The information within these pages is based on the Vagabond's
Quest Dungeon of Despair,
Copyrighted 1999-2000, by NetDragons.com

Monster
|
Level
|
Stats
|
Exp.
|
Gold
|
Melee
|
Missile
|
Armour
|
Shield
|
Skeleton
|
Stupid
|
30/0
|
300
|
30
|
Longsword (1d12+0)
|
None
|
None
|
Wooden Shield (15,35)
|
Skeleton Lord
|
Stupid
|
50/0
|
600
|
60
|
Black Dragon Longsword (1d12+3)
|
None
|
None
|
Demonic Shield (13,200)
|
Dread Knight
|
Stupid
|
150/0
|
2500
|
200
|
Undead Sword (1d18+4)
|
None
|
Scale Mail (5,125)
|
Silver Serpent (14,100)
|
Minor Lich
|
Intelligent
|
50/100
|
2500
|
200
|
Dagger of Death (1d8+4)
|
Darts of Fire (1d10+2)
|
Devil's Armour (2,50)
|
Bracers of Illusion (15,1000)
|
Vampire
|
Stupid
|
125/0
|
2000
|
125
|
Vampiric Bite (1d30+0)
|
None
|
Vampire's Cape (10,125)
|
None
|
Lord Vampire
|
Stupid
|
175/0
|
2750
|
200
|
Vampiric Bite (1d40+0)
|
None
|
Cape of Vagabond (1,500)
|
None
|
Wraith
|
Intelligent
|
100/25
|
1500
|
150
|
Undead Claw (1d20+0)
|
Deathly Gaze (1d16+1)
|
None
|
None
|
Minor Lich
|
Intelligent
|
50/100
|
2500
|
200
|
Dagger of Death (1d8+4)
|
Darts of Fire (1d10+2)
|
Devil's Armour (2,50)
|
Bracers of Illusion (15,1000)
|
Lich
|
Intelligent
|
75/150
|
3500
|
300
|
Shard Tippped Staff (1d10+5)
|
Wand of Ice (1d30+0)
|
Armour of Janifilia (2,8000)
|
Aura of Major Protection (7,1500)
|
Ghoul
|
Intelligent
|
90/45
|
2000
|
150
|
Undead Grasp (1d15+3)
|
Death Gaze (1d15+3)
|
None
|
None
|
Doom Guard
|
Stupid
|
200/0
|
3500
|
300
|
Undead Sword (1d18+4)
|
None
|
Demonic Hound Hide (3,200)
|
Drake Shield (13,200)
|
Doom Knight
|
Stupid
|
250/0
|
5000
|
400
|
Sword of Eternal Darkness (1d25+9)
|
None
|
Demonic Hound Hide (3,200)
|
Drake Shield (13,200)
|

You stand in a mass grave. Hundreds, if not thousands
of dead bodies cover the ground. You find it hard to move, and even hard to
spot traps or levels. This could take a while.
(When they say 'This may take a while", you are warned that they are not
kidding!)
As soon as you go down into the second level of the Ancient
Catacombs, you find yourself in a Fight:
3 Skeletons
Go South from here and into another Fight: 2 Skeleton
Lords
Go South again and talk to the Dread Knight:
"Ah, a flesh warrior. I used to be one of your kind proud, bold, and brave.
Now look at me, I stand as an agent of evil. You must kill me before my mind
is truly wasted on such a path!"
He will then jump out for a Fight: 1 Dread Knight
His dying words shall be:
"Now go forth and destroy the evil before it sweeps over this land! Remember,
the clues are your only hope, random guess will make you end up like me!"
Once he is dead, a Death Altar will appear, wanting to
sell you tips:
"So, you are having problems in the level? I can sell you hints, if you so desire:
- The vampire section to the west should be finished
first. To pass all traps lain down, you'll need to pull switches A, B, E,
and I. All other switches sould be off!
- The Lich area needs to be completed second and is
slightly harder than the vampire lair. To pass all traps the first run through,
you need to pull switches C, G, H, and I. Once you finish the first section,
have pulled the minor lich switch, and returned to the statue of the lich,
you'll need to pull switches A, B, G, and H. As always, all switches except
the ones that need to be pulled should be off.
- The Doom Knight area needs to be finished last. The
first code is D, H, and J. Go flip the Dread Knight switch, come back to the
statue and change the code to B, G, H, and J. Go flip the Doom Guard switch,
the correct path through the graveyard maze is S, W, W, S, S, W, W, N, come
back to the statue and change the code to C, D, G, H, and I. Go kill the Doom
Knight."
So, lets start the proper business:
Go North and pull switch 'I'
To the West is a Fight: 1 Dread Knight
Don't pull the switch, as it's not on the first list,
but go North into another Fight: 1 Minor
Lich
Again, miss the switch and go North for yet another Fight:
1 Vampire
Now you can flip switch 'A' and go East where you will
be met with a Fight:
1 Zombie Lord
1 Skeleton
After the fight, flick switch 'B' on and go South to flick
switch 'E'
Go four times West for a Fight:
1 Vampire
Then North for another Fight: With a Vampire and
2 Skeletons
Now you will find a note: "It
is not the time of the Vampire, what until the sun is long past set and not
close to rising."
Wait until around 20:00 or 21:00 and a Vampire Switch
will appear, flick this and then go South twice and into a Fight: 1Lord
Vampire
Once you kill him, you can pick up a Cape of Vagabond
(Cape of Vagabond is body Armour with a 1 to block and 500 damage points)
Go North and then East three times until you get to Switch
'D' (without flicking it)
Go North and flick off switch 'A', East and flick off 'B' and then South to flick
off switch 'E'
Now for the second part
To the East is a Fight: 2 Zombies
After the fight, flick switch 'G' and go North for another Fight:
1 Wraith
Flick switch 'C' and go back South
Go West twice from switch 'G', and then South to flick on switch 'H'
Go back North and East to switch 'E' (but don't flip it as it's not on the list)
Go North twice to find the statue with the clues from
the Death Altar on it: The statue of a lich stands in the center of the room.
He is holding a staff high above his head and the tips look as if they are still
glowing with magic. A plaque on the base reads "Conquering I Have Given; But
Absolute Hierarchy will rule Good."
Go West twice and then South into a Fight: 3 Skeleton
Lords
Go West and Fight: 1 Minor Lich
Then flick the Minor Lich Switch on. The Dagger Of Death
is available to pick up here (Dagger of Death is a Melee weapon that does 1d8+4
damage)
Go back West, North and then West twice and find yourself
back at the statue.
Go South three times to flip off switch 'I' and then
North, East and North again for switch 'C'
Go West and flip switch 'B' and West again to flip switch
'A'
Then go East and South back to switch 'E' (again, do not flick it)
Go North twice to the statue, go North, West then go
North again through the door labelled: Death By Men
Go West into a Fight: 2 Skeletons
Go West into another Fight: 3 Skeletons
Go West for a third Fight: 4 Skeletons
Then go South for a Fight: with 5 Skeletons
Go South again and this time talk to the Lich, he will of course Fight:
1 Lich
Flick the Lich Switch on, there is also a book of learning
here (Attack of the Dead for Fighters)
Go North twice, East three times, South, East and South
again and you find yourself back with the statue.
Finally, the third part of this challenge.
Go South back to switch 'B' and flick it off, then go
West and flick switch 'A' off.
Go East twice and South to switch 'G' off
Then go South again into a Fight: 1 Ghoul
Flick switch 'J' on when you are done and go West twice
to switch 'H' which needs to remain on. Go North and flick on switch 'D'
Go East back to switch 'E' (without touching it) and
then go East twice to a statue:
A statue of a Doom Knight stands in the center of the room. He is holding a
sword that looks to be glowing with power. A plaque under the statue reads "Death
Judges How thee performed; Good Justice Brings Hate; However Crying Idiots Get
Death."
These of course are the clues sold by the death Altar before.
Go North twice into a Fight: 3 Skeleton Lords
West takes you into another Fight:
1 Skeleton Lord
3 Skeletons
Flip the Skeleton Switch on and go East and then North
into a Fight: 5 Skeleton Lords
Go West for another Fight:
2 Skeleton Lords
2 Skeletons
North is yet another Fight:
1 Dread Knight
2 Skeletons
Flip the Dread Knight Switch on
Here you can also pick up an Undead Sword (Undead Sword is a Melee weapon that
does 1d18+4 damage) and a Silver Serpent (Silver Serpent is a Shield with a
14 to block and 100 damage points)
Go South and then East and then South three times more
Go West to switch 'G' and flick it on, then West twice
more to flick switch 'D' off
Go North and East, flick on switch 'B' then go South and East twice without
touching any switches
Go South and there are four Head Stones:
- Head Stone 1: "Here rests Sue Simms In memory of all
you have done for me in my life, I thank thee."
- Head Stone 2: "Here rests William Watters In memory
of all you have done for me in my life, I thank thee."
- Head Stone 3: "Here rests Walter Withers In memory
of all you have done for me in my life, I thank thee."