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Easy Ammo From Tyrant

When playing with Leon (2nd Scenario), to get extra ammo off the tyrant (big guy in trench coat) use a big gun to knock him down then check around him for ammo. The first time you take him down you get h.gun bullets, 2nd time, shotgun shells, 3rd, some magnum rounds.



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Easy Access to Secret Hunk and Tofu Missions


In Resident Evil 2, there are two secret scenarios that are nearly impossible to access by not cheating. Fortunately, in the N64 version, there are two button codes that allow easy access to these missions - and they are quite challenging.

For Hunk, the surviving Umbrella Alpha Team member, simply go to the load game screen and press on your controller: Up, Down, Left, Right, Left, Left, Right, Right, L, R, top C, right C, bottom C, then left C. You will then see a splash screen of two Umbrella Alpha team members, you can either start or exit. If you exit, you'll have to re-enter the code again, as the game is not saved.

For the Tofu mission (which is as impossible to get to as to beat it) you play the same mission as Hunk but only as a big chunk of tofu. Enter this code at the load game screen for Tofu: Up, Down, Left, Right, Left, Left, Right, Right, L, R, top C, left C, bottom C, right C. As easy as it is to get to Tofu with this code, his scenario is IMPOSSIBLE, you only have a knife and little health powerups to help you.



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Brad's Secret File


All you do is play either characters second scenario. As soon as you get to the main hall exit the police station and go to the ally where you meet up with the Zombie Brad Vickers. Poor old Brad won't be there but lying on the ground will be a rolled up paper. The file is not very long but if you have played Resident Evil 3 you'll know what it's talking about.



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Invincibility


On the Load Game Menu Press: Down, Down, Down, Down, Left, Left, Left, Left, L, R, R, L, Up C, Down C. If done correctly you will be brought back to the main menu



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Infinite Ammo


On the Load Game Menu Press: Up, Up, Up, Up, Right, Right, Right, Right, L, R, L, R, Right C, Left C. If done correct you will be brought back to the main menu.

Note: When you enter the game with the Infinite Ammo code on you will not see an infiny sign where the ammo number should be (For those of you who do not know what it looks like it is a sideways 8). Instead, the gun never needs reloading. This means that when you get down to 0 bullets you can keep firing. There are two problems with this. The first problem is that when the Submachine Gun runs out of ammo it shoots in bursts. That is too slow for most enemies. The second problem is Claire's Grenade Launcher. The gun takes 3 different type of ammo, and when you switch when the Grenade Launcher has 0 ammo (When the code is in) you will lose the ammo you had in the gun. Because of this you may want to keep the three types of ammo with you or in an item box.



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Get the Shotgun/Crossbow Quicker


This trick will work for both characters (Leon and Claire) on the first scenario. Go to the gun shop, and talk to the owner. Then go behind the counter to your left, there should be ammo laying on top of a crate. Pick it up, then walk back to were the owner is standing. Before your able to reach him, a short movie will play, and Zombies will break through the glass window and attack the owner. After the movie ends start firing at the zombies until you kill them all. Once they are dead walk over to the owners corps, and press A or Z, words will appear and tell you that he is not breathing. Press A or Z again, if you are Leon, you will pick up a shotgun. If you are Claire, you will pick up a crossbow.



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Easy Enemy Kills


One part of Resident Evil 2 is how frustrating it is when you find a new enemy and you can't figure out how to kill it.

Zombies: Use the Handgun. They take about 5-6 shots (Average). Howver when you are stuck fighting a horde of zombies stick to a stronger gun such as the Grenade Launcher (Grenade Ammo) or Shotgun. Avoid aiming down with these because you will blow off their legs and the will crawl at you and bite you. If you aim up you can blow off the heads of many Zombies at one time, but they have to be close. Avoid Sub Machine Gun.

Lickers: Use the Shotgun or Grenade Launcher (Grenade Ammo). These guns will knock them down. They will get back up, but by that time you usually have either finished pumping the Shotgun or reloading the Genade Launcher so you can shoot again. Takes about 2 or 3 shots depending on how much of a blast they get hit with. The Sub Machine Gun is also a good choice. It holds them back. The Magnum or other Grenade Ammo (Flame/Acid) also work well, but the Lickers won't get knocked down.

Crows: Just use the handgun. One bullet is all it takes.

Dogs: Use the Magnum, Shotgun or Grenade Launcher (With any ammo). They are the most annoying of enemies. You can run past them in the basement of the Police Station if you are fast enough (Game A). Avoid the Handgun unless they are directly in front of you and there are no others.

Plants: Flamethrower or Grenade Launcher (Flame Ammo). Other weaponds don't work as well. These enemies shoot acid at you so it is hard to get close to hit them sometimes.

Spiders: Magnum or Grenade Launcher (Any Ammo). Try to run past them in the sewers. one shot with the Magnum is all it takes.

Bosses

Parasite (Leon A): Use your Shotgun or Magnum. The slugs take one bullet to kill, but are hard to hit. An added bonus to fighting this guy with Leon is when the slugs attack you. You may think this is crazy, but when Leon throws the slug off of him he kills it.

Alligator: Same as before. Shoot the gas canister when the alligator picks it up.

William (Train) (Leon A): Use the Magnum. It takes two shots to knock him back slightly.

William Final Boss (Leon A) 1st Form: Use the Handgun. 9-11 shots will make him transform.

William Final Boss (Leon A) 2nd Form: Use the Magnum or Shotgun (Custom Preferably), or anything else that you have. He is tough, and can take a lot of shot. Run a lot though. This guy is quick, and the recoil after you shoot allows him to get pretty close.

Tyrant (Claire B): Use the Grenade Launcher (Acid Rounds). The Grenade Rounds explode when shot, so it takes more ammo and longer to kill him. If these are your last good weapon use them, but put some space between you two. The Bowgun works surprisingly well. It takes about 7-10 shots each weapon. The Bowgun can knock him back slightly.

William Police Sation Boss (Claire B): Use the Grenade Launcher (Grenade/Flame/Acid), but when the music stops he will take a couple of swings at you, and can hurt you. Avoid Bowgun.

William Train (Claire B): Use the Grenade Launcher (Acid/Flame). If you run out of these switch to the Grenade Rounds. Keep running or he will do some serious damage.

Tyrant Final Boss (Claire B): Use the Grenade Launcher (Acid/Flame). These go a longer distance than the Grenade Rounds, and work much better. After several shots Ada will throw a Rocket Launcher to you. One rocket is all it take. Note: Ada may not throw the Rocket Launcher to you unless you run around. Also you can not kill the Tyrant without the Rocket Launcher. I sat there for the full time firing at him, and he still didn't die.

William Final Form (Claire B): Use the Grenade Launcher (Any Rounds You Have Left). If you run out of ammo for the Grenade Launcher switch to any other gun. This takes longer than with Leon, so you may have to put your back to the door.



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Licker Tip


Play through the Streets until you come to the Police Station. Once inside the Police Station get the Blue Card Key from the officer in the unlocked room. Use the computer and use the Card Key. The doors should now be open. After that enter the double doors. Then exit the room on the other side of the desk. You should see a Licker crawl across the window. Then run through until you get to the pool of blood. There should be cinema scene involving the Licker. Instead of fighting it run past it and exit the door. Then play through the level until you get to the STARS Room. Inside collect the Grenade Launcher or Shotgun from the Locker. Then return to the room with the Licker. Slowly walk until the camera angle switches. The Licker should be facing in the opposite direction - ready to be blown away!



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Safe Combo


In the police office, the safe in front of the cheif's desk... the combo to it is: 4542. Inside there are shotgun shells and a map.



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Beat Final Tyrant with Leon Easily


The easiest way you could possibly beat the Final Tyrant with Leon is to first make sure you have the right equipment such as:

Custom Magnum with enough Magnum ammo.
Custom Shotgun with plenty of ammo. (incase you run out of Magnum ammo)
A few healing agents, most likely herbs.
Ok, after making sure that you have the right equipment, enter the last room so that you can install the batteries into the machine, to get the train running. After you do this Tyrant will jump out of one of the pools that contain the T1 virus chemicals. When he does this his first move will most likely be his slash attack. If so just run to the side, and start shooting at him with your Custom Magnum. Not only that but also keep running around and dodging him as much as possible to ensure that you don't take much damage. (Hint: to avoid the hastle of Leon's slow reloading keep track of how many shots you've fired, so that you can access your menu and reload by yourself.) Also make sure that you keep a tab on your health if your hit. Once you get Tyrant's life down, a shadowy figure will then appear from atop the rafters. The figure will throw a rocket launcher down for you to use (now Tyrant can be killed withough using the Rocket Launcher, but this is for the easiest way right?) Pick up the rocket launcher and choose it as your weapon from the select menu. Quickly aim at tyrant and fire. Well there you have it - not only the easiest way but also the quickest way to defeat the Final Tyrant.


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Herb Mixing


There are a couple different ways to combine herbs. When you combine 2 Green herbs it restores 50% of your health. 1 Green + 1 Blue restores 25% and cures poison. 1 Green + 1 Red restores 100% health. 3 Green restores 100% health. The best one is last, 1 Red + 1 Blue + 1 Green restores 100% health, cures poison and gives you invulnerability!



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Get H.Gun Ammo from the Location of Licker


You should have beaten the Licker(or not)in the Police Station already... Well in the hallway where Licker appears to be in should have a "Dead Police Officer"...Well to find the ammo you should stand in front of the officer(facing him)...well be at least 1/2 a foot to his left...turn at least 35 Degrees to the left and press the Action Button(A or Z)...if it doesn't work...stand on top of broken glass on the floor on the left of him and press the Action button again...you can do this before you beat the Licker in case you don't have any bullets or ammo at all.



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Kill the Alligator Boss


This will work for either character (Leon or Claire) and for both scenarios A and B When you reach the place where you fight with this big lizard just walk until he tries to eat you. Don´t shoot it just turn back and run after you pass the corner you´ll notice a yellow light at the left, it is a switch, press the action button in front of it and somekind of tube will fall from the wall. just stay there and wait for the alligator to come. It will trie to eat that tube (that is full of gas I think). Now it´s when you must use your gun. If you did it the right way, the gator's head will explode and you'll be able to continue your way with no problems



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Kill the Last 2 Bosses (Claire)


This is for the end of Claire's 2nd Scenario (it might apply to others, but I'm not sure). First, to get to the Tyrant, put the 2 plugs into their slots near the train, and he'll hop out of the iron smelting pool. To beat him, equip your Grenade Launcher and shoot him a few times, while running when necessary to avoid his attacks and healing yourself when appropriate. Eventually, Ada Wong will throw you the Rocket Launcher. Pick it up, equip it, and shoot the Tyrant with it. One shot will make him so much scrap. Then go open the train gate, enter the train, and flip the switch in the control room. When the cutscene ends, got the back of the second car. William's fully mutated form will fall through the roof. Back up a few steps and shoot him with everything you have left (you should still have a rocket left). Don't worry, he's very weak and doesn't attack much. Just keep backing up when he moves forward. After he turns black and slumps over, go back to the engine and watch the end sequence.



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Final Scenario Bonus Room


The final scenario has a bonus room that can be entered through a long but easy process. In the first scenario, have Leon or Claire use the red lab key card to enter the room with the giant flying moth. Kill the moth. Find the keyboard attached to the wall, kill the larvae on it and type your name in on the keyboard as "GUEST." Register your fingerprint. Go to the first floor of the lab and find the thumbprint reader panel. Use your fingerprint, and the panel should then ask for a second "fingerprint verification." Complete the game, and save the second scenario to any file. In the second scenario from the game you have just played, go to the final stage. Find the room on the first floor of the lab where wriggling plant vines are blocking the vent. The red lab key card should be there. Take it and go to the moth room with the keyboard. Enter your name as "GUEST" and register your thumbprint. Finally, go to the first floor and find the thumbprint reader. It should ask for the "secondary fingerprint verification." Do it, and the bonus room to the right of the panel should be unlocked. Look for a special weapon inside.



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Ranking System


Normal Difficulty:

Under 1 1/2 hours, no saves, no first aids, no mixed herbs, no infinite weapons = "S"
1/2 to 2 1/2 hours, 1-3 saves, 1-2 first aids, no infinite weapons = "A"
2 to 3 hours, 1-7 saves, 1-4 first aids, no infinite weapons = "B"
2 to 3 hours, 1-5 saves, 1-3 first aids, infinite weapons = "B"
3 to 4 1/2 hours, 1-7 saves, 1-7 first aids, no infinite weapons = "C"
3 to 4 hours, 1-7 saves, 1-6 first aids, infinite weapons = "C"
4 1/2 hours or higher, 7 saves or higher, 6 first aids or higher, no infinite weapons = "D"
4 1/2 hours or higher, 8 saves or higher, 6 first aids or higher, infinite weapons = "D"
Easy Difficulty:
Under 2 hours, 1-3 saves, 1-2 first aids, no infinite weapons = "A"
2 to 2 1/2 hours, 1-3 saves, 1-4 first aids, no infinite weapons = "B"
2 to 2 1/2 hours, 1-2 saves, 1-2 first aids, infinite weapons = "B"
2 1/2 to 3 1/2 hours, 1-8 saves, 1-5 first aids, no infinite weapons = "C"
2 1/2 to 3 1/2 hours, 1-6 saves, 1-4 first aids, infinite weapons = "C"
3 hours or higher, 9 saves or higher, 4 first aids or higher, no infinite weapons = "D"
3 hours or higher, 9 saves or higher, 5 first aids or higher, infinite weapons = "D"


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Kill Basement Dogs Easily


To kill the first three dogs in the basement easily, simply do the following: First equip your shotgun. Make sure it is fully loaded. Now go down the stairs leading to the basement. Get your view so can see all the way down the hallway. You should see one dog walking by. Kill it with your shotgun ( It may take two or three shots to die ). Now go to the very edge of the hallway being sure not to go to the other hallway. Carefully creep around the edge of the left wall. If done right you'll get a good view of the second dog. Kill this just as you killed the first. Now go to the right side and creep around the edge of that wall. If done correct you'll get a good shot of the third and final dog in this room. Kill it just as you killed the second. Now walk into that hallway and tada! You have killed all three dogs and should of taken no damage.



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Killing William for the Last Time


Have yor upgraded shotgun equipped and fully loaded. As soon as William drops down turn around and run down the walkway. Turn to the right and move up this walkway until the view is facing your back and shows down the walkway. William will walk wade over to you from this direction rather than the way you came. Three definite hits with the shotgun should cause him to evolve into "splinter face". Immediately load your shotgun on the item screen. Do not run! Move back far enough so that it won't hurt you when it jumps at you. When it does jump run underneath it and stay here. "Splinter face" will repeatedly jump over you and occassionaly land on top of you. He will cause no damage to you though. Do not move forward or backward but turn so that you can shoot it. A few shots with the shotgun and he's gone. You will either have no damage at all ( with practice ) or very little.



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Weapon Upgrades


When you play the game as Leon, there are three upgrades; one for the hand gun, one for the shotgun, and one for the magnum. When you find the upgrades (in the game it will say "shotgun parts" or "magnum parts") you combine it with the weapon it says.


To get the hand gun parts you use one of the two small desk keys you get(one opens a desk in the waiting room and contains ammo) to open the other locked desk. It contains H.(Hand) Gun Parts.
The shotgun parts are in the sewer. You get them when you check a dead guy.
The magnum parts are in the lab. You Need the weapon box key to get it.


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Beat The Final Boss Tips


An easy way to beat the final boss in Resident Evil 2 for the first scenario as Leon is to use your upgraded magnum for the first boss. He then will mutate into a rino type monster and the easiest way to beat it is to shoot it with your shotgun when it isn't trying to kill you.



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Moon Walk


This is a pretty funny character movement that works best with Leon. Just get a good camera angle, then tap down on the joy stick. Type down very fast and he will appear to do the moonwalk. Now isn't that more fun then shooting zombies?



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Secret Film


The first thing to do is make it to the police station in one piece. Then you will have to work your way up the stairs and to the second floor. Your destination is


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