| The Isle of Bigail can be reached by going to Farport, going up to the docks, and taking the ferry across to Port Townsend. This island is home to a religious group called the Anama, and a horde of gigantic, disease carrying cockroaches. You might want to join the Anama (read the next section for more on this). You definitely want to kill the roaches.
From Port Townsend, go northwest to Shayder, the main city on the island. Ahonar and Sara know a variety of useful spells. After looking around, speak with Arkley, in the library in the northeast corner of town. He tells you about some friendly spiders near Bavner, and about a potentially helpful mage in the ruined city of Kneece. Finally, see Mayor Bernathy to get the mission to kill the roaches. Start with the friendly spiders (which players of Exile and Exile II will most likely remember well).
The Giant, Friendly, Intelligent, Talking Spiders live 10 spaces west and 21 spaces north of Bavner. Enter, and go to (18,3). Talk to the guard spider, and tell him the chief spider's name is 'Spider.' (All spiders are named Spider.) Go past, and talk to the chief. He will tell you of the existence of friendly cockroaches, and tell you the location of their lair if you help the spiders with a combat. Leave the spider lair, and enter the space 10 spaces northwest of the spider lair, surrounded by rocks. Do the combat, and return to the chief spider. He'll tell you about the roach lair.
The Giant, Intelligent, Friendly, Talking Roaches live about 35 spaces directly north of the spider lair. Enter, and either speak with 'Filth Spreader' or find the map etched in filth in the northwest corner. Either of these will tell you where the Filth Factory, where the roaches are raised, is located.
Now you're ready to go speak with Purgatos, in Kneece. Enter Kuper, go to the docks, and take the ferry across to Kneece. Purgatos lives in the very center of the ruin (when asked if you want to pass through a thin barrier, say yes). Speaking with Purgatos will get you the Phoenix Egg (an artifact introduced in Exile II). You are now ready for the assault on the Filth Factory.
The Filth Factory is west of some mountains, up the shore north of Shayder. You'll have to fight two large groups of roaches to enter. Once inside, you'll run into a serious problem: the factory's creators have sealed all routes to the core of the factory. You'll have to be very clever to get in. The most direct route (which will cause you to miss some cool stuff) through is:
Head up to (52,11). The southwest passage leads to the control room. First, clear out all the monsters between there and the door at (52,28). Go back to the control room passage and send a single character through the barrier. There are several fights ahead. Note that if the lone character gets beat up, it can go back to rejoin the party and get healed. When you work through to the control room, go to the panel at (41,15), and press the button that stops the garbage flow. This makes a new area open to you, for a short time. Have the lone character rejoin the party, and go by the most direct route to (52,28), and from there to (47,32). Go through the trench through the south, and then through the locked door at (52,36). Go down the stairway.
You're now near the factory machinery, but it's protected. You're also trapped in this section. You'll need to cause an explosion to force your way out. Go pull the lever at (49,34) to close off the pipes, and then the lever at (50,23) to send fluid through those same pipes. Go down to (54,35) through the hole in the wall, and use the teleporter.
Head up to (47,2) (use the teleporters in the corners to save time). Go south through the crack, west, and then south to reach the entrance to the circles of trash around (14,30). Also note there's a stairway up at (5,39). You're going to need to use it soon.
Work your way into the center, stopping at (26,36) to get the scales. When you reach (25,28), you'll be asked if you want to use the Phoenix Egg. If you're ready to make a run for it, say yes. Quickfire will soon pour out of the center, so leave immediately, taking the most direct route out of the trash circles. If you get stuck or trapped by monsters, going into combat mode and using multiple haste spells is the best way to outrun quickfire. Go up the stairway at (5,39), and out. You win. Go back to Mayor Bernathy to get your reward. It's time to move onto Sharimik and the troglodytes. |