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C
Cool Boarders
Cool Boarders 2
Cool Boarders 3
Courier Crisis
Crash Bandicoot
Crash Bandicoot 2 Update
Crash Bandicoot 3 Warped
Crime Crackers
Crime Killer
Critical Depth
Criticom
Criticom 2
Croc The Legend of Gobbos
Crypt Killer
Cyber Sled
Cyberia
CyberSpeed
D
D
Dark Forces
Darkstalkers 3
Dead Head Trial
Dead In The Water
DEFCON 5
Defeat Lightning
Depth
Descent
Descent Maximum
Destrega
Destruction Derby
Destruction Derby 2
Diablo
Die Hard Trilogy
Disruptor
Dodge Ball
DOOM
Downhill Snow
Dragon Ball GT The Final Bout
Dragon Ball Z Ultimate Battle
Dragon Seed Update
Dragonheart Fire And Steel
Drift King
Duke Nukem Time to Kill
Duke Nukem Total Meltdown
Dynamite Boxing
Dynasty Warriors
Driver
E
Earthworm Jim 2
Edge Of Skyhigh
Ehrgeiz
Einhander
Electric Ira Ira Rod Returns
Elemental Gearbolt
Eliminator Vicious Arena Comb
ESPN Extreme Games
ESPN Proboarder Update
Eve The Lost One
Excalibur 2555 AD
Exector
Explosive Racing
Extreme Games
Extreme Pinball
F
Fade to Black
Felony 11 79
FIFA 96
FIFA Soccer 99
Fighter s Impact




D


  NEW! Poetry and Doll Maker with Galleries!     [Learn About Our Ecommerce]
Graphics Gallery!

First level:
You begin facing a table. Proceed towards the door on the left. Go directly up
the stairs to the far room. Go to the dresser and open first the IV (4) drawer
and then the II (2) drawer. You will be given a wrench. Next look in the fireplace,
there you will find a key. Go back downstairs and back into where you started.
There will be a door on the far side of the room. Use the key to unlock it then
go inside and to the left. Walk to the small boxon the wall, the counter will read
00 when you go to use it. Pull the lever and immediatly push it back up (try to
get the number 8) next pull the lever and lift it back up (try to get the number 7)
the box will unlock and you can remove the ring inside. (You will notice that
whatever you get on the first number will make the second slot backup that
number of times. Leave the room and go back to the hallway at the foot of the
stairs. Turn into theroom on your right (the one facing the mirror) use the
wrench on the lug at the kegs spout. This will lock the wall of spikes. Go down
the stairs and use the ring on the door to unlock it. After you change to disk 2
walk next to the bed. Turn the platter so that the deer is on the very bottom
facing you. The go to the door. Walk straight across tyo the door across from
you and go in. Look at the skeletons, you will find a key. Go back to the bedroom
and use the key on the desk. You will be given a book> Go back to the next
room and use the book on the bookself to open a hidden passage. Go
upstairs. If you get outside follow the path, at the Sagatteries statue use the
green botton and on the Aquaries statue use the light blue. This allows you to go
back inside and get the treasure chest that you have probably found but
could't get. Take the gun from the chest and then go to the room with the
stained glass and shoot it. (the whole tower rotates, every time you
turn the crank it rotates the tower once. There are different rooms hidden
at different points of the rotation.) Next put in CD3 and climb the stairs.


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