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Walkthrough Part 1
Part 1 of MegaMan Legends Walkthrough


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Written By Anthony Hartley (Antookis)

ICQ: 5838229

WebSite http://wulf.8m.com
======== Sentinel Entertainment ========
Home For All My Works And A Few Good Lynx, Not Updated Often

WebSite #2 http://eva64.8m.com
===== Neon Genesis Evangelion Online =====
A Info Center For The Upcoming Eva N64 Game, Not Updated Much Either

The most recent version of this FAQ
is available at www.Gamefaqs.com
Check Out My Castlevania 64 FAQ !!

SYSTEM: Sony Playstation
TITLE: Mega Man Legends
GENRE: Action/Adventure/RPG
DEVELOPER: Capcom
AVAILABILITY: Japan & North America


========================================================
)))))))))))))))) Table Of Contents (((((((((((((((((((
========================================================

(1). Introduction
(2). Version Updates
(3). !!! WANTED !!!
(4). Default Controls
(5). Cast Of Characters
(6). Locations
(7). Beginning
(8). KattleLox Island
(9). 1st Corridor
(10). Tron
(11). Invasion of the Lego Men
(12). Yass Plains
(13). 2nd Corridor
(14). Clozer Woods
(15). 3rd Corridor
(16). Cardon Forest
(17). 1st Sub-Gate
(18). 4th Corridor
(19). Uptown
(20). Lake Jyun
(21). 2nd Sub-Gate
(22). 3rd Sub-Gate
(23). Battle of the Gesellschaft
(24). Old City
(25). Main Gate
(26). Sub-Cities
(27). Last Minute Sub-Quests
(28). Diffuse The Bomb!!
(29). Hot Pursuit
(30). Helping Hand
(31). Bag-O-Zenny
(32). Jim's Clubhouse
(33). Kids Collection
(34). Sick Wife
(35). Item Round-Up
(36). Battle Of Eden
(37). Normal Items
(38). Special Items
(39). Buster Parts
(40). Weapons
(41). GameShark / Pro Action Replay Codes
(42). Enemy Glossary
(43). Extra Stuff
(44). Disclaimer/Thanx

========================================================
[1] )))))))))))))))) Introduction (((((((((((((((((((
========================================================

Alright, first off I would like to thank anyone who reads this walkthru
and uses it to the fullest. Second, this walkthru is NOT 100% complete,
nor will it EVER be. However, it does cover almost everything that is in
the game.
Also note that this is for the set difficulty level not Hard or Easy.
So you Rent/Buy Mega Man Legends and are enjoying it until a HUGE robot
smashes you into a trillion little parts. So what do you do? Well if
your like me, you look around for some help, namely a FAQ or walkthru of
some sort. Then you cannot find a single one, instead you find a dozen
Resident Evil 2 FAQS, so what now? Thats what I found myself doing, so I
decided to make my own walkthru. This is my first walkthru, but I have
read enough others to get the general idea. Please excuse my constant
references to other games/movies/things, but this game reminds me of a
ton of other... Things... Like how the enemies look like a cross between
Ghost In The Shell and Mischief Makers, and how the towns look like they
are from Earthbound and how the people in the towns look like they are
from Quest 64 and how the Corridors look like Tomb Raider levels.
This Walkthru "borrows" many elements, such as hidden secrets and other
helpful effects that may not be 100% true (I'm sure they are..still).
The creators have been credited and the secrets are still being tested.
If one is unture/does not work than it will be removed in a later
version. Well on with the guide!

========================================================
[2] )))))))))))))))) Version Updates (((((((((((((((((((
========================================================

Version 1.7 3/03/99

- Converted Entire Faq/Walkthru to new format
- Enemy Glossary Complete

Version 1.6 1/27/99

- Minor changes to most sections.
- More ways to make Zenny added.

Version 1.5 11/28/98

- More Gamehsark codes added such as "Walk Through Walls"
- Bestiary added for more info on Reaver and Bonne bots.
- Slight character name corrections added.
- Ending times (8:00 hours) added for confirmation.
- "Best way to get Zenny" tactic also added to Main Gate section.

Version 1.4 10/9/98

- About the only item actually still left out of this Walkthru has been
added, the Old Shield has been found!!
- The "Extra Stuff" section has been made to give some more backdrop,
info and whatever else I feel like putting in.
- More items like the Triple Access Buster part have been added/
- Two more cases added to the "Wanted" section, hope I get some replies!
- Improved upon the "Version Updates", just trying to give a better
background. WhoopDeeDo!

Version 1.3 10/7/98

- More hidden secrets have been added such as the color change and bad
boy secrets.
- Added "Wanted" section, which should help this Walkthru in the future
by solving all unanswered questions or unfound items.
- Fixed the Boat & AirShip code, and added the Random Sounds
code...Sorta.

Version 1.2 10/1/98

- Since I got my cool new cable connection (it's worth the installation
cost), I also have a new ISP. E-mail me at my new address

- Added a helpful "Things To Get" Section to every location much like
other Walkthru's for RPG's often do.
- Changed and corrected most spelling errors.
(mee gose bac to skool to lern to spel propar)
- More cool people added to the "Thanx" section.

Version 1.1 9/20/98

- I must have been the only person in the world who did not find the
Helmet. After 50 helpful e-mails (even a few ICQ's) I added the
location of the Safety Helmet.
- The ASCII Title was improved upon.
- HUGE Sub-quest Section added, making this Walkthru twice as more
helpful as before.
- Plenty of Tricks added.
- Around 2000 more Game Shark codes added thanks to the Gameshark Club.
- "Character" section added due to lack of any background provided in
Walkthru >_< - Professional graphs added full off of weapons, items and ratings! - Jammed so much other stuff in it hurts. Version 1.0 9/13/98 - First edition of Walkthru. - Contains full Walkthru, Controls & Disclaimer. ======================================================== [1] )))))))))))))))) Introduction ((((((((((((((((((( ======================================================== Alright, first off I would like to thank anyone who reads this walkthru and uses it to the fullest. Second, this walkthru is NOT 100% complete, nor will it EVER be. However, it does cover almost everything that is in the game. Also note that this is for the set difficulty level not Hard or Easy. So you Rent/Buy Mega Man Legends and are enjoying it until a HUGE robot smashes you into a trillion little parts. So what do you do? Well if your like me, you look around for some help, namely a FAQ or walkthru of some sort. Then you cannot find a single one, instead you find a dozen Resident Evil 2 FAQS, so what now? Thats what I found myself doing, so I decided to make my own walkthru. This is my first walkthru, but I have read enough others to get the general idea. Please excuse my constant references to other games/movies/things, but this game reminds me of a ton of other... Things... Like how the enemies look like a cross between Ghost In The Shell and Mischief Makers, and how the towns look like they are from Earthbound and how the people in the towns look like they are from Quest 64 and how the Corridors look like Tomb Raider levels. This Walkthru "borrows" many elements, such as hidden secrets and other helpful effects that may not be 100% true (I'm sure they are..still). The creators have been credited and the secrets are still being tested. If one is unture/does not work than it will be removed in a later version. Well on with the guide! ======================================================== [2] )))))))))))))))) Version Updates ((((((((((((((((((( ======================================================== Version 1.7 3/03/99 - Converted Entire Faq/Walkthru to new format - Enemy Glossary Complete Version 1.6 1/27/99 - Minor changes to most sections. - More ways to make Zenny added. Version 1.5 11/28/98 - More Gamehsark codes added such as "Walk Through Walls" - Bestiary added for more info on Reaver and Bonne bots. - Slight character name corrections added. - Ending times (8:00 hours) added for confirmation. - "Best way to get Zenny" tactic also added to Main Gate section. Version 1.4 10/9/98 - About the only item actually still left out of this Walkthru has been added, the Old Shield has been found!! - The "Extra Stuff" section has been made to give some more backdrop, info and whatever else I feel like putting in. - More items like the Triple Access Buster part have been added/ - Two more cases added to the "Wanted" section, hope I get some replies! - Improved upon the "Version Updates", just trying to give a better background. WhoopDeeDo! Version 1.3 10/7/98 - More hidden secrets have been added such as the color change and bad boy secrets. - Added "Wanted" section, which should help this Walkthru in the future by solving all unanswered questions or unfound items. - Fixed the Boat & AirShip code, and added the Random Sounds code...Sorta. Version 1.2 10/1/98 - Since I got my cool new cable connection (it's worth the installation cost), I also have a new ISP. E-mail me at my new address >
- Added a helpful "Things To Get" Section to every location much like
other Walkthru's for RPG's often do.
- Changed and corrected most spelling errors.
(mee gose bac to skool to lern to spel propar)
- More cool people added to the "Thanx" section.

Version 1.1 9/20/98

- I must have been the only person in the world who did not find the
Helmet. After 50 helpful e-mails (even a few ICQ's) I added the
location of the Safety Helmet.
- The ASCII Title was improved upon.
- HUGE Sub-quest Section added, making this Walkthru twice as more
helpful as before.
- Plenty of Tricks added.
- Around 2000 more Game Shark codes added thanks to the Gameshark Club.
- "Character" section added due to lack of any background provided in
Walkthru >_< - Professional graphs added full off of weapons, items and ratings! - Jammed so much other stuff in it hurts. Version 1.0 9/13/98 - First edition of Walkthru. - Contains full Walkthru, Controls & Disclaimer. ======================================================== [3] )))))))))))))))) !! WANTED !! ((((((((((((((((((( ======================================================== Every good Walkthru/FAQ can never be complete. This is one is not, but it is getting closer. If you find ANYTHING that is not included in this Walkthru, remember to e-mail me >.

CASE 1: The Old Shield
CASE CLOSED BY:
TheFreak &
Michael Boyce

CASE 2: Sox goes to KattleLox
CASE CLOSED BY:
Christine Cain &
Joe Kain

CASE 3: Fun in the Sewers
If you go down into the sewers (found in the middle of an intersection
in the downtown area) you will notice is does not have a big purpose. It
can return you to the 1st corridor, but it really seems to have more
meaning. If you find anything more to this short location send that
puppy in!

CASE 4: Power Plant Meltdown
The Old City contains a power plant located past the N door. What its
use is for is unknown to me. It is not available to access and serves no
purpose to the game. Or does it? If you can find out why it is there
(Nuclear Meltdown anyone?) please tell me!

CASE 5: Servebot... To Go?
If the Bank is fixed after the fight, you can go in at one time and
talk to one of the tellers. He will say some kids came in and got some
money. Now a Servebot restraunt is open at the downtown area next to the
library. Go inside and talk, then adjust the camera to see the little
tikes behind the counter. What is this place for? Can you go behind the
counter? What is the meaning of life? If you can answer these questions,
then remember to send it in!

CASE 6: The Lost Boy
Check out the 2nd area of Yass Plains sometime (near the 2nd corridor
and just before the MarlWolf digging area) and talk to a boy in red by
the small bridge. He will say he is lost and that is it! Can you help
him home? Is this even a part of the game? If you find out tell me!


========================================================
[4] ))))))))))))))) Default Controls (((((((((((((((((((
========================================================


Analog ----------N/A
Dual Shock ------N/A
Triangle --------Selected Special Weapon Fire, Kick,
Speed up talk, Cancel.
Circle (Held Down) Dash (If Jet Skates are equipped)
Open Doors, Check, Talk.
X ---------------Jump, Accept
Square ----------Fire Arm Buster
D-Pad Up --------Upward Run
D-Pad Down ------Downward Run
D-Pad Left ------Left Strafe
D-Pad Right -----Right Strafe
Select ----------Overworld/Corridor Map
Start -----------Item Menu
L1 --------------Turn Camera Left
L2 --------------N/A
R1 --------------Turn Camera Right
R2 --------------Auto Aim & Lock
Start+Select ----Reset Game (Must be on Menu screen)


========================================================
[5] )))))))))))))) Cast Of Characters ((((((((((((((((((
========================================================

--------------------------------------------------------------------
| MegaMan "Blue Boy" Volnutt |
--------------------------------------------------------------------

Hero of this game and many others. He was found by Barrel when he was
just a baby. He is now 14 years old and an excellent Digger who works
for the Casket Family. His past is unknown to him and his friends...Or
so he thinks. In Japan, his name is Rock Walnut.


--------------------------------------------------------------------
| Roll Casket |
--------------------------------------------------------------------

MegaMan's childhood friend and companion. She lost her parents in a dig
when she was a baby. She is now 14 years old and has followed in her
parents footsteps by becoming MegaMan's Spotter. She helps him in his
digs by scanning ruins and is the equipment operator.


--------------------------------------------------------------------
| Barrel Casket |
--------------------------------------------------------------------

Roll's grandfather. He was a well-known and successful Digger. He helps
Roll and Mega Man maintain the Flutter.


--------------------------------------------------------------------
| Data "Lord Of The Invisible Drum" |
--------------------------------------------------------------------

MegaMan's little mechanical monkey friend. Data can save and replenish
for MegaMan, as well as advising him on his next move. What secrets
does he hold?


--------------------------------------------------------------------
| Teasel Bonne |
--------------------------------------------------------------------

Notorious leader of the Pirate family, the Bonnes, T. Bonne has never
lost before. He has now set his sites on KattleLox island looking for
the "MotherLode".


--------------------------------------------------------------------
| Tron "Evil Gal" Bonne |
--------------------------------------------------------------------

Mechanical wiz, she builds up many robots. She is the younger sister of
T.Bonne and often cheers him up. And guess what? She's
14 years old too...


--------------------------------------------------------------------
| Bon "Baby" Bonne |
--------------------------------------------------------------------

Youngest of the Bonnes, despite his big size, he's really just A baby.
BaBu!


--------------------------------------------------------------------
| Servebots "Lego Men" |
--------------------------------------------------------------------

Built by Tron, these little robots are quite funny and clumsy.


--------------------------------------------------------------------
| Mayor Amelia |
--------------------------------------------------------------------

Former assistant of Barrel while she was in school, she is now
in charge of Kattalox Island and the people living on it as well.


--------------------------------------------------------------------
| Wily "Mad Genius turned Shrimp Boat Captain" |
--------------------------------------------------------------------

Don't worry, he may look a lot like the evil Dr. Wily from previous
Mega
Man games, but he's a real nice guy! He rents out boats at the Lake Jyun
port.

--------------------------------------------------------------------
| The Inspector |
--------------------------------------------------------------------

Chief of the Police, he sometimes has duties for MegaMan to take out.


--------------------------------------------------------------------
| Reaverbots |
--------------------------------------------------------------------

Robots living in the ruins. Who built them and why? They come in
various
forms and are considered deadly.

--------------------------------------------------------------------
| MegaMan "MegaGirl" Juno |
--------------------------------------------------------------------

His origin is unclear, but he thinks he can decide either life
or death on the people of Kattelox Island.





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