continue from page4
Be careful! There is a glitch
if you run into the left Guardromon sometimes, so if you can't avoid them then
run into the right Guardromon. After you're done with those two, don't forget
the Item Computers that can be found to your left, across the black walkway.
Next, enter the door and follow the walkway. There will be a door to your LEFT,
which is hard to see. Don't miss it! This is where you will find Giromon, the
cause of Factorial Town's problems. Fight Giromon, and when you defeat him he
will drop to the ground, unconscious. Leave Giromon's room; if you would like
to, visit the northern room and visit the Item Computers there. Once you're
done, head back out to Andromon's room. Talk to Andromon, and he will apologize
for not listening to you earlier. He tells you about some information on his
computers that might be able to be saved, and that he will work on recovering
it.
Recruitment Digimon! Speak with the Numemon who lives in the sewers after you
have defeated Giromon. He'll have no memory of who you are, and decides he
wants to battle you. Defeat him, and he'll join the city. Numemon works in the
Secret Item shop, selling enemy repelling and enticing items. Thanks to all of
you who e-mailed me and reminded me that I left Numemon out! Without him, this
walkthrough could not be complete! ^_^
Recruitment Digimon! Andromon won't be done recovering the information for a
few days, so leave and come back later. When Andromon is done with the
recovery, he tells you about the island and about people who fought the Digimon.
After Andromon is done, speak with him again and he will join File City.
Andromon stands outside Birdra Transport from time to time, apparently serving
no purpose.
Recruitment Digimon! Giromon is still lounging in his room after the incident.
He's getting a little better, and wants to join the city. Visit him and talk to
him, and he will join the city. Giromon hangs out near the jukebox in File
City's Restaurant, and takes requests to hear music. WARNING! Talking to
Giromon in the restaurant will CRASH your Playstation, so be careful!
Recruitment Digimon! Metal Mamemon randomly appears in Factorial Town, on the
screen east of the Factorial Town docks. On the screen with a road shaped like
a backwards L, you will notice that the usual enemies are missing. Instead, you
will find Metal Mamemon standing on the right side of the road. Apparently
another glitch, Metal Mamemon thinks he's Metal Greymon, and wants to fight you.
Defeat Metal Mamemon, and he will join the city as Metal Mamemon, not Metal
Greymon. ^_^ Metal Mamemon appears in Penguinmon's curling rink after you beat
Penguinmon with a perfect score of 10.
Nanimon sighting! After defeating the Numemon in the sewers, you can find
Nanimon hiding in the sewers on the same screen. If this is the first time you
have seen Nanimon, he will drop the Digital Keychain that will allow you to
carry 20 items in your inventory. If this is the fifth time that you are seeing
Nanimon, then he will drop a second Digital Keychain that will allow you to
carry 30 items, and he will join the city! Nanimon can be found in five
different areas on File Island, so if you¹re having trouble finding him, consult
these sections: Great Canyon, Toy Town, Drill Tunnel, and Ancient Dino Region.
To recruit him, you¹ll have to see him in all five areas.
There's nothing more to do in Factorial Town, or is there? Now that
you're finished with Factorial Town, it might be a good idea to stock up on
items for the battle at Mount Infinity. By now, the entrance to Mount Infinity
should be opened and waiting for you.
SECTION 18: MOUNT INFINITY
Once File City has a prosperity rating of 50 or more, the entrance to
Mount Infinity will be available. Talk to Jijimon when you have 50 city points,
and he will tell you about the entrance. When you leave Jijimon's house,
Airdramon should attack you. After you defeat him, Jijimon tells you that the
source of all the island's problems needs to be eliminated as soon as possible.
The only way that you'll find this source is to visit Mount Infinity, whose
entrance lies east of Drimogemon's Treasure Hunt Shop.
Mount Infinity has three recruitable Digimon for you to find the first
time through, and one extra one after you beat the game. When you first enter
Mount Infinity, you will notice that there are tons of enemy Digimon lurking on
each floor. There are two types of enemy positions in Mount Infinity: enemy
Digimon that chase you, and enemy Digimon that are stationary. Enemy Digimon
that are stationary usually block the entrance to the next floor, such as the
Vermilimon that you will encounter on the first floor. There are many kinds of
enemy Digimon in Mount Infinity, such as Rockmon, Vermilimon, Piddomon, and
Gururumon.
Green panels on each level take you to the next floor, while red panels
return you to the previous floor. To progress through Mount Infinity, go to the
green panel on each level. There are four levels where there are no enemy
Digimon roaming, and these are the boss levels. Boss levels are simple battles;
you fight the boss Digimon, then he joins the city. The first boss you will
encounter is Devimon. Once you defeat Devimon, he will join the city and work
in the Secret Item Shop, selling Devil Chips. The next boss you will find is
Megadramon. Megadramon doesn't attack you, and won't unless you choose to fight
him. Battle and defeat him, and Megadramon will join the city. Megadramon
stands outside of Greymon's Battle Arena, and may fight in some arena
tournaments.
When you notice a change in your surroundings, you will know that you are
close to the end. Metal Greymon waits for you in the first corridor. Defeat
him, and he will join the city, opening a rather useless booth in Greymon's
battle arena. Pass through Greymon's area and you will find yourself in the
main boss room. Here you will meed Analogman, a human who believes that Digimon
should be slaves to people. Analogman has his own partner Digimon:
MachineDramon! Isn't that unfair? Analogman gets to use one of the Dark
Masters, and the highest you can train is up to ultimate. Totally unfair. ^_^
Machinedramon isn't too tough of a battle, but has a high HP meter. Count on
his HP being close to the max 9999. When you defeat Machinedramon, Analogman
will try to escape, but your Digimon friends will stop him. Airdramon will save
you, and return you to File City. The game ends here: or does it? You will see
the game's ending, but when the ending is over, reload the game. You will be
able to continue your game, to collect any recruitable Digimon you may have
missed earlier. Also, in the movie sequence, Mamemon informs you that Analogman
is back, and that you have to defeat him. Note that after beating the game,
Machinedramon will become accessible in two player mode. Cool, huh?
If your Digimon is still strong and healthy after the MachineDramon
battle, check your supplies and head into the Mount Infinity entrance again. Go
through the entire dungeon as you did the first time, but this time there will
only be one boss Digimon at the end. When you finally reach Analogman's room,
you will notice a Digitama sitting in the middle of the room. What could it be?
Inspect it and you will find that it is Digitamamon, the egg Digimon. Defeat
Digitamamon, and he will join the city. Digitamamon will show up from time to
time in the File City restaurant, cooking up dishes made with eggs. ^_^
If you are completely finished with Mount Infinity and are looking for
somewhere new to visit, try Dragon Eye Lake and Beetle Land. Beetle Land can
only be accessed by Seadramon initially, so it's time to catch the Lake Guardian
and ask him for help.
SECTION 19: DRAGON EYE LAKE II: BEETLE LAND
Now that you have the amazing rod from Shogun Gekomon, you will be able to
fish for the larger fish of Dragon Eye Lake. Among them you will find the
Catfish which makes your Digimon completely full, the Sea Bass which refills HP
and MP while also extending life, and the Lake Guardian himself, Seadramon.
With your amazing rod, you can catch these big fish with ease. The
amazing rod is both stronger and able to withstand pressure from larger fish.
Sea Bass prefer Black Trout or Catfish as bait, while Catfish like moldy meat
and Sirloin. But you're not really here to catch bass and catfish, are you?
You're looking for the big fish: Seadramon.
This is the most asked about section of Digimon World. Everyone wants to
know how to get Seadramon's Blue Flute from the lake. Well, here are some
things you need to do first to prepare yourself for Seadramon.
* Talk to the Tankmon in Toy Town who speaks about the Lake Guardian and when he
appears. This will tell you that Seadramon shows up in the mornings and
afternoons in the southern end of the lake.
* Talk to Angemon in Jijimon's house to see if he says anything about the Lake
Guardian.
* Read Shellmon's bulletin board post about the Lake Guardian.
After you have done all three of these, head down to Dragon Eye Lake.
Seadramon swims in the southern end of the lake, and you will find him there in
the mornings and afternoons. Seadramon likes regular meat as bait, but I'm
pretty sure that he eats almost anything. If you don't see Seadramon there when
you arrive, leave the screen then come back and you should find him.
Seadramon is easy to spot in Dragon Eye Lake. He's the gigantic shadow
that swims in an S like pattern, patroling the lake. To speak with him, you'll
have to catch him like an ordinary fish. The best spot to throw your line to
catch Seadramon is between the shadows of the tallest pole, and the bucket that
sits in the water in front of you. Put your line right in Seadramon's path, and
he should take the bait. When he does, reel him in. After you catch Seadramon,
you will get to speak with him. You will have three choices in what to say to
Seadramon. It doesn't matter if you ask him for the blue flute first or not,
because if you ask him for other things first, it might be more beneficial.
* If you ask Seadramon for an item, you will recieve the Water Bottle:
Seadramon's digivolution item. You can ask him for it more than once.
* If you ask Seadramon to teach you a technique, he will teach you a water/ice
technique that you don't know yet. You can ask him for it more than once.
* If you ask Seadramon to be your friend, he will give you the blue flute. When
you use the blue flute, Seadramon is summoned to take you to Beetle Land, the
home of bug Digimon.
You can catch Seadramon as many times as you'd like, as long as it is
still morning or afternoon. After you catch Seadramon and ask him for
something, he'll swim away and the lake will be empty. You won't be able to
fish with the lake like that, so leave the lake screen and then come back. The
lake will be full of fish again, and Seadramon should be on patrol. Catch him
again, and ask for something else. When Seadramon won't give you any new
techniques and you have a water bottle or two, catch Seadramon and ask him to be
your friend. He will give you the blue flute and you will be free to travel
back and forth from Dragon Eye Lake to Beetle Land.
SECTION 20: BEETLE LAND
Beetle Land is the home of bug Digimon. There's not much to do here other
than training or fighting in the tournament, but it is a new place to visit.
When you first arrive in Beetle Land, you will notice a new enemy Digimon that
you couldn't find on the main part of the island. It's Tentomon! ^_^ While
Tentomon is not an available partner Digimon, it's nice that he does make his
appearance both as an enemy Digimon and at the Tournament registration desk.
While you're here, there are also two recruitment Digimon to find: Kuwagamon and
Kabuterimon.
Recruitment Digimon! There are several Kabuterimon in the gym area to the right
of Tentomon's registration table. Talk to them, and the Kabuterimon in the back
will ask you a question about the city. I don't exactly remember what he asks
because I recruited Kabuterimon a long time ago, but if anyone recruits him
recently, could you please tell me the exact question he asks, and the answer
that will recruit him? I know that he's asking something about training or
battling, but I need specifics. Anyways, after you recruit Kabuterimon, he
moves to the Green Gym area, where he revises all of the training equipment.
From then on, when you train, your stat gains will be slightly higher than
before.
Recruitment Digimon! There are also several Kuwagamon to be found in Beetle
Land, in the gym area to the left of the registration table. The Kuwagamon in
the back wants to know a good way to beat Kabuterimon in battling. If you
answer him saying that there is a sure fire way, he will join the city.
Kuwagamon joins Kabuterimon in Green Gym, upgrading the gym for the final time.
Stat gains will be slightly raised again.
Beetle Land is famous for the bug tournament that is held on the 22nd of
each month. If you would like to register for the tournament, speak with
Tentomon, who runs the registration table. If you speak to him on any other
day, he¹ll just inform you that they¹re in between tournaments and that he¹s
bored. Oh, another thing about participating in the bug tournament: you need a
bug-type Digimon to compete. This means Kunemon, Kabuterimon, Kuwagamon, or
Hercules Kabuterimon. Although I don¹t see why you¹d enter the tournament with
a Kunemon. ^_^ Well, on second thought, it might be funny if a Kunemon won the
tournament.
SECTION 21: THE BACK DIMENSION
Just when you thought the game was over! The Back Dimension can be found
in one of the few dungeon-like areas of the game, and I believe that it is
random for each game. The Back Dimension looks exactly like Mount Infinity, and
is overrun with enemy Digimon. You¹ll encounter Piddomon, Tekkamon, Tankmon,
IceDevimon, and Blue Meramon here. When you first enter, you¹ll also find the
Ray Gun: Vademon¹s digivolution item.
Your first step will be to find where the Back Dimension is located in
your game. Check the Ice Sanctuary, Ogre¹s Fortress, and Grey Lord¹s Mansion to
find it. The good thing is, if the area you are in is the Back Dimension, then
types will be ignored. For instance, I entered the Back Dimension in the Ice
Sanctuary Area with a Megadramon, even though he is a virus type that wouldn¹t
usually be allowed in the Ice Sanctuary. The Back Dimension cancels out the
effect of type specific places such as the Ice Sanctuary and Grey Lord¹s
Mansion. Once you enter the Back Dimension, you will find yourself in an area
that looks like Mount Infinity. Things are a little backward here, so you¹re
not always looking for the green level transporter. Pay attention to what color
transporter you start at, then head to the opposite color. When you reach the
third level, make your way through the floor and you should find yourself in
front of the last transporter. This transporter will take you to the boss, so
make sure that you¹re good and ready before you go! When you get to the boss,
there¹s no turning back or running away. Always be prepared!
You will know when you are in the boss room when the screen says the name
of the regular area instead of Back Dimension. Let¹s say that you went through
the Ice Sanctuary area. You will be back in what looks like a room in the Ice
Sanctuary, but Analogman and Machinedramon stand before you. But wait!
Analogman disappears! Unfortunately for you, Machinedramon does not.
Machinedramon challenges you to a battle; this battle is longer and harder than
any battle you¹ve had before in the game, so be careful! It¹s not
Machinedramon¹s attacks that are irritating, it¹s more his super defense. Make
sure that your Digimon has a decent offense rating before you battle
Machinedramon. I first fought Machinedramon with a Megadramon that had about
600 offense, who used the attacks DG Dimension, Metal Splinter, and Pulse Laser.
Whenever Megadramon attacked with DG Dimension, it would hit Machinedramon for
only about 100 hit points. Pretty pathetic, when you consider that
Machinedramon has close to 9999 HP to start with. How do you defeat him? Watch
your Digimon¹s HP and MP levels closely so that he¹s never knocked out and never
low on MP. Next, make sure that your Digimon is constantly attacking
Machinedramon. Machinedramon¹s so fast that it would be impossible to switch
from offense to defense in between his attacks. His attacks can hit you for
anywhere from 600-1700 HP, depending on your defense stat. Also, watch out for
his special attack, which can do 2000+ damage to your Digimon¹s HP. Last, keep
an eye on your Digimon¹s ³finish² meter. When it¹s full, be sure to use it!
Just be careful not to get hit while your Digimon is charging up. My Megadramon
hit for 100 HP with DG Dimension, but with his finishing move he hit for 600 HP.
This can be very helpful in what is otherwise a long and tiring battle.
Once you defeat Machinedramon, you¹ll find that he isn¹t really
Machinedramon. He¹s a fake! It was just another enemy Digimon who was made to
look like Machinedramon. But why? After the Machinedramon dedigivolves into
the regular enemy Digimon, you will be transported back to Jijimon¹s house.
Jijimon will congratulate you on defeating Machinedramon, and give you a chain
melon. How nice of him! ^_^ Guillaume tells me that you can talk to Jijimon
every 25 days, and that you can run the Back Dimension over again. So does this
game really have an end? Stay tuned to find out, on the next Digimon World:
same Digimon time, same Digimon channel!
This is the glitch section of Digimon
World. You know, sometimes glitches are funny. A person may be
walking around in the air, or may say something wrong by mistake. Some
glitches in Digimon World are funny, but there are many that can be
more IRRITATING than funny. Here are all the glitches that
psychic_strata and I have been able to find in the game, with a little
note if the glitch is harmless or harmful. If you know of any other
glitches, harmful or otherwise, please email me at RoyalPiratFatima@aol.com and
let me know! Thanks!
Glitch #1: When you continue your saved game, you notice that your
Digimon has a couple extra mon's. For example, a Patamon may be read
as Patamonnmon on the game load screen. This glitch is harmless and is
kind of funny, but unfixable. It doesn't harm your Digimon's name on
his status screen at all.
Glitch #2: When you go to Agumon's Item Bank, switching from stored
items to in-hand items makes it so that some items get "rubbed out" on
the screen. You may only be able to see half of the name of an item,
or nothing at all. This glitch is harmless and can be fixed by
scrolling down and then up again on the item menu.
Glitch #3: When you talk to Giromon in the File City Restaurant, he
tells you about the jukebox and asks if you would like to make a
request for music. What you don't know is that Giromon is really an
evil, ruthless Digimon planning on killing your Playstation! Okay, not
really, but having Giromon play music on the jukebox will eventually
freeze your game. It's not funny if you have been playing the game for
a long period of time without saving, and then Giromon goes and crashes
your system. This glitch is VERY HARMFUL and the moral of the story
is, don't play with Giromon!continue in page 6
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