggs out your rear to destroy the web.
The second blue cauldron is located in the area with the entrance to Rusty Bucket Bay. It is near the top of a bunch of stacked boxes.


RED: The first red cauldron is located inside the pipe below the passageway heading to Clanker's Cavern (also the same area where there is a passage to Treasure Trove Cove).
The second red cauldron is tucked away in a passage at the bottom of the hill before Click Clock Wood. There are two entryways and they are just barely visible above the grass.


YELLOW: After beating Gruntilda's gameshow go up the spiral staircase to find the first cauldron. The second one is behind the starting platform for the gameshow.1080 Snowboarding Codes




180° Backflip without the Panda Boarder
Choose Dragon Cave, then take the normal route with no shortcuts and go right off the cliff in the middle of the fence and the finger sign. Pull back on your joystick. As soon as you are upside down, push it to the right-forward position. It takes time to get this right.

NOTE: You can go higher off the cliff and make an easier landing by pressing A immediately before you jump.


Big Air on Crystal Lake
In the beginning of this level turn sharp right and jump on the high platform continue on it and jump off at the end you should get some big air. Then after the second jump turn sharp left and jump on the high platform at the end of the platform jump off and you should get some big air. Then continue the course until you get to the second house and jump on it into the shortcut. Then instead of going through the shortcut jump on the left of the shortcut and at the end of that path you should get some really big air.


Bonus Courses
In Match race, beat the six courses on expert mode. This will unlock the Deadly Fall course.

In Match race, beat the five courses on hard mode. This will unlock the Dragon Cave course.


Bonus Snowboarders
To access the three hidden snowboarders follow this procedure:

1) To get the Golden Snowboarder you have to finish the match race in expert level using the Crystal Snowboarder. After you've done this, go to the player selection screen and select Kensuke Kimachi and confirm your choice by holding C-Up and pressing A.

2) To get the Panda Boarder (which can do all the additional moves like one-foot and flips) you have to satisfy the following conditions :


a) Finish match race in expert level.
b) Place first on all the courses in the trick attack mode.
c) Get the 3 first places in the contest mode.
After you've done this, go to the player selection screen, select Rob Haywood and confirm your choice by holding C-Rght and pressing A.

Change Title Camera
At the title screen press C-Up. You can now move the camera around.


Choose your Opponent
When the race begins, press START immediately and choose RESTART. Keep doing this until your desired opponent appears.


Different Grind on Rail
In the level Dragon Cave, there is a rail at the end. If you are riding regular, you can 50-50, Frontside Boardslide, and Backside tailslide. When you're riding Goofy, you can 50-50, Backside Boardslide, and Frontside tailslide. Not only does this look great on replay, it's so realistic, it is almost like watching someone on a snowboard video.


Easy Landings
Here's a trick that will help you nail every landing. In the air, line your board up with the groung, maybe leaning back a little bit and right before you hit the ground, press Z. If you did it right your legs will come up right before you hit the ground and you'll have a MUCH smoother landing.

Extra Points on the Halfpipe
At the start of the halfpipe, immediately turn to the left or right. Proceed until you are near the wall, then make a turn towards the pipe. If your in the correct position, you will move up a small invisible ramp and it will boost you high into the air. You can land tons of tricks during this trick.

When you get to the shorter hill before the finish, use your jump button and try a big combo. Don't worry about landing because when you cross the line you'll land automaticly. This will allow you to get extra points at the end.


Extra Time on Dragon Cave Trick Attack
In dragon cave, go into the tunnel (after the bridge, take a left and another left.) After the first time bar, turn out of the tunnel to the right. go through the powder and through another time bar in the middle of the course. You will have 45 or 50 sec. When you go through a time bar by the big rocks that you can jump off of, you will go through another time bar and have about 70 sec. You will end the course with about 50 sec. left, and that will give you a time bonus equal to a 1080!

Fast Recovery From Wreck
After you crash, tap UP for a slight speed boost.




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