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The information within these pages is based on the Vagabond's
Quest
Dungeon of Despair,

Copyrighted 1999-2000, by NetDragons.com






Monster


Level


Stats


Exp.


Gold


Melee


Missile


Armour


Shield


Zombie


Stupid


75/0


400


60


Body Bite (1d12+1)


None


Devil's Armour (2,50)


None


Zombie Lord


Stupid


100/0


1000


80


Body Bite (1d16+1)


None


Scale Mail (5,125)


None


Ghoul


Intelligent


90/45


2000


150


Undead Grasp (1d15+3)


Death Gaze (1d15+3)


None


None


Wraith


Intelligent


100/25


1500


150


Undead Claw (1d20+0)


Deathly Gaze (1d16+1)


None


None


Vampire


Stupid


125/0


2000


125


Vampiric Bite (1d30+0)


None


Vampire's Cape (10,125)


None


Dread Knight


Stupid


150/0


2500


200


Undead Sword (1d18+4)


None


Scale Mail (5,125)


Silver Serpent (14,100)


Minor Lich


Intelligent


50/100


2500


200


Dagger of Death (1d8+4)


Darts of Fire (1d10+2)


Devil's Armour (2,50)


Bracers of Illusion (15,1000)


Skeleton


Stupid


30/0


300


30


Longsword (1d12+0)


None


None


Wooden Shield (15,35)


The Town Directory at the start of this level reads:

"North, Shops

 South, Training Area

 West, Tavern

 East, Catacomb Enterance

 Switch of the Dead must remain off or evil we become."

As it says, if you don't want to be attacked by the locals, don't flip

the Switch of the Dead!

GENERAL STORE (North):

This is a good place to stock up on potions for later levels in the dungeon,
and the beauty is, you can come back and buy as many as you can afford!

For Non-Spellcasters, there is:

Red Potion is a potion that heals Hit Points for 25 points (Buy for 25 Gold)

Yellow Potion is a potion that heals Hit Points for * points (Buy for 1000 Gold)

Whilst Spellcasters can choose from:

Green Herb is a potion that heals Hit Points for 50 points (Buy for 50 Gold)

Blue Herb is a potion that heals both Hit Points and Spell Points for 100 points
(Buy for 250 Gold)

Blue Potion is a potion that refeshes Spell Points by 50 points (Buy for 500
gold)

Magenta Potion is a potion that heals both Hit Points and Spell Points for 75
points (Buy for 800 Gold)

Yellow Potion is a potion that heals Hit Points for * points (Buy for 1000
Gold)



WEAPONS SHOP (West):

  • Dagger of Death (Buy for 1300 Gold) - Dagger of Death is a Melee weapon that does 1d8+4 damage
  • War Axe of Mars (Buy for 2000 Gold) - War Axe of Mars is a Melee weapon that does 1d9+4 damage
  • Black Dragon Longsword (Buy for 2500 Gold) - Black Dragon Longsword is a Melee weapon that does 1d12+3 damage
  • Shard Tipped Staff (Buy for 5000 Gold) - Shard Tipped Staff is a Melee weapon that does 1d10+5 damage
  • Vagabond's Colimbra (Buy for 7500 Gold) - Vagabond's Colimbra is a Melee weapon that does 1d18+3 damage
  • Whip of Destruction (Buy for 7500 Gold) - Whip of Destruction is a Melee weapon that does 1d10+6 damage
  • Undead Sword (Buy for 9750 Gold) - Undead Sword is a Melee weapon that does 1d18+4 damage



  • Sling of Power (Buy for 300 Gold) - Sling of Power is a Missile weapon that does 1d12+1 damage with 100 rounds left
  • Long Bow of Death (Buy for 450 Gold) - Long Bow of Death is a Missile weapon that does 1d12+2 damage with 100 rounds left
  • Darts of Fire (Buy for 500 Gold) - Darts of Fire is a Missile weapon that does 1d10+2 damage with 100 rounds left




ARMOUR SHOP (East):


 

  • Vampire's Cape (Buy for 375 Gold) - Vampire's Cape is body Armour with a 10 to block and 125 damage points
  • Drake Armour (Buy for 400 Gold) - Drake Armour is body Armour with a 4 to block and 250 damage points
  • Magic Silk Armour (Buy for 2000 Gold) - Magic Silk Armour is body Armour with a 4 to block and 500 damage points
  • Robe of Invisibility (Buy for 4000 Gold) - Robe of Invisibility is body Armour with a 5 to block and 1000 damage points
  • Screaming Soul Armour (Buy for 15000 Gold) - Screaming Soul Armour is body Armour with a 5 to block and 4000 damage points



  • Drake Shield (Buy for 300 Gold) - Drake Shield is a Shield with a 13 to block and 200 damage points
  • Devil's Shield (Buy for 1000 Gold) - Devil's Shield is a Shield with a 10 to block and 50 damage points
  • Bracers of Illusion (Buy for 1500 Gold) - Bracers of Illusion is a Shield with a 15 to block and 1000 damage points
  • Death Eyed Shield (Buy for 7500 Gold) - Death Eyed Shield is a Shield with a 9 to block and 4000 damage points



TRAINING AREA:


  • 1 Zombie
  • 1 Zombie Lord
  • 1 Ghoul
  • 1 Wraith
  • 1 Vampire
  • 1 Dread Knight
  • 1 Minor Lich

First of all, go West and talk to the Undead Wizard:


"Ah, a member of the living, I am in need of your service. Will you help me?"


Reply "Yes"

"Oh good! Now where to start....You see, I am... make that was... an apprentice
of Lichtan. He intrusted me with his deepest secrets and now I fear, no...now
I know he has gone too far. He is working for the mighty Aries to raise an army
powerful enough to kill all life on this earth.

Unfortunately I, nor any other member of the undead, can defeat him. He controls
all of us in one way or another."

*Another voice comes from out of nowhere*

"Oh Traitor of the unwordly, you shale die for your treachery."

*The Lich you were talking to vanishes in a puff of smoke.*


Exit chat and then go back East to the start point

Now you can safely flip the Switch of the Dead on

Go East and hit the Bridge Lock on

Go East twice into a Fight:

2 Skeletons

Flick the Bridge Lock Off and then go North and flip
the switch.

Go East and hit another switch (as you can probably guess, this is the infamous
Switch Maze)

Go North and then East flipping both switches on the way, then go South and
hit that switch.

Go West and North, flip the switch on - do not at this point flip OFF any switches
you come across

Go North and then West, flipping the switches, South, flick the switch, then
go East, North and East again, flip the switch.


Now go West twice, South and West once more and walk
right and unsuspecting into a Fight: 1 Ghoul

Now you will be getting hurt from the spring that is
here, but it isnt much to worry about

Hit the Switch to Four Times and then go South

Hit the Bridge Lock on and go South twice into another Fight: 1 Zombie
Lord

Hit the Trap Switch to on and read the letter:


"So a member of the flesh wishes to see the all powerful. Be warned you must
pass three tests of the undead before you may pass.

First is the test of fortitude: Go to the west and talk to the undead knight
there and he will challenge all that you hold dear.

Second is the test of Wisdom: Go to the East and you will Find yourself trapped
in a puzzle with no hope of getting out.

Third is the test of Time. Only those who understand it's ways will pass.

Travel south and open your heart to death."

So we go West to talk to the Glowing Knight. He'll ask
you if you are ready, answer:
"Yes" and the Fight
will start

The first three opponents are Zombies, number four is a Zombie Lord. They come
one at a time but a word of warning here: Use potions and conserve spell points,
if you use the 'W' or 'R' buttons in between these fights, you will die.





Once you have killed all the opponents, and still call for more, the Knight
will say:
"Well done my child, you prove yourself
to be full of fortitude, you may continue with your quest" and award you 2000
exp.


NOW you can use the rest buttons.

Go East twice, there is a poem here:

"Every day of every month we see things

New images grace our eyes and our hearts

Everything we do brings happiness anew

Everyone we love and everyone we knew;

Sometimes we just have to sit down

  And accept that which we are given

  And hold dear to those that we knew"

The First letter of each line corresponds to the first
step of your directions. The last letters are the next step. So go East, North,
East twice, and South into a Fight: 1 Zombie Lords



Flip the Switch of Wisdom on and then go South twice, West
twice, North twice and West.

Now for the third of those tests, go West and then South


Use the 'W' and 'R' buttons to get the time to 8:00, and a switch will appear,
hit it and go South into a Fight: 2 Skeletons here.




The next switch appears at 12:00, so wait for that and then go South again to
Fight:
1 Zombie Lord


Now we must wait until 15:00 At this time, a switch appears. Flip it to experience
and go West for a Fight: 1 Ghoul




Now there appears to be no way out, but wait until 19:00 and then flip the Switch
of Death that appears. Go West and North and Fight: 2 Skeletons and then
1 Zombie




Go North and talk to the Dread Knight:


"Ah at last, the hero of flesh shows up! I hope my simple traps weren't too
harsh on thee. I fear that my goodness in life is far too strong for the evil
bestowed inside of me by Lichtan. I must help thee avenge that which he has
done to me and countless others like myself. All I know is that in less than
a fortnight from now, he will use his power over the undead and shed blood over
the earth. You must prevent this from happening. You must travel deeper into
these catacombs and kill Lichtan, but you must not stop there, you must find
Aries and kill him!"



Choose:
"I am ready to die now" and
Fight: 1 Dread Knight



After the fight, you will be awarded an extra 4000 exp before you go down to
the next part of the Ancient Catacombs.



 



 *A WORD OF WARNING HERE TOO: When given the option here of going down or going
north, I don't recommend that you go north, there is a graveyard there and about
fifty undead beings come at you all at once.*












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