Our Guild is a strictly Legit, non-cheating, anti-PK, PKK'ing Guild. Therefor we have a code for Legitness, all characters used in multiplayer must follow these codes exactly, should they be caught with otherwise, you may suffer a penalty as great as being kicked out of the [LOD]. (Unless given orders against these rules). These are the Tourney Rules, the Fist Fight Rules, and the Legit Character Rules.

Legit Character Rules:
LEVEL- Maximum 20, Minimum 1.
ITEMS- All items from BG and TOTSC useable, one edited item (MAX).
HP- Maximum 800, Minimum 1.
WEAPON ATTRIBUTES- Maximum 5 each, No Minimum.
SPELLS- All spells from BG and TOTSC useable, no edited spells.
ARMOR CLASS- Maximum -26, No Minimum.
CHAR. STATS- Maximum 25 each, Minimum 3 each.
INATE ABILITIES- No Maximum, No Minimum. (No Hacks)
A.I. SCRIPTS- No custom scripts, only game scripts.
FALLENNESS- No Fallen Characters, (AKA Rangers, Paladins)

Basic Edited Item Rules:
2d10 hit dice maximum.
+3 maximum.
2 special abilities maximum. (Cool looks may be added, as long as they don't edit your character)
NO INVULNERABILITY!
AC Max 3. (ON ARMOR ONLY!, swords, weapons,etc. may not have AC modifiers unless part of the damage plus is used.)
Any bonus to Dex, Cha, Str, Wis, Int, or Con- counts as a special ability!
No God-Kill weapons!

Basic Tounament Rules:
All characters must follow Legit Code.
Don't kill Mediators or Standby's.
Fight onlt when the command is given, no cheap shots, stop fighting when the command is given again. (From the Tourney Mediator)
Always find a Tourney Mediator, or you may not get pts. for winning.

Basic Fist Fighting Rules:
Always follow Legit Code.
NO ITEMS!
NO SPELLS!
Always Accept Drunkenness Matches,(Both players become intoxicated before the fight), unless a character is somehow unable to become intoxicated. If a player wants to do this, then both players must agree, or surrender and lose the match.

These are the the rules we are setting so far. These rules will be updated if problems arise. Happy Gaming! |