Game Info
Platform
Game Boy Color
Publisher
Nintendo
Developer
Nintendo
Genre
RPG
Origin
Japan
Number of Players
2
Net Support
YES
Release
October 1999
Pikachu doesn't like his Pokeball home, so he follows you around.
Pokemon Yellow: Special Pikachu Edition
October 19, 1999
It's time to catch 'em all
again. Pokémon, easily Nintendo's biggest property ever to hit the Game Boy shows up again in a special edition for Pikachu fans. This game is essentially a re-issue of the two original Pokémon games (Red Edition and Blue Edition) that showed up in the US around this time last year. But a great game in another package is still a great game, and if you haven't been introduced to the game that started it all, Pokémon: Special Pikachu Edition is your best bet.
Features
Updated Pokémon adventure using the existing Pokémon Red/Blue engine
New Pikachu-related elements
Follows the cartoon story
Game Boy Printer Support
Works with Pokémon Red and Blue
For Game Boy and Game Boy Color
In case you haven't noticed it, there's a little craze going on in the world with these guys known as Pokémon. It doesn't matter if you love 'em, hate 'em, or drop-kick 'em, you've at least heard of them, and they're not going away anytime soon. Pokémon started, believe it or not (and you'll be amazed at how many people don't realize it) as a Game Boy RPG back in 1996, in Japan. After two incredibly successful years as a game, a TV show, and a huge merchandise license, the big wigs at Nintendo decided to bring these little guys to the US. And guess what? It caught on like a cold. And chances are, you've caught it as well.
Here's the deal in Pokémon: you're a kid named Ash (which can be changed within the game, but for now, you'll be known as Ash), who dreams of being a Pokémon master. So, you leave home to fulfill your dream. You'll travel from town to town, defeating each town's Gym master with the Pokémon you've captured and trained, until you earn all the badges necessary to be considered a Pokémon Master.
Pokémon is a very traditional oriented Japanese RPG overhead view, super deformed characters, tile-based dungeons, random creature encounters
the works. The appeal of Pokémon, however, is the sheer amount of personality in the game. There are literally more than 150 Pokémon to uncover and capture, and your collection becomes a status symbol how many Pokémon have you found? Or, more importantly, how many Pokémon have you captured?
See, when you encounter a wild Pokémon, you must do battle with it and the only way to do battle with a Pokémon is with another Pokémon. Each of the game's Pokémon has its own strength and weakness, its own attack and defense capabilities. All Pokémon belong to one of fifteen categories, and some types of Pokémon can utterly destroy Pokémon in other categories Fire to Water, Water to Rock, and so on. It literally becomes a game of Rock/Paper/Scissors as you try and discover which Pokémon works best against others.
And the Pokémon you've caught can be traded between your friends in fact, that's the only real way you're going to be able to catch every single one. Just like Pokémon Red and Blue, there are about a dozen Pokémon you'll never be able to find in Yellow.
Okay, so that's Pokémon in a nutshell. What does Pokémon Yellow: Special Pikachu Edition bring to the table?
First of all, the story of Pokémon Red and Blue has been altered slightly to mirror the cartoon. In Pokémon Red and Blue, you had your choice of three Pokémon at the start of the game. In Pokémon Yellow, Professor Oak captures and hands you Pikachu as your first Pokémon. Because Pikachu is a rather rare and powerful Pokémon in the game, Pokémon Yellow is slightly easier to play since battles are a lot easier to win but during the first big battle with Brock, Pikachu is useless, so you're best to capture as many other Pokémon and train them before the first Badge battle. And like the cartoon, Pikachu doesn't like being housed in a Pokéball so he follows you around like a companion. He cannot be traded, or let go, and he will never evolve. You can check out how well you're treating your Pikachu by "talking" to it this will bring up a window showing its mood. Take pride in knowing you're taking care of it.
Because the game somewhat mirrors the cartoon, the graphics have been altered a bit. It's nothing major Brock looks like Brock in the cartoon, and Jesse and James from Team Rocket now make an appearance. Other small tidbits have been added, like Jigglypuff showing up to sing the Jigglypuff song (putting Pikachu to sleep in the process).
Speech has been added when you use or talk to Pikachu, it'll say its trademark "Pika!" "Pi!" or "Pikachu!" in crappy, low quality digitized audio. It's obvious the existing game engine was never meant to have speech and the sound quality shows.
Game Boy Color support has been improved a bit, but it's still not the most colorful portable game out there. In Pokémon Red and Blue, when you played the game on a Game Boy Color each game had a blue or red hue throughout the adventure. In Pokémon Yellow, the color palette changes depending on what screen you're on -- battle sequences are slightly more colorful, and you'll notice the color change as you walk from town to town the color switch is pretty obvious. Pokémon Yellow will most likely be the last game from Nintendo to not feature true Game Boy Color support.
Finally, Pokémon Yellow features Game Boy Printer support so you can create stickers of the creatures you've seen or caught. Essentially, this is simply a screen dump of the Pokédex, including text that describes the Pokémon you printed out. It's not a big deal, but it's a cool little feature.
There's a reason why Pokémon is so successful it's an excellent game. The game isn't incredibly deep, but the incentive of catching new creatures for your personal collection is a strong enough force to get you going to the end. The game is super easy to pick up and play, yet it's challenging it its own right. And it's addictive. After playing both Pokémon Red/Blue and then Yellow, I have to say that Pokémon Yellow is the best version to start out on the whole Pokémon craze.
OVERALL SCORE (not an average) 10.0
___________________________________________
Pokemon Red/Blue Version
Game Info
Platform
Game Boy
Publisher
Nintendo
Developer
Nintendo
Genre
RPG
Origin
Japan
Number of Players
1
Pokemon Red/Blue
June 23, 1999
What you've just clicked on, boys and girls, is the review to easily the most popular videogame ever to hit Nintendo's little black-and-white portable. The game has been available in the states since the end of 1998, but the original Red and Blue editions of Pokémon continue to sell like gangbusters. And there's a reason for that the game isn't just a fad. It's an awesome game worthy of any gamer's Game Boy library.
Features
151 Creatures to Capture
Mini-quests
Link cable support for two players
For Game Boy and Game Boy Color
In case you haven't noticed it, there's a little craze going on in the world with these guys known as Pokémon. It doesn't matter if you love 'em, hate 'em, or drop-kick 'em, you've at least heard of them, and they're not going away anytime soon. Pokémon started, believe it or not (and you'll be amazed at how many people don't realize it) as a Game Boy RPG back in 1996, in Japan. After two incredibly successful years as a game, a TV show, and a huge merchandise license, the big wigs at Nintendo decided to bring these little guys to the US. And guess what? It caught on like a cold. And chances are, you've caught it as well.
Here's the deal in Pokémon: you're a kid named Ash (which can be changed within the game, but for now, you'll be known as Ash), who dreams of being a Pokémon master. So, you leave home to fulfill your dream. You'll travel from town to town, defeating each town's Gym master with the Pokémon you've captured and trained, until you earn all the badges necessary to be considered a Pokémon Master.
Pokémon is a very traditional oriented Japanese RPG overhead view, super deformed characters, tile-based dungeons, random creature encounters
the works. The appeal of Pokémon, however, is the sheer amount of personality in the game. There are literally more than 150 Pokémon to uncover and capture, and your collection becomes a status symbol how many Pokémon have you found? Or, more importantly, how many Pokémon have you captured?
See, when you encounter a wild Pokémon, you must do battle with it and the only way to do battle with a Pokémon is with another Pokémon. Each of the game's Pokémon has its own strength and weakness, its own attack and defense capabilities. All Pokémon belong to one of fifteen categories, and some types of Pokémon can utterly destroy Pokémon in other categories Fire to Water, Water to Rock, and so on. It literally becomes a game of Rock/Paper/Scissors as you try and discover which Pokémon works best against others.
And the Pokémon you've caught can be traded between your friends in fact, that's the only real way you're going to be able to catch every single one. Between red and blue, there are about a dozen Pokémon you'll never be able to find in each version. You'll have to find someone with the other color version of Pokémon to trade and catch all the Pokémon in the series.
The quest is not extremely difficult, and in some cases it's very straightforward. Still, you'll have to learn strategies in battle to progress through the game, and which Pokémon you choose to train and evolve may affect your progress throughout the quest. Pokémon will literally take you at least 30-40 hours to get through, but that's just to finish the game. Even if you finish the quest, you still might not have all the Pokémon in the game. The challenge to catch 'em all is truly the game's biggest draw.
Pokémon really is worthy of being one of the Game Boy system's greatest games it's not just a fad, a craze, or trend. If you don't have this game in your library, pick one up it doesn't matter if you pick Blue or Red, they're both the same game. You'll just have to make sure you've got a friend with the other version if you want to catch 'em all.
OVERALL SCORE (not an average) 10.0
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