Access All Snowboards and Levels
At the "Start" screen, press down on the control stick,
up on the control stick, down on the D-pad, UP on the
D-pad, C-Down, C-Up, L, R, Z, LEFT on the D-pad,
C-Right, UP on the control stick, B, RIGHT on the
D-pad, C-Left, and then START. If you typed the code
in correctly, you should hear Nancy laugh.
Submitted by RefikiCat9@juno.com,
1fcherry@gte.net and Joe Endy
Avoid Pie Pan Attacks
This can be the toughest thing in this game, but here are
a couple of tricks so you can beat these Squishers.
There are a few of ways to avoid pie pans.
1. You can use a Pie pan against a pie pan.
2. You can use your invisibility Powerup.
3. You will also be immune to pie pans if you are able
to use a Boost to get on the Chairlift Turnstile.
Submitted by EthanHunnt@aol.com
Bonus Snowboards
Star Board ($80,000) - Defeat Shinobin in the Ninja
Land Course. Then go to the board shop and it will be
under the "Special Section"!
Feather Board ($100,000) - You need to get at least
2,500 points on the trick game. Then go to the board
shop and look under the "Special Section"!
Ice Board ($1,000) - You must have purchased ALL of
the normal boards (Alpine, All Around, and Free
Style). Then go to the board shop and look under the
"Special Section"!
Submitted by Xemorph Smorg
(Jorgmander@aol.com)
Easier Way to Beat the Quicksand Valley
Quicksand Valley is a devil of a course. When you
reach a fork in the road (there are three or four of
them), take the right path on each one for an easier
victory.
Submitted by Ken Shultz (jfkt24d@prodigy.com)
Grass Valley Shortcut
After you start, turn left at the bridge just before the
first jump.
Submitted by Tony (N64boy9072@aol.com)
Night Highway Shortcut
Directly after the jump that leads onto the skinny part of
the track there is an opening on the right. This is a
shortcut. If you aim the jump correctly you can get in it
and save precious time!
Submitted by vidkidnyr@aol.com
Ninja Land Track
First you must earn gold cups on tracks 1 to 8. After
you opened up Silver Mountain, come in first to get a
gold cup and you will be treated to an ending sequence
with all the characters. Track 9, Ninja Land, will now
be open.
Submitted by EthanHunnt@aol.com
Play as Sinobin
Earn a gold cup on Ninja Land, and you will be able to
control the track's very own ninja complete with board.
Submitted by Christopher Cooke and Ken Shultz
Quicksand Valley Track
Collect all Gold Cups on tracks 1 to 6, and you will be
rewarded with the desert track, Quicksand Valley, and
an additional snowboard.
Submitted by EthanHunnt@aol.com
Silver Mountain Track
To enter the Silver Mountain, you must earn gold cups
on tracks 1 to 7 to open up Quicksand Valley. Now go
for the gold on Quicksand Valley and Silver Mountain
will open up.
Submitted by EthanHunnt@aol.com
Surviving the Ghost
Ever been in 1st place, so close to victory, when
someone behind you gives you a ghost and zooms in
front? If you do get "ghosted," make the player behind
you ram you in the back. He won't lose any speed, but
he'll push you those crucial few yards.
Submitted by BorrowerM
Tricks
Slash Dynamite -- Hold A, then press Right,
Left, Right, Left, hold Left and release A.
Tommy Spin -- Hold A, then press Right,
Left, Right, Hold Right and release A.
Tommy Shaking -- Hold A, then press Left,
Right, Left, Right, hold Right and release A.
Jam The Spin -- Hold A, then press Left,
Right, hold Right and release A.
Jam The Wonderful -- Hold A, then press Up,
Down, Up, Down, hold Down and release A.
Nancy Spin -- Hold A, then press Left, Right,
hold Right and release A.
Nancy The Good -- Hold A, then press Left,
Right, Left, Right, hold Right and release A.
Linda Spin -- Hold A, then press Left, Right,
hold Right and release A.
Shinobin Move 1 -- Hold A, then press Right,
Left, Right, hold Right and release A.
Shinobin Move 2 -- Hold A, then press Right,
rotate the Analog Control Stick 360 Degrees
two times, return to Right position and release
A.
Shinobin Move 3 -- Same as 2 except Press Up
at after A, and before releasing it.
Submitted by Xemorph Smorg
Turbo Boost
It seems that in most N64 racing games that there is
someway to get a head start. To do so in Snowboard
Kids, simply tap A when the referee says "Ready!" If
done correctly you should jump way ahead of the pack.
Submitted by spitfire46@aol.com
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