ATTACKS
Attacks have certain levels. Some have a super level, some have an ultra. Attacks have 2 stats. One is power, the other is energy taken. There is no set amount of energy a person posseses, so it is just an estimation. For example, Kamehameha looks like this Kamehameha, 5/1 5 meaning a power of 5out of a possible 10, and it takes 1 energy out of a possible 10. Got it? I hope so.
Kamehameha- We all know what this is! 5/1, super 6/2, ultra 7/3
Special Beam Cannon- You know, Piccolos move! 6/3
Solar Flare- Temporarily blinds opponent! 0/1
Final Flash- You know, the one Vegeta used to mess up Cell! 8/4, super 9/5, ultra 10/5
Big Bang- Ok. This one is kind of complicated, so bear with me. There is one level to this attack, but 2 forms. One form is the one where Vegeta fires a beam out of his hand. The other is the one Vegeta used to execute Jiusse on Namek, where he just emptied out his energy on em! 4/1, big form 9/8
Masenko- Gohans signature over the head attack. 5/2, super 6/3, ultra 7/4
Swordplay- There are 10 levels of swordplay. This affects how proficient you are with a sword. Dont underestimate its worth
Bakuhatsuha- Energy rushes out from the body and engulfs all surrounding things. Can block attacks weaker than 6 6/2
Abiseh Geri- A powerful spin kick. 3/0
Rage- Literally pull a Gohan. Get pissed and your stats go X1.5 for a short time. Can only be used when something bad happens.
Genocide Attack- Jump forward and rapidly fire ki blasts. Very taxing. 9/9
Final Kamehameha- A mix between the great Super Kamehameha and Super Final Flash attacks. Does the damage of a Super Final Flash with the penalty of a Super Kamehameha
Destructo Disc- Can cut through things more powerful than normal energy. Its super form is a 2X disc, and the ultra is a 2X SEEKING disc. 4/1, super 5/2, ultra 5/3
Galic Gun- Only Saiyans can learn this attack. Like a Saiyan version of a Kamehameha.
6/1, super 7/2, ultra 8/3.
Spirit Bomb- If you dont know what this is, you shouldnt even be playing this RPG
anyway. This takes a long time to gather, so you need a distraction. Ill worry about that when I am writing the sagas
10/1
Kaioken- This attack increases your pl for a short period of time. Depending on your pl, you can do either a normal or a 2X version. Also once you are able to go Super Saiyan and you know Kaioken you can use this upgrade to the move up to x5.
Split form- This attack creates 2 of the person. Each copy has ½ of the users pl.
Regeneration- You can regenerate lost appendages with this move once per battle. 0/2
Scatter Shot- A large scattering of energy discs. Also an upgraded Guided form- 5/2
Vori Bondero- This is an attack that the user throws 6 energy balls that look like comets. They follow the opponent and explode on contact. 9/2
Hyper Tornado- The person spins so fast that a tornado appears around that person's body and flies into the opponent. Ripping them apart with razor sharp needle-like winds.
Thunder Flash Attack- The hands are moved in a strange way which causes a giant beam of fire to fly at the opponent and burn through them. 6/3
Dragon Fist- The person extends their arm and a massive dragon comes out and pierces through what the bearer wants it to. 1 hit KO/all energy.
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