Namek
Trainer: Guru
Master Move: Special Beem Cannon
Requirements If not Starter Trainer: Must Have 6,000 PL, 350 Exp, and Pass His Quest to Train for his Moves
Master Move Description
Special Beem Cannon: This is a Piccolo Attack what is formed with two fingers and charged up very very High, 1-Infinante% Max Ki and can be used as a Finish, When you start with this, 1-5% of max ki you can increce it by training, 3 Days raises the Max by 2%.
Level Two Master Move
Power Cannon: This Cannon is a huge cannon made with two fingers and can be obtained when Max is 40%, This can be used to Finish a person when 25% of their Hp has been Drained. 25 Days to Learn.
Level One Physical or Ki Attacks and Counters
1.)Nameks Puntch: A Strong Puntch (PHYSICAL Attack) that is thrown, 3 Days to learn, 2% of Max Ki
2.)Nameks Kick: A Strong Kick (PHYSICAL Attack) that is thrown, 4 Days to learn, 4% of Max Ki
3.)Nameks Blast: A Strong Gust (PHYSICAL Attack) that is thrown to your opponet, 8 Days to learn, 8% of Max Ki
4.)Nameks Beem: A beem fired from your hands that forms into two beems and targets your opponet, 3 Days to learn, 1-4% of Max Ki
5.)Eye Beem: This is an attack shot from the eye to target your opponet, 4 days to learn, 1-6% of Max Ki
6.)Solor Beem: A Beem of sunlight that is shot to your opponet, 5 Days to learn, 1-6% of Max Ki (If dice rolls a 90 or better it Blinds opponent for 1 Turn)
7.)Gostoppo: A powerfull blast shot from the mouth, 8 Days to learn, 1-10% of Max Ki
8.)Namek Block: Blocks an attack, 6 Days to learn, Only drains 35% of Block Points.
9.)Jinju Beem: A very strong red beem Like a Kamahamaha but a bit weeker it forms energy from your body into a red ball and shot at your opponet, 10 days to lern, 1-12% of Max Ki
10.)Regeneration: Allows you to Charge up 10% of your Ki, 18 Days to learn
Level Two Physical or Ki Attacks and Counters
1.)Nameks Shudo: A Strong Physical hit with the side of the palm, 6 Days to learn, 10% of Max Ki
2.)Nameks Knife Edge: A Strong Kick that is thrown with the edge of the fooot, 10 Days to learn, 15% of Max Ki
3.)Nameks Gust: A Strong Gust (PHYSICAL Attack) that is thrown to your opponet, 12 Days to learn, 18% of Max Ki
4.)Finish Buster: The user of this attack creates a large ball of energy behind their head. They then forcefully throw it forward, 9 Days to learn, 1-10% of Max Ki
5.)Ouzu Orb: A powerfull Yellow Ball of Ki, 10 Days to learn, 1-12% Max Ki
6.)Beem Of Life: The Namek Super Ki Blast, it uses your inner ki to do a serious damage, 15 Days to leart, 1-20% of Max Ki.
7.)Chain Beem: Ties your opponent up for 3 Turns, 15 Days to learn, 15% of max ki used for this, it drains 5% oppoenets PL each turn for 3 turns (+ Damage that you throw at them)
8.)Nameks Power Block: A Stronger block that Blocks an attack, 10 Days to learn, Only drains 20% of Block Points.
9.)Makankosappo: A penatrating blast shot from two fingers. It is actually two blasts, one going straight ahead and the other coiling around the first for drilling power. This attack drills through everything it hits, and eventually blows up when it hits something big enough, It will target up to 2 Opponets on the battlefeild, 14 Days to learn, 1-12% of Max Ki PER BLAST (Only Two Can Be shot at a time or both blasts can be directeted at one opponet)
10.)Kakusandokan: One of the Few multi man attacks in the game this one is good for Multi Maned battles or Sagas, You summon up a LOT of energy and fire it it then splits and will target all enemies on the battlefeild, 14 Days to learn, 1-12% of Max Ki to ALL opponets (HOWEVER it only drains for ONE beem)
Level Three Physical or Ki Attacks and Counters
1.)Nameks Plam Hammer: A Strong Physical hit with the palm, 12 Days to learn, 14% of Max Ki
2.)Nameks Furry Kick: A Very Strong Kick that is thrown with the bulk of the fooot, 18 Days to learn, 20% of Max Ki
3.)Nameks Wind Blast: A Strong Gust (PHYSICAL Attack) that is thrown to your opponet, 21 Days to learn, 22% of Max Ki
4.)Side Swiper: A Blast that is shot from two sides they then sadwitch the person to do a lot of damage (MUST block or counter BOTH blasts), 18 Days to learn, Each blast does 1-20% of Max Ki
5.)Double Kakusandokan: One of the Few multi man attacks in the game this one is good for Multi Maned battles or Sagas, You summon up a LOT of energy and fire it it then splits and will target all enemies on the battlefeild, 22 Days to learn, 1-24% of Max Ki to ALL opponets (HOWEVER it only drains for ONE beem)
6.)Nameks Acid: This is a very strong Special attack, the uses fires an acid like substance from his mouth, 25 Days to learn, If it hits it does 20% of max ki and 5% of max ki for 2 Turns (Note: The 5% is not subtracted from your Ki, ONLY The 20% is)
7.)Nameks Strong Block: Very Strong Block, if used it only drains 15% of Block Points, 16 Days to Learn
8.)Cluster Ball: An attack that breaks up into many many shots, it can eiher be used as one big attack or many attacks. 21 Days to learn, 1-30% max ki. If it breaks up, Ki is divided evenly to each opponent.
Lever Four Physical or Ki Attacks and Counters
1.)Nameks Slam: A Strong Physical hit with the palm, 15 Days to learn, 20% of Max Ki
2.)Nameks Ultimo Kick: A Very Strong Kick that is thrown with the bulk of the fooot, 20 Days to learn, 25% of Max Ki
3.)Nameks Great Block: Very Strong Block, if used it only drains 10% of Block Points, 16 Days to Learn
4.)Hidden Charge: This opens up your Power to its extreme, allows you to charge 20% of your Ki, 20 Days to Learn
5.)Twilight Thunder: The ULTAIMANTE Finish it targets EVERY opponet on the battlefeild and shoots thunderbolts to all of them, 25 Days to learn, 25% Max Ki is poured in and Kills ALL Opponets If Uncountered (Opponents must be down to Finishing Level) |