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Recruitment Digimon! Tyrannomon is the only recruitable Digimon in the
Ancient Dino Region. When you first enter the Ancient Dino Region, he
will challenge you to a fight. When you defeat him, he'll talk to you
for a bit, but then return to guard the doorway to the Ancient Speedy
Zone. Find him at the doorway, and he will tell you about a mysterious
meteorite that fell somewhere in the Speedy Zone. Tyrannomon will then
move over, allowing you passage into the Speedy Zone. Be careful in
the Speedy Zone! Make sure your Digimon is young; you don't want him
fading away right in the middle of your mission. Also, make sure you
have a good supply of food and a few portable potties, since your
Digimon will want items more often. When you first enter the Speedy
Zone, head north. Keep heading north until you see one solitary
Saberdramon (the black Birdramon), and battle him. Defeat him and he
will tell you that there is a hidden entrance in the previous screen.
Return there, to the screen with the gigantic caging skeleton, and run
along the left wall. You should find a small passageway that will take
you to the meteorite. Follow the path north, and you will find the
meteorite huddled in a corner. Actually, it's a Meteormon, which
recently fell from the sky. Once you finish talking to him, return to
Tyrannomon and tell him what happened. Tyrannomon's master will tell
him to help you out by joining the city, and Tyrannomon will take up
residence in Meramon's restaurant: cooking up burgers and other tasty
treats.
Nanimon sighting! If you return to the Ancient Speedy Zone after speaking with
Tyrannomon, you will find Nanimon in the same spot where you found Meteormon.
If this is the first time you have seen Nanimon, he will drop the Digital
Keychain that will allow you to carry 20 items in your inventory. If this is
the fifth time that you are seeing Nanimon, then he will drop a second Digital
Keychain that will allow you to carry 30 items, and he will join the city!
Nanimon can be found in five different areas on File Island, so if you¹re having
trouble finding him, consult these sections: Great Canyon, Toy Town, Drill
Tunnel, and Factorial Town. To recruit him, you¹ll have to see him in all five
areas.
South of the entrance to the Speedy Zone, you will see a
Monochromon and a Sabremon. These two are not recruitable, but are
just here to give you a bit of information. The Sabredramon tells you
about what he saw while flying around, and the Monochromon tells you
that he's not interested in joining the city. Instead, Monochromon
tells you about the Monochromon who owns the Great Canyon shop, which
you can recruit. You may have already done this, but that's all he
says anyways. ^_^ Besides recruiting Tyrannomon and seeing Nanimon, there's
nothing much to do in the Ancient Dino Region, so time to move on!
SECTION 6: OVERDELL
Heading back east again through the Tropical Jungle, you will
find Overdell. You may be able to tackle Overdell Cemetary's Grey
Lord's Mansion now, or you might not, depending on the type of Digimon
that you have with you. Once you enter the Overdell Region, you will
notice that there are a large amount of Darkrizamon patrolling the
area. The two guards in front of the cemetary gate are easy to get by,
if you don't want to battle them. Move close to the Darkrizamon on the
left, then back away as he runs toward you. Run around him as he does
his small patrol circle, then enter through the cemetary gate. Once
you enter Overdell Cemetary, you will notice Tsukaimon and an
occassional Soulmon, which is a Bakemon with a black hat.
Recruitment Digimon! In Overdell Cemetary, you will find a Bakemon
floating around. Make sure that you talk to Bakemon and not Soulmon!
Bakemon is NOT wearing a hat, like the Soulmon wear. Bakemon isn't too
bright, as you can see, and he doesn't speak english. Talk to Bakemon,
and he will ask you three questions. You must answer his questions yes
or no, and if you get the right combination then he will join the city.
If you're stumped about what the right combination is, try: Yes, Yes,
No. Bakemon will then join the city, where he does absolutely nothing
but float around the city square, and you still can't understand him.
Bakke!? ^_^
After recruiting Bakemon, you will probably be curious about the
mansion in front of you. The Mansion is Grey Lord's Mansion, and your
Digimon will be allowed to enter only if he is a virus type Digimon.
Examples of virus type Digimon are Numemon, Sukamon, Kuwagamon, Metal
Greymon, Megadramon, and Devimon. If you are worried about taking a
Digimon like Numemon or Sukamon into the mansion, don't worry because
there aren't really any tough battles except for Skull Greymon, and
that's not for a while anyways. I took a Numemon through the mansion,
and had no problems searching the mansion. However, I didn't take on
Skull Greymon with a Numemon.
Once you enter the mansion, most of the doors will be locked.
But just your luck! One door is unlocked! The door to the right of
the stairs (lower level) is unlocked and ready for exploring. Note
that in the first room there is a toilet, just in case your Digimon has
to go. Go west through a couple rooms, then south where you enter the
Dining Room of the mansion. In the Dining Room, you can see a shiny
sparkle coming from the ashes in the fireplace. (Almost like a Dragoon
Spirit! ^_^ ) It is actually a key: the key to many of the doors in
Grey Lord's Mansion. Search all of the rooms that you can open,
because many of them have Item Computers that have a variety of stat
chips for your Digimon. In the room with the stairs, go up and you
will find two Item Computers, and two Rockmon. The Rockmon are
hostile, so if you don't want a battle, don't try talking to them.
They're not friendly. Head southeast past the Rockmon, to an area
where the ground is like a metal caging. Walk around in the southeast
corner, and you should break the caging and fall into another room.
Head to the door to the north, and you will be in a room with a
coffin. Inspect the coffin and you'll find that it is really a door to
a hidden lab. Myotismon lies on the ground, weak from hunger. He's
been working so hard that he's forgotten to eat! Don't worry, this
Myotismon isn't like the one from the television series. He's a nice
Myotismon. ^_^ Myotismon wants you to bring him some steak, which can
be found in the mansion's locked refrigerator. He gives you the key,
and tells you to hurry. Return to the mansion's toilet room, then
enter the room to the west. The bluish door on the wall is the
refrigerator. But when you finally get it open, the meat is gone!!!
Maybe one of those suspicious looking Soulmon stole it. They give you
a clue to "return to where the stupid one gave you points." What are
they talking about? Well, it seems that the Soulmon are a little
bitter. Bakemon is the "stupid" one they are talking about. The
points he gave you are the city's prosperity points, which you got when
he joined the city. Exit the mansion through the front door, and you
should find the piece of steak outside on the ground. Pick it up and
take it back to Myotismon, who will thank you and explain his problem.
Myotismon will NOT join the city, even though he says that his men will
go to the battle arena to stay sharp. Sorry to all of you who like
Myotismon. ^_^ But if you are looking to recruit a new Digimon, your
answer could be found in Myotismon's "secret research project."
Recruitment Digimon! Myotismon has been working on something funny
behind that force field locked door. But what is it? Well, to find out, read
Shellmon's bulletin board post about Myotismon being missing. Next, talk to
Angemon in Jijimon's house, if you have Angemon, and he will tell you about
searching the mansion for clues. Return to Grey Lord's Mansion, and visit the
dining hall room where Myotismon usually is. He's not there, so run upstairs to
his office and enter the lab area where you first found Myotismon when he asked
for steak. He won't be there either, so run downstairs and try to leave the
mansion. When you do, Devimon should confront you. He won't fight you, but
when he leaves the force field on the locked door is lifted, and you are free to
explore the underground lab. Go through the door and down the elevator, and you
will find yourself in a strange factory-like area. Pass the two circling
Darkrizamon and you will find yourself left with a choice. There are two doors:
one guarded by a solitary Tekkamon and one guarded by three Darkrizamon.
Tekkamon's door is the correct one; if you try the Darkrizamon door, it'll be a
fake. Go through the correct door and you should find Myotismon lying in a
caged area. Head north on the screen, and you should find yourself face to face
with Skull Greymon, Myotismon's experiment! Fight Skull Greymon and defeat him,
and he will disappear. Run back to Myotismon and help him up, and he will thank
you. Myotismon will now return to his spot in the dining hall, so leave the
underground lab area and visit him in the dining hall. His words are caught up
in a glitch, so you can¹t really hear everything he has to say. Well, that¹s it
for Grey Lord¹s Mansion! You¹re probably thinking, ³wait, how do I recruit
Skull Greymon?² Releasing Myotismon from the caged area automatically recruits
Skull Greymon, even though you don¹t get the happy little recruitment message.
^_^
Now that Grey Lord's Mansion is complete, you may leave the
Overdell area. Beware of the two Darkrizamon guards at the gate again
if your Digimon is lacking life. If you want to avoid fighting them,
as soon as you leave the cemetary grounds screen, hold down right on
the D-Pad and you should run right past them before they even know
what's going on. ^_^
SECTION 7: GREAT CANYON
Is it anything like the Grand Canyon? Well, I guess it could be,
but don't think that there are any invisible bridges in the Grand
Canyon, or else you might have a problem! Great Canyon is home to many
varieties of enemy Digimon, as well as recruitment Digimon such as
Birdramon, Shellmon, and Monochromon. You will also find a gang of
bandits in Great Canyon led by Ogremon; this gang lives on the canyon
floor and operates the two elevators found in this area.
Recruitment Digimon! Monochromon's shop is most likely the first thing
you'll see on your visit to Great Canyon. His shop is located right
next to the Great Canyon toilet, and you are welcome to visit him at
any time. Monochromon makes a deal with you. Business has been slow
lately, so he employs you for eight hours to see how much you can sell
to various Digimon customers. This is an excellent task to do if
you're short on cash, but be warned! Eight hours is a lot of time to
be working for 500 or 1500 bits! But Monochromon's mini-game is fun
anyways, so the money doesn't really matter. Various customers will
come in during your eight hour shift and ask for items. Your job is to
sell them their items for as much as you can, without making the
customer upset. If you raise the price too high, they will leave and
buy nothing. If you lower the price too much, the customer is happy,
but you make little profit. To pass Monochromon's test, you must make
a profit of more than 3,000 bits. Your total profit is shown to you
after each sale. Here are some tips on each customer and kind of item:
* Customer Digimon will ask for regular meat, portable potties,
and medicine. Medicine makes you the most profit, and meat makes you
the least. What they ask for is all chance. If you get more than two
medicine offers, then consider yourself lucky!
* Meat should sell at around 55 bits, or 60 if possible. Portable
Potties should sell for around 360 bits, or 390 bits at most. Medicine
is more flexible. Medicine can easily be sold at 1300 bits, but
sometimes Digimon will pay 1400 bits.
* Gotsumon are the best customers. They are polite, and will pay
almost anything you ask for. They're especially funny when they come
in and say, "Man, I sure could use a portable potty!" Gotsumon mostly
ask for portable potties.
* Weedmon are the worst customers. They are rude and hate paying
high prices. They want items for the original price or sometimes even
at below price. The good thing is that they usually ask for meat, so
you won't lose too much profit on these guys.
* Muchomon are the last type of customer Digimon you'll encounter.
Muchomon rarely come in, and when they do they will usually ask for
medicine. Muchomon are wishy-washy and unpredictable. Sometimes
they'll pay a high price, and sometimes they will walk out on the first
offer, even though it may be a reasonable one.
Once you sell more than 3,000 bits worth of items, Monochromon
will congratulate you and inform you that it was all a test to see if
you were good enough to save the island. Monochromon will join the
city, and will take Betamon and Coelamon's place selling items. Only
this time, Monochromon (or another item shop Digimon, if you already
have one) will build a permanent Item Shop. The Item shop is the red
brick building in File City. The item shop sells much more of a
variety than the item stand sold, which will help you out in the long
run.
Recruitment Digimon! Yuramon has heard rumors of a gang of bandits
living in Great Canyon that have been robbing anyone passing through
that area. The gang is led by Ogremon, and mostly consists of rookie
Digimon like Gabumon and Agumon. After hearing Yuramon's rumor, you
will be attacked by Ogremon and his assistants when you pass through
the forked area east of Monochromon's shop. If you can defeat them,
they will retreat to their hideout, which is located on the canyon
floor. You can't get there by the elevator, since Ogremon controls the
elevators, but there is still a way. The forked road where Ogremon
attacked you is the key to this. To the left of the forked road, you
will find that the ground is unstable. If you walk around on it
enough, it will collapse and send you falling to the canyon floor. You
and your Digimon aren't hurt too bad, and you can now follow Ogremon
into his fortress. Ogremon's fortress is full of Agumon and a few
Gabumon, easy battles for your Digimon. There are a few Item Computers
in Ogremon's fortress, some with great items. In the back of Ogremon's
Fortress, you'll find Ogremon himself. Battle him and his assistants
again, and when he loses he'll escape. Ogremon also opens a back door
to his hideout, which you really should check for more items. Once you
do that, follow Ogremon up the elevator he escaped in. You won't find
Ogremon up there, but you will find Shellmon, who needs some help!
Ogremon's recruitment will be continued in the Freezeland and Drill
Tunnel sections.
Nanimon sighting! After you defeat Ogremon in his Fortress, you may randomly
find Nanimon lounging around near the back elevator. If this is the first time
you have seen Nanimon, he will drop the Digital Keychain that will allow you to
carry 20 items in your inventory. If this is the fifth time that you are seeing
Nanimon, then he will drop a second Digital Keychain that will allow you to
carry 30 items, and he will join the city! Nanimon can be found in five
different areas on File Island, so if you¹re having trouble finding him, consult
these sections: Ancient Dino Region, Toy Town, Drill Tunnel, and Factorial Town.
To recruit him, you¹ll have to see him in all five areas.
Recruitment Digimon! Shellmon is stuck and needs some help!
Apparently, he was standing on the canyon top when suddenly the ground
shifted, sending him high up in the air. Actually, you are the cause
of Shellmon's misery. When you took the fortress elevator up, it
shifted the canyon ground that was above it. Shellmon was on top of
it, and is now stuck. To help him, take the elevator back down.
You'll have to find another way to reach Shellmon now, and here's how
to do it. Leave Ogremon's fortress and head east until you find the
main elevator. Push up once, then on the next floor exit the elevator.
Head northwest, towards the metal bridge. Cross over into Freezeland,
but don't go to the next screen to the north. Instead, hang a left
past the heater and cross the other metal bridge, similar to the one
you just crossed. There you'll find Shellmon. Talk to him, and he'll
join the city. Shellmon runs the city paper/bulletin board, which you
can read at anytime. It's a good place to find clues about where to go
next and what to do.
Recruitment Digimon! Birdramon awaits you in his nest at the top of
the canyon. To get there, press up on the main elevator to go to the
top floor. If you're on the canyon floor, press up twice. When you
get to the canyon's top, you will see a metal bird's nest. Walk to it,
and Birdramon will attack you. Defeat him, and he will join the city
as a transport service. For a small fee, Birdramon will fly you to a
section of the island that you have visited before. Birdra's Transport
is a nice addition to your city, and allows you to go to any other
section of the island instantly. No time is taken off for using
Birdramon's Transport. But be careful!!! Carry an Auto Pilot with you
just in case you're in a hurry to get back; Birdramon only drops you
off, he doesn't return you to File City.
Beyond Great Canyon you can find Freezeland, home to Digimon
World's icy Digimon. It's a good place to go if you're looking for new
recruitment Digimon, so check it out! Or if you haven't been to the
Ancient Dino Region, head back to the Tropical Jungle so that you can
help Tyrannomon with his problem!
SECTION 8: FREEZELAND
Freezeland is the home of ice-based Digimon. Here you can find
many recruitable Digimon, as well as a profitable trading business
which will fill your pocket easily. Mind your Digimon though; some
Digimon dislike the cold climate and can become sick if they stay in
Freezeland too long. And being sick is not a good thing--or is it?
Recruitment Digimon! Angemon can be found in the Ice Sanctuary of
Freezeland, trapped as a statue. You can only enter the Ice Sanctuary
if your Digimon is of the vaccine type. I've never really had a
problem entering the Ice Sanctuary, because a majority of the Digimon
I've had are vaccine. The Ice Sanctuary is located northwest of the
Freezeland toilet. When you first enter the Ice Sanctuary, you will
see Angemon's glowing statue. Inspect the statue up close, and your
Digimon will alert you to a hidden passageway underneath it. Head down
the passageway, into a small hallway with Gotsumon and a blue Meramon.
If you head north to the end of the hallway, you will find a training
area, but nothing else. The secret to the Ice Sanctuary is a hidden
passage in the eastern wall of the main hallway. Near the Gotsumon,
you will find a darkened portion of the wall on your right side. Walk
against it, and you will find that it is really an open passage.
Continue on through the passageway, where Gururumon and Hyogamon
patrol. Enter the next room, and you will find four teleporting
devices. Teleporting devices look like columns of light that have
black pyramids within them. Be careful which teleporter you walk into
though! Only one of them is the correct one which will let you
continue on your journey. The other three place you in random places
in the Ice Sanctuary: in front of the Ice Sanctuary, in the training
area, or back out with Angemon's statue.continue in part 3.....
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