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Zelda 64 Walkthrough


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--------------------------------------------------------------
Table of Contents
--------------------------------------------------------------
I. Introduction
II. Update History
III. Table Of Contents (hehehe)
IV. Story
V. Controls
VI. Standard Stuff
VII. Walkthrough
1. Kokiri's Emerald
2. Goron's Ruby
3. Zora's Sapphire
4. Light Medallion
5. Forest Medallion
6. Fire Medallion
7. Water Medallion
8. Shadow Medallion
9. Spirit Medallion
IIX. Heart Piece Locations
IX. Munky's Mini-Game Review
X. Boss FAQ
1. Parasitic Armored Arachnid: GOHMA
2. Infernal Dinosaur: KING DODONGO
3. BigOcto
4. Bio-Electrical Anemone: BARINADE
5. Evil Spirit From Beyond: PHANTOM GANONDORF
6. Flare Dancer
7. Subterranean Lava Dragon: VOLVAGIA
8. Dark Link
9. Giant Aquatic Amoeba: MORPHA
10. Dead Hand
11. Phantom Shadow Beast: BONGO BONGO
12. Ironknuckle
13. Evil Sorceress Sisters: TWINROVA
14. King Of Evil: GANONDORF
15. GANON
XI. Golden Skulltula Locations
XII. Equipment/Weapon/Clothing
XIIV. Characters
XIV. Enemies
XV. Shops
XVI. Special Thanks

--------------------------------------------------------------
The Story
--------------------------------------------------------------

Stolen from the instruction booklet. Actually, I just cut and pasted it from
someone else's FAQ, but they stole it from the instruction booklet. Who? I'm
not telling.

A long time ago...

Before life began, before the world had form, three golden goddesses
descended upon the chaotic land of Hyrule, they were Din, the goddess of
power, Nayru, the goddess of wisdom and Farore, the goddess of courage.

Din, with her strong flaming arms, cultivated the land to create the earth.
Nayru poured her wisdom onto the earth to give the spirit of law to the
world. Farore's rich soul created all life forms who would uphold the law.

These three great goddesses returned to the Heavens, leaving behind the
Golden Sacred Triforce. Since then, the Triforce has become the basis for
Hyrule's providence, where the Triforce stood became sacred land.

In the vast, deep forest of Hyrule, the Great Deku Tree served as the
guardian spirit. The children of the forest, the Kokiri, lived with the Great
Deku Tree. Each Kokiri had his or her own guardian fairy, except one. His
name was Link.

Early one morning, Link was having a nightmare. It was the same nightmare he
had every night. During a storm, Link would find himself standing in front of
a mysterious castle. A rider on horseback, carrying a girl, would race by.
The girl would look at Link as if to say something. Then, another rider would
appear. This big man clad in black would look down menacingly at Link. Link
would then awaken.

"Link! Hey, get up, Link! The Great Deku Tree wants to talk to you!"

As Link opened his eyes, he saw a fairy floating in front of him. This
fairy's name was Navi. Navi was sent to summon Link to the Great Deku Tree.

"Oh Navi, thou hast returned!" said the Deku Tree. "Thank you, Link, for
coming. Thy slumber these past moons must have been restless, and full of
nightmares. A vile climate pervades this world. Verily, ye have felt it. The
time has come to test thine courage. I have been cursed. I need
you to dispel the curse with your wisdom and courage. Art thou prepared?"

Link entered the Great Deku Tree and broke the curse.

"Well done, Link! I knew that ye were worthy of carrying out my wishes. A
wicked man of the desert cast this dreadful curse on me. Employing his vile,
sorcerous energies, the evil one is searching for the Sacred Realm connected
to Hyrule. For it is there that one will find the divine relic. The Triforce,
that contains the essence of the gods. Whoever
holds the Triforce can make their wishes come true. Thou must never allow the
desert man to lay his hands on the Sacred Triforce. Thou must never suffer
that man to enter the Sacred Realm of Legend. Link, go now to Hyrule Castle.
There, ye will surely meet the Princess of Destiny. Present this stone to the
Princess. I have foreseen that she will
understand everything."

The Great Deku Tree gave Link the Spiritual Stone of the Forest. Before
dying, the Deku Tree's last words were, "The future depends on thee, Link.
Thou art courageous."

--------------------------------------------------------------
Controls
--------------------------------------------------------------
These controls definitely take a while to get used to, but once you know 'em,
you'll never forget.

***************
Standard Mode
***************

Z button- Does three things. If there's an enemy in sight, it will lock onto
him, and you'll go into Battle Mode. Battle Mode is described later in this
section. If there aren't any enemies around, this changes your camera angle.
VERY helpful. Also, if you can lock onto things that aren't enemies, and
sometimes Navi will tell you things about them.

R button- Crouches and holds up your shield. Heh, Kid Link hides under the
Hylian Shield like a turtle in his shell. Anyway, this sucks because in
Battle Mode you can move while you hold up the shield.

A button- You'll be using this one A LOT. Look at the blue button at the top
of your screen. That's called the Action Icon. Whatever that currently says,
hitting the A button will do it. If you walk up to a door, the icon will say
"Open." It does so many different things, from talking, picking things up,
rolling (when you're running), climbing ladders, opening chests, jumping onto
blocks, etc.

B button: This is the sword button. Tap it once to unsheathe your sword, and
then you're ready for some fun. Just hitting B swings it, but there are a
bunch of variations, each sword does it differently too. Here's a little list
of what you can do in Standard Mode for you:

B- Slash
Just your standard sword move. Hit it three times and Link will do an
uppercut slash. Your best defense against baddies.

Hold B Without Magic- Swinging Slash
Link holds his sword out and does a 360. Does damage to anybody that gets hit
with it, and is good against packs of enemies, or when you've got guys on
multiple sides. Tough to pull off though.

Hold B With Magic- Light Magical Swinging Slash
Long name huh? Can also be done without magic by rotating the analog stick
360 degrees and then hitting B. Does twice the damage of a normal swinging
slash and has a longer range. Again, good when surrounded.


Hold B LONG With Magic- Heavy Magical Swinging Slash
YEAH!!!! Does double damage of a normal swinging slash but has a KILLER
range. Anybody on screen is gonna feel it. Just wait until the blue aura
around your sword turns orange.

Everything else is done in Battle Mode

C-Up- First-person view (enough hyphens for you?). Is done automatically when
you try to use the Hookshot/Longshot or Arrows. Basically, I only use it when
I wanna look shoot something, but some people like to look around. I guess.
Also used to talk to Navi if she's trying to speak to you.

C-Left, C-Right, C-Down- These are the Equip buttons. You select a weapon to
equip to the button by pausing, highlighting it, and hitting the appropriate
C-button. When the time comes to use it, just hit that C-button again. Most
used buttons, I bet.

Start- Well, this pauses the game. During pause, you can use the L and R
buttons to switch from screen to screen, or the analog stick. Lots of stuff
can be done in the start menu. One screen keeps track of all the items you've
collected (there are 24 in all). Another screen is a big map of Hyrule,
showing all the places you've been, and covering the rest with clouds. A
third screen shows you your tunics, boots, swords, and shields. And the other
screen keeps track of your progress, showing things like Spiritual Stones,
Medallions, Heart Pieces, Gold Skulltula Tokens, Ocarina songs, etc.

L button- Turns off the Map and the bottom right hand corner. Personally, I
like to keep it on at all times, even though I know most of the areas by
heart by now. But hey, to each his own.

*************
Battle Mode
*************
Battle Mode is accessed by looking at an enemy and hitting the Z button. This
is best used against very mobile enemies, or enemies with swords (Lizalfos,
Stalfos, Dinalfos).

Z button- Gets you out of Battle Mode, or switches you to another target.
Sometimes hard to get out of Batle Mode.

R Button- Holds up shield. This rules since you can strafe around while
holding it up. Always use this in battle unless you're attacking or flipping
or something.

A button- Your defensive moves primarily. Here's a little list of what you
can do with the A button in Battle Mode:

A button and back- Backflip
A backflip. Nothing more, nothing less. Good to use if a sword is being swung
at you, or if you just wannagive yourself some room.

A button and left or right- Sidestep
The best defensive move. As soon as you see an attack coming, take a few
sidesteps and you're clear. Can also be used to get around behind an enemy if
you need to.

A button and forward- Lunging Slash
Ah yes, the Lunge move. Just pull out your sword and lunge at that big fat
idiot in front of you. It does double damage, so ALWAYS use it against bosses
and immobile enemies. Opens you up to an attack from sword enemies though, as
they'll pick you off in midair. Dark Link will sidestep and lunge you if you
try it against him, LoL.

B button- Suprisingly, there are only two moves with B in Battle Mode. One is
the uppercut slash, already described, and the other is.....

Forward+B- Stab
Sweet! Perfect for killing quick enemies, like the Skull Kids. Also, hit B
three times while moving forward and you'll finish it off with a moving
uppercut slash.

--------------------------------------------------------------
Standard Stuff
--------------------------------------------------------------
These are just some standard things in Zelda. Nothing really tricky here.

Enemy Blurbs- While you have an enemy targeted, hit C-Up and the battle will
pause, with Navi telling you the name of the enemy and a quick blurb about
it. Cool to read some of them, stupid for others. Of course, for some enemies
(i.e. Anubis), reading the blurb provides a little information on how to
kill the enemy.

Talking- You already know to walk up to someone and hit A to talk to them,
but it's what they SAY that matters. A lot of times, someone will give you a
tip or warn you about something. Heck, some people will give you something,
or a job to do to earn something. People say different things and you
progress through the game, so talk to people multiple times if you wish. You
can't beat the game without talking to people, so you might as well talk to
EVERYONE. Remember: Not everybody has something important to say, but
everybody has SOMETHING to say.

Navi- The fairy. Every Kokiri has one, and Link was the last in the forest to
get his. She's fun at first, and even provides a few tips, but gets REAL
annoying, REAL fast. I just wanna kill her after having spent countless hours
playing this game. She's useful for bad players, since if she sees you're
stuck for a while (outside of a dungeon of course), she'll provide help. You
can also talk to her using Saria's Song. Gives info on enemies and anything
else you might Z-target during your quest.

Slicing and Dicing- All around the world of Hyrule there is stuff on the
ground. Grass, rocks, trees, etc. And inside these things are usually helpful
items. How a bomb got inside a rock I'll never know, but it's there and you
might as well use it. NOTE: Most rocks give you three hearts if you need
some, and three rupees if you don't need hearts. Also, check out any part of
a wall that looks odd. There's a good chance you can blow it up.

Day and Night- First of all, time stands still in quite a few places. Those
places are: Inside houses, in dungeons, Lon Lon Ranch, Gerudo Fortress,
Haunted Wasteland, Kokiri Forest, Lost Woods, Kakariko Village, Hyrule
Market, Zora's Domain/Fountain, and Goron City. Everywhere else, time moves.
Some places it moves VEEERY SLOOOOW (Fishing Pond). But for the most part,
day is 2:30 long, and night 1:30. At night, Stalchildren (Stalchilds?) appear
in Hyrule Field (as a kid), so look out. Also, shops and such aren't open at
night, but some people appear at night who aren't there during the day. But
on the whole, day is a much better time.

--------------------------------------------------------------
Walkthrough
--------------------------------------------------------------
****************************
Getting The Kokiri Emerald
****************************
--------------------------------------------------------------
Kokiri Forest
--------------------------------------------------------------

Necessary Items: Deku Shield, Kokiri Sword
Other Items: Deku Sticks, Deku Nuts

You start off with the games opening sequence, ending in your hut. Walk
outside and Saria will run up to your house and want to talk. If you want to,
go talk to her. She congratulates you on getting your fairy, among other
things. See the big area on the right side of your map? That's where you have
to go, but mean old Mido is blocking your way. You need a sword and shield to
make it past here. OK, let's go get them then! Go to the triangular area at
the bottom of your map screen, it's the training area. See the little hole in
the wall? Go crawl through it. Take a left up here, and you'll find a boulder
going round and round. Get behind it and walk with it, and you'll be at the
other side. An advertisement for the Know-It-All Brothers is in front of a
big chest. Open the chest to receive the Kokiri Sword!

Now you'll need 40 rupees. Look inside tall grass, slice little grass, throw
rocks, and look around. Jumping on platforms over water gets 5 rupees, and
jumping off the fence near the hole in the training center gets major rupees.
Also, Mido's house contains several chests worth looking into. Once you have
the necessary cashola, go to the shop. It's the little building next to the
Deku Tree's area. It's striped red on the top, and a Kokiri is sitting on the
roof. Go in, and buy the Deku Shield. Equip it, and the sword if you haven't
already, and go talk to Mido again. He yells at you some more, but then
realizes you've got weapons, so he let's you pass. Of course, I'd suggest
talking to everybody beforehand, since they won't say the same thing once
you've gotten the Kokiri's Emerald.

Alright, walk to the Deku Tree, and you'll be ambushed by some Deku Baba.
They won't attack you, but if you touch them, it hurts. Slice them up, and
you'll receive Deku Sticks. Yay! Go up to the Deku Tree, and a cut-scene
ensues. It's about Ganondorf's desire for the spiritual stones, and how he's
being destroyed from the inside. He opens his mouth and invites you to go in.
Well, collect your senses, save your game, and go inside.

Click here to go to page 2 of the guide

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