There's a class for everything, and the trick is to find a class that's good at doing what you want to do. If you want to play Offense and capture flags, playing a Heavy Weapons Guy will only make things harder for you.
Here's a quick rundown of playing styles. Read over them, and pick the one that sounds the most fun to you:
Scout - The Perfect Flag Capturer
Scouts are the best flag capturers, so they are utterly essential in any map which involves a flag (maps with objectives like Capture the Flag or Territorial Control). Scouts can be effective even without firing a single shot, since their strength lies in their speed rather than in their combat skills. If you like moving twice as fast as everyone else, and screaming for an escort as you escape the enemy base with the Flag and the entire enemy team pursuing you, then the Scout is your class.
Sniper - The ultimate long-range fighter.
The Sniper is the only class that can kill an enemy on the other side of the map with almost no warning at all. Be careful though, for if the enemy engages you at close range you're weaker than most of the other classes. If you like settling down into a good sniper position and methodically killing every enemy who exits his base with a single shot to the head, then the Sniper is for you.
Soldier - The best all-around fighter.
The workhorse in any TF team, soldiers perform well at any task and specialize in none. If you like killing lots and lots of enemies in straight man-to-man combat, this is the class for you. Soldiers are a core class in any offensive or defensive squad.
Demoman - A lethal close-range fighter.
Carrying more explosive weaponry than any other class, the Demoman clears whole rooms in seconds. He's essential on maps where the use of high explosives can destroy barriers, allowing access to more entrances into the enemy base. His remotely-detonable bombs make him a vicious defender in enclosed spaces. If you like watching the smoke clear and seeing bodies everywhere, the Demoman's your class.
Medic - The most indirectly lethal class in the game.
A solid close-to-medium range fighter, the Medic moves swiftly and carries a gun that enables him to mow down any of the weaker classes without too much trouble. His real strength lies in his ability to heal himself and his teammates with his medikit. If you love seeing eternal gratitude in the eyes of your teammates, or can't aim at all and still want to be incredibly useful to your Team, go for the Medic class. You might not kill a lot of enemies, but the teammates whose lives you've saved sure will.
Heavy Weapons Guy - A walking tank.
The name says it all. A slow moving, heavily armored beast toting an enormous assault cannon, the HW Guy can mow down any enemy in seconds. Not a lot of finesse in this one, since the cannon spits out so much fire you barely need to aim it. If you like picking a defensive position in a map and saying "No-one, and I mean no-one, is getting past here", then the HW Guy's the class you want.
Pyro - Set them on fire, and watch them burn.
A great first line of defense, the Pyro can easily knock chunks out of the enemy with his flamethrower. He doesn't have much in the way of killing weaponry, but he can make sure no-one gets into the base without being set on fire, and being burned alive tends to upset people. If you like running into a room, firing wildly, and then watching enemies run around screaming as they roast, then the Pyro is perfect for you.
Spy - The perfect infiltrator and terrorist, all in one.
A class who can disguise himself to look like anyone, the Spy can often walk into the enemy base, right past the defenders. Able to kill an enemy in a single hit with his knife, the Spy is someone you definitely don't want to turn your back on. After a few of their members have been knifed in the back, teams tend to get fairly paranoid. You know you're winning when they start to shoot each other for fear they're Spies. If you like matching your wits with the enemy instead of your reflexes, then the Spy is your class.
Engineer - The perfect remote defender.
When your base needs some heavy defense, the Engineer comes to the rescue, building automatic sentry guns that track enemies and kill them. Able to repair his teammates' armor and build machines to dispense ammunition, the Engineer is often the core player in large defensive squads. If you need to defend your base against all those hardcore players out there with much better aim, the Engineer's the perfect class. |