HERE IS THE FIRST PART OF THE SONIC ADVENTURE WALKTHROUGH
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TABLE OF CONTENTS
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<3> Guide for Sonic's Adventure <3>
[3.1] Sonic's Adventure [3.1A] Emerald Coast [3.1B] Windy Valley
[3.1C] Casinopolis [3.1D] IceCap [3.1E] Sky Chase Act I
[3.1F] Twinkle Park [3.1G] Speed Highway [3.1H] Red Mountain
[3.1I] Sky Chase Act II [3.1J] SkyDeck [3.1K] Lost World
[3.1L] Final Egg
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[3.1] Sonic's Adventure
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Our cool, blue hero's adventure starts by seeing some police cars heading
somewhere and then follows them. Later, you have to fight against Chaos 0.
To defeat him, wait until his WHOLE body appears and use the Homing Attack at
his head. Also, remember to take some rings. After doing this two times, he
will fly on top of the roof and start punching below. Run around and later, he
will go down which you can hit him again.
You will see Chaos 0 head to the sewers and then Dr. Robotnik (or Eggman as
the characters call him) laughing about.
Later, after Sonic is lying down near a beach, he will see Tails with his
plane crashing down. Head towards the beach to rescue him and to begin his
first action stage, Emerald Coast.
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[3.1A] Emerald Coast
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Azure Blue World -
Emerald Coast is fairly easy. Try to practice your Homing Attack here by
hitting enemies and item boxes. There are lots of item boxes and extra lives
here if you master this place. Also, when the whale is chasing you, you can
just leave the analog button since it is automatic with the accelerators
about.
At the loop-the-loop, move the analog button left and right repeatedly or
you'll fall. Lastly, remember to collect rings and avoid spike traps falling
on you!
Windy and Ripply -
This place has a few shortcuts too if looked carefully. Try to avoid spike
traps. Halfway through the game, there will be the glowing ball talking about
the numbered panels. Press the A button while standing on the panels and press
A repeatedly until there are no more numbered panels. Then, you can zoom to
the end.
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After that, Tails will show you a Chaos Emerald and later asks Sonic to hop on
a train. Go through the automatic doors and head right to exit this hotel.
Later, head straight and at the left of you is the train station (the glowing
ball will be at the side of the automatic doors). You'll know that is the
train station when you hear announcements inside it. Go inside the train.
You'll arrive at Mystic Ruins. Jump down from the stairs to reach the ground.
From here, head right to go past the railway and climb the stairs to see the
annoying Dr. Eggman with his new master plans. Then, you'll have to battle
with Egg Hornet.
Run around the whole field to avoid his missiles and grab some rings if you
can. Beware not to fall off. When he stops firing missiles, wait until he
power his Egg Hornet and comes down at you, and at that time, you must avoid
it. Homing Attack at him. Continue doing this and his machine will explode,
revealing his own spaceship.
Later on, he will take the Chaos Emerald from Tails and Chaos will transform
into Chaos 1. Then, they'll leave. At that point, go up the stairs to reach
Tails' house. There, you'll see a Wind Stone in front of his house. Take it by
pressing the Y or B or X button and carry it down the stairs.
Near the waterfall will be a cave with a pedestal and wind blowing about
there. Put down the Wind Stone on the pedestal and the Wind Stone will float
and put itself on the pedestal. Head to the wind to enter the Windy Valley.
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[3.1B] Windy Valley
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Windy Hill -
Here, you'll start seeing new enemies. Whenever you see the glowing ball,
touch it and it'll give you advice. At the invisible path where the wind is
blowing, move left and right like the loop-the-loop. At the end, Sonic will be
sucked into a tornado.
Tornado -
Here, there will be springs and numbered panels. After the savepoint, there
will be a spring. Jump onto it and after three jumps, move left a bit and
continue. At the end, go inside a well-like thing and use the spring inside it
to get out.
The Air -
Here, you need to destroy walls with a jump. Here is fairly easy too. Be
careful not to fall off. You'll need mostly speed here. At the end after the
spring, go near the Chaos Emerald and you've completed the stage.
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Next, head to the train to go back to Station Square. Follow the road to the
next area. Near the place where you fought Chaos 0 is a sewer. Go inside it.
Head front and jump to the right. There, you'll see a colorful light with
shoes in the middle of it. Go into the middle to take the Light Speed Shoes.
Press the button, charge for a while until he says 'Ready', go in front of the
row of rings and release the B button and he'll say 'Go!'. Head to the door.
Head out from here and go into the hotel. Climb the stairs, charge and follow
the rows of rings quickly to enter inside the door. The left button is to open
the door while the right button is to make a row of rings appear. Inside the
door, take the Crystal Ring and get out from there.
Now, the unopened door opposite the door where you head to Emerald Coast is
now opened. If you explore enough, there will be a button to make rows of
rings will appear. Use the Light Speed Dash to touch the button on top of the
building to make the door open below. Enter it.
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[3.C] Casinopolis
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Main Hall -
You can find a Vault (the glowing ball is near the door), Shower Room and two
Pinball games here. Your mission is to get the Chaos Emerald in the Vault. You
must get a minimum of 400 rings to exit this stage.
Sonic Pinball -
Here, you'll need to play the pinball. Steer to the middle hole to play a
jackpot-like game. Get three characters the same and you can get something
special (except Eggman which minus 50 rings out of your total rings).
NiGHTS Pinball -
This pinball is based on the Sega Saturn NiGHTS game. Collect the cards to get
at least a matching pair and you can get rings. You'll need to collect Ideyas
here. But, I'm still not sure what to do.
Dilapidated Way -
If you get less than 100 rings on either pinball games at the last ball,
you'll fall down here. You can get lots of item boxes here too. At the end
(spikes are all about), near the beginning of the spikes down here, use the
Light Speed Dash to get past them. Climb the stairs and try to get more rings.
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After getting that grey Chaos Emerald, Eggman will appear and gas Sonic &
Tails. He'll then take the grey Chaos Emerald. Then, go to an alley and take
the Ice Stone. Carry it to the train station. Take the train to the Mystic
Ruins.
There, a new cave will be formed. Go inside there (near the train station),
head to the wind with the Ice Stone and head straight until you see a pedestal
there. Put down the Ice Stone.
Go inside there and climb the stairs to begin the IceCap.
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[3.1D] IceCap
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Snowy Mountain -
Here, try to climb on the icicles and move yourself with your back near the
next icicle. Press A to jump to the next icicles. Beware not to hold on to
long or you'll slip. Also, try not to fall down or you'll need to start all
over again. Remember to grab a rocket.
Limestone Cave -
This place is similar like the Snowy Mountain. Just climb on the icicles and
continue like normal.
Snowboarding -
This is a snowboarding section which provides entertainment and fun! To go on
faster, go to the yellow sliding upwards thing and press the A button to go
further.
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After that, exit from this cave and head to the waterfall. You'll meet
Knuckles and you need to fight with him.
He is really easy. All you need to do is use Homing Attack at him repeatedly.
You'll know you hit him when he says 'Oh no!' Continue until he loses.
Then, the two Chaos Emeralds will fall and Eggman collects them. He then give
them to Chaos 2 which transforms into Chaos 4.
Avoid his shockwave by jumping and try to jump from lilypads to lilypads while
collecting rings. Wait until his head appear with some sound and attack him
with Homing Attack. Continue to do this while avoiding some of his attacks
like water bubbles, punching and shockwave.
Then, Eggman's flying fortress, Egg Carrier appears and take Eggman up. Head
to Tails house to take the Tornado to begin the Sonic's first sub-game, Sky
Chase Act I.
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[3.1E] Sky Chase Act I
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Just press the A button repeatedly to shoot bullets. Hold down the A button to
lock-on-target. Release the A button to shoot targeted enemies. This is easy
as well.
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You'll see the plane is hit and Sonic falls down below. He finds that Tails is
not with him and runs off. Now, head to the Casino area to meet Amy. She'll
ask Sonic to be the bird's bodyguard for a while. Then, exit from this Casino
area and head outside the hotel. Go in front of the Twinkle Park elevator.
Eggman's robot will appear and go near them. Amy will shouts about the 'free'
promotion and enters Twinkle Park. Sonic then follows her.
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[3.1F] Twinkle Park
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Twinkle Circuit -
Defeat the enemies driving cars. Press A to accelerate and B to reverse. Move
the analog pad while accelerating to move. Press L or R buttons to make a
sharp turn. At certain point, with loop-the loop, press the A button ONLY
without moving the analog pad. After that, you can continue normally.
Pleasure Castle -
Sonic will ride a roller coaster and after that he will jump down into a hole.
There will be a machine which will hold Sonic in front of the bowling things.
When the machine show directly in front of them, press A button and Sonic will
hurl like a bowling. If you successfully knock all of them, you'll get rings!
Here, continue as usual and be careful not to fall off!
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After that, Sonic will lose track of Amy and he'll have to find her. Get out
from here and go down the elevator. In front of the train station and hotel
will be an ID card. Carry it to a closed entrance near Twinkle Park's entrance
to ID check it. Then, enter one of the elevators to go to the next action
stage, Speed Highway.
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[3.1G] Speed Highway
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Speed Highway -
This stage is more than a highway. All you need to do is to be fast at certain
areas or you'll fall. Also, you'll need to grab rockets to continue. Halfway
through, grab on the helicopter. Be careful of the propellers.
Goin' Down -
You'll have to fall down here. Sonic will run at the side of the building. Be
sure not to knock on the plane's propellers or you'll lose your rings. Try and
grab some item boxes here.
At Dawn -
This place is quite dangerous with cars knocking you and enemies rushing at
you. This place is quite different than Station Square's cars which will stop
as not to knock you. Here, you just continue like normal. At the end, jump on
the fountain and it will bring you to a capsule near a bell.
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Sonic still can't find Amy! Now, head to the Casino area and Sonic will see
the robot successfully catch her. Head to Mystic Ruins by using the train.
There, that robot and Amy will be brought to the Egg Carrier by a beam. Sonic
need to catch them!
Head to ice cave by going through the wind. Do NOT enter the place where you
go to IceCap. Continue until you reach the part of the Angel Island. There
will be an Ancient Light somewhere and you'll need it. Go near the monkey in a
cage and use Light Speed Attack at it. Go through the opened area to reach Red
Mountain.
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[3.1H] Red Mountain
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Symbol of Thrill -
You'll start off by seeing the Egg Carrier. Now, destroy the annoying monkeys
and grab on the rocket. Continue here like normal while grabbing on to rings
and item boxes. Beware of spike traps, lava and enemies here! At the end, go
down a hole to continue.
Red Hot Skull -
Here should be no problem. You should be quick since the lava will rise out
quickly. All you need here is speed. But don't be too fast or you'll just make
a mistake. At the end, grab on to the rocket to reach the capsule.
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While seeing the Egg Carrier, Tails come with a much improved Tornado 2! They
go and start chasing the Egg Carrier.
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[3.1I] Sky Chase Act II
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This is the same as Sky Chase Act I except more enemies will appear. At the
end, shoot at the middle of the ship and avoid its' blast. You should be able
to make it.
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Now, they will crash-land at the Egg Carrier. Explore here a bit until
Eggman's voice start talking. After that, in front of them will be the
entrance to the Sky Deck. Enter it.
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[3.1J] Sky Deck
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Skydeck a GO! GO! -
Hmmm... this place can be a real pain. Start by moving left or right around
the big red thing. Then, jump on the road and continue. Be quick or you'll be
blasted down below. Continue as usual until the second part where you'll need
to jump from ledge to ledge.
Be careful not to stand on the falling ledge. Quickly, jump to the next ledge.
All I can tell is at the beginning jump to the left ledge and quickly jump to
the right as soon as the ledge started to fall. At the end, jump to the right
ledge and continue.
Here, you'll need to blast the cannon by using the rocket. Make sure the
cannon face in front of you then you blast it.
General Offensive -
Here, you'll need to continue as usual by jumping on the moving thing at the
right moment. After that, I suggest you go at the second savepoint and jump
onto the RIGHT side of the sliding trains. Jump from train to train and later
on you need to be quick.
Jump quickly on the ladders as the ship is going vertical. Head to the
savepoint and jump on the bumper. Continue and you'll see a button. Press it
and head down. You'll then reach the end.
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After that stage, Sonic and Tails will reach the inside of the Egg Carrier. In
the middle will be a yellow pod which you'll need to use to go up. Outside,
you'll see Amy, the bird and Eggman. Eggman grabs the Chaos Emerald from the
bird, calls E-102 and leaves. E-102 will appear and you'll have to battle with
him.
What you need to do is to run around when he starts targeting Sonic and then
Homing Attack him. Repeat this.
After that, Amy will prevent Sonic from destroying E-102. The Egg Carrier
loses altitude. Then, head right and then go up until Sonic says that he need
to change the ship. Near him will be a door. Enter it. Press the button and
use the Light Speed Dash.
Jump on the chair and when it starts moving, quickly jump out from the chair.
Press the button and the Egg Carrier transforms back to its original shape.
Now, head outside.
Head straight to the front of the ship to meet the newly transformed Chaos.
Now, you'll need to battle with Chaos 6.
This is simple. All you need to do is to Homing Attack the freezing bombs.
Grab it by pressing Y and throw it at him. A faster way to do this is to press
A and quickly press Y. It will then freeze him. Then, Homing Attack him.
Repeat this until he loses.
Then, Sonic will chase Eggman but falls at the Mystic Ruins rain forest.
Follow the light into the temple to begin the hardest action of all action
stages, the Lost World.
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[3.1K] Lost World
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Tricky Maze -
As the name says, it IS tricky. You'll need wits and good controls here.
Continue here like normal until you reach the snake room. Go to the left of
the glowing light and press the button. Jump onto the snake of the head and
wait until you see a light from the ceiling beams on a button. Then, quickly
jump on the button.
Do this 2 more times and you will be successful on opening the door. Jump on
the snake and jump towards the opened door (it's near the flaming enemy).
Danger! Chased by Rock! -
This stage is not over yet. Continue like normal until the mirror part. Touch
the mirror and move the mirror to another larger mirror to light up the part
that you're in. Continue this until the end which you need the Light Speed
Dash.
At the waterfall section, jump on the bumpers to go to part where you'll
chased by rock. Run anywhere but press downwards. Then, Sonic will jump on the
bumper to the next part. In the middle will be a small temple-like building.
Now, head to the left hole. At the right of Sonic, will be the light with a
button.
Press it two times until it was lit. Walk on the lit walls and avoid the
fires. Try and STAND on top of one of the lit walls. Then, jump on top of the
spikes that come down. There will be a button which you need to use the Light
Speed Dash to the last part.
Leading Lights -
This is not a real section. Just walk to the middle and you have completed
your mission of this stage.
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Sonic will see a mural of a monster which is Chaos. Then, Sonic is brought to
the Angel Island of the past. Walk towards to the echidna girl and the Chao
and she will begin to talk.
Then, Sonic will be transported to the present. Sonic will see Eggman's ship
flying and Sonic follows. Now, head towards there and you'll see Eggman's
fortress there. Head to the connecting bridge's entrance.
Inside it, walk until you see some panels on the ground. Number them 1-6 from
left to right. Jump on the panels according this sequence: 5,4,3,2. This
should open the door. Enter it to begin Sonic's final action stage, Final Egg.
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[3.1L] Final Egg
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Mechanical Resonance -
Destroy the machine that shoots lasers (if you don't know, use Light Speed
Attack near a laser) and the Egg Keeper robots. Halfway through, you'll have
to jump from moving roads to another. Then, you'll reach tubes. Use the
accelerator to move on.
Crank the Heat Up -
Here, jump from platforms to platforms. At one point, beware of the hammers.
Also, at the wind machine part, control properly so you won't fall.
At the long fall, try to control to the right a bit so you can reach just on
top of a platform with wind machines in front. At the end, Light Speed Dash to
the end.
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There you'll meet Eggman and then Sonic grabs on the rocket and chases after
him. Now, you'll fight one of the hardest boss of the game, Egg Viper.
At first, jump to either left or right to avoid his laser beams two times.
Then, Eggman will appear and start laughing. Attack him by using Homing
Attack.
Then, avoid his laser beams like just now. When he stops, he's going to use
his laser so run to avoid it. After that, Eggman will extend his tail and keep
using the Homing Attack SLOWLY or you'll fall. If you can't hit him, he'll use
his powerful cannon blast!
Continue to do this until he appears at the end of the platform. He'll shoot
you directly in front of you so run to the front to avoid it. When he appears
again with his extended tail, hit him.
Once he starts to destroy the platforms, he'll use his spinning blades. Stand
still and when he starts using them, jump on top of it then attack him.
Do this until his Egg Viper is destroyed. Don't be too happy just yet. The
glowing ball of light will appear and tell Sonic that Eggman still have some
tricks.
When the Egg Viper come crashing, quickly GO to another platform. Then, the
Egg Viper is truly destroyed. |