2X Speed Burst
------------------
Whenever you hit a zipper of any kind, or use any Speed
Burst item, let go of the Accelerate button before you use
the item or hit the zipper. The boost should be twice as
powerful.
Adventure 2
-------------------
To play the second adventure, make your way to Space
World (see below) and beat Wizpig again. You'll now have
a new option called ADVENTURE 2. In this mode you
have to collect platinum balloons and all the adventure
tracks will be reversed.
Beating Wizpig
--------------------
To beat Wizpig the first time, make sure you're using
Bumper and start the race. You have to hit every zipper on
every lap; if you miss more than one you can't win.
Remember to let off the gas right before you hit the zippers
for added boost! If you hit all the zippers and get that extra
boost you'll beat him with ease!
Beating Wizpig the second time is actually easier than the
first if you're using Diddy Kong. First, turbo start and
immediately grab the first blue ballon, use it right away and
stay low. (It is very important to make all the turns, without
hitting the sides of the walls and caves.)
Second, grab the first red ballon (low route) then the
second, giving you a heat seeker. You should be close
behind him, fire away and fly high. The high route gives you
a turbo boost going into the caves; use it immediately (it is
possible to pull into first going into the caves.)
As soon as you're in the caves, get the first blue ballon on
the left, use it and stay low, this should definately boost you
in front of wizpig. Stay low and don't worry about any other
ballons until you see the Shield ballon on the left. Make sure
you get it, you will need it to make it through Wizpig's
chamber. Use it as soon as the space ships start shooting. If
done correctly, you will stay in front of wizpig the rest of the
race.
For the second and third laps, get only the blue ballons as
before, avoid all red ballons, and make sure you get the
shield ballon, he normally will never pass you once you pull
ahead, as long as you don't hit walls. If he does pull ahead,
you will only need one red ballon, then you should be able
to pass once again.
Cheat Codes
---------------------
Enter these codes on the cheat menu, then go to the CODE
LIST and turn them on.
FREEFRUIT - Start with 10 bananas
TOXICOFFENDER - All balloons are green
DOUBLEVISION - Two players can use the same
character
OPPOSITESATTRACT - All balloons are rainbows
BODYARMOR - All balloons are yellow
BOMBSAWAY - All balloons are red
ROCKETFUEL - All balloons are blue
NOYELLOWSTUFF - No bananas in multiplayer
mode
BYEBYEBALLOONS - Computer can't use
weapons
JOINTVENTURE - Two-player Adventure
TIMETOLOSE - Computer is VERY good
BLABBERMOUTH - Changes horn sounds
BOGUSBANANAS - Bananas slow you down
VITAMINB - Unlimited bananas
ZAPTHEZIPPERS - No zippers
FREEFORALL - Fully powered-up balloons
JUKEBOX - Adds Music Test to AUDIO
OPTIONS menu
ARNOLD - Large players
TEENYWEENIES - Small players
OFFROAD - Four wheel drive
WHODIDTHIS - View Credits
Different Sky in Star City
-----------------------
Usually, the sky in Star City is red, but this trick makes it
blue. First go to the magic code screen and enter the code
"doublevision". Now (if you have two controllers) select the
same character and start racing in Star City. The sky will be
blue instead of red.
Hidden Gold Balloon
-----------------------
This works best with the hover car. In the lobby, go thru the
waterfall to enter the snow-covered place. Continue down
the river untill you go thru a small doorway. As soon as you
go thru the doorway, head rihgt onto the grass. Keep going
untill you get to a ramp. Go up the ramp and there should
be a golden balloon.
Key Locations
-----------------
Dino Domain key:
This key is located in the track called "Ancient Lake". When
you start, go straight. Look straight ahead, you can see the
key located on a ramp right in front of you between two
Stonehenge-like monuments
Snowflake Mountain key:
This key is located in the track called "Snowball Valley".
When you start, don't go. Just make an immediate left and
go through the path in the mountains. Then take another
right and you should see the key in an alcove in the side of
the mountain.
Sherbert Island key:
This key is located in the track called "Crescent Island".
When you start, take the left path. After the second zipper,
lead left even more, into the water. Go and look at the side
of the mountain straight ahead. There should be an alcove
with the key in it.
Dragon Forest key:
This key is located in the track called "Boulder Canyon".
Get to the part of the track where you see a bell hanging
from the ceiling. Power up your speed burst to level 3 (get
three blue balloons). The turn around and face the bell from
the "wrong way" then hit the bell. The drawbridge in front of
you should raise. Use your level 3 speedburst and speed up
the raising drawbridge and get the key. (Make sure its a 2x
burst, and be sure to jump right when you reach the top of
the bridge!)
Play as Drumstick
-------------------
To play as Drumstick, find all of the amulets, the WizPig
and the TT amulets. Once you've done this, go to the main
feild where you usually start and go over to the frogs by the
water. Find the frog with a little red bird on it's head and run
over it. Drumstick will appear and you can now race with
him whenever you want.
Play as TT the Chronomaster
------------------------
You must meet the first times to get tt's ghost, then u must
beat his record time in all 20 courses with the selected
vehicle.
Board To Meet TT To Beat TT
Ancient Lakes 1:07.00 1:01.28
Fossil Canyon 1:37.00 1:30.18
Jungle Falls 1:08.00 1:02.50
Hot Top Volcano 1:35.00 1:30.71
Everfrost Peak 1:53.00 1:48.00
Walrus Cove 2:10.00 2:06.28
Snowball Valley 1:13.00 1:06.41
Frosty Village 1:44.00 1:39.40
Whale Bay 1:19.00 1:13.11
Crescent Island 1:39.00 1:33.16
Pirate Lagoon 1:34.00 1:28.56
Treasure Caves 1:10.00 1:05.63
Windmill Plains 2:22.00 2:13.13
Greenwood Village 1:46.00 1:40.61
Boulder Canyon 2:11.00 2:02.35
Haunted Woods 1:22.00 1:09.51
Spacedust Alley 2:12.00 2:06.16
Darkmoon Carverns 2:20.00 2:12.05
Spaceport Alpha 2:16.00 2:09.03
Star City 2:07.00 2:01.45
Shortcuts
------------------
Fossil Canyon: This one is obvious. At the fork in the
road, take a left. It's a bit shorter and safer.
Dino Domain Boss: This shortcut is on the boss of Dino
Domain (the triceratops). About halfway up the mountain,
after the place where you go past a large pillar on the right
with two balloons, you should see some bushes on the right.
Behind them is a tunnel that will almost assure that you'll
win.
Frosty Village 1: In the part where you go past several
large pillars, go either left or right off-road. You must make
use of the three Zippers of both paths.
Frosty Village 2: You must use the hovercraft to take this
shortcut without losing speed. Near the end, you'll see a
large outcropping with three ledges on it on the right,
surrounded by a lake. Underneath it is a tunnel. Go through
it.
Snowball Valley 1: Like Fossil Canyon, take the left path
at the fork. It's faster.
Snowball Valley 2: The other shortcut is not really a
shortcut. Instead, you must grab one of the shield
power-ups before the snowball area. Use it to sail right
through the snowballs and gain some ground over your
snowball-dodging opponents.
Crescent Island 1: Right before the tunnel at the
beginning, you'll see a path on the left. Follow it to get a
magnet balloon and get ahead.
Crescent Island 2: Using the hovercraft, go left around the
pirate ship to find a shorter tunnel.
Crescent Island 3: Or, you can go on the ship and go on
the right path next to the tunnel. Then hop right to go
through the hole.
Crescent Island 4: The last shortcut here is found after the
pirate ship. On the final turn before the end, make a
powerslide/hop right to go around the pillar on the right. It's
a great way to win at the last second(and it contains a Silver
Coin).
Whale Bay: Use the whale near the beginning to jump over
the pirate's ship and get a magnet power-up and jump
ahead of you foes. Pirate's Lagoon: Near the end, use the
Zipper to jump the ramp and get a Turbo power-up.
Windmill Plains: Go through the windmills at the
beginning. Both of them contain a Zipper and a Magnet
power-up.
Boulder Canyon: In the area after the indoor waterfall,
you will see a red balloon on the left and a green one on the
right, leading to the rest of the track. But grab the red one
and you'll find a hidden tunnel behind it. It contains two
coins and is shorter.
Greenwood Village: Near the beginning, you'll go through
a village area. You should see a well. Hit the brakes as you
approach it and drive over it. You should fall down to a
tunnel with a Zipper in it. This is the shortcut.
Haunted Woods: At the fountain in the village area, take a
right. It looks longer, but it gets you to the tunnel a bit faster
(and it contains a Silver Coin.)
Sherbet Island Boss/Boulder Canyon: In both of these
races, you should gain some speed if you hop over the logs
with the hovercraft at the right angle. Be careful, if you go at
the wrong angle, you'll crash into the log and lose speed!
Star City: Choose the Airplane, then go into Star City and
look for the N64 railway train. Follow it for a shortcut.
Note: Do NOT hit the train, or else it will go slower.
Alternatively, continue going straight when your in the glass
room. When you exit fly high. Look for the Rareware sign
(the letter R) and go right through it.
Space World
-----------------
To visit Space World, you must beat WizPig and get all of
the Trophies and Amulets. Once you've done that, go to the
sign by the lighthouse and honk at the sign near it. The
lighthouse will transform into a rocket and into space.
Turbo Boost
--------------
After the announcer says "Get Ready" and the words start
to disappear at the start of a race, press the A button. You
will get a turbo boost. This helps dramatically in your racing
success! |