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Well I hope you like this information because it sure did take a long time to do it! Just kidding! Feel free to take as long as you want on this page and you can even book mark it for further reference. If you notice a mistake (which their should be none) go ahead and email me, or if you would like a picture of a card email me too.
On the card attacks F=Fighting, W=Water, R=Fire, L=Lighting, G=Grass, P=Psychic and C=Colorless.

Attacks will be listed like the following example:
[Energy Requirment] Attack name (damage) Attack Text

Card # 1/132
Blaine’s Moltres
Lv. 44
HP 90
Basic Pokemon
[RRRRR] Phoenix Flame (90)
Flip a coin. If tails, shuffle Blaine's Moltres and all cards attached to it into your deck (after doing damage).
Weakness: N/A
Resistance: F
Retreat: CCC

Card # 2/132
Brock's Rhydon
Lv. 38
HP 80
Evolves from Brock's Rhyhorn
Pokemon Power: As long as Brock's Rhydon is Benched, whenever 1 of your Benched Pokemon is damaged, you may do 10 of that damage to Brock's Rhydon instead. (If more than 1 of your Benched Pokemon is damaged at the same time, you may use this power once for each of them.)
[FFCC] Lariat (70)
Flip a coin. If tails, this attack does nothing.
Weakness: G
Resistance: L
Retreat: CCC

Card # 3/132
Erika's Clefable
Lv. 35
HP 70
Evolves from Erika's Clefairy
[C] Fairy Power
Flip a coin. If heads, you may return any number of your Pokemon in play and all cards attached to them to your hand.
[CCC] Moon Impact (30)
Weakness: F
Resistance: P
Retreat: CC

Card # 4/132
Erika’s Dragonair
Lv. 32
HP 80
Evolves from Erika’s Dratini
[CCC] Blizzard (30)
Flip a coin. If heads, this attack does 10 damage to each of your opponent's Benched Pokemon. If tails, this attack does 10 damage to each of your own Benched Pokemon. (Don't apply Weakness and Resistance for Benched Pokemon.)
Weakness: N/A
Resistance: P
Retreat: CC

Card # 5/132
Erika’s Vileplume
Lv. 34
HP 80
Evolves from Erika’s Gloom
Pokemon Power: Pollen Defense: If an attack does damage to Erika's Vileplume while it's your Active Pokemon (even if it's Knocked Out), flip a coin. If heads, your opponent's Active Pokemon is now Confused. This power works even while Erika's Vileplume is Asleep, Confused, or Paralyzed.
[GGG] Mega Drain (30)
If Erika's Vileplume does damage to the Defending Pokemon (after applying Weakness and Resistance), remove a number of damage counters from Erika's Vileplume equal to half the damage done to the Defending Pokemon (rounded up to the nearest 10). If Erika's Vileplume has fewer damage counters than that, remove all of them.

Weakness: R
Resistance: N/A
Retreat: CC

Card #6/132
Lt. Surge’s Electabuzz
Lv. 28
HP 70
Basic Pokemon
[L] Charge
Take up to 2 L Energy cards from your discard pile and attach them to Lt. Surge’s Electabuzz.
[L] Discharge (30x)
Discard all L Energy attached to Lt. Surge’s Electabuzz in order to use this attack. Flip a number of coins equal to the number of L Energy cards you discarded. This attack does 30 damage times the number of heads.
Weakness: F
Resistance: N/A
Retreat: CC

Card # 7/132
Lt. Surge’s Fearow
Lv. 30
HP 70
Evolves from Lt. Surge’s Spearow
[CC] Repeating Drill (10x)
Flip 5 coins. This attack does 10 damage times the number of heads.
[CCC] Clutch (30)
The Defending Pokemon can't retreat during your opponent's next turn.
Weakness: L
Resistance: F
Retreat: None

Card # 8/132
Lt. Surge’s Magneton
Lv. 30
HP 70
Evolves from Lt. Surge’s Magnemite
Pokemon Power: Energy Charge: As often as you like during your turn (before your attack), if Lt. Surge's Magneton is your Active Pokemon, you may take 1 L Energy card attached to 1 of your Pokemon and attach it to Lt. Surge's Magneton. This power can't be used if Lt. Surge's Magneton is Asleep, Confused, or Paralyzed.
[LLLC] Mega Shock (50)
Flip a coin. If tails, Lt. Surge's Magneton does 20 damage to itself.
Weakness: F
Resistance: N/A
Retreat: CC

Card # 9/132
Misty’s Seadra
Lv. 30
HP 70
Evolves from Misty’s Horsea
[W] Tail Snap (20)
[WWW] Knockout Needle (30+)
Flip 2 coins. If both of them are heads, this attack does 30 damage plus 60 more damage. If one or both of them are tails, this attack does 30 damage.
Weakness: L
Resistance: N/A
Retreat: C

Card # 10/132
Misty’s Tentacruel
Lv. 30
HP 70
Evolves from Misty’s Tentacool
Pokemon Power: Flee: If an attack does damage to Misty’s Tentacruel while it’s your active Pokemon, you may switch it with 1 of your Benched Pokemon, which prevents all other effects of that attack on Misty’s Tentacruel. This power can’t be used if Misty’s Tentacruel is already Asleep, Confused, or Parylyzed.
[WWCC] Jellyfish Poison (30)
Flip a coin. If heads, the Defending Pokemon is now Poisoned. If tails, the Defending Pokemon is now Confused.
Weakness: L
Resistance: N/A
Retreat: None

Card # 11/132
Rocket’s Hitmonchan
Lv. 29
HP 60
Basic Pokemon
[F] Crosscounter
If an attack does damage to Rocket's Hitmonchan during your opponent's next turn (even if Rocket's Hitmonchan is Knocked Out), flip a coin. If heads, Rocket's Hitmonchan attacks your opponent's Active Pokemon for double that amount of damage. (If Rocket's Hotmonchan takes 20 damage, it does 40 damage to that Pokemon.)
[CFF] Magnum Punch (50)
Weakness: P
Resistance: N/A
Retreat: C

Card # 12/132
Rocket’s Moltres
Lv. 26
HP 60
Basic Pokemon
Pokemon Power: Rebirth: When Rocket’s Moltres is Knocked Out, you may return it to your hand after discarding it. This power can’t be used if Rocket’s Moltres is Asleep, Confused, or Paralyzed when it is Knocked Out.
[RRR] Fire Wall (40)
If an attack does damage to Rocket’s Moltres during your opponent’s next turn (even if Rocket’s Moltres is Knocked Out), Rocket’s Moltres attacks your opponent for 10 damage. (Apply Weakness and Resistance.)
Weakness: N/A
Resistance: F
Retreat: CC

Card # 13/132
Rocket’s Scyther
Lv. 23
HP 60
Basic Pokemon
[G] Shadow Images
Whenever Rocket's Scyther is attacked, your opponent flips a coin. If tails, that attack does no damage to Rocket's Scyther. (Any other effects of the attack still happen.) This effect lasts until Rocket's Scyther takes damage (or is Benched or is evolved).
[GGC] Blinding Scythe (40)
Weakness: R
Resistance: F
Retreat: C

Card # 14/132
Sabrina’s Gengar
Lv. 39
HP 80
Evolves from Sabrina’s Gengar
[P] Pain Amplifier
Put a damage counter on each of your opponent's Pokemon that already has any damage counters on it.
[PPP] Call of the Night (40)
Unless this attack Knocks Out the Defending Pokemon, flip 2 coins. If both of them are heads, your opponent shuffles his or her Active Pokemon and all cards attached to it into his or her deck.
Weakness: N/A
Resistance: F
Retreat: C

Card # 15/132
Brock (Trainer)
Remove 1 damage counter from each of your Pokemon that has any any damage counters on it.

Card # 16/132
Erika (Trainer)
You may draw up to 3 cards, then your opponent may draw up to 3 cards.

Card # 17/132
Lt. Surge (Trainer)
You can play this card only if you have at least 1 Basic Pokemon card in your hand. Put a Basic Pokemon card from your hand into play as your Active Pokemon. Put your old Active Pokemon onto your Bench. (You can't play this card if your Bench is full.)

Card # 18/132
Misty (Trainer)
Discard 2 of the other cards in your hand in order to play this card. If this turn's attack does damage to the Defending Pokemon (after applying Weakness and Resistance), and if the attacking Pokemon has Misty in its name, the attack does 20 more damage to the Defending Pokemon.

Card # 19/132
The Rocket’s Trap (Trainer)
Flip a coin. If heads, choose up to 3 cards at random from your opponent’s hand (don’t look at them). Your opponent shuffles those cards into his or her deck.

Card # 20/132
Brock’s Golem
Lv. 40
HP 90
Evolves from Brock’s Graveler
[FFC] Rock Slide (20)
If your opponent has any Benched Pokemon, choose up to 3 of them. This attack does 10 damage to each of them. (Don't apply Weakness and Resistance for Benched Pokemon.)
[FFCC] Fissure (50)
Weakness: G
Resistance: N/A
Retreat: CCCC

Card # 21/132
Brock’s Onix
Lv. 30
HP 70
[FF] Bind
Flip a coin. If heads, the Defending Pokemon is now Paralyzed.
[FFF] Tunneling
If your opponent has any Benched Pokemon, choose up to 2 of them. This attack does 20 damage to each of them. (Don’t apply Weakness and Resistance for Benched Pokemon.) Brock’s Onix can’t attack during your next turn.
Weakness: F
Resistance: N/A
Retreat: CC

Card # 22/132
Brock’s Rhyhorn
Lv. 25
HP 60
Basic Pokemon
[CC] Horn Toss (20) If your opponent has any Benched Pokemon, he or she chooses 1 of them and switches it with the Defending Pokemon. (Do the damage before switching the Pokemon.)
[FFC] Take Down (40) Brock's Rhyhorn does 10 damage to itself.
Weakness: G
Resistance: L
Retreat: CC

Card # 23/132
Brock’s Sandslash
Lv. 26
HP 60
Evolves from Brock’s Sandshrew
[FF] Needles (10)
Flip a coin. If heads, the Defending Pokemon is now Paralyzed and Poisoned.
[FF] Sandstorm (20)
If the Defending Pokemon tries to attack during your opponent’s next turn, your opponent flips a coin. If tails, that attack does nothing.
Weakness: G
Resistance: L
Retreat: C

Card # 24/132
Brock’s Zubat
Lv. 5
HP 30
Basic Pokemon
[C] Alert
Draw a card. Then, switch Brock’s Zubat with 1 of your Benched Pokemon. You can’t use this attack if your bench is empty.
[CC] Wing Attack (20)
Weakness: P
Resistance: F
Retreat: None

Card # 25/132
Erika’s Clefairy
Lv. 17
HP 50
Basic Pokemon
[C] Moonwatching Search your deck for a basic Energy card. Show that card to your opponent, then put it into your hand. Shuffle your deck afterward.
[CC] Comet Slap (10x) Flip 3 coins. This attack does 10 damage times the number of heads.
Weakness: F
Resistance: P
Retreat: C

Card # 26/132
Erika’s Victreebell
Lv. 37
HP 80
Evolves from Erika’s Weepinbell
Pokemon Power: Fragrance Trap: Once during your turn (before your attack), you may flip a coin. If heads, and if your opponent has any Benched Pokemon, choose 1 of them and switch it with his or her Active Pokemon. This power can't be used if Erika's Victreebel is Asleep, Confused, or Paralyzed.
[GGG] Razor Leaf (50)
Weakness: R
Resistance: N/A
Retreat: CC

Card # 27/132
Lt. Surge’s Electabuzz
Lv. 22
HP 60
Basic Pokemon
[L] Charge
Take up to 2 L Energy cards from your discard pile and attach them to Lt. Surge's Electabuzz.
[LL] Electric Current (20)
Take 1 L Energy card attached to Lt. Surge's Electabuzz and attach it to 1 of your Benched Pokemon. If you have no Benched Pokemon, discard that Energy card.
Weakness: F
Resistance: N/A
Retreat: CC

Card # 28/132
Lt. Surge’s Raichu
Lv. 32
HP 70
Evolves from Lt. Surge’s Pikachu
[LL] Mega Punch (30)
[LLLL] Thunderbolt (100)
Discard all Energy cards attached to Lt. Surge's Raichu in order to use this attack.
Weakness: F
Resistance: N/A
Retreat: CC

Card # 29/132
Misty’s Cloyster
Lv. 30
HP 70
Evolves from Misty’s Shellder
Pokemon Power: You may reduce all damge done by attacks to Misty’s Cloyster by 10 (after applying Weakness and Resistance). (Any other effects of the attack still happen.) This power can’t be used if Misty’s Cloyster is Asleep, Confused, or Paralyzed.
[WWC] Triple Cannon (20x)
Flip 3 coins. This attack does 20 damage times the number of heads.
Weakness: L
Resistance: N/A
Retreat: CC

Card # 30/132
Misty’s Goldeen
Lv. 8
HP 30
Basic Pokemon
[W] Horn Hazard (30)
Flip a coin. If tails, this attack does nothing.
Weakness: L
Resistance: N/A
Retreat: None

Card # 31/132
Misty’s Poliwrath
Lv. 43
HP 90
[WWCC] Water Ring (30)
Does 10 damage to each Pokemon that isn’t W on each player’s Bench. (Don’t apply Weakness and Resistance for Benched Pokemon.)
Weakness: G
Resistance: N/A
Retreat: CCC

Card # 32/132
Misty’s Tentacool
Lv. 12
HP 40
Basic Pokemon
[C] Mysterious Light
Flip a coin. If heads, the Defending Pokemon is now Asleep.
[WC] Jellyfish Pod
Search your deck for any number of pokemon named Tentacool, Tentacruel, Misty’s Tentacool, and/or Misty’s Tentacruel. Show those cards to your opponent, then put them into your hand. Shuffle your deck afterward.
Weakness: L
Resistance: N/A
Retreat: None

Card # 33/132
Rocket’s Snorlax
Lv. 40
HP 90
Basic Pokemon
Pokemon Power: Restless Sleep: If your opponent's attack does damage to Rocket's Snorlax and Rocket's Snorlax is already Asleep (even if it's Knocked Out), this power does 20 damage to the attacking Pokemon.
[3] Collapse (20)
Rocket's Snorlax is now Asleep (after doing damage).
Weakness: F
Resistance: P
Retreat: CCCC

Card # 34/132
Sabrina’s Venomoth
Lv. 24
HP 60
Evolves from Sabrina’s Venonat
[G] Healing Pollen
Flip 3 coins. For each heads, remove 1 damage counter from each of your Pokemon. If a Pokemon has a fewer number of damage counters than the number of heads, remove all of them.
[P] Sonic Distortion (10)
Flip 2 coins. If one or both of them are heads, the Defending Pokemon is now Confused.
Weakness: R
Resistance: F
Retreat: None

Card # 35/132
Blaine’s Growlithe
Lv. 17
HP 50
Basic Pokemon
[C] Shake (10)
If your opponent has any Benched Pokemon, he or she chooses one of them and switches it with the Defending Pokemon. (Do the damage before switching the Pokemon.)
[RC] Fire Tackle (30)
Blaine’s Growlithe does 10 damage to itself.
Weakness: W
Resistance: N/A
Retreat: C

Card # 36/132
Blaine’s Kangaskhan
Lv. 36
HP 80
Basic Pokemon
[C] Child Punch (10)
If tails, this attack does nothing.
[CCC] One-Two Punch (30+)
Flip a coin. If heads, this attack does 30 damage plus 10 more damage; if tails, this attack does 30 damage.
Weakness: F
Resistance: P
Retreat: CCC

Card # 37/132
Blaine’s Magmar
Lv. 29
HP 60
Basic Pokemon
[R] Firebreathing (10+)
Flip a coin. If heads, this attack does 10 damage plus 10 more damage; if tails, this attack does 10 damage.
[RRR] Lava Burst (20x)
Discard the top 5 cards of your deck. (If there are fewer than 5 cards in your deck, discard all of them.) This attack does 20 damage for each R Energy card you discarded in this way.
Weakness: W
Resistance: N/A
Retreat: CC

Card # 38/132
Brock’s Geodude
Lv. 17
HP 50
Basic Pokemon
[C] Tackle (10)
[FC] Lucky Shot
Choose one of your opponent’s Benched Pokemon and flip a coin. If heads, this attack does 30 damage to that Pokemon. (Don’t apply Weakness and Resistance for benched Pokemon.) This attack can’t be used if your opponent has no Benched Pokemon.
Weakness: G
Resistance: N/A
Retreat: C

Card # 39/132
Brock’s Golbat
Lv. 30
HP 70
Evolves from Brock’s Zubat
[C] Dive (20)
[CCC] Spiral Dive
Does 10 damage to each of your opponent’s Pokemon. Don’t apply Weakness and Resistance.
Weakness: P
Resistance: F
Retreat: C

Card # 40/132
Brock’s Graveler
Lv. 30
HP 70
Evolves from Brock’s Geodude
[FCC] Rock Toss (20x)
Flip 3 coins. This attack does 20 damage times the number of heads.
Weakness: G
Resistance: N/A
Retreat: CC

Card # 41/132
Brock’s Lickitung
Lv. 24
HP 80
Basic Pokemon
[CC] Tongue Slap (20)
[CCC] Slam (30x)
Flip 2 coins. This attack does 30 damage times the number of heads.
Weakness: F
Resistance: P
Retreat: CCC

Card # 42/132
Erika’s Dratini
Lv. 14
HP 40
Basic Pokemon
Pokemon Power: Strange Barrier: Whenever an attack by a Basic Pokemon (including your own) does 20 damage or more damage to Erika’s Dratini (after applying Weakness and Resistnace), reduce that damage to 10. (Any other effects of attacks still happen.) This power stops working while Erika’s Dratini is Asleep, Confused, or Paralyzed.
[CC] Tail Strike (10+)
Flip a coin. If heads this attack does 10 damage plus 20 more damage; if tails, this attack does 20 damage.
Weakness: N/A
Resistance: P
Retreat:

Card # 43/132
Erika’s Exeggcute
Lv. 15
HP 50
Basic Pokemon
[P] Deflector
During your opponent’s next turn, whenever Erika’s Exeggcute takes damage, divide the damage in half (rounded down to the nearest 10). (Any other effects still happen)
[GC] Egg Bomb (40)
Flip a coin. If tails, this attack does nothing to the Defending Pokemon and Erika’s Exeggcute does 20 damage to itself.
Weakness: R
Resistance: N/A
Retreat: C

Card # 44/132
Erika’s Exeggutor
Lv. 31
HP 70
Evolves from Erika’s Exeggcute
[P] Psychic Exchange
Shuffle your hand into your deck, then draw five cards.
[GCC] Stomp (30+) Flip a coin. If heads, this attack does 30 damage plus 10 more damage; if tails this attack does 10 damage.
Weakness: R
Resistance: N/A
Retreat: CC

Card # 45/132
Erika’s Gloom
Lv. 24
HP 60
Evolves from Erika’s Oddish
[G] Healing Pollen
Flip a coin. If heads, remove 4 damage counters from Erika’s Gloom. If Erika’s Gloom has fewer damage counters than that, remove all of them.
[GGG] Magic Pollen
Flip a coin. If heads, the Defending Pokemon is now Asleep, Confused, Paralyzed or Poisoned. (your choice)
Weakness: R
Resistance: N/A
Retreat: C

Card # 46/132
Erika’s Gloom
Lv. 28
HP 70
Evolves from Erika’s Oddish
[GC] Dream Dance (10) Both the Defending Pokemon and Erika’s Gloom are now Asleep (after doing damage).
[GCC] Vile Smell (30) Both the Defending Pokemon and Erika’s Gloom are now Confused (after doing damage).
Weakness: R
Resistance: N/A
Retreat: C

Card # 47/132
Erika’s Oddish
Lv. 12
HP 40
Basic Pokemon
Pokemon Power: Photosynthesis: All Energies attached to Erika’s Oddish provide G Energy instead of their usual type. This power works even while Erika’s Oddish is Asleep, Confused, or Paralyzed.
[GG] Poisonpowder (20)
Flip a coin. If heads, the Defending Pokemon is now Poisoned.
Weakness: R
Resistance: N/A
Retreat: C

Erika’s Weepinbell
Lv. 26
HP 60
Evolves from Erika’s Bellsprout
[G] Drool (10)
[GG] Flytrap (20)
Before doing damage, choose 1 of your opponent’s Benched Pokemon and switch it with his or her active Pokemon. This attack can’t be used if your opponent has no Benched Pokemon.
Weakness: R
Resistance: N/A
Retreat: C

Card # 49/132
Erika’s Weepinbell
Lv. 30
HP 70
Evolves from Erika’s Bellsprout
[GC] Sleep Poison
The Defending Pokemon is now Asleep and Poisoned.
[GGC] Vine Whip (40)
Weakness: R
Resistance: N/A
Retreat: CC

Card # 50/132
Lt. Surge’s Magnemite
Lv. 10
HP 30
[L] Removal Pulse (10)
If the Defending Pokemon has any Energy cards attached to it, flip a coin. If heads, choose one of those Energy cards and discard it.
[LL] Confusion Pulse (20)
Flip a coin. If heads, the Defending Pokemon is now Confused.
Weakness: F
Resistance: N/A
Retreat: None

Card # 51/132
Lt. Surge’s Raticate
Lv. 32
HP 70
Evolves from Lt. Surge’s Rattata
[C] Super Fang (?)
Does damage to the Defending Pokemon equal to half the Defending Pokemon’s remaining HP (rounded up to the nearest 10).
Weakness: F
Resistance: P
Retreat: C

Card # 52/132
Lt. Surge’s Spearow
Lv. 8
HP 30
Basic Pokemon
[C] Drill Peck (20)
Weakness: L
Resistance: F
Retreat: None

Card # 53/132
Misty’s Poliwhirl
Lv. 37
HP 70
Evolves from Misty’s Poliwag
[WC] Rapids (20)
If the Defending Pokemon has any Energey attached to it, flip a coin. If heads, choose one of those Energy cards and discard it.
[CCC] Water Punch (30+)
Flip a number of coins equal to the number of W Energy attached to Misty’s Poliwhirl. This attack does 30 damage plus 10 damage for each heads.
Weakness: G
Resistance: N/A
Retreat: CC

Card # 54/132
Misty’s Psyduck
Lv. 15
HP 50
Basic Pokemon
[C] Scratch (10)
[W] Call for Friend
Flip a coin. If heads, you may search your deck for a Basic Pokemon with Misty in its name and put it onto your Bench. (You can’t use this attack if your Bench is full.) Shuffle your deck afterward.
Weakness: G
Resistance: N/A
Retreat: C

Card # 55/132
Misty’s Seaking
Lv. 24
HP 70
Evolves from Misty’s Goldeen
[W] Horn Attack (10)
[WW] Mud Splash (30)
If your opponent has any Benched Pokemon, choose 1 of them and flip a coin. If heads, this attack does 10 damage to that Pokemon. (Don’t apply Weakness and Resistance for the Benched Pokemon.)
Weakness: L
Resistance: N/A
Retreat: C

Card # 56/132
Misty’s Starmie
Lv. 35
HP 80
Evolves from Misty’s Staryu
[W] Water Gun (10+)
Does 10 damage plus 10 more for each W Energy attached to Misty’s Starmie but not used to pay for this attack’s Energy cost. You cant add more than 20 damage in this way.
[WWW] Bubblebeam (30)
Flip a coin. If heads, the


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Page Updated Fri Aug 25, 2000 10:15pm EDT