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Entry Corridor
"... I'll have to apologise for that scream. The last thing I expected to see in this god-forsaken place was a pair of saurian's straight out of the Cambrian Era; I nearly emptied my entire clip into 'em until I realised they were herbivorous. The helm's given me a low dose soporific to counteract the adrenalin levels; I should be OK in a few minutes ..."
Spa
"... that parchment. I'll archive all texts in the MS-2 and have it's AI phraseology routines analyse it on the fly. After walking north for a few minutes I've made my way into what appears to be an ancient Roman Spa. PENSCAN says the catwalks are stable. That valve attachment looks to be in working order but I think I'll trace the pipes before I do anything rash ... zzzzttmqur*^3 ... locked door; I'll take the other route south ..."
Mine Head
"... mine. I finally traced those plaintive cries for help to the lip of a small chasm. A strange wizened creature named Lurka stuck on a ledge ... managed to extract some choice data out of him, but when I finally kicked the rail down to him, instead of gratitude he just balanced his way across the chasm and disappeared into the gloom ... blasted mutant! The mine car's easy to operate but with the double doors
zzz**tt
no passage. There's a pair of tongs at the top of a platform and something that looks like a key stuck in a stone slab; how I'm going to remove it remains to
zzzttt
all so easy now! It was quite obvious that the control panel behind the door controlled the saw and crusher; figuring out the power angle was the trick. The answer was staring me in the face; steam power. It was a simple matter of turning the valve in the spa to redirect the steam flow to the mine machinery. The grapple was also pretty easy to figure out. Each lever controlled the grapple's movement in one plane or direction; the tongue at the front controlled the grapple itself ... zzzswet ... shifted the stone block into the saw and fired up the machinery; locating the embedded key amongst the stone fragments was ... zzzx2
opened the door and headed south."
Well
"I finally forced the door leading towards what MS-2 said was a well ... zzz46cared the be-jeebers out of me! Neeve is her name and she was quite willing to talk ... until she tired of my persistent questioning and vanished. Her desiccated corpse still lies within the well. That boiling water proved to be only a minor ... kkkkrptttt ... tongs from the grapple control platform allowed ... zzz34&&? ... open Oisin's gift; whatever that is! The pump configuration proved a bit of a conundrum; I'm not going to "trial and error" with it until I figure out ... &
levers move the pipes in and out and the wheels change the pipe configuration
zzz@3
return to the minehead and jump the fissure from the platform."
Mines
"Not much here except for some wooden trapdoor which wouldn't open; I'm continuing on towards the opposite door."
Holding Area
"
one mean looking dinosaur! The lever in the north column activated the cage impaling the unfortunate beast within
^$$
north button opened the north exit but the other button seemed to have little effect. I'm heading north."
Unfinished Room
"
lucky to survive. I've been coughing out my lungs for the
&^#^$
poison gas when the opposite door shut. I raced back to the minehead until the gas cleared. The algae covering the plaque is dead now that the sunlight is reflected off the mirror but
*&
key from the stone slab
&zzz
contains a shield (I). There's not much else here so
[Warning: PENSCAN detects possible structural abnorm
zzzttttt]"
Mines (II)
"
blasted floor! I'm going to have to rely on PENSCAN to detect unstable areas in future. DNASCAN says my old pal Lincoln is
^$&$&
pity I had to kill him but he's definitely unstable and
ZZ*F*t
a tapestry piece, some MS-7 ammo, an elephant gun, and Oisin's amulet in a locked chest which required the well key to open. The trapdoor turned out to be a ramp
zzzY&
I returned to the Holding Area and went south."
Orrery Room
"An interesting puzzle indeed
zzztt
solving the control panel puzzle. Moving the sun into the center required alternately pressing the sun button and rotating the rings
& 322
orrery is now rotating but the outer assembly hasn't been connected yet. Activating it required pushing the button in the holding area
&*$$
The hole in the floor matches the shape of the shield (I) in my possession; inserting it activated
!@**
allowing access to the south door. Nearly missed the parchment under the orrery
heading through the east door."
Baths
"An interesting room. The font is full of stagnant water but the ... hang on, how come I can see the room reflected in broken mirrors? Could ... zzzzzz$$rT ... [MS-2 Self Diagnostic: VR Recorder at 95 0.000000e+00fficiency. Software causing erratic failure ... return to HolyOake Cyber-systems, Aberdeen for MR45 RecWare replacement ... have a nice day!] ... the plaque showed the correct pump configuration in the well room to gain access to a prism. When I examined the balcony overhead I found 3 tapestry pieces, but with one missing; by replacing the tapestry piece found in the mines and
zz&^
mounted prism
&$
a rather frightening visage. I don't know who he is or if he has malicious intent but I've powered up the MS-7
just in case. There's another shield in the secret niche but it appears to be a duplicate of the one I just used in the orrery room. The north exit leads to the minehead so I'm returning to the Orrery room and will head south this time."
Tunnel to Chapel
"
just a couple of parchment scraps. Most of the other exits are blocked and
"
Chapel
"
huge and dark chamber. The air in the confessional was surprisingly musky and
&^$$
keyhole
&*@*@
interesting discussion, but it's beyond my comprehension. I wonder
zzzZt
most of the doors are locked but the west one
&^$##$
parchment on the Pianola player. Just who is this 'Cobweb' they all speak of?"
Scriptorium
"Another ancient Templar?! Philip's his name and from him I glean that he's not too keen with the current leadershi
zzz&@@
suggested I talk to his mentor, Edgar
12##
below. The gate is locked so I must continue west."
Cloister
"
might look cute, but I'm keeping my eye on that rodent anyway. Apart from the parchment the only other exit is down the well
"
Library
"[BIOSCAN indicates subject regaining consciousness]
oh my aching, head. The last thing I remember is being almost decapitated by that mad knight
&$$@
seem to be ok, now; the healing qualities of grailstone maybe? The man who's brandishing the elephant gun I acquired is Tobias; he seems pleasant enough and is quite happy to answer
zzz8&&
vanished! Looking around I manage to find various documents, a key and the "Holy Vision of Hugh de Pay
zzz***
the contraption in the center of the room is some kind of listening device
@#$$
viewer in the niche; moving the mirrors to observe various other locations in these ruins
zzzz****t [MS-2 Additional: See attached multimedia files on SciChip 6134A for additional data]
exit by climbing down the ladder."
Drain
"Not much here. The shield can't be accessed unless I can find a winch handle or similar object. The other ladder leads back to the cloister so I'll continue down this corridor
"
Courtroom
"
Edgar, who is quite happy to converse once I mentioned my encounter with Philip
zz**3
pact is made; I will locate the chest on board a vessel in the docks and meet him at the mine head double doors. In the various seats are: an iron key, ink well, mouldy cornmeal, a pagan object that gives me the willies and a note to Sir Guy. Heading towards the other branch in the drains."
Drain Living Quarters
"Must be the home of that scum, Lurka. I've taken the broken quill (despite it's uselessness) but there's no way to cut through the iron bars. I must find "the other route" that was mentioned." For now I will make my way back to the well and return to the Scriptorium."
Scriptorium (II)
"The iron key unlocks the gate and after the observed documents have been garnered I head north through the opposite door."
Stairwell
"On the way down I hear gunfire through a locked door. Despite all my efforts I
&*&&
continue on down."
Roman Drains
"The only obstruction here is the solid gate .. zz&***
library key. I make my way up the ladder into what appears to be a huge cavern."
Docks
"
impressive sight. The galley is still in good
$
the lever opens the doors above leading across the aqueduct
zz&*
minehead possibly. Oh my god, there's something moving in the water! I'm climbing down the other well now before
"
Sluice Gates
"
I'm still shaking! I opened the gate and sure enough that "creature" was pulled in with the water. It was only after I got the hot water flowing through the lock that it swam off into the gloom. A close call!" I'm returning to the dock and heading west through the fissure."
Stone Chamber
"
turns out to have been a good move. I've managed to convince Kurt not to attack me. When that saurian appeared behind
&*
warning
&$^^#
there's not much here except some documents. The other exit leads up a spiral staircase and back to the Spa; I decided to return to the minehead and see if I could make my way onto the galley.
[WARNING: SYSTEM...] |
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