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| WEAK CURING POTION
Holly needed, minimum alchemy skill 1.
This potion will cast the priest spell Weaken Poison on the drinker. Useful
if your priests are trying to conserve magic points.
WEAK HEALING POTION
Comfrey root needed, minimum alchemy skill 1.
This spell will cast two of the priest spells Minor Heal on the drinker.
Helps in tight situations.
WEAK POISON
Holly OR giant spider glands required, minimum alchemy skill 1.
This "potion", when used in combat, will place poison on your blade.
Striking an enemy with this poison will poison them to about the equivalent
of a Mage spell of Minor Poison.
WEAK SPEED POTION
Comfrey root OR wormgrass required, minimum alchemy skill 3.
The drinker of this potion will have the Mage spell Minor Haste cast upon
them.
MEDIUM POISON
Wormgrass OR giant spider glands required, minimum alchemy skill 3.
Striking an enemy with this poison is about the same as casting two Minor
Poisons upon it.
MEDIUM HEALING POTION
Glowing nettle required, minimum alchemy skill 4.
Drinking this potion is about the same as casting Major Heal on the drinker.
STRONG CURING POTION
Glowing nettle required, minimum alchemy skill 5.
Drinking this potion is about the same as casting both a Weaken Poison and
Cure Poison spell on the drinker.
MEDIUM SPEED POTION
Glowing nettle and wormgrass required, minimum alchemy skill 5.
Drinking this potion is the same thing as casting a Haste spell on the
drinker.
GRAYMOLD SALVE
Graymold required, minimum alchemy skill 7.
Using this in combat will cure the disease of ALL of your characters. The
only time it can be used other than that is when a sick person cannot be
cured of disease.
WEAK ENERGY POTION
Wormgrass and glowing nettle required, minimum alchemy skill 9.
This, upon drinking, will restore 15 spell points.
POTION OF CLARITY
Graymold and holly required, minimum alchemy skill 9.
This instantly cures a dumbfounded character. Keep one handy in case your
priests get dumbfounded to the point that they can't cast Restore Mind.
STRONG POISON
Holly and wormgrass required, minimum alchemy skill 10.
Striking an enemy with this on your blade is about the same as casting both a
Poison and a Minor Poison spell on an enemy. This is also good to sell for a
fair amount of money.
STRONG HEALING POTION
Graymold and comfrey root required, minimum alchemy skill 12.
Drinking this is about the same as casting a Major Heal and a Heal spell on
the drinker.
KILLER POISON
Mandrake root required, minimum alchemy skill 12.
Striking with this poison is about the same as casting a Major Poison and a
Poison spell on an enemy. This sells for a lot of money (however, the
mandrake root may sell for more, I'm not sure
)
RESURRECTION BALM
Ember flowers required, minimum alchemy skill 9.
You can't use this, but you need it in your possession to cast the Priest
spells Raise Dead and Resurrection.
MEDIUM POWER POTION (Medium Energy Potion)
Mandrake root and wormgrass required, minimum alchemy skill 14.
This will give 30 spell points to the drinker.
KNOWLEDGE BREW
Ember flowers and mandrake root required, minimum alchemy skill 19.
This spell adds a few skill points to your character. This also sells for a
lot of money. However, the recipe of it is extremely hard to find.
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