2X Speed Burst
Whenever you hit a zipper of any kind, or use any Speed
Burst item, let go of the Accelerate button before you use
the item or hit the zipper. The boost should be twice as
powerful.
Adventure 2
To play the second adventure, make your way to Space
World (see below) and beat Wizpig again. You'll now
have a new option called ADVENTURE 2. In this mode
you have to collect platinum balloons and all the
adventure tracks will be reversed.
Beating Wizpig
To beat Wizpig the first time, make sure you're using
Bumper and start the race. You have to hit every zipper
on every lap; if you miss more than one you can't win.
Remember to let off the gas right before you hit the
zippers for added boost! If you hit all the zippers and get
that extra boost you'll beat him with ease!
Beating Wizpig the second time is actually easier than the
first if you're using Diddy Kong. First, turbo start and
immediately grab the first blue ballon, use it right away
and stay low. (It is very important to make all the turns,
without hitting the sides of the walls and caves.)
Second, grab the first red ballon (low route) then the
second, giving you a heat seeker. You should be close
behind him, fire away and fly high. The high route gives
you a turbo boost going into the caves; use it
immediately (it is possible to pull into first going into the
caves.)
As soon as you're in the caves, get the first blue ballon
on the left, use it and stay low, this should definately
boost you in front of wizpig. Stay low and don't worry
about any other ballons until you see the Shield ballon on
the left. Make sure you get it, you will need it to make it
through Wizpig's chamber. Use it as soon as the space
ships start shooting. If done correctly, you will stay in
front of wizpig the rest of the race.
For the second and third laps, get only the blue ballons
as before, avoid all red ballons, and make sure you get
the shield ballon, he normally will never pass you once
you pull ahead, as long as you don't hit walls. If he does
pull ahead, you will only need one red ballon, then you
should be able to pass once again.
Cheat Codes
Enter these codes on the cheat menu, then go to the
CODE LIST and turn them on.
FREEFRUIT - Start with 10 bananas
TOXICOFFENDER - All balloons are green
DOUBLEVISION - Two players can use the
same character
OPPOSITESATTRACT - All balloons are
rainbows
BODYARMOR - All balloons are yellow
BOMBSAWAY - All balloons are red
ROCKETFUEL - All balloons are blue
NOYELLOWSTUFF - No bananas in
multiplayer mode
BYEBYEBALLOONS - Computer can't use
weapons
JOINTVENTURE - Two-player Adventure
TIMETOLOSE - Computer is VERY good
BLABBERMOUTH - Changes horn sounds
BOGUSBANANAS - Bananas slow you down
VITAMINB - Unlimited bananas
ZAPTHEZIPPERS - No zippers
FREEFORALL - Fully powered-up balloons
JUKEBOX - Adds Music Test to AUDIO
OPTIONS menu
ARNOLD - Large players
TEENYWEENIES - Small players
OFFROAD - Four wheel drive
WHODIDTHIS - View Credits
Different Sky in Star City
Usually, the sky in Star City is red, but this trick makes
it blue. First go to the magic code screen and enter the
code "doublevision". Now (if you have two controllers)
select the same character and start racing in Star City.
The sky will be blue instead of red.
Hidden Gold Balloon
This works best with the hover car. In the lobby, go thru
the waterfall to enter the snow-covered place. Continue
down the river untill you go thru a small doorway. As
soon as you go thru the doorway, head rihgt onto the
grass. Keep going untill you get to a ramp. Go up the
ramp and there should be a golden balloon.
Key Locations
Dino Domain key:
This key is located in the track called "Ancient Lake".
When you start, go straight. Look straight ahead, you
can see the key located on a ramp right in front of you
between two Stonehenge-like monuments
Snowflake Mountain key:
This key is located in the track called "Snowball Valley".
When you start, don't go. Just make an immediate left
and go through the path in the mountains. Then take
another right and you should see the key in an alcove in
the side of the mountain.
Sherbert Island key:
This key is located in the track called "Crescent Island".
When you start, take the left path. After the second
zipper, lead left even more, into the water. Go and look
at the side of the mountain straight ahead. There should
be an alcove with the key in it.
Dragon Forest key:
This key is located in the track called "Boulder Canyon".
Get to the part of the track where you see a bell hanging
from the ceiling. Power up your speed burst to level 3
(get three blue balloons). The turn around and face the
bell from the "wrong way" then hit the bell. The
drawbridge in front of you should raise. Use your level
3 speedburst and speed up the raising drawbridge and
get the key. (Make sure its a 2x burst, and be sure to
jump right when you reach the top of the bridge!)
Submitted by Bryan Meason, Drew Ressler and The
Game Dr
Play as Drumstick
To play as Drumstick, find all of the amulets, the WizPig
and the TT amulets. Once you've done this, go to the
main feild where you usually start and go over to the
frogs by the water. Find the frog with a little red bird on
it's head and run over it. Drumstick will appear and you
can now race with him whenever you want.
Play as TT the Chronomaster
You must meet the first times to get tt's ghost, then u
must beat his record time in all 20 courses with the
selected vehicle.
Board To Meet TT To Beat TT
Ancient Lakes 1:07.00 1:01.28
Fossil Canyon 1:37.00 1:30.18
Jungle Falls 1:08.00 1:02.50
Hot Top Volcano 1:35.00 1:30.71
Everfrost Peak 1:53.00 1:48.00
Walrus Cove 2:10.00 2:06.28
Snowball Valley 1:13.00 1:06.41
Frosty Village 1:44.00 1:39.40
Whale Bay 1:19.00 1:13.11
Crescent Island 1:39.00 1:33.16
Pirate Lagoon 1:34.00 1:28.56
Treasure Caves 1:10.00 1:05.63
Windmill Plains 2:22.00 2:13.13
Greenwood Village 1:46.00 1:40.61
Boulder Canyon 2:11.00 2:02.35
Haunted Woods 1:22.00 1:09.51
Spacedust Alley 2:12.00 2:06.16
Darkmoon Carverns 2:20.00 2:12.05
Spaceport Alpha 2:16.00 2:09.03
Star City 2:07.00 2:01.45
Shortcuts
Fossil Canyon: This one is obvious. At the fork in the
road, take a left. It's a bit shorter and safer.
Dino Domain Boss: This shortcut is on the boss of
Dino Domain (the triceratops). About halfway up the
mountain, after the place where you go past a large pillar
on the right with two balloons, you should see some
bushes on the right. Behind them is a tunnel that will
almost assure that you'll win.
Frosty Village 1: In the part where you go past
several large pillars, go either left or right off-road. You
must make use of the three Zippers of both paths.
Frosty Village 2: You must use the hovercraft to take
this shortcut without losing speed. Near the end, you'll
see a large outcropping with three ledges on it on the
right, surrounded by a lake. Underneath it is a tunnel.
Go through it.
Snowball Valley 1: Like Fossil Canyon, take the left
path at the fork. It's faster.
Snowball Valley 2: The other shortcut is not really a
shortcut. Instead, you must grab one of the shield
power-ups before the snowball area. Use it to sail right
through the snowballs and gain some ground over your
snowball-dodging opponents.
Crescent Island 1: Right before the tunnel at the
beginning, you'll see a path on the left. Follow it to get a
magnet balloon and get ahead.
Crescent Island 2: Using the hovercraft, go left
around the pirate ship to find a shorter tunnel.
Crescent Island 3: Or, you can go on the ship and go
on the right path next to the tunnel. Then hop right to go
through the hole.
Crescent Island 4: The last shortcut here is found
after the pirate ship. On the final turn before the end,
make a powerslide/hop right to go around the pillar on
the right. It's a great way to win at the last second(and it
contains a Silver Coin).
Whale Bay: Use the whale near the beginning to jump
over the pirate's ship and get a magnet power-up and
jump ahead of you foes. Pirate's Lagoon: Near the end,
use the Zipper to jump the ramp and get a Turbo
power-up.
Windmill Plains: Go through the windmills at the
beginning. Both of them contain a Zipper and a Magnet
power-up.
Boulder Canyon: In the area after the indoor
waterfall, you will see a red balloon on the left and a
green one on the right, leading to the rest of the track.
But grab the red one and you'll find a hidden tunnel
behind it. It contains two coins and is shorter.
Greenwood Village: Near the beginning, you'll go
through a village area. You should see a well. Hit the
brakes as you approach it and drive over it. You should
fall down to a tunnel with a Zipper in it. This is the
shortcut.
Haunted Woods: At the fountain in the village area,
take a right. It looks longer, but it gets you to the tunnel
a bit faster (and it contains a Silver Coin.)
Sherbet Island Boss/Boulder Canyon: In both of
these races, you should gain some speed if you hop over
the logs with the hovercraft at the right angle. Be careful,
if you go at the wrong angle, you'll crash into the log
and lose speed!
Star City: Choose the Airplane, then go into Star City
and look for the N64 railway train. Follow it for a
shortcut. Note: Do NOT hit the train, or else it will go
slower.
Alternatively, continue going straight when your in the
glass room. When you exit fly high. Look for the
Rareware sign (the letter R) and go right through it.
Submitted by Chris Evans and SP-115
(lguppy@qc.bell.ca)
Space World
To visit Space World, you must beat WizPig and get all
of the Trophies and Amulets. Once you've done that, go
to the sign by the lighthouse and honk at the sign near it.
The lighthouse will transform into a rocket and into
Turbo Boost
After the announcer says "Get Ready" and the words
start to disappear at the start of a race, press the A
button. You will get a turbo boost. This helps
dramatically in your racing success!
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