APC Trick
If you're playing as GDI, and you have
access to APCs and Engineers, then you can
try this trick. Build 2 APCs, and put them
each to a C-button. Now build 10 engineers,
split hem into 2 groups of 5, put each group
on a C-button, and load each group onto an
APC. Now, drive the APCs over to the
enemy base, and park them next to the NOD
construction yard/barracks/airstrip. If the
APCs are blown up, it's okay, the engineers will walk out still alive. Send
all the engineers into NOD buildings, going into the construction yard first.
Now, whenever you blow up a NOD building, they won't be able to
replace it. And, if you captured their Hand of Nod or airstrip, then they
won't be able to build any more units if you blow them all up.
submitted by Anakin
Camera Zoom
Are you tired of having to squint at those little guys? Hold L and press
C-Up or C-Down to change your view.
submitted by Thomas "SANCHO" Beesley
Communications Center Trick
Once you have built an advanced communications plant, sell the old one.
You will not need it once you've established an advanced version.
submitted by simdoom
Get an Orca/Attack helicopter and two minigunners for $750
Build a helipad and then sell it. Take Orca/Attack Helicopter off pad first.
When you sell structures you get half the cost back and when you sell the
Helipad two minigunners come out so you got 2 minigunners and an
Orca/Attack Helicopter for $750 and it takes less time than to build one
Orca/Attack Helicopter.
submitted by Bobby Brennan
Gold NOD Weapons
To cast armaments in gold, play as the Global Defense Initiative and seize
an airstrip of the Brotherhood of NOD. Your forces there will continue to
build NOD armaments, casting them in solid gold!
submitted by Ryan852
Hidden UFO
While playing as the Global Defense Initiative (GDI) on mission 6, gain
access to the Air Attack. Then order your bombers to fly toward the
lower left-hand corner of the screen and destroy a designated target.
Follow the planes. As their bombs plummet to the ground, you should see
a UFO hovering in the cleared area!
submitted by Commando_3958
Make Units/Buildings Without Sidebar
Highlight the unit you want first on the sidebar, and press A. When you
hear "Construction Complete" or "Unit Ready", hold Z and press A. The
game will say, "Building," and you get another copy of the unit you
selected. It still costs the same, but doing this is much quicker and easier,
and you don't have to take your eyes off the battle field.
submitted by Insane2757
NOD Attack Helicopters
As you may be aware, in Command & Conquer there is a helicopter
called the Orca attack helicopter. This helicopter can be only used by GDI
but in addition to this helicopter there is another one. The game calls it an
"Attack Helicopter." What it is a helicopter that use the same ammunition
as normal GDI guard towers (it has the same loud sound as the guard
towers). The Nod attack helicopter holds much more ammo than an Orca,
but it's bullets or less efficient at destroying armor than Orcas. However,
attack helicopters CAN destroy armor, even concrete walls. But they are
best used for picking off stray enemy guards roaming around. For the best
results make teams of Orcas and attack helicopters. Use the Orcas to
destroy armor or a building and have the attack helicopters clean up the
personnel that spill out of the destroyed units/structures.
Anyway, here's how to get the attack helicopters. First of all this code only
works for the Brotherhood of Nod (hence the "Nod Attack Helicopters"
code). Once you get far enough in the game, GDI will gain possession of
Orca technology. What you have to do to get Attack Helicopters is to
simply steal a GDI helipad with an engineer and maybe a weapons factory
or construction yard. Once you have possession of these key buildings you
will gain the ability to build Attack Helicopters just like GDI can build
Orcas. In fact, both Orcas and Attack Helicopter icons appear in the right
menu bar.
Also, if you build on extra helipad it comes with an Attack Helicopter
instead of an Orca. The Attack Helicopter perform just like the Orcas;
VTOL (vertical takeoff and landing), same armor (although the Attack
Helicopters have a longer life bar, their actual health is pretty much the
same), speed, and cost (both cost 1200 credits). The only difference is the
looks and ammunition.
submitted by JanusX001
Pilfer the from Offering Plate
During a lull in battle, send a few troops to scout out a civilian village.
Once it is discovered, order them to blowup the towns church. Within the
rubble, the soldiers should find a small bag of money containing $2,000!
submitted by Ben
Sandbag "Prisons"
If you surround your entire base and the nearest tiberium field with sand
bags, opposing units approaching your base, will stop and not shoot down
the sand bags. You can then surround the units with sand bags and trap
them inside. As long as you don't go near the cells with military units, they
won't shoot down the sand bags. Wait long enough and you could have
your own prison!
submitted by Wojo
Sandbag Trick
To build things away from your base, use sandbags in a chain. This works
with any building. You can use this trick to place your buildings in an
enemy's base.
submitted by Semaj
Sell Soldiers
To sell soldiers, place them near (or within) the items that are being sold.
For instance, when playing as the Global Defense Initiative (GDI), build a
repair pad and transport. Then package five men within the transport
before placing it on the repair pad. Sell the repair pad and the five men will
be sold for full price!
submitted by Justin Brazeau
Selling Vehicles
This code only works on vehicles that are allowed on the "Repair Facility".
When you put the unwanted vehicle on the "Repair Facility" leave it there
and sell the "Repair Facility", it will not be sold, but the vehicle will be
gone.
submitted by Nick F.
Steal Enemy Harvesters
You can steal the enemy's harvester by capturing the refinery while the
harvester is depositing money into it. This comes in handy on earlier
missions when you cannot build more harvesters. |